| // |
| // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Display.cpp: Implements the egl::Display class, representing the abstract |
| // display on which graphics are drawn. Implements EGLDisplay. |
| // [EGL 1.4] section 2.1.2 page 3. |
| |
| #include "libANGLE/Display.h" |
| |
| #include "common/debug.h" |
| #include "common/mathutil.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Surface.h" |
| #include "libANGLE/renderer/DisplayImpl.h" |
| |
| #include <algorithm> |
| #include <map> |
| #include <vector> |
| #include <sstream> |
| #include <iterator> |
| |
| #include <EGL/eglext.h> |
| |
| #if defined (ANGLE_ENABLE_D3D9) |
| # include "libANGLE/renderer/d3d/d3d9/Renderer9.h" |
| #endif // ANGLE_ENABLE_D3D9 |
| |
| #if defined (ANGLE_ENABLE_D3D11) |
| # include "libANGLE/renderer/d3d/d3d11/Renderer11.h" |
| #endif // ANGLE_ENABLE_D3D11 |
| |
| #if defined (ANGLE_TEST_CONFIG) |
| # define ANGLE_DEFAULT_D3D11 1 |
| #endif |
| |
| #if !defined(ANGLE_DEFAULT_D3D11) |
| // Enables use of the Direct3D 11 API for a default display, when available |
| # define ANGLE_DEFAULT_D3D11 0 |
| #endif |
| |
| namespace egl |
| { |
| |
| typedef rx::Renderer *(*CreateRendererFunction)(Display*, EGLNativeDisplayType, const AttributeMap &); |
| |
| template <typename RendererType> |
| static rx::Renderer *CreateTypedRenderer(Display *display, EGLNativeDisplayType nativeDisplay, const AttributeMap &attributes) |
| { |
| return new RendererType(display, nativeDisplay, attributes); |
| } |
| |
| rx::Renderer *CreateRenderer(Display *display, EGLNativeDisplayType nativeDisplay, const AttributeMap &attribMap) |
| { |
| std::vector<CreateRendererFunction> rendererCreationFunctions; |
| |
| EGLint requestedDisplayType = attribMap.get(EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE); |
| |
| # if defined(ANGLE_ENABLE_D3D11) |
| if (nativeDisplay == EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE || |
| nativeDisplay == EGL_D3D11_ONLY_DISPLAY_ANGLE || |
| requestedDisplayType == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) |
| { |
| rendererCreationFunctions.push_back(CreateTypedRenderer<rx::Renderer11>); |
| } |
| # endif |
| |
| # if defined(ANGLE_ENABLE_D3D9) |
| if (nativeDisplay == EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE || |
| requestedDisplayType == EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE) |
| { |
| rendererCreationFunctions.push_back(CreateTypedRenderer<rx::Renderer9>); |
| } |
| # endif |
| |
| if (nativeDisplay != EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE && |
| nativeDisplay != EGL_D3D11_ONLY_DISPLAY_ANGLE && |
| requestedDisplayType == EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE) |
| { |
| // The default display is requested, try the D3D9 and D3D11 renderers, order them using |
| // the definition of ANGLE_DEFAULT_D3D11 |
| # if ANGLE_DEFAULT_D3D11 |
| # if defined(ANGLE_ENABLE_D3D11) |
| rendererCreationFunctions.push_back(CreateTypedRenderer<rx::Renderer11>); |
| # endif |
| # if defined(ANGLE_ENABLE_D3D9) |
| rendererCreationFunctions.push_back(CreateTypedRenderer<rx::Renderer9>); |
| # endif |
| # else |
| # if defined(ANGLE_ENABLE_D3D9) |
| rendererCreationFunctions.push_back(CreateTypedRenderer<rx::Renderer9>); |
| # endif |
| # if defined(ANGLE_ENABLE_D3D11) |
| rendererCreationFunctions.push_back(CreateTypedRenderer<rx::Renderer11>); |
| # endif |
| # endif |
| } |
| |
| for (size_t i = 0; i < rendererCreationFunctions.size(); i++) |
| { |
| rx::Renderer *renderer = rendererCreationFunctions[i](display, nativeDisplay, attribMap); |
| if (renderer->initialize() == EGL_SUCCESS) |
| { |
| return renderer; |
| } |
| else |
| { |
| // Failed to create the renderer, try the next |
| SafeDelete(renderer); |
| } |
| } |
| |
| return NULL; |
| } |
| |
| typedef std::map<EGLNativeDisplayType, Display*> DisplayMap; |
| static DisplayMap *GetDisplayMap() |
| { |
| static DisplayMap displays; |
| return &displays; |
| } |
| |
| Display *Display::getDisplay(EGLNativeDisplayType displayId, const AttributeMap &attribMap) |
| { |
| Display *display = NULL; |
| |
| DisplayMap *displays = GetDisplayMap(); |
| DisplayMap::const_iterator iter = displays->find(displayId); |
| if (iter != displays->end()) |
| { |
| display = iter->second; |
| } |
| else |
| { |
| display = new Display(displayId); |
| |
| // Validate the native display |
| if (!display->isValidNativeDisplay(displayId)) |
| { |
| // Still returns success |
| SafeDelete(display); |
| return NULL; |
| } |
| |
| displays->insert(std::make_pair(displayId, display)); |
| } |
| |
| // Apply new attributes if the display is not initialized yet. |
| if (!display->isInitialized()) |
| { |
| display->setAttributes(attribMap); |
| } |
| |
| return display; |
| } |
| |
| Display::Display(EGLNativeDisplayType displayId) |
| : mImplementation(NULL), |
| mDisplayId(displayId), |
| mAttributeMap(), |
| mRenderer(NULL) |
| { |
| } |
| |
| Display::~Display() |
| { |
| terminate(); |
| |
| DisplayMap *displays = GetDisplayMap(); |
| DisplayMap::iterator iter = displays->find(mDisplayId); |
| if (iter != displays->end()) |
| { |
| displays->erase(iter); |
| } |
| } |
| |
| void Display::setAttributes(const AttributeMap &attribMap) |
| { |
| mAttributeMap = attribMap; |
| } |
| |
| Error Display::initialize() |
| { |
| if (isInitialized()) |
| { |
| return Error(EGL_SUCCESS); |
| } |
| |
| mRenderer = CreateRenderer(this, mDisplayId, mAttributeMap); |
| |
| if (!mRenderer) |
| { |
| terminate(); |
| return Error(EGL_NOT_INITIALIZED); |
| } |
| |
| mImplementation = mRenderer->createDisplay(); |
| ASSERT(mImplementation); |
| |
| //TODO(jmadill): should be part of caps? |
| EGLint minSwapInterval = mRenderer->getMinSwapInterval(); |
| EGLint maxSwapInterval = mRenderer->getMaxSwapInterval(); |
| EGLint maxTextureSize = mRenderer->getRendererCaps().max2DTextureSize; |
| |
| rx::ConfigDesc *descList; |
| int numConfigs = mRenderer->generateConfigs(&descList); |
| ConfigSet configSet; |
| |
| for (int i = 0; i < numConfigs; ++i) |
| { |
| configSet.add(descList[i], minSwapInterval, maxSwapInterval, maxTextureSize, maxTextureSize); |
| } |
| |
| // Give the sorted configs a unique ID and store them internally |
| EGLint index = 1; |
| for (ConfigSet::Iterator config = configSet.mSet.begin(); config != configSet.mSet.end(); config++) |
| { |
| Config configuration = *config; |
| configuration.mConfigID = index; |
| index++; |
| |
| mConfigSet.mSet.insert(configuration); |
| } |
| |
| mRenderer->deleteConfigs(descList); |
| descList = NULL; |
| |
| if (!isInitialized()) |
| { |
| terminate(); |
| return Error(EGL_NOT_INITIALIZED); |
| } |
| |
| initDisplayExtensions(); |
| initVendorString(); |
| |
| return Error(EGL_SUCCESS); |
| } |
| |
| void Display::terminate() |
| { |
| while (!mContextSet.empty()) |
| { |
| destroyContext(*mContextSet.begin()); |
| } |
| |
| SafeDelete(mRenderer); |
| |
| mConfigSet.mSet.clear(); |
| } |
| |
| bool Display::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig) |
| { |
| return mConfigSet.getConfigs(configs, attribList, configSize, numConfig); |
| } |
| |
| bool Display::getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value) |
| { |
| const egl::Config *configuration = mConfigSet.get(config); |
| |
| switch (attribute) |
| { |
| case EGL_BUFFER_SIZE: *value = configuration->mBufferSize; break; |
| case EGL_ALPHA_SIZE: *value = configuration->mAlphaSize; break; |
| case EGL_BLUE_SIZE: *value = configuration->mBlueSize; break; |
| case EGL_GREEN_SIZE: *value = configuration->mGreenSize; break; |
| case EGL_RED_SIZE: *value = configuration->mRedSize; break; |
| case EGL_DEPTH_SIZE: *value = configuration->mDepthSize; break; |
| case EGL_STENCIL_SIZE: *value = configuration->mStencilSize; break; |
| case EGL_CONFIG_CAVEAT: *value = configuration->mConfigCaveat; break; |
| case EGL_CONFIG_ID: *value = configuration->mConfigID; break; |
| case EGL_LEVEL: *value = configuration->mLevel; break; |
| case EGL_NATIVE_RENDERABLE: *value = configuration->mNativeRenderable; break; |
| case EGL_NATIVE_VISUAL_TYPE: *value = configuration->mNativeVisualType; break; |
| case EGL_SAMPLES: *value = configuration->mSamples; break; |
| case EGL_SAMPLE_BUFFERS: *value = configuration->mSampleBuffers; break; |
| case EGL_SURFACE_TYPE: *value = configuration->mSurfaceType; break; |
| case EGL_TRANSPARENT_TYPE: *value = configuration->mTransparentType; break; |
| case EGL_TRANSPARENT_BLUE_VALUE: *value = configuration->mTransparentBlueValue; break; |
| case EGL_TRANSPARENT_GREEN_VALUE: *value = configuration->mTransparentGreenValue; break; |
| case EGL_TRANSPARENT_RED_VALUE: *value = configuration->mTransparentRedValue; break; |
| case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->mBindToTextureRGB; break; |
| case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->mBindToTextureRGBA; break; |
| case EGL_MIN_SWAP_INTERVAL: *value = configuration->mMinSwapInterval; break; |
| case EGL_MAX_SWAP_INTERVAL: *value = configuration->mMaxSwapInterval; break; |
| case EGL_LUMINANCE_SIZE: *value = configuration->mLuminanceSize; break; |
| case EGL_ALPHA_MASK_SIZE: *value = configuration->mAlphaMaskSize; break; |
| case EGL_COLOR_BUFFER_TYPE: *value = configuration->mColorBufferType; break; |
| case EGL_RENDERABLE_TYPE: *value = configuration->mRenderableType; break; |
| case EGL_MATCH_NATIVE_PIXMAP: *value = false; UNIMPLEMENTED(); break; |
| case EGL_CONFORMANT: *value = configuration->mConformant; break; |
| case EGL_MAX_PBUFFER_WIDTH: *value = configuration->mMaxPBufferWidth; break; |
| case EGL_MAX_PBUFFER_HEIGHT: *value = configuration->mMaxPBufferHeight; break; |
| case EGL_MAX_PBUFFER_PIXELS: *value = configuration->mMaxPBufferPixels; break; |
| default: |
| return false; |
| } |
| |
| return true; |
| } |
| |
| |
| |
| Error Display::createWindowSurface(EGLNativeWindowType window, EGLConfig config, const EGLint *attribList, EGLSurface *outSurface) |
| { |
| const Config *configuration = mConfigSet.get(config); |
| EGLint postSubBufferSupported = EGL_FALSE; |
| |
| EGLint width = 0; |
| EGLint height = 0; |
| EGLint fixedSize = EGL_FALSE; |
| |
| if (attribList) |
| { |
| while (*attribList != EGL_NONE) |
| { |
| switch (attribList[0]) |
| { |
| case EGL_RENDER_BUFFER: |
| switch (attribList[1]) |
| { |
| case EGL_BACK_BUFFER: |
| break; |
| case EGL_SINGLE_BUFFER: |
| return Error(EGL_BAD_MATCH); // Rendering directly to front buffer not supported |
| default: |
| return Error(EGL_BAD_ATTRIBUTE); |
| } |
| break; |
| case EGL_POST_SUB_BUFFER_SUPPORTED_NV: |
| postSubBufferSupported = attribList[1]; |
| break; |
| case EGL_WIDTH: |
| width = attribList[1]; |
| break; |
| case EGL_HEIGHT: |
| height = attribList[1]; |
| break; |
| case EGL_FIXED_SIZE_ANGLE: |
| fixedSize = attribList[1]; |
| break; |
| case EGL_VG_COLORSPACE: |
| return Error(EGL_BAD_MATCH); |
| case EGL_VG_ALPHA_FORMAT: |
| return Error(EGL_BAD_MATCH); |
| default: |
| return Error(EGL_BAD_ATTRIBUTE); |
| } |
| |
| attribList += 2; |
| } |
| } |
| |
| if (width < 0 || height < 0) |
| { |
| return Error(EGL_BAD_PARAMETER); |
| } |
| |
| if (!fixedSize) |
| { |
| width = -1; |
| height = -1; |
| } |
| |
| if (hasExistingWindowSurface(window)) |
| { |
| return Error(EGL_BAD_ALLOC); |
| } |
| |
| if (mRenderer->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| rx::SurfaceImpl *surfaceImpl = mImplementation->createWindowSurface(this, configuration, window, |
| fixedSize, width, height, |
| postSubBufferSupported); |
| |
| Surface *surface = new Surface(surfaceImpl); |
| Error error = surface->initialize(); |
| if (error.isError()) |
| { |
| SafeDelete(surface); |
| return error; |
| } |
| |
| mImplementation->getSurfaceSet().insert(surface); |
| |
| *outSurface = surface; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::createOffscreenSurface(EGLConfig config, EGLClientBuffer shareHandle, |
| const EGLint *attribList, EGLSurface *outSurface) |
| { |
| EGLint width = 0, height = 0; |
| EGLenum textureFormat = EGL_NO_TEXTURE; |
| EGLenum textureTarget = EGL_NO_TEXTURE; |
| const Config *configuration = mConfigSet.get(config); |
| |
| if (attribList) |
| { |
| while (*attribList != EGL_NONE) |
| { |
| switch (attribList[0]) |
| { |
| case EGL_WIDTH: |
| width = attribList[1]; |
| break; |
| case EGL_HEIGHT: |
| height = attribList[1]; |
| break; |
| case EGL_LARGEST_PBUFFER: |
| if (attribList[1] != EGL_FALSE) |
| UNIMPLEMENTED(); // FIXME |
| break; |
| case EGL_TEXTURE_FORMAT: |
| switch (attribList[1]) |
| { |
| case EGL_NO_TEXTURE: |
| case EGL_TEXTURE_RGB: |
| case EGL_TEXTURE_RGBA: |
| textureFormat = attribList[1]; |
| break; |
| default: |
| return Error(EGL_BAD_ATTRIBUTE); |
| } |
| break; |
| case EGL_TEXTURE_TARGET: |
| switch (attribList[1]) |
| { |
| case EGL_NO_TEXTURE: |
| case EGL_TEXTURE_2D: |
| textureTarget = attribList[1]; |
| break; |
| default: |
| return Error(EGL_BAD_ATTRIBUTE); |
| } |
| break; |
| case EGL_MIPMAP_TEXTURE: |
| if (attribList[1] != EGL_FALSE) |
| return Error(EGL_BAD_ATTRIBUTE); |
| break; |
| case EGL_VG_COLORSPACE: |
| return Error(EGL_BAD_MATCH); |
| case EGL_VG_ALPHA_FORMAT: |
| return Error(EGL_BAD_MATCH); |
| default: |
| return Error(EGL_BAD_ATTRIBUTE); |
| } |
| |
| attribList += 2; |
| } |
| } |
| |
| if (width < 0 || height < 0) |
| { |
| return Error(EGL_BAD_PARAMETER); |
| } |
| |
| if (width == 0 || height == 0) |
| { |
| return Error(EGL_BAD_ATTRIBUTE); |
| } |
| |
| if (textureFormat != EGL_NO_TEXTURE && !mRenderer->getRendererExtensions().textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height))) |
| { |
| return Error(EGL_BAD_MATCH); |
| } |
| |
| if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || |
| (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) |
| { |
| return Error(EGL_BAD_MATCH); |
| } |
| |
| if (!(configuration->mSurfaceType & EGL_PBUFFER_BIT)) |
| { |
| return Error(EGL_BAD_MATCH); |
| } |
| |
| if ((textureFormat == EGL_TEXTURE_RGB && configuration->mBindToTextureRGB != EGL_TRUE) || |
| (textureFormat == EGL_TEXTURE_RGBA && configuration->mBindToTextureRGBA != EGL_TRUE)) |
| { |
| return Error(EGL_BAD_ATTRIBUTE); |
| } |
| |
| if (mRenderer->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| rx::SurfaceImpl *surfaceImpl = mImplementation->createOffscreenSurface(this, configuration, shareHandle, |
| width, height, textureFormat, textureTarget); |
| |
| Surface *surface = new Surface(surfaceImpl); |
| Error error = surface->initialize(); |
| if (error.isError()) |
| { |
| SafeDelete(surface); |
| return error; |
| } |
| |
| mImplementation->getSurfaceSet().insert(surface); |
| |
| *outSurface = surface; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::createContext(EGLConfig configHandle, EGLint clientVersion, const gl::Context *shareContext, bool notifyResets, |
| bool robustAccess, EGLContext *outContext) |
| { |
| const Config *configuration = mConfigSet.get(configHandle); |
| |
| if (!mRenderer) |
| { |
| *outContext = EGL_NO_CONTEXT; |
| return Error(EGL_SUCCESS); |
| } |
| else if (mRenderer->testDeviceLost()) // Lost device |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| if (clientVersion == 3 && !(configuration->mConformant & EGL_OPENGL_ES3_BIT_KHR)) |
| { |
| return Error(EGL_BAD_CONFIG); |
| } |
| |
| gl::Context *context = new gl::Context(clientVersion, shareContext, mRenderer, notifyResets, robustAccess); |
| mContextSet.insert(context); |
| |
| *outContext = context; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::restoreLostDevice() |
| { |
| for (ContextSet::iterator ctx = mContextSet.begin(); ctx != mContextSet.end(); ctx++) |
| { |
| if ((*ctx)->isResetNotificationEnabled()) |
| { |
| // If reset notifications have been requested, application must delete all contexts first |
| return Error(EGL_CONTEXT_LOST); |
| } |
| } |
| |
| return mImplementation->restoreLostDevice(); |
| } |
| |
| void Display::destroySurface(Surface *surface) |
| { |
| mImplementation->destroySurface(surface); |
| } |
| |
| void Display::destroyContext(gl::Context *context) |
| { |
| mContextSet.erase(context); |
| SafeDelete(context); |
| } |
| |
| void Display::notifyDeviceLost() |
| { |
| for (ContextSet::iterator context = mContextSet.begin(); context != mContextSet.end(); context++) |
| { |
| (*context)->markContextLost(); |
| } |
| } |
| |
| bool Display::isInitialized() const |
| { |
| return mRenderer != NULL && mConfigSet.size() > 0; |
| } |
| |
| bool Display::isValidConfig(EGLConfig config) |
| { |
| return mConfigSet.get(config) != NULL; |
| } |
| |
| bool Display::isValidContext(gl::Context *context) |
| { |
| return mContextSet.find(context) != mContextSet.end(); |
| } |
| |
| bool Display::isValidSurface(Surface *surface) |
| { |
| return mImplementation->getSurfaceSet().find(surface) != mImplementation->getSurfaceSet().end(); |
| } |
| |
| bool Display::hasExistingWindowSurface(EGLNativeWindowType window) |
| { |
| for (const auto &surfaceIt : mImplementation->getSurfaceSet()) |
| { |
| if (surfaceIt->getWindowHandle() == window) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| static ClientExtensions GenerateClientExtensions() |
| { |
| ClientExtensions extensions; |
| |
| extensions.clientExtensions = true; |
| extensions.platformBase = true; |
| extensions.platformANGLE = true; |
| |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) |
| extensions.platformANGLED3D = true; |
| #endif |
| |
| #if defined(ANGLE_ENABLE_OPENGL) |
| extensions.platformANGLEOpenGL = true; |
| #endif |
| |
| return extensions; |
| } |
| |
| template <typename T> |
| static std::string GenerateExtensionsString(const T &extensions) |
| { |
| std::vector<std::string> extensionsVector = extensions.getStrings(); |
| |
| std::ostringstream stream; |
| std::copy(extensionsVector.begin(), extensionsVector.end(), std::ostream_iterator<std::string>(stream, " ")); |
| return stream.str(); |
| } |
| |
| const ClientExtensions &Display::getClientExtensions() |
| { |
| static const ClientExtensions clientExtensions = GenerateClientExtensions(); |
| return clientExtensions; |
| } |
| |
| const std::string &Display::getClientExtensionString() |
| { |
| static const std::string clientExtensionsString = GenerateExtensionsString(getClientExtensions()); |
| return clientExtensionsString; |
| } |
| |
| void Display::initDisplayExtensions() |
| { |
| mDisplayExtensions.createContextRobustness = true; |
| |
| // ANGLE-specific extensions |
| if (mRenderer->getShareHandleSupport()) |
| { |
| mDisplayExtensions.d3dShareHandleClientBuffer = true; |
| mDisplayExtensions.surfaceD3DTexture2DShareHandle = true; |
| } |
| |
| mDisplayExtensions.querySurfacePointer = true; |
| mDisplayExtensions.windowFixedSize = true; |
| |
| if (mRenderer->getPostSubBufferSupport()) |
| { |
| mDisplayExtensions.postSubBuffer = true; |
| } |
| |
| mDisplayExtensions.createContext = true; |
| |
| mDisplayExtensionString = GenerateExtensionsString(mDisplayExtensions); |
| } |
| |
| bool Display::isValidNativeWindow(EGLNativeWindowType window) const |
| { |
| return mImplementation->isValidNativeWindow(window); |
| } |
| |
| bool Display::isValidNativeDisplay(EGLNativeDisplayType display) const |
| { |
| // TODO(jmadill): handle this properly |
| if (display == EGL_DEFAULT_DISPLAY) |
| { |
| return true; |
| } |
| |
| #if defined(ANGLE_PLATFORM_WINDOWS) && !defined(ANGLE_ENABLE_WINDOWS_STORE) |
| if (display == EGL_SOFTWARE_DISPLAY_ANGLE || |
| display == EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE || |
| display == EGL_D3D11_ONLY_DISPLAY_ANGLE) |
| { |
| return true; |
| } |
| return (WindowFromDC(display) != NULL); |
| #else |
| return true; |
| #endif |
| } |
| |
| void Display::initVendorString() |
| { |
| mVendorString = "Google Inc."; |
| |
| // TODO(jmadill): clean this up |
| if (mRenderer) |
| { |
| mVendorString += " " + mRenderer->getVendorString(); |
| } |
| } |
| |
| const DisplayExtensions &Display::getExtensions() const |
| { |
| return mDisplayExtensions; |
| } |
| |
| const std::string &Display::getExtensionString() const |
| { |
| return mDisplayExtensionString; |
| } |
| |
| const std::string &Display::getVendorString() const |
| { |
| return mVendorString; |
| } |
| |
| } |