blob: 643d4e1212f0e1bca3dac75f3becfba28e06189f [file] [log] [blame]
//
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// loadimageSSE2.cpp: Defines image loading functions. It's
// in a separated file for GCC, which can enable SSE usage only per-file,
// not for code blocks that use SSE2 explicitly.
#include "libANGLE/renderer/loadimage.h"
#include "common/platform.h"
#ifdef ANGLE_USE_SSE
#include <emmintrin.h>
#endif
namespace rx
{
void LoadA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth,
const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch,
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch)
{
#if defined(ANGLE_USE_SSE)
__m128i zeroWide = _mm_setzero_si128();
for (size_t z = 0; z < depth; z++)
{
for (size_t y = 0; y < height; y++)
{
const uint8_t *source = OffsetDataPointer<uint8_t>(input, y, z, inputRowPitch, inputDepthPitch);
uint32_t *dest = OffsetDataPointer<uint32_t>(output, y, z, outputRowPitch, outputDepthPitch);
size_t x = 0;
// Make output writes aligned
for (; ((reinterpret_cast<intptr_t>(&dest[x]) & 0xF) != 0 && x < width); x++)
{
dest[x] = static_cast<uint32_t>(source[x]) << 24;
}
for (; x + 7 < width; x += 8)
{
__m128i sourceData = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(&source[x]));
// Interleave each byte to 16bit, make the lower byte to zero
sourceData = _mm_unpacklo_epi8(zeroWide, sourceData);
// Interleave each 16bit to 32bit, make the lower 16bit to zero
__m128i lo = _mm_unpacklo_epi16(zeroWide, sourceData);
__m128i hi = _mm_unpackhi_epi16(zeroWide, sourceData);
_mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), lo);
_mm_store_si128(reinterpret_cast<__m128i*>(&dest[x + 4]), hi);
}
// Handle the remainder
for (; x < width; x++)
{
dest[x] = static_cast<uint32_t>(source[x]) << 24;
}
}
}
#else
// Ensure that this function is reported as not implemented for ARM builds because
// the instructions below are not present for that architecture.
UNIMPLEMENTED();
return;
#endif
}
void LoadRGBA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth,
const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch,
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch)
{
#if defined(ANGLE_USE_SSE)
__m128i brMask = _mm_set1_epi32(0x00ff00ff);
for (size_t z = 0; z < depth; z++)
{
for (size_t y = 0; y < height; y++)
{
const uint32_t *source = OffsetDataPointer<uint32_t>(input, y, z, inputRowPitch, inputDepthPitch);
uint32_t *dest = OffsetDataPointer<uint32_t>(output, y, z, outputRowPitch, outputDepthPitch);
size_t x = 0;
// Make output writes aligned
for (; ((reinterpret_cast<intptr_t>(&dest[x]) & 15) != 0) && x < width; x++)
{
uint32_t rgba = source[x];
dest[x] = (ANGLE_ROTL(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00);
}
for (; x + 3 < width; x += 4)
{
__m128i sourceData = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&source[x]));
// Mask out g and a, which don't change
__m128i gaComponents = _mm_andnot_si128(brMask, sourceData);
// Mask out b and r
__m128i brComponents = _mm_and_si128(sourceData, brMask);
// Swap b and r
__m128i brSwapped = _mm_shufflehi_epi16(_mm_shufflelo_epi16(brComponents, _MM_SHUFFLE(2, 3, 0, 1)), _MM_SHUFFLE(2, 3, 0, 1));
__m128i result = _mm_or_si128(gaComponents, brSwapped);
_mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), result);
}
// Perform leftover writes
for (; x < width; x++)
{
uint32_t rgba = source[x];
dest[x] = (ANGLE_ROTL(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00);
}
}
}
#else
// Ensure that this function is reported as not implemented for ARM builds because
// the instructions below are not present for that architecture.
UNIMPLEMENTED();
return;
#endif
}
}