blob: 8049e5b5c496d6cbde2fed3c91315621d753b135 [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// vk_format_utils:
// Helper for Vulkan format code.
#ifndef LIBANGLE_RENDERER_VULKAN_VK_FORMAT_UTILS_H_
#define LIBANGLE_RENDERER_VULKAN_VK_FORMAT_UTILS_H_
#include <vulkan/vulkan.h>
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/Format.h"
#include "libANGLE/renderer/renderer_utils.h"
#include <array>
namespace gl
{
class TextureCapsMap;
} // namespace gl
namespace rx
{
namespace vk
{
struct Format final : private angle::NonCopyable
{
Format();
// This is an auto-generated method in vk_format_table_autogen.cpp.
void initialize(VkPhysicalDevice physicalDevice, const angle::Format &angleFormat);
const angle::Format &textureFormat() const;
const angle::Format &bufferFormat() const;
GLenum internalFormat;
angle::Format::ID textureFormatID;
VkFormat vkTextureFormat;
angle::Format::ID bufferFormatID;
VkFormat vkBufferFormat;
InitializeTextureDataFunction dataInitializerFunction;
LoadFunctionMap loadFunctions;
};
class FormatTable final : angle::NonCopyable
{
public:
FormatTable();
~FormatTable();
// Also initializes the TextureCapsMap.
void initialize(VkPhysicalDevice physicalDevice, gl::TextureCapsMap *textureCapsMap);
const Format &operator[](GLenum internalFormat) const;
private:
// The table data is indexed by angle::Format::ID.
std::array<Format, angle::kNumANGLEFormats> mFormatData;
};
// TODO(jmadill): This is temporary. Figure out how to handle format conversions.
VkFormat GetNativeVertexFormat(gl::VertexFormatType vertexFormat);
} // namespace vk
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_VK_FORMAT_UTILS_H_