blob: 7d828929f743b06b0edf9ea030c39fcd933c0754 [file] [log] [blame]
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gles_3_2_autogen.cpp:
// Defines the GLES 3.2 entry points.
#include "libGLESv2/entry_points_gles_3_2_autogen.h"
#include "common/entry_points_enum_autogen.h"
#include "common/gl_enum_utils.h"
#include "libANGLE/Context.h"
#include "libANGLE/Context.inl.h"
#include "libANGLE/capture/capture_gles_3_2_autogen.h"
#include "libANGLE/context_private_call.inl.h"
#include "libANGLE/context_private_call_autogen.h"
#include "libANGLE/entry_points_utils.h"
#include "libANGLE/validationES32.h"
#include "libGLESv2/global_state.h"
using namespace gl;
extern "C" {
void GL_APIENTRY GL_BlendBarrier()
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLBlendBarrier, "context = %d", CID(context)));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateBlendBarrier(context, angle::EntryPoint::GLBlendBarrier);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLBlendBarrier);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->blendBarrier();
}
ANGLE_CAPTURE_GL(BlendBarrier, isCallValid, context);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLBlendBarrier);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLBlendEquationSeparatei,
"context = %d, buf = %u, modeRGB = %s, modeAlpha = %s", CID(context),
buf, GLenumToString(GLESEnum::BlendEquationModeEXT, modeRGB),
GLenumToString(GLESEnum::BlendEquationModeEXT, modeAlpha)));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateBlendEquationSeparatei(
context->getPrivateState(), context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLBlendEquationSeparatei, buf, modeRGB, modeAlpha);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLBlendEquationSeparatei);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateBlendEquationSeparatei(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), buf,
modeRGB, modeAlpha);
}
ANGLE_CAPTURE_GL(BlendEquationSeparatei, isCallValid, context, buf, modeRGB, modeAlpha);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLBlendEquationSeparatei);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_BlendEquationi(GLuint buf, GLenum mode)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLBlendEquationi, "context = %d, buf = %u, mode = %s",
CID(context), buf,
GLenumToString(GLESEnum::BlendEquationModeEXT, mode)));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateBlendEquationi(
context->getPrivateState(), context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLBlendEquationi, buf, mode);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLBlendEquationi);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateBlendEquationi(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), buf, mode);
}
ANGLE_CAPTURE_GL(BlendEquationi, isCallValid, context, buf, mode);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLBlendEquationi);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY
GL_BlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLBlendFuncSeparatei,
"context = %d, buf = %u, srcRGB = %s, dstRGB = %s, srcAlpha = %s, dstAlpha = %s",
CID(context), buf, GLenumToString(GLESEnum::BlendingFactor, srcRGB),
GLenumToString(GLESEnum::BlendingFactor, dstRGB),
GLenumToString(GLESEnum::BlendingFactor, srcAlpha),
GLenumToString(GLESEnum::BlendingFactor, dstAlpha)));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateBlendFuncSeparatei(context->getPrivateState(),
context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLBlendFuncSeparatei,
buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLBlendFuncSeparatei);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateBlendFuncSeparatei(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), buf, srcRGB,
dstRGB, srcAlpha, dstAlpha);
}
ANGLE_CAPTURE_GL(BlendFuncSeparatei, isCallValid, context, buf, srcRGB, dstRGB, srcAlpha,
dstAlpha);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLBlendFuncSeparatei);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_BlendFunci(GLuint buf, GLenum src, GLenum dst)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLBlendFunci, "context = %d, buf = %u, src = %s, dst = %s",
CID(context), buf, GLenumToString(GLESEnum::BlendingFactor, src),
GLenumToString(GLESEnum::BlendingFactor, dst)));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateBlendFunci(context->getPrivateState(),
context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLBlendFunci, buf, src, dst);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLBlendFunci);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateBlendFunci(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), buf, src, dst);
}
ANGLE_CAPTURE_GL(BlendFunci, isCallValid, context, buf, src, dst);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLBlendFunci);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_ColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLColorMaski,
"context = %d, index = %u, r = %s, g = %s, b = %s, a = %s",
CID(context), index, GLbooleanToString(r), GLbooleanToString(g),
GLbooleanToString(b), GLbooleanToString(a)));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateColorMaski(
context->getPrivateState(), context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLColorMaski, index, r, g, b, a);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLColorMaski);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateColorMaski(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), index, r, g, b, a);
}
ANGLE_CAPTURE_GL(ColorMaski, isCallValid, context, index, r, g, b, a);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLColorMaski);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_CopyImageSubData(GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei srcWidth,
GLsizei srcHeight,
GLsizei srcDepth)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLCopyImageSubData,
"context = %d, srcName = %u, srcTarget = %s, srcLevel = %d, srcX = %d, srcY = %d, "
"srcZ = %d, dstName = %u, dstTarget = %s, dstLevel = %d, dstX = %d, dstY = %d, dstZ "
"= %d, srcWidth = %d, srcHeight = %d, srcDepth = %d",
CID(context), srcName, GLenumToString(GLESEnum::CopyImageSubDataTarget, srcTarget),
srcLevel, srcX, srcY, srcZ, dstName,
GLenumToString(GLESEnum::CopyImageSubDataTarget, dstTarget), dstLevel, dstX, dstY,
dstZ, srcWidth, srcHeight, srcDepth));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateCopyImageSubData(
context, angle::EntryPoint::GLCopyImageSubData, srcName, srcTarget, srcLevel,
srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth,
srcHeight, srcDepth);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLCopyImageSubData);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->copyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName,
dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight,
srcDepth);
}
ANGLE_CAPTURE_GL(CopyImageSubData, isCallValid, context, srcName, srcTarget, srcLevel, srcX,
srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth,
srcHeight, srcDepth);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLCopyImageSubData);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLDebugMessageCallback,
"context = %d, callback = 0x%016" PRIxPTR ", userParam = 0x%016" PRIxPTR
"",
CID(context), (uintptr_t)callback, (uintptr_t)userParam));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateDebugMessageCallback(
context, angle::EntryPoint::GLDebugMessageCallback, callback, userParam);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLDebugMessageCallback);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->debugMessageCallback(callback, userParam);
}
ANGLE_CAPTURE_GL(DebugMessageCallback, isCallValid, context, callback, userParam);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLDebugMessageCallback);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_DebugMessageControl(GLenum source,
GLenum type,
GLenum severity,
GLsizei count,
const GLuint *ids,
GLboolean enabled)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(
context, GLDebugMessageControl,
"context = %d, source = %s, type = %s, severity = %s, count = %d, ids = 0x%016" PRIxPTR
", enabled = %s",
CID(context), GLenumToString(GLESEnum::DebugSource, source),
GLenumToString(GLESEnum::DebugType, type),
GLenumToString(GLESEnum::DebugSeverity, severity), count, (uintptr_t)ids,
GLbooleanToString(enabled)));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid =
ValidateDebugMessageControl(context, angle::EntryPoint::GLDebugMessageControl,
source, type, severity, count, ids, enabled);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLDebugMessageControl);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->debugMessageControl(source, type, severity, count, ids, enabled);
}
ANGLE_CAPTURE_GL(DebugMessageControl, isCallValid, context, source, type, severity, count,
ids, enabled);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLDebugMessageControl);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_DebugMessageInsert(GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar *buf)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLDebugMessageInsert,
"context = %d, source = %s, type = %s, id = %u, severity = %s, length "
"= %d, buf = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::DebugSource, source),
GLenumToString(GLESEnum::DebugType, type), id,
GLenumToString(GLESEnum::DebugSeverity, severity), length,
(uintptr_t)buf));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid =
ValidateDebugMessageInsert(context, angle::EntryPoint::GLDebugMessageInsert,
source, type, id, severity, length, buf);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLDebugMessageInsert);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->debugMessageInsert(source, type, id, severity, length, buf);
}
ANGLE_CAPTURE_GL(DebugMessageInsert, isCallValid, context, source, type, id, severity,
length, buf);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLDebugMessageInsert);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_Disablei(GLenum target, GLuint index)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLDisablei, "context = %d, target = %s, index = %u",
CID(context), GLenumToString(GLESEnum::EnableCap, target), index));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateDisablei(context->getPrivateState(),
context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLDisablei, target, index);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLDisablei);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateDisablei(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), target, index);
}
ANGLE_CAPTURE_GL(Disablei, isCallValid, context, target, index);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLDisablei);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_DrawElementsBaseVertex(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLint basevertex)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLDrawElementsBaseVertex,
"context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR
", basevertex = %d",
CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), count,
GLenumToString(GLESEnum::DrawElementsType, type), (uintptr_t)indices, basevertex));
if (ANGLE_LIKELY(context != nullptr))
{
PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode);
DrawElementsType typePacked = PackParam<DrawElementsType>(type);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateDrawElementsBaseVertex(
context, angle::EntryPoint::GLDrawElementsBaseVertex, modePacked, count,
typePacked, indices, basevertex);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLDrawElementsBaseVertex);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->drawElementsBaseVertex(modePacked, count, typePacked, indices, basevertex);
}
ANGLE_CAPTURE_GL(DrawElementsBaseVertex, isCallValid, context, modePacked, count,
typePacked, indices, basevertex);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLDrawElementsBaseVertex);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_DrawElementsInstancedBaseVertex(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLsizei instancecount,
GLint basevertex)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLDrawElementsInstancedBaseVertex,
"context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR
", instancecount = %d, basevertex = %d",
CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), count,
GLenumToString(GLESEnum::DrawElementsType, type), (uintptr_t)indices, instancecount,
basevertex));
if (ANGLE_LIKELY(context != nullptr))
{
PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode);
DrawElementsType typePacked = PackParam<DrawElementsType>(type);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateDrawElementsInstancedBaseVertex(
context, angle::EntryPoint::GLDrawElementsInstancedBaseVertex, modePacked,
count, typePacked, indices, instancecount, basevertex);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context,
angle::EntryPoint::GLDrawElementsInstancedBaseVertex);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->drawElementsInstancedBaseVertex(modePacked, count, typePacked, indices,
instancecount, basevertex);
}
ANGLE_CAPTURE_GL(DrawElementsInstancedBaseVertex, isCallValid, context, modePacked, count,
typePacked, indices, instancecount, basevertex);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(
angle::EntryPoint::GLDrawElementsInstancedBaseVertex);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_DrawRangeElementsBaseVertex(GLenum mode,
GLuint start,
GLuint end,
GLsizei count,
GLenum type,
const void *indices,
GLint basevertex)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLDrawRangeElementsBaseVertex,
"context = %d, mode = %s, start = %u, end = %u, count = %d, type = %s, "
"indices = 0x%016" PRIxPTR ", basevertex = %d",
CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), start, end,
count, GLenumToString(GLESEnum::DrawElementsType, type),
(uintptr_t)indices, basevertex));
if (ANGLE_LIKELY(context != nullptr))
{
PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode);
DrawElementsType typePacked = PackParam<DrawElementsType>(type);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateDrawRangeElementsBaseVertex(
context, angle::EntryPoint::GLDrawRangeElementsBaseVertex, modePacked, start,
end, count, typePacked, indices, basevertex);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLDrawRangeElementsBaseVertex);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->drawRangeElementsBaseVertex(modePacked, start, end, count, typePacked, indices,
basevertex);
}
ANGLE_CAPTURE_GL(DrawRangeElementsBaseVertex, isCallValid, context, modePacked, start, end,
count, typePacked, indices, basevertex);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(
angle::EntryPoint::GLDrawRangeElementsBaseVertex);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_Enablei(GLenum target, GLuint index)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLEnablei, "context = %d, target = %s, index = %u",
CID(context), GLenumToString(GLESEnum::EnableCap, target), index));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateEnablei(context->getPrivateState(),
context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLEnablei, target, index);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLEnablei);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateEnablei(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), target, index);
}
ANGLE_CAPTURE_GL(Enablei, isCallValid, context, target, index);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLEnablei);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_FramebufferTexture(GLenum target,
GLenum attachment,
GLuint texture,
GLint level)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLFramebufferTexture,
"context = %d, target = %s, attachment = %s, texture = %u, level = %d",
CID(context), GLenumToString(GLESEnum::FramebufferTarget, target),
GLenumToString(GLESEnum::FramebufferAttachment, attachment), texture,
level));
if (ANGLE_LIKELY(context != nullptr))
{
TextureID texturePacked = PackParam<TextureID>(texture);
SCOPED_SHARE_CONTEXT_LOCK(context);
if (context->getState().getPixelLocalStorageActivePlanes() != 0)
{
context->endPixelLocalStorageImplicit();
}
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid =
ValidateFramebufferTexture(context, angle::EntryPoint::GLFramebufferTexture,
target, attachment, texturePacked, level);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLFramebufferTexture);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->framebufferTexture(target, attachment, texturePacked, level);
}
ANGLE_CAPTURE_GL(FramebufferTexture, isCallValid, context, target, attachment,
texturePacked, level);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLFramebufferTexture);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
GLuint GL_APIENTRY GL_GetDebugMessageLog(GLuint count,
GLsizei bufSize,
GLenum *sources,
GLenum *types,
GLuint *ids,
GLenum *severities,
GLsizei *lengths,
GLchar *messageLog)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLGetDebugMessageLog,
"context = %d, count = %u, bufSize = %d, sources = 0x%016" PRIxPTR
", types = 0x%016" PRIxPTR ", ids = 0x%016" PRIxPTR ", severities = 0x%016" PRIxPTR
", lengths = 0x%016" PRIxPTR ", messageLog = 0x%016" PRIxPTR "",
CID(context), count, bufSize, (uintptr_t)sources, (uintptr_t)types, (uintptr_t)ids,
(uintptr_t)severities, (uintptr_t)lengths, (uintptr_t)messageLog));
GLuint returnValue;
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetDebugMessageLog(
context, angle::EntryPoint::GLGetDebugMessageLog, count, bufSize, sources,
types, ids, severities, lengths, messageLog);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetDebugMessageLog);
}
}
if (ANGLE_LIKELY(isCallValid))
{
returnValue = context->getDebugMessageLog(count, bufSize, sources, types, ids,
severities, lengths, messageLog);
}
else
{
returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLog, GLuint>();
}
ANGLE_CAPTURE_GL(GetDebugMessageLog, isCallValid, context, count, bufSize, sources, types,
ids, severities, lengths, messageLog, returnValue);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetDebugMessageLog);
returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLog, GLuint>();
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
return returnValue;
}
GLenum GL_APIENTRY GL_GetGraphicsResetStatus()
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLGetGraphicsResetStatus, "context = %d", CID(context)));
GLenum returnValue;
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetGraphicsResetStatus(
context, angle::EntryPoint::GLGetGraphicsResetStatus);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetGraphicsResetStatus);
}
}
if (ANGLE_LIKELY(isCallValid))
{
returnValue = context->getGraphicsResetStatus();
}
else
{
returnValue =
GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatus, GLenum>();
}
ANGLE_CAPTURE_GL(GetGraphicsResetStatus, isCallValid, context, returnValue);
}
else
{
returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatus, GLenum>();
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
return returnValue;
}
void GL_APIENTRY
GL_GetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLGetObjectLabel,
"context = %d, identifier = %s, name = %u, bufSize = %d, length = 0x%016" PRIxPTR
", label = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::ObjectIdentifier, identifier), name, bufSize,
(uintptr_t)length, (uintptr_t)label));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetObjectLabel(context, angle::EntryPoint::GLGetObjectLabel,
identifier, name, bufSize, length, label);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetObjectLabel);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getObjectLabel(identifier, name, bufSize, length, label);
}
ANGLE_CAPTURE_GL(GetObjectLabel, isCallValid, context, identifier, name, bufSize, length,
label);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetObjectLabel);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetObjectPtrLabel(const void *ptr,
GLsizei bufSize,
GLsizei *length,
GLchar *label)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLGetObjectPtrLabel,
"context = %d, ptr = 0x%016" PRIxPTR
", bufSize = %d, length = 0x%016" PRIxPTR ", label = 0x%016" PRIxPTR "",
CID(context), (uintptr_t)ptr, bufSize, (uintptr_t)length,
(uintptr_t)label));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetObjectPtrLabel(
context, angle::EntryPoint::GLGetObjectPtrLabel, ptr, bufSize, length, label);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetObjectPtrLabel);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getObjectPtrLabel(ptr, bufSize, length, label);
}
ANGLE_CAPTURE_GL(GetObjectPtrLabel, isCallValid, context, ptr, bufSize, length, label);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetObjectPtrLabel);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetPointerv(GLenum pname, void **params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLGetPointerv,
"context = %d, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
GLenumToString(GLESEnum::GetPointervPName, pname), (uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() < ES_2_0 ||
context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid =
ValidateGetPointerv(context, angle::EntryPoint::GLGetPointerv, pname, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES1Or32(context, angle::EntryPoint::GLGetPointerv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getPointerv(pname, params);
}
ANGLE_CAPTURE_GL(GetPointerv, isCallValid, context, pname, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetPointerv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLGetSamplerParameterIiv,
"context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "",
CID(context), sampler,
GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
SamplerID samplerPacked = PackParam<SamplerID>(sampler);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetSamplerParameterIiv(
context, angle::EntryPoint::GLGetSamplerParameterIiv, samplerPacked, pname,
params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetSamplerParameterIiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getSamplerParameterIiv(samplerPacked, pname, params);
}
ANGLE_CAPTURE_GL(GetSamplerParameterIiv, isCallValid, context, samplerPacked, pname,
params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetSamplerParameterIiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLGetSamplerParameterIuiv,
"context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "",
CID(context), sampler,
GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
SamplerID samplerPacked = PackParam<SamplerID>(sampler);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetSamplerParameterIuiv(
context, angle::EntryPoint::GLGetSamplerParameterIuiv, samplerPacked, pname,
params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetSamplerParameterIuiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getSamplerParameterIuiv(samplerPacked, pname, params);
}
ANGLE_CAPTURE_GL(GetSamplerParameterIuiv, isCallValid, context, samplerPacked, pname,
params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(
angle::EntryPoint::GLGetSamplerParameterIuiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLGetTexParameterIiv,
"context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::TextureTarget, target),
GLenumToString(GLESEnum::GetTextureParameter, pname),
(uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
TextureType targetPacked = PackParam<TextureType>(target);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetTexParameterIiv(
context, angle::EntryPoint::GLGetTexParameterIiv, targetPacked, pname, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetTexParameterIiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getTexParameterIiv(targetPacked, pname, params);
}
ANGLE_CAPTURE_GL(GetTexParameterIiv, isCallValid, context, targetPacked, pname, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetTexParameterIiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLGetTexParameterIuiv,
"context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::TextureTarget, target),
GLenumToString(GLESEnum::GetTextureParameter, pname),
(uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
TextureType targetPacked = PackParam<TextureType>(target);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetTexParameterIuiv(
context, angle::EntryPoint::GLGetTexParameterIuiv, targetPacked, pname, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetTexParameterIuiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getTexParameterIuiv(targetPacked, pname, params);
}
ANGLE_CAPTURE_GL(GetTexParameterIuiv, isCallValid, context, targetPacked, pname, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetTexParameterIuiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLGetnUniformfv,
"context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "",
CID(context), program, location, bufSize, (uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
ShaderProgramID programPacked = PackParam<ShaderProgramID>(program);
UniformLocation locationPacked = PackParam<UniformLocation>(location);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetnUniformfv(context, angle::EntryPoint::GLGetnUniformfv,
programPacked, locationPacked, bufSize, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetnUniformfv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getnUniformfv(programPacked, locationPacked, bufSize, params);
}
ANGLE_CAPTURE_GL(GetnUniformfv, isCallValid, context, programPacked, locationPacked,
bufSize, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetnUniformfv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLGetnUniformiv,
"context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "",
CID(context), program, location, bufSize, (uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
ShaderProgramID programPacked = PackParam<ShaderProgramID>(program);
UniformLocation locationPacked = PackParam<UniformLocation>(location);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateGetnUniformiv(context, angle::EntryPoint::GLGetnUniformiv,
programPacked, locationPacked, bufSize, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetnUniformiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getnUniformiv(programPacked, locationPacked, bufSize, params);
}
ANGLE_CAPTURE_GL(GetnUniformiv, isCallValid, context, programPacked, locationPacked,
bufSize, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetnUniformiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLGetnUniformuiv,
"context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "",
CID(context), program, location, bufSize, (uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
ShaderProgramID programPacked = PackParam<ShaderProgramID>(program);
UniformLocation locationPacked = PackParam<UniformLocation>(location);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid =
ValidateGetnUniformuiv(context, angle::EntryPoint::GLGetnUniformuiv,
programPacked, locationPacked, bufSize, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLGetnUniformuiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->getnUniformuiv(programPacked, locationPacked, bufSize, params);
}
ANGLE_CAPTURE_GL(GetnUniformuiv, isCallValid, context, programPacked, locationPacked,
bufSize, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLGetnUniformuiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
GLboolean GL_APIENTRY GL_IsEnabledi(GLenum target, GLuint index)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLIsEnabledi, "context = %d, target = %s, index = %u",
CID(context), GLenumToString(GLESEnum::EnableCap, target), index));
GLboolean returnValue;
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateIsEnabledi(context->getPrivateState(),
context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLIsEnabledi, target, index);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLIsEnabledi);
}
}
if (ANGLE_LIKELY(isCallValid))
{
returnValue =
ContextPrivateIsEnabledi(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), target, index);
}
else
{
returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnabledi, GLboolean>();
}
ANGLE_CAPTURE_GL(IsEnabledi, isCallValid, context, target, index, returnValue);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLIsEnabledi);
returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnabledi, GLboolean>();
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
return returnValue;
}
void GL_APIENTRY GL_MinSampleShading(GLfloat value)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLMinSampleShading, "context = %d, value = %f", CID(context), value));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateMinSampleShading(
context->getPrivateState(), context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLMinSampleShading, value);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLMinSampleShading);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivateMinSampleShading(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), value);
}
ANGLE_CAPTURE_GL(MinSampleShading, isCallValid, context, value);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLMinSampleShading);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_ObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLObjectLabel,
"context = %d, identifier = %s, name = %u, length = %d, label = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::ObjectIdentifier, identifier), name, length,
(uintptr_t)label));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateObjectLabel(context, angle::EntryPoint::GLObjectLabel,
identifier, name, length, label);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLObjectLabel);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->objectLabel(identifier, name, length, label);
}
ANGLE_CAPTURE_GL(ObjectLabel, isCallValid, context, identifier, name, length, label);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLObjectLabel);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_ObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLObjectPtrLabel,
"context = %d, ptr = 0x%016" PRIxPTR
", length = %d, label = 0x%016" PRIxPTR "",
CID(context), (uintptr_t)ptr, length, (uintptr_t)label));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateObjectPtrLabel(context, angle::EntryPoint::GLObjectPtrLabel,
ptr, length, label);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLObjectPtrLabel);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->objectPtrLabel(ptr, length, label);
}
ANGLE_CAPTURE_GL(ObjectPtrLabel, isCallValid, context, ptr, length, label);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLObjectPtrLabel);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_PatchParameteri(GLenum pname, GLint value)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLPatchParameteri, "context = %d, pname = %s, value = %d",
CID(context), GLenumToString(GLESEnum::PatchParameterName, pname),
value));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidatePatchParameteri(
context->getPrivateState(), context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLPatchParameteri, pname, value);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLPatchParameteri);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivatePatchParameteri(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), pname, value);
}
ANGLE_CAPTURE_GL(PatchParameteri, isCallValid, context, pname, value);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLPatchParameteri);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_PopDebugGroup()
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLPopDebugGroup, "context = %d", CID(context)));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidatePopDebugGroup(context, angle::EntryPoint::GLPopDebugGroup);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLPopDebugGroup);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->popDebugGroup();
}
ANGLE_CAPTURE_GL(PopDebugGroup, isCallValid, context);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLPopDebugGroup);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_PrimitiveBoundingBox(GLfloat minX,
GLfloat minY,
GLfloat minZ,
GLfloat minW,
GLfloat maxX,
GLfloat maxY,
GLfloat maxZ,
GLfloat maxW)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLPrimitiveBoundingBox,
"context = %d, minX = %f, minY = %f, minZ = %f, minW = %f, maxX = %f, "
"maxY = %f, maxZ = %f, maxW = %f",
CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW));
if (ANGLE_LIKELY(context != nullptr))
{
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidatePrimitiveBoundingBox(
context->getPrivateState(), context->getMutableErrorSetForValidation(),
angle::EntryPoint::GLPrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY,
maxZ, maxW);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(isCallValid || context->getPushedErrorCount() != errorCount);
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLPrimitiveBoundingBox);
}
}
if (ANGLE_LIKELY(isCallValid))
{
ContextPrivatePrimitiveBoundingBox(context->getMutablePrivateState(),
context->getMutablePrivateStateCache(), minX, minY,
minZ, minW, maxX, maxY, maxZ, maxW);
}
ANGLE_CAPTURE_GL(PrimitiveBoundingBox, isCallValid, context, minX, minY, minZ, minW, maxX,
maxY, maxZ, maxW);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLPrimitiveBoundingBox);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_PushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(
EVENT(context, GLPushDebugGroup,
"context = %d, source = %s, id = %u, length = %d, message = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::DebugSource, source), id, length,
(uintptr_t)message));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidatePushDebugGroup(context, angle::EntryPoint::GLPushDebugGroup,
source, id, length, message);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLPushDebugGroup);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->pushDebugGroup(source, id, length, message);
}
ANGLE_CAPTURE_GL(PushDebugGroup, isCallValid, context, source, id, length, message);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLPushDebugGroup);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_ReadnPixels(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
void *data)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLReadnPixels,
"context = %d, x = %d, y = %d, width = %d, height = %d, format = %s, "
"type = %s, bufSize = %d, data = 0x%016" PRIxPTR "",
CID(context), x, y, width, height,
GLenumToString(GLESEnum::PixelFormat, format),
GLenumToString(GLESEnum::PixelType, type), bufSize, (uintptr_t)data));
if (ANGLE_LIKELY(context != nullptr))
{
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateReadnPixels(context, angle::EntryPoint::GLReadnPixels, x, y,
width, height, format, type, bufSize, data);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLReadnPixels);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->readnPixels(x, y, width, height, format, type, bufSize, data);
}
ANGLE_CAPTURE_GL(ReadnPixels, isCallValid, context, x, y, width, height, format, type,
bufSize, data);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLReadnPixels);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLSamplerParameterIiv,
"context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "",
CID(context), sampler,
GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)param));
if (ANGLE_LIKELY(context != nullptr))
{
SamplerID samplerPacked = PackParam<SamplerID>(sampler);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateSamplerParameterIiv(
context, angle::EntryPoint::GLSamplerParameterIiv, samplerPacked, pname, param);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLSamplerParameterIiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->samplerParameterIiv(samplerPacked, pname, param);
}
ANGLE_CAPTURE_GL(SamplerParameterIiv, isCallValid, context, samplerPacked, pname, param);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLSamplerParameterIiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLSamplerParameterIuiv,
"context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "",
CID(context), sampler,
GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)param));
if (ANGLE_LIKELY(context != nullptr))
{
SamplerID samplerPacked = PackParam<SamplerID>(sampler);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid =
ValidateSamplerParameterIuiv(context, angle::EntryPoint::GLSamplerParameterIuiv,
samplerPacked, pname, param);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLSamplerParameterIuiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->samplerParameterIuiv(samplerPacked, pname, param);
}
ANGLE_CAPTURE_GL(SamplerParameterIuiv, isCallValid, context, samplerPacked, pname, param);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLSamplerParameterIuiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_TexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLTexBuffer,
"context = %d, target = %s, internalformat = %s, buffer = %u",
CID(context), GLenumToString(GLESEnum::TextureTarget, target),
GLenumToString(GLESEnum::SizedInternalFormat, internalformat), buffer));
if (ANGLE_LIKELY(context != nullptr))
{
TextureType targetPacked = PackParam<TextureType>(target);
BufferID bufferPacked = PackParam<BufferID>(buffer);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateTexBuffer(context, angle::EntryPoint::GLTexBuffer,
targetPacked, internalformat, bufferPacked);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLTexBuffer);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->texBuffer(targetPacked, internalformat, bufferPacked);
}
ANGLE_CAPTURE_GL(TexBuffer, isCallValid, context, targetPacked, internalformat,
bufferPacked);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLTexBuffer);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_TexBufferRange(GLenum target,
GLenum internalformat,
GLuint buffer,
GLintptr offset,
GLsizeiptr size)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(
context, GLTexBufferRange,
"context = %d, target = %s, internalformat = %s, buffer = %u, offset = %llu, size = %llu",
CID(context), GLenumToString(GLESEnum::TextureTarget, target),
GLenumToString(GLESEnum::SizedInternalFormat, internalformat), buffer,
static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size)));
if (ANGLE_LIKELY(context != nullptr))
{
TextureType targetPacked = PackParam<TextureType>(target);
BufferID bufferPacked = PackParam<BufferID>(buffer);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateTexBufferRange(context, angle::EntryPoint::GLTexBufferRange,
targetPacked, internalformat, bufferPacked,
offset, size);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLTexBufferRange);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->texBufferRange(targetPacked, internalformat, bufferPacked, offset, size);
}
ANGLE_CAPTURE_GL(TexBufferRange, isCallValid, context, targetPacked, internalformat,
bufferPacked, offset, size);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLTexBufferRange);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLTexParameterIiv,
"context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::TextureTarget, target),
GLenumToString(GLESEnum::TextureParameterName, pname),
(uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
TextureType targetPacked = PackParam<TextureType>(target);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateTexParameterIiv(context, angle::EntryPoint::GLTexParameterIiv,
targetPacked, pname, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLTexParameterIiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->texParameterIiv(targetPacked, pname, params);
}
ANGLE_CAPTURE_GL(TexParameterIiv, isCallValid, context, targetPacked, pname, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLTexParameterIiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLTexParameterIuiv,
"context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLESEnum::TextureTarget, target),
GLenumToString(GLESEnum::TextureParameterName, pname),
(uintptr_t)params));
if (ANGLE_LIKELY(context != nullptr))
{
TextureType targetPacked = PackParam<TextureType>(target);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateTexParameterIuiv(
context, angle::EntryPoint::GLTexParameterIuiv, targetPacked, pname, params);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLTexParameterIuiv);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->texParameterIuiv(targetPacked, pname, params);
}
ANGLE_CAPTURE_GL(TexParameterIuiv, isCallValid, context, targetPacked, pname, params);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(angle::EntryPoint::GLTexParameterIuiv);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
void GL_APIENTRY GL_TexStorage3DMultisample(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedsamplelocations)
{
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
Context *context = GetValidGlobalContext();
ANGLE_UNSAFE_TODO(EVENT(context, GLTexStorage3DMultisample,
"context = %d, target = %s, samples = %d, internalformat = %s, width = "
"%d, height = %d, depth = %d, fixedsamplelocations = %s",
CID(context), GLenumToString(GLESEnum::TextureTarget, target), samples,
GLenumToString(GLESEnum::SizedInternalFormat, internalformat), width,
height, depth, GLbooleanToString(fixedsamplelocations)));
if (ANGLE_LIKELY(context != nullptr))
{
TextureType targetPacked = PackParam<TextureType>(target);
SCOPED_SHARE_CONTEXT_LOCK(context);
bool isCallValid = context->skipValidation();
if (!isCallValid)
{
if (ANGLE_LIKELY(context->getClientVersion() >= ES_3_2))
{
#if defined(ANGLE_ENABLE_ASSERTS)
const uint32_t errorCount = context->getPushedErrorCount();
#endif
isCallValid = ValidateTexStorage3DMultisample(
context, angle::EntryPoint::GLTexStorage3DMultisample, targetPacked, samples,
internalformat, width, height, depth, fixedsamplelocations);
#if defined(ANGLE_ENABLE_ASSERTS)
ASSERT(context->getPushedErrorCount() - errorCount == (isCallValid ? 0 : 1));
#endif
}
else
{
RecordVersionErrorES32(context, angle::EntryPoint::GLTexStorage3DMultisample);
}
}
if (ANGLE_LIKELY(isCallValid))
{
context->texStorage3DMultisample(targetPacked, samples, internalformat, width, height,
depth, fixedsamplelocations);
}
ANGLE_CAPTURE_GL(TexStorage3DMultisample, isCallValid, context, targetPacked, samples,
internalformat, width, height, depth, fixedsamplelocations);
}
else
{
GenerateContextLostErrorOnCurrentGlobalContext(
angle::EntryPoint::GLTexStorage3DMultisample);
}
ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any());
}
} // extern "C"