| #pragma once |
| |
| #include <EGL/egl.h> |
| #include <stdint.h> |
| |
| // Public functions are declared in trace_fixture.h. |
| |
| // Private Functions |
| |
| void SetupReplayContext1(void); |
| void ReplayFrame1(void); |
| void ReplayFrame2(void); |
| void ReplayFrame3(void); |
| void ReplayFrame4(void); |
| void ResetReplayContextShared(void); |
| void ResetReplayContext1(void); |
| void ReplayFrame5(void); |
| void SetupReplayContextShared(void); |
| void SetupReplayContextSharedInactive(void); |
| void InitReplay(void); |
| |
| // Global variables |
| |
| extern const char *const glShaderSource_string_0[]; |
| extern const char *const glShaderSource_string_1[]; |
| extern const char *const glShaderSource_string_2[]; |
| extern const char *const glShaderSource_string_3[]; |
| extern const char *const glShaderSource_string_4[]; |
| extern const char *const glShaderSource_string_5[]; |