blob: ae6acceb1da4ae92ce1514991023134fd6c82a94 [file] [log] [blame]
//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// gl2ext_angle.h: ANGLE modifications to the gl2ext.h header file.
// Currently we don't include this file directly, we patch gl2ext.h
// to include it implicitly so it is visible throughout our code.
#ifndef INCLUDE_GLES2_GL2EXT_ANGLE_H_
#define INCLUDE_GLES2_GL2EXT_ANGLE_H_
// clang-format off
#ifndef GL_ANGLE_client_arrays
#define GL_ANGLE_client_arrays 1
#define GL_CLIENT_ARRAYS_ANGLE 0x93AA
#endif /* GL_ANGLE_client_arrays */
#ifndef GL_ANGLE_request_extension
#define GL_ANGLE_request_extension 1
#define GL_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8
#define GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8
typedef GLboolean(GL_APIENTRYP PFNGLREQUESTEXTENSIONANGLEPROC) (const GLchar *name);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLboolean GL_APIENTRY glRequestExtensionANGLE (const GLchar *name);
#endif
#endif /* GL_ANGLE_webgl_compatibility */
#ifndef GL_ANGLE_robust_resource_initialization
#define GL_ANGLE_robust_resource_initialization 1
#define GL_CONTEXT_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x93AB
#endif /* GL_ANGLE_robust_resource_initialization */
#ifndef GL_CHROMIUM_framebuffer_mixed_samples
#define GL_CHROMIUM_frambuffer_mixed_samples 1
#define GL_COVERAGE_MODULATION_CHROMIUM 0x9332
typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONCHROMIUMPROC) (GLenum components);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components);
#endif
#endif /* GL_CHROMIUM_framebuffer_mixed_samples */
#ifndef GL_CHROMIUM_bind_generates_resource
#define GL_CHROMIUM_bind_generates_resource 1
#define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244
#endif /* GL_CHROMIUM_bind_generates_resource */
// needed by NV_path_rendering (and thus CHROMIUM_path_rendering)
// but CHROMIUM_path_rendering only needs MatrixLoadfEXT, MatrixLoadIdentityEXT
#ifndef GL_EXT_direct_state_access
#define GL_EXT_direct_state_access 1
typedef void(GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum matrixMode, const GLfloat *m);
typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum matrixMode);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m);
GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode);
#endif
#endif /* GL_EXT_direct_state_access */
#ifndef GL_CHROMIUM_path_rendering
#define GL_CHROMIUM_path_rendering 1
#define GL_PATH_MODELVIEW_CHROMIUM 0x1700
#define GL_PATH_PROJECTION_CHROMIUM 0x1701
#define GL_CLOSE_PATH_CHROMIUM 0x00
#define GL_MOVE_TO_CHROMIUM 0x02
#define GL_LINE_TO_CHROMIUM 0x04
#define GL_QUADRATIC_CURVE_TO_CHROMIUM 0x0A
#define GL_CUBIC_CURVE_TO_CHROMIUM 0x0C
#define GL_CONIC_CURVE_TO_CHROMIUM 0x1A
#define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6
#define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7
#define GL_PATH_STROKE_WIDTH_CHROMIUM 0x9075
#define GL_PATH_END_CAPS_CHROMIUM 0x9076
#define GL_PATH_JOIN_STYLE_CHROMIUM 0x9079
#define GL_PATH_MITER_LIMIT_CHROMIUM 0x907a
#define GL_PATH_STROKE_BOUND_CHROMIUM 0x9086
#define GL_FLAT_CHROMIUM 0x1D00
#define GL_SQUARE_CHROMIUM 0x90a3
#define GL_ROUND_CHROMIUM 0x90a4
#define GL_BEVEL_CHROMIUM 0x90A6
#define GL_MITER_REVERT_CHROMIUM 0x90A7
#define GL_COUNT_UP_CHROMIUM 0x9088
#define GL_COUNT_DOWN_CHROMIUM 0x9089
#define GL_CONVEX_HULL_CHROMIUM 0x908B
#define GL_BOUNDING_BOX_CHROMIUM 0x908D
#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM 0x909C
#define GL_EYE_LINEAR_CHROMIUM 0x2400
#define GL_OBJECT_LINEAR_CHROMIUM 0x2401
#define GL_CONSTANT_CHROMIUM 0x8576
#define GL_TRANSLATE_X_CHROMIUM 0x908E
#define GL_TRANSLATE_Y_CHROMIUM 0x908F
#define GL_TRANSLATE_2D_CHROMIUM 0x9090
#define GL_TRANSLATE_3D_CHROMIUM 0x9091
#define GL_AFFINE_2D_CHROMIUM 0x9092
#define GL_AFFINE_3D_CHROMIUM 0x9094
#define GL_TRANSPOSE_AFFINE_2D_CHROMIUM 0x9096
#define GL_TRANSPOSE_AFFINE_3D_CHROMIUM 0x9098
typedef void(GL_APIENTRYP PFNGLMATRIXLOADFCHROMIUMPROC)(GLenum matrixMode, const GLfloat *m);
typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYCHROMIUMPROC)(GLenum matrixMode);
typedef GLuint(GL_APIENTRYP PFNGLGENPATHSCHROMIUMPROC)(GLsizei range);
typedef void(GL_APIENTRYP PFNGLDELETEPATHSCHROMIUMPROC)(GLuint path, GLsizei range);
typedef GLboolean(GL_APIENTRYP PFNGLISPATHCHROMIUMPROC)(GLuint path);
typedef void(GL_APIENTRYP PFNGLPATHCOMMANDSCHROMIUMPROC)(GLuint path,
GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords);
typedef void(GL_APIENTRYP PFNGLPATHPARAMETERICHROMIUMPROC)(GLuint path, GLenum pname, GLint value);
typedef void(GL_APIENTRYP PFNGLPATHPARAMETERFCHROMIUMPROC)(GLuint path,
GLenum pname,
GLfloat value);
typedef void(GL_APIENTRYP PFNGLGETPATHPARAMETERIVCHROMIUMPROC)(GLuint path,
GLenum pname,
GLint *value);
typedef void(GL_APIENTRYP PFNGLGETPATHPARAMETERFVCHROMIUMPROC)(GLuint path,
GLenum pname,
GLfloat *value);
typedef void(GL_APIENTRYP PFNGLPATHSTENCILFUNCCHROMIUMPROC)(GLenum func, GLint ref, GLuint mask);
typedef void(GL_APIENTRYP PFNGLSTENCILFILLPATHCHROMIUMPROC)(GLuint path,
GLenum fillMode,
GLuint mask);
typedef void(GL_APIENTRYP PFNGLSTENCILSTROKEPATHCHROMIUMPROC)(GLuint path,
GLint reference,
GLuint mask);
typedef void(GL_APIENTRYP PFNGLCOVERFILLPATHCHROMIUMPROC)(GLuint path, GLenum coverMode);
typedef void(GL_APIENTRYP PFNGLCOVERSTROKEPATHCHROMIUMPROC)(GLuint path, GLenum coverMode);
typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHCHROMIUMPROC)(GLuint path,
GLenum fillMode,
GLuint mask,
GLenum coverMode);
typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHCHROMIUMPROC)(GLuint path,
GLint reference,
GLuint mask,
GLenum coverMode);
typedef void(GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDCHROMIUMPROC)(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
typedef void(GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDCHROMIUMPROC)(
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
typedef void(GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDCHROMIUMPROC)(
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum fillMode,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues);
typedef void(GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDCHROMIUMPROC)(
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLint reference,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues);
typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDCHROMIUMPROC)(
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum fillMode,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDCHROMIUMPROC)(
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLint reference,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
typedef void(GL_APIENTRY PFNGLBINDFRAGMENTINPUTLOCATIONCHROMIUMPROC)(GLuint program,
GLint location,
const GLchar *name);
typedef void(GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENCHROMIUMPROC)(GLuint program,
GLint location,
GLenum genMode,
GLint components,
const GLfloat *coeffs);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat *m);
GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM(GLenum matrixMode);
GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM(GLsizei range);
GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM(GLuint path, GLsizei range);
GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM(GLuint path);
GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM(GLuint path,
GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords);
GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value);
GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value);
GL_APICALL void GL_APIENTRY glGetPathParameterivCHROMIUM(GLuint path, GLenum pname, GLint *value);
GL_APICALL void GL_APIENTRY glGetPathParameterfvCHROMIUM(GLuint path, GLenum pname, GLfloat *value);
GL_APICALL void GL_APIENTRY glPathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask);
GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM(GLuint path, GLenum coverMode);
GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM(GLuint path, GLenum coverMode);
GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM(GLuint path,
GLenum fillMode,
GLuint mask,
GLenum coverMode);
GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM(GLuint path,
GLint reference,
GLuint mask,
GLenum coverMode);
GL_APICALL void GL_APIENTRY glCoverFillPathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
GL_APICALL void GL_APIENTRY glStencilFillPathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum fillMode,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues);
GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLint reference,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues);
GL_APICALL void GL_APIENTRY
glStencilThenCoverFillPathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum fillMode,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
GL_APICALL void GL_APIENTRY
glStencilThenCoverStrokePathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLint reference,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues);
GL_APICALL void GL_APIENTRY glBindFragmentInputLocationCHROMIUM(GLuint program,
GLint location,
const GLchar *name);
GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM(GLuint program,
GLint location,
GLenum genMode,
GLint components,
const GLfloat *coeffs);
#endif
#endif /* GL_CHROMIUM_path_rendering */
#ifndef GL_CHROMIUM_copy_texture
#define GL_CHROMIUM_copy_texture 1
typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC)(GLuint sourceId,
GLint sourceLevel,
GLenum destTarget,
GLuint destId,
GLint destLevel,
GLint internalFormat,
GLenum destType,
GLboolean unpackFlipY,
GLboolean unpackPremultiplyAlpha,
GLboolean unpackUnmultiplyAlpha);
typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUMPROC)(GLuint sourceId,
GLint sourceLevel,
GLenum destTarget,
GLuint destId,
GLint destLevel,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLboolean unpackFlipY,
GLboolean unpackPremultiplyAlpha,
GLboolean unpackUnmultiplyAlpha);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId,
GLint sourceLevel,
GLenum destTarget,
GLuint destId,
GLint destLevel,
GLint internalFormat,
GLenum destType,
GLboolean unpackFlipY,
GLboolean unpackPremultiplyAlpha,
GLboolean unpackUnmultiplyAlpha);
GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId,
GLint sourceLevel,
GLenum destTarget,
GLuint destId,
GLint destLevel,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLboolean unpackFlipY,
GLboolean unpackPremultiplyAlpha,
GLboolean unpackUnmultiplyAlpha);
#endif
#endif /* GL_CHROMIUM_copy_texture */
#ifndef GL_CHROMIUM_compressed_copy_texture
#define GL_CHROMIUM_compressed_copy_texture 1
typedef void(GL_APIENTRYP PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC)(GLuint sourceId, GLuint destId);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId);
#endif
#endif /* GL_CHROMIUM_compressed_copy_texture */
#ifndef GL_CHROMIUM_sync_query
#define GL_CHROMIUM_sync_query 1
#define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7
#endif /* GL_CHROMIUM_sync_query */
#ifndef GL_EXT_texture_compression_s3tc_srgb
#define GL_EXT_texture_compression_s3tc_srgb 1
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#endif /* GL_EXT_texture_compression_s3tc_srgb */
#ifndef GL_ANGLE_lossy_etc_decode
#define GL_ANGLE_lossy_etc_decode 1
#define GL_ETC1_RGB8_LOSSY_DECODE_ANGLE 0x9690
#define GL_COMPRESSED_R11_LOSSY_DECODE_EAC_ANGLE 0x9691
#define GL_COMPRESSED_SIGNED_R11_LOSSY_DECODE_EAC_ANGLE 0x9692
#define GL_COMPRESSED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9693
#define GL_COMPRESSED_SIGNED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9694
#define GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE 0x9695
#define GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE 0x9696
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9697
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9698
#define GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x9699
#define GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x969A
#endif /* GL_ANGLE_lossy_etc_decode */
#ifndef GL_ANGLE_robust_client_memory
#define GL_ANGLE_robust_client_memory 1
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETFLOATVROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLE) (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETINTEGERVROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVROBUSTANGLE) (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETSHADERIVROBUSTANGLE) (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
typedef void (GL_APIENTRYP PFNGLREADPIXELSROBUSTANGLE) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
typedef void (GL_APIENTRYP PFNGLGETQUERYIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVROBUSTANGLE) (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VROBUSTANGLE) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
typedef void (GL_APIENTRYP PFNGETINTERNALFORMATIVROBUSTANGLE) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLE) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VROBUSTANGLE) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVROBUSTANGLE) (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VROBUSTANGLE) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVROBUSTANGLE) (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLE) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLE) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
typedef void (GL_APIENTRYP PFNGLREADNPIXELSROBUSTANGLE) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVROBUSTANGLE)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VROBUSTANGLE)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VROBUSTANGLE)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glGetBooleanvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
GL_APICALL void GL_APIENTRY glGetBufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetFloatvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivRobustANGLE (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetIntegervRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
GL_APICALL void GL_APIENTRY glGetProgramivRobustANGLE (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetShaderivRobustANGLE (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribfvRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointervRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
GL_APICALL void GL_APIENTRY glReadPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
GL_APICALL void GL_APIENTRY glTexImage2DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
GL_APICALL void GL_APIENTRY glTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
GL_APICALL void GL_APIENTRY glTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
GL_APICALL void GL_APIENTRY glTexSubImage2DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
GL_APICALL void GL_APIENTRY glTexImage3DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
GL_APICALL void GL_APIENTRY glTexSubImage3DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
GL_APICALL void GL_APIENTRY glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
GL_APICALL void GL_APIENTRY glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
GL_APICALL void GL_APIENTRY glGetQueryivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetQueryObjectuivRobustANGLE (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
GL_APICALL void GL_APIENTRY glGetBufferPointervRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
GL_APICALL void GL_APIENTRY glGetIntegeri_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
GL_APICALL void GL_APIENTRY glGetInternalformativRobustANGLE (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribIivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribIuivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
GL_APICALL void GL_APIENTRY glGetUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
GL_APICALL void GL_APIENTRY glGetActiveUniformBlockivRobustANGLE (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetInteger64vRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
GL_APICALL void GL_APIENTRY glGetInteger64i_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
GL_APICALL void GL_APIENTRY glGetBufferParameteri64vRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
GL_APICALL void GL_APIENTRY glSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
GL_APICALL void GL_APIENTRY glSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
GL_APICALL void GL_APIENTRY glGetSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetFramebufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetProgramInterfaceivRobustANGLE (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetBooleani_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
GL_APICALL void GL_APIENTRY glGetMultisamplefvRobustANGLE (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
GL_APICALL void GL_APIENTRY glGetTexLevelParameterivRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetPointervRobustANGLERobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
GL_APICALL void GL_APIENTRY glReadnPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
GL_APICALL void GL_APIENTRY glGetnUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetnUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetnUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
GL_APICALL void GL_APIENTRY glTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
GL_APICALL void GL_APIENTRY glTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
GL_APICALL void GL_APIENTRY glGetTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
GL_APICALL void GL_APIENTRY glSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
GL_APICALL void GL_APIENTRY glSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
GL_APICALL void GL_APIENTRY glGetSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
GL_APICALL void GL_APIENTRY glGetQueryObjectivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
GL_APICALL void GL_APIENTRY glGetQueryObjecti64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
GL_APICALL void GL_APIENTRY glGetQueryObjectui64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
#endif
#endif /* GL_ANGLE_robust_client_memory */
#ifndef GL_ANGLE_program_cache_control
#define GL_ANGLE_program_cache_control 1
#define GL_PROGRAM_CACHE_ENABLED_ANGLE 0x93AC
#endif /* GL_ANGLE_program_cache_control */
#ifndef GL_ANGLE_multiview
#define GL_ANGLE_multiview 1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE 0x9630
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE 0x9632
#define GL_MAX_VIEWS_ANGLE 0x9631
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE 0x9633
// TODO (mradev): change to the correct values once the tokens are allocated by Khronos.
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE 0x9634
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE 0x9635
#define GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE 0x9636
#define GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE 0x9637
typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWLAYEREDANGLE)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWSIDEBYSIDEANGLE)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei numViews, const GLint *viewportOffsets);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewLayeredANGLE(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewSideBySideANGLE(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei numViews, const GLint *viewportOffsets);
#endif
#endif /* GL_ANGLE_multiview */
#ifndef GL_ANGLE_texture_rectangle
#define GL_ANGLE_texture_rectangle 1
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ANGLE 0x84F8
#define GL_TEXTURE_RECTANGLE_ANGLE 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_ANGLE 0x84F6
#define GL_SAMPLER_2D_RECT_ANGLE 0x8B63
#endif /* GL_ANGLE_texture_rectangle */
// clang-format on
#endif // INCLUDE_GLES2_GL2EXT_ANGLE_H_