blob: 332d15c0dd749558f3f8928e20328836ad3614f2 [file] [log] [blame]
//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "libANGLE/renderer/wgpu/wgpu_format_utils.h"
#include "libANGLE/renderer/load_functions_table.h"
namespace rx
{
namespace
{
void FillTextureCaps(const angle::Format &angleFormat,
angle::FormatID formatID,
gl::TextureCaps *outTextureCaps)
{
if (formatID != angle::FormatID::NONE)
{
outTextureCaps->texturable = true;
}
outTextureCaps->filterable = true;
outTextureCaps->renderbuffer = true;
outTextureCaps->blendable = true;
}
} // namespace
namespace webgpu
{
Format::Format()
: mIntendedFormatID(angle::FormatID::NONE),
mIntendedGLFormat(GL_NONE),
mActualImageFormatID(angle::FormatID::NONE),
mActualBufferFormatID(angle::FormatID::NONE),
mImageInitializerFunction(nullptr),
mIsRenderable(false)
{}
void Format::initImageFallback(const ImageFormatInitInfo *info, int numInfo)
{
UNIMPLEMENTED();
}
void Format::initBufferFallback(const BufferFormatInitInfo *fallbackInfo, int numInfo)
{
UNIMPLEMENTED();
}
FormatTable::FormatTable() {}
FormatTable::~FormatTable() {}
void FormatTable::initialize()
{
for (size_t formatIndex = 0; formatIndex < angle::kNumANGLEFormats; ++formatIndex)
{
Format &format = mFormatData[formatIndex];
const auto intendedFormatID = static_cast<angle::FormatID>(formatIndex);
const angle::Format &intendedAngleFormat = angle::Format::Get(intendedFormatID);
format.initialize(intendedAngleFormat);
format.mIntendedFormatID = intendedFormatID;
gl::TextureCaps textureCaps;
FillTextureCaps(format.getActualImageFormat(), format.mActualImageFormatID, &textureCaps);
if (textureCaps.texturable)
{
format.mTextureLoadFunctions =
GetLoadFunctionsMap(format.mIntendedGLFormat, format.mActualImageFormatID);
}
}
}
const Format *FormatTable::findClosestTextureFormat(WGPUTextureFormat wgpuFormat) const
{
for (const Format &format : mFormatData)
{
// Accept formats with WGPUTextureFormats that match the request and are 1:1 with their
// intended format (not a fallback for something else)
if (format.getActualWgpuTextureFormat() == wgpuFormat &&
format.getIntendedFormatID() == format.getActualImageFormatID())
{
return &format;
}
}
return nullptr;
}
} // namespace webgpu
} // namespace rx