Align float access in InterleavedAttributeData perf test

Used to crash on arm because of unaligned float access in positionColorData

BUG=chromium:675997

Change-Id: Iadc705986700248ce3cff9bb33fcd72c94ad1c59
Reviewed-on: https://chromium-review.googlesource.com/764688
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
diff --git a/src/tests/perf_tests/InterleavedAttributeData.cpp b/src/tests/perf_tests/InterleavedAttributeData.cpp
index be01b93..bf3a7c5 100644
--- a/src/tests/perf_tests/InterleavedAttributeData.cpp
+++ b/src/tests/perf_tests/InterleavedAttributeData.cpp
@@ -61,7 +61,10 @@
     GLuint mPositionColorBuffer[2];
 
     // The buffers contain two floats and 3 unsigned bytes per point sprite
-    const size_t mBytesPerSprite = 2 * sizeof(float) + 3;
+    // Has to be aligned for float access on arm
+    const size_t mBytesPerSpriteUnaligned = 2 * sizeof(float) + 3;
+    const size_t mBytesPerSprite =
+        ((mBytesPerSpriteUnaligned + sizeof(float) - 1) / sizeof(float)) * sizeof(float);
 };
 
 InterleavedAttributeDataBenchmark::InterleavedAttributeDataBenchmark()