| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // SurfaceVk.cpp: |
| // Implements the class methods for SurfaceVk. |
| // |
| |
| #include "libANGLE/renderer/vulkan/SurfaceVk.h" |
| |
| #include "common/debug.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Display.h" |
| #include "libANGLE/Surface.h" |
| #include "libANGLE/renderer/vulkan/ContextVk.h" |
| #include "libANGLE/renderer/vulkan/DisplayVk.h" |
| #include "libANGLE/renderer/vulkan/FramebufferVk.h" |
| #include "libANGLE/renderer/vulkan/RendererVk.h" |
| #include "libANGLE/renderer/vulkan/vk_format_utils.h" |
| #include "third_party/trace_event/trace_event.h" |
| |
| namespace rx |
| { |
| |
| namespace |
| { |
| |
| VkPresentModeKHR GetDesiredPresentMode(const std::vector<VkPresentModeKHR> &presentModes, |
| EGLint minSwapInterval, |
| EGLint maxSwapInterval) |
| { |
| ASSERT(!presentModes.empty()); |
| |
| // Use FIFO mode for v-sync, since it throttles you to the display rate. |
| // |
| // However, for performance testing (for now), we want to issue draws as fast as possible so we |
| // use either of the following, if available, in order specified here: |
| // |
| // - Mailbox is similar to triple-buffering. |
| // - Immediate is similar to single-buffering. |
| // |
| // TODO(jmadill): Properly select present mode and re-create display if changed. |
| bool mailboxAvailable = false; |
| bool immediateAvailable = false; |
| |
| for (VkPresentModeKHR presentMode : presentModes) |
| { |
| switch (presentMode) |
| { |
| case VK_PRESENT_MODE_MAILBOX_KHR: |
| mailboxAvailable = true; |
| break; |
| case VK_PRESENT_MODE_IMMEDIATE_KHR: |
| immediateAvailable = true; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| // Note that VK_PRESENT_MODE_FIFO_KHR is guaranteed to be available. |
| return mailboxAvailable |
| ? VK_PRESENT_MODE_MAILBOX_KHR |
| : immediateAvailable ? VK_PRESENT_MODE_IMMEDIATE_KHR : VK_PRESENT_MODE_FIFO_KHR; |
| } |
| |
| constexpr VkImageUsageFlags kSurfaceVKImageUsageFlags = |
| VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT; |
| constexpr VkImageUsageFlags kSurfaceVKColorImageUsageFlags = |
| kSurfaceVKImageUsageFlags | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; |
| constexpr VkImageUsageFlags kSurfaceVKDepthStencilImageUsageFlags = |
| kSurfaceVKImageUsageFlags | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; |
| |
| } // namespace |
| |
| OffscreenSurfaceVk::AttachmentImage::AttachmentImage() |
| : renderTarget(&image, &imageView, 0, nullptr) |
| {} |
| |
| OffscreenSurfaceVk::AttachmentImage::~AttachmentImage() = default; |
| |
| angle::Result OffscreenSurfaceVk::AttachmentImage::initialize(DisplayVk *displayVk, |
| EGLint width, |
| EGLint height, |
| const vk::Format &vkFormat) |
| { |
| RendererVk *renderer = displayVk->getRenderer(); |
| |
| const angle::Format &textureFormat = vkFormat.textureFormat(); |
| bool isDepthOrStencilFormat = textureFormat.depthBits > 0 || textureFormat.stencilBits > 0; |
| const VkImageUsageFlags usage = isDepthOrStencilFormat ? kSurfaceVKDepthStencilImageUsageFlags |
| : kSurfaceVKColorImageUsageFlags; |
| |
| gl::Extents extents(static_cast<int>(width), static_cast<int>(height), 1); |
| ANGLE_TRY(image.init(displayVk, gl::TextureType::_2D, extents, vkFormat, 1, usage, 1, 1)); |
| |
| VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| ANGLE_TRY(image.initMemory(displayVk, renderer->getMemoryProperties(), flags)); |
| |
| VkImageAspectFlags aspect = vk::GetFormatAspectFlags(textureFormat); |
| |
| ANGLE_TRY(image.initImageView(displayVk, gl::TextureType::_2D, aspect, gl::SwizzleState(), |
| &imageView, 1)); |
| |
| return angle::Result::Continue; |
| } |
| |
| void OffscreenSurfaceVk::AttachmentImage::destroy(const egl::Display *display) |
| { |
| const DisplayVk *displayVk = vk::GetImpl(display); |
| RendererVk *renderer = displayVk->getRenderer(); |
| |
| image.release(renderer); |
| renderer->releaseObject(renderer->getCurrentQueueSerial(), &imageView); |
| } |
| |
| OffscreenSurfaceVk::OffscreenSurfaceVk(const egl::SurfaceState &surfaceState, |
| EGLint width, |
| EGLint height) |
| : SurfaceImpl(surfaceState), mWidth(width), mHeight(height) |
| {} |
| |
| OffscreenSurfaceVk::~OffscreenSurfaceVk() {} |
| |
| egl::Error OffscreenSurfaceVk::initialize(const egl::Display *display) |
| { |
| DisplayVk *displayVk = vk::GetImpl(display); |
| angle::Result result = initializeImpl(displayVk); |
| return angle::ToEGL(result, displayVk, EGL_BAD_SURFACE); |
| } |
| |
| angle::Result OffscreenSurfaceVk::initializeImpl(DisplayVk *displayVk) |
| { |
| RendererVk *renderer = displayVk->getRenderer(); |
| const egl::Config *config = mState.config; |
| |
| if (config->renderTargetFormat != GL_NONE) |
| { |
| ANGLE_TRY(mColorAttachment.initialize(displayVk, mWidth, mHeight, |
| renderer->getFormat(config->renderTargetFormat))); |
| } |
| |
| if (config->depthStencilFormat != GL_NONE) |
| { |
| ANGLE_TRY(mDepthStencilAttachment.initialize( |
| displayVk, mWidth, mHeight, renderer->getFormat(config->depthStencilFormat))); |
| } |
| |
| return angle::Result::Continue; |
| } |
| |
| void OffscreenSurfaceVk::destroy(const egl::Display *display) |
| { |
| mColorAttachment.destroy(display); |
| mDepthStencilAttachment.destroy(display); |
| } |
| |
| FramebufferImpl *OffscreenSurfaceVk::createDefaultFramebuffer(const gl::Context *context, |
| const gl::FramebufferState &state) |
| { |
| RendererVk *renderer = vk::GetImpl(context)->getRenderer(); |
| |
| // Use a user FBO for an offscreen RT. |
| return FramebufferVk::CreateUserFBO(renderer, state); |
| } |
| |
| egl::Error OffscreenSurfaceVk::swap(const gl::Context *context) |
| { |
| return egl::NoError(); |
| } |
| |
| egl::Error OffscreenSurfaceVk::postSubBuffer(const gl::Context * /*context*/, |
| EGLint /*x*/, |
| EGLint /*y*/, |
| EGLint /*width*/, |
| EGLint /*height*/) |
| { |
| return egl::NoError(); |
| } |
| |
| egl::Error OffscreenSurfaceVk::querySurfacePointerANGLE(EGLint /*attribute*/, void ** /*value*/) |
| { |
| UNREACHABLE(); |
| return egl::EglBadCurrentSurface(); |
| } |
| |
| egl::Error OffscreenSurfaceVk::bindTexImage(const gl::Context * /*context*/, |
| gl::Texture * /*texture*/, |
| EGLint /*buffer*/) |
| { |
| return egl::NoError(); |
| } |
| |
| egl::Error OffscreenSurfaceVk::releaseTexImage(const gl::Context * /*context*/, EGLint /*buffer*/) |
| { |
| return egl::NoError(); |
| } |
| |
| egl::Error OffscreenSurfaceVk::getSyncValues(EGLuint64KHR * /*ust*/, |
| EGLuint64KHR * /*msc*/, |
| EGLuint64KHR * /*sbc*/) |
| { |
| UNIMPLEMENTED(); |
| return egl::EglBadAccess(); |
| } |
| |
| void OffscreenSurfaceVk::setSwapInterval(EGLint /*interval*/) {} |
| |
| EGLint OffscreenSurfaceVk::getWidth() const |
| { |
| return mWidth; |
| } |
| |
| EGLint OffscreenSurfaceVk::getHeight() const |
| { |
| return mHeight; |
| } |
| |
| EGLint OffscreenSurfaceVk::isPostSubBufferSupported() const |
| { |
| return EGL_FALSE; |
| } |
| |
| EGLint OffscreenSurfaceVk::getSwapBehavior() const |
| { |
| return EGL_BUFFER_PRESERVED; |
| } |
| |
| angle::Result OffscreenSurfaceVk::getAttachmentRenderTarget( |
| const gl::Context *context, |
| GLenum binding, |
| const gl::ImageIndex &imageIndex, |
| FramebufferAttachmentRenderTarget **rtOut) |
| { |
| if (binding == GL_BACK) |
| { |
| *rtOut = &mColorAttachment.renderTarget; |
| } |
| else |
| { |
| ASSERT(binding == GL_DEPTH || binding == GL_STENCIL || binding == GL_DEPTH_STENCIL); |
| *rtOut = &mDepthStencilAttachment.renderTarget; |
| } |
| |
| return angle::Result::Continue; |
| } |
| |
| angle::Result OffscreenSurfaceVk::initializeContents(const gl::Context *context, |
| const gl::ImageIndex &imageIndex) |
| { |
| UNIMPLEMENTED(); |
| return angle::Result::Continue; |
| } |
| |
| WindowSurfaceVk::SwapchainImage::SwapchainImage() = default; |
| WindowSurfaceVk::SwapchainImage::~SwapchainImage() = default; |
| |
| WindowSurfaceVk::SwapchainImage::SwapchainImage(SwapchainImage &&other) |
| : image(std::move(other.image)), |
| imageView(std::move(other.imageView)), |
| framebuffer(std::move(other.framebuffer)) |
| {} |
| |
| WindowSurfaceVk::WindowSurfaceVk(const egl::SurfaceState &surfaceState, |
| EGLNativeWindowType window, |
| EGLint width, |
| EGLint height) |
| : SurfaceImpl(surfaceState), |
| mNativeWindowType(window), |
| mSurface(VK_NULL_HANDLE), |
| mInstance(VK_NULL_HANDLE), |
| mSwapchain(VK_NULL_HANDLE), |
| mSwapchainPresentMode(VK_PRESENT_MODE_FIFO_KHR), |
| mColorRenderTarget(nullptr, nullptr, 0, nullptr), |
| mDepthStencilRenderTarget(&mDepthStencilImage, &mDepthStencilImageView, 0, nullptr), |
| mCurrentSwapchainImageIndex(0), |
| mCurrentSwapSerialIndex(0) |
| {} |
| |
| WindowSurfaceVk::~WindowSurfaceVk() |
| { |
| ASSERT(mSurface == VK_NULL_HANDLE); |
| ASSERT(mSwapchain == VK_NULL_HANDLE); |
| } |
| |
| void WindowSurfaceVk::destroy(const egl::Display *display) |
| { |
| DisplayVk *displayVk = vk::GetImpl(display); |
| RendererVk *renderer = displayVk->getRenderer(); |
| VkDevice device = renderer->getDevice(); |
| VkInstance instance = renderer->getInstance(); |
| |
| // We might not need to flush the pipe here. |
| (void)renderer->finish(displayVk); |
| |
| mDepthStencilImage.release(renderer); |
| mDepthStencilImageView.destroy(device); |
| |
| for (SwapchainImage &swapchainImage : mSwapchainImages) |
| { |
| // Although we don't own the swapchain image handles, we need to keep our shutdown clean. |
| swapchainImage.image.resetImageWeakReference(); |
| swapchainImage.image.destroy(device); |
| swapchainImage.imageView.destroy(device); |
| swapchainImage.framebuffer.destroy(device); |
| } |
| |
| if (mSwapchain) |
| { |
| vkDestroySwapchainKHR(device, mSwapchain, nullptr); |
| mSwapchain = VK_NULL_HANDLE; |
| } |
| |
| if (mSurface) |
| { |
| vkDestroySurfaceKHR(instance, mSurface, nullptr); |
| mSurface = VK_NULL_HANDLE; |
| } |
| } |
| |
| egl::Error WindowSurfaceVk::initialize(const egl::Display *display) |
| { |
| DisplayVk *displayVk = vk::GetImpl(display); |
| angle::Result result = initializeImpl(displayVk); |
| return angle::ToEGL(result, displayVk, EGL_BAD_SURFACE); |
| } |
| |
| angle::Result WindowSurfaceVk::initializeImpl(DisplayVk *displayVk) |
| { |
| RendererVk *renderer = displayVk->getRenderer(); |
| |
| gl::Extents windowSize; |
| ANGLE_TRY(createSurfaceVk(displayVk, &windowSize)); |
| |
| uint32_t presentQueue = 0; |
| ANGLE_TRY(renderer->selectPresentQueueForSurface(displayVk, mSurface, &presentQueue)); |
| ANGLE_UNUSED_VARIABLE(presentQueue); |
| |
| const VkPhysicalDevice &physicalDevice = renderer->getPhysicalDevice(); |
| |
| VkSurfaceCapabilitiesKHR surfaceCaps; |
| ANGLE_VK_TRY(displayVk, |
| vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, mSurface, &surfaceCaps)); |
| |
| // Adjust width and height to the swapchain if necessary. |
| uint32_t width = surfaceCaps.currentExtent.width; |
| uint32_t height = surfaceCaps.currentExtent.height; |
| |
| // TODO(jmadill): Support devices which don't support copy. We use this for ReadPixels. |
| ANGLE_VK_CHECK(displayVk, |
| (surfaceCaps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) != 0, |
| VK_ERROR_INITIALIZATION_FAILED); |
| |
| EGLAttrib attribWidth = mState.attributes.get(EGL_WIDTH, 0); |
| EGLAttrib attribHeight = mState.attributes.get(EGL_HEIGHT, 0); |
| |
| if (surfaceCaps.currentExtent.width == 0xFFFFFFFFu) |
| { |
| ASSERT(surfaceCaps.currentExtent.height == 0xFFFFFFFFu); |
| |
| if (attribWidth == 0) |
| { |
| width = windowSize.width; |
| } |
| if (attribHeight == 0) |
| { |
| height = windowSize.height; |
| } |
| } |
| |
| gl::Extents extents(static_cast<int>(width), static_cast<int>(height), 1); |
| |
| uint32_t presentModeCount = 0; |
| ANGLE_VK_TRY(displayVk, vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, mSurface, |
| &presentModeCount, nullptr)); |
| ASSERT(presentModeCount > 0); |
| |
| std::vector<VkPresentModeKHR> presentModes(presentModeCount); |
| ANGLE_VK_TRY(displayVk, vkGetPhysicalDeviceSurfacePresentModesKHR( |
| physicalDevice, mSurface, &presentModeCount, presentModes.data())); |
| |
| // Select appropriate present mode based on vsync parameter. |
| // TODO(jmadill): More complete implementation, which allows for changing and more values. |
| const EGLint minSwapInterval = mState.config->minSwapInterval; |
| const EGLint maxSwapInterval = mState.config->maxSwapInterval; |
| ASSERT(minSwapInterval == 0 || minSwapInterval == 1); |
| ASSERT(maxSwapInterval == 0 || maxSwapInterval == 1); |
| |
| mSwapchainPresentMode = GetDesiredPresentMode(presentModes, minSwapInterval, maxSwapInterval); |
| |
| // Determine number of swapchain images. Aim for one more than the minimum. |
| uint32_t minImageCount = surfaceCaps.minImageCount + 1; |
| if (surfaceCaps.maxImageCount > 0 && minImageCount > surfaceCaps.maxImageCount) |
| { |
| minImageCount = surfaceCaps.maxImageCount; |
| } |
| |
| // Default to identity transform. |
| VkSurfaceTransformFlagBitsKHR preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; |
| if ((surfaceCaps.supportedTransforms & preTransform) == 0) |
| { |
| preTransform = surfaceCaps.currentTransform; |
| } |
| |
| uint32_t surfaceFormatCount = 0; |
| ANGLE_VK_TRY(displayVk, vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, mSurface, |
| &surfaceFormatCount, nullptr)); |
| |
| std::vector<VkSurfaceFormatKHR> surfaceFormats(surfaceFormatCount); |
| ANGLE_VK_TRY(displayVk, |
| vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, mSurface, &surfaceFormatCount, |
| surfaceFormats.data())); |
| |
| const vk::Format &format = renderer->getFormat(mState.config->renderTargetFormat); |
| VkFormat nativeFormat = format.vkTextureFormat; |
| |
| if (surfaceFormatCount == 1u && surfaceFormats[0].format == VK_FORMAT_UNDEFINED) |
| { |
| // This is fine. |
| } |
| else |
| { |
| bool foundFormat = false; |
| for (const VkSurfaceFormatKHR &surfaceFormat : surfaceFormats) |
| { |
| if (surfaceFormat.format == nativeFormat) |
| { |
| foundFormat = true; |
| break; |
| } |
| } |
| |
| ANGLE_VK_CHECK(displayVk, foundFormat, VK_ERROR_INITIALIZATION_FAILED); |
| } |
| |
| VkCompositeAlphaFlagBitsKHR compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; |
| if ((surfaceCaps.supportedCompositeAlpha & compositeAlpha) == 0) |
| { |
| compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR; |
| } |
| ANGLE_VK_CHECK(displayVk, (surfaceCaps.supportedCompositeAlpha & compositeAlpha) != 0, |
| VK_ERROR_INITIALIZATION_FAILED); |
| |
| // We need transfer src for reading back from the backbuffer. |
| VkImageUsageFlags imageUsageFlags = kSurfaceVKColorImageUsageFlags; |
| |
| VkSwapchainCreateInfoKHR swapchainInfo = {}; |
| swapchainInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; |
| swapchainInfo.flags = 0; |
| swapchainInfo.surface = mSurface; |
| swapchainInfo.minImageCount = minImageCount; |
| swapchainInfo.imageFormat = nativeFormat; |
| swapchainInfo.imageColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; |
| swapchainInfo.imageExtent.width = width; |
| swapchainInfo.imageExtent.height = height; |
| swapchainInfo.imageArrayLayers = 1; |
| swapchainInfo.imageUsage = imageUsageFlags; |
| swapchainInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| swapchainInfo.queueFamilyIndexCount = 0; |
| swapchainInfo.pQueueFamilyIndices = nullptr; |
| swapchainInfo.preTransform = preTransform; |
| swapchainInfo.compositeAlpha = compositeAlpha; |
| swapchainInfo.presentMode = mSwapchainPresentMode; |
| swapchainInfo.clipped = VK_TRUE; |
| swapchainInfo.oldSwapchain = VK_NULL_HANDLE; |
| |
| VkDevice device = renderer->getDevice(); |
| ANGLE_VK_TRY(displayVk, vkCreateSwapchainKHR(device, &swapchainInfo, nullptr, &mSwapchain)); |
| |
| // Intialize the swapchain image views. |
| uint32_t imageCount = 0; |
| ANGLE_VK_TRY(displayVk, vkGetSwapchainImagesKHR(device, mSwapchain, &imageCount, nullptr)); |
| |
| std::vector<VkImage> swapchainImages(imageCount); |
| ANGLE_VK_TRY(displayVk, |
| vkGetSwapchainImagesKHR(device, mSwapchain, &imageCount, swapchainImages.data())); |
| |
| VkClearColorValue transparentBlack = {}; |
| transparentBlack.float32[0] = 0.0f; |
| transparentBlack.float32[1] = 0.0f; |
| transparentBlack.float32[2] = 0.0f; |
| transparentBlack.float32[3] = 0.0f; |
| |
| mSwapchainImages.resize(imageCount); |
| mSwapSerials.resize(imageCount); |
| |
| for (uint32_t imageIndex = 0; imageIndex < imageCount; ++imageIndex) |
| { |
| SwapchainImage &member = mSwapchainImages[imageIndex]; |
| member.image.init2DWeakReference(swapchainImages[imageIndex], extents, format, 1); |
| |
| ANGLE_TRY(member.image.initImageView(displayVk, gl::TextureType::_2D, |
| VK_IMAGE_ASPECT_COLOR_BIT, gl::SwizzleState(), |
| &member.imageView, 1)); |
| |
| // Allocate a command buffer for clearing our images to black. |
| vk::CommandBuffer *commandBuffer = nullptr; |
| ANGLE_TRY(member.image.recordCommands(displayVk, &commandBuffer)); |
| |
| // Set transfer dest layout, and clear the image to black. |
| member.image.clearColor(transparentBlack, 0, 1, commandBuffer); |
| } |
| |
| // Get the first available swapchain iamge. |
| ANGLE_TRY(nextSwapchainImage(displayVk)); |
| |
| // Initialize depth/stencil if requested. |
| if (mState.config->depthStencilFormat != GL_NONE) |
| { |
| const vk::Format &dsFormat = renderer->getFormat(mState.config->depthStencilFormat); |
| |
| const VkImageUsageFlags dsUsage = kSurfaceVKDepthStencilImageUsageFlags; |
| |
| ANGLE_TRY(mDepthStencilImage.init(displayVk, gl::TextureType::_2D, extents, dsFormat, 1, |
| dsUsage, 1, 1)); |
| ANGLE_TRY(mDepthStencilImage.initMemory(displayVk, renderer->getMemoryProperties(), |
| VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)); |
| |
| const VkImageAspectFlags aspect = vk::GetDepthStencilAspectFlags(dsFormat.textureFormat()); |
| VkClearDepthStencilValue depthStencilClearValue = {1.0f, 0}; |
| |
| // Clear the image. |
| vk::CommandBuffer *commandBuffer = nullptr; |
| ANGLE_TRY(mDepthStencilImage.recordCommands(displayVk, &commandBuffer)); |
| mDepthStencilImage.clearDepthStencil(aspect, aspect, depthStencilClearValue, commandBuffer); |
| |
| ANGLE_TRY(mDepthStencilImage.initImageView(displayVk, gl::TextureType::_2D, aspect, |
| gl::SwizzleState(), &mDepthStencilImageView, 1)); |
| |
| // We will need to pass depth/stencil image views to the RenderTargetVk in the future. |
| } |
| |
| return angle::Result::Continue; |
| } |
| |
| FramebufferImpl *WindowSurfaceVk::createDefaultFramebuffer(const gl::Context *context, |
| const gl::FramebufferState &state) |
| { |
| RendererVk *renderer = vk::GetImpl(context)->getRenderer(); |
| return FramebufferVk::CreateDefaultFBO(renderer, state, this); |
| } |
| |
| egl::Error WindowSurfaceVk::swapWithDamage(const gl::Context *context, |
| EGLint *rects, |
| EGLint n_rects) |
| { |
| DisplayVk *displayVk = vk::GetImpl(context->getCurrentDisplay()); |
| angle::Result result = swapImpl(displayVk, rects, n_rects); |
| return angle::ToEGL(result, displayVk, EGL_BAD_SURFACE); |
| } |
| |
| egl::Error WindowSurfaceVk::swap(const gl::Context *context) |
| { |
| DisplayVk *displayVk = vk::GetImpl(context->getCurrentDisplay()); |
| angle::Result result = swapImpl(displayVk, nullptr, 0); |
| return angle::ToEGL(result, displayVk, EGL_BAD_SURFACE); |
| } |
| |
| angle::Result WindowSurfaceVk::swapImpl(DisplayVk *displayVk, EGLint *rects, EGLint n_rects) |
| { |
| RendererVk *renderer = displayVk->getRenderer(); |
| |
| // If the swapchain is not in mailbox mode, throttle the submissions. NOTE(syoussefi): this can |
| // be done in mailbox mode too, just currently unnecessary. |
| if (mSwapchainPresentMode != VK_PRESENT_MODE_MAILBOX_KHR) |
| { |
| TRACE_EVENT0("gpu.angle", "WindowSurfaceVk::swapImpl: Throttle CPU"); |
| ANGLE_TRY(renderer->finishToSerial(displayVk, mSwapSerials[mCurrentSwapSerialIndex])); |
| } |
| |
| vk::CommandBuffer *swapCommands = nullptr; |
| ANGLE_TRY(mSwapchainImages[mCurrentSwapchainImageIndex].image.recordCommands(displayVk, |
| &swapCommands)); |
| |
| SwapchainImage &image = mSwapchainImages[mCurrentSwapchainImageIndex]; |
| |
| image.image.changeLayoutWithStages(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, |
| VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, |
| VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, swapCommands); |
| |
| ANGLE_TRY(renderer->flush(displayVk)); |
| |
| // Remember the serial of the last submission. |
| mSwapSerials[mCurrentSwapSerialIndex++] = renderer->getLastSubmittedQueueSerial(); |
| mCurrentSwapSerialIndex = |
| mCurrentSwapSerialIndex == mSwapSerials.size() ? 0 : mCurrentSwapSerialIndex; |
| |
| // Ask the renderer what semaphore it signaled in the last flush. |
| const vk::Semaphore *commandsCompleteSemaphore = |
| renderer->getSubmitLastSignaledSemaphore(displayVk); |
| |
| VkPresentInfoKHR presentInfo = {}; |
| presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; |
| presentInfo.waitSemaphoreCount = commandsCompleteSemaphore ? 1 : 0; |
| presentInfo.pWaitSemaphores = |
| commandsCompleteSemaphore ? commandsCompleteSemaphore->ptr() : nullptr; |
| presentInfo.swapchainCount = 1; |
| presentInfo.pSwapchains = &mSwapchain; |
| presentInfo.pImageIndices = &mCurrentSwapchainImageIndex; |
| presentInfo.pResults = nullptr; |
| |
| VkPresentRegionsKHR presentRegions = {}; |
| if (renderer->getFeatures().supportsIncrementalPresent && (n_rects > 0)) |
| { |
| VkPresentRegionKHR presentRegion = {}; |
| std::vector<VkRectLayerKHR> vk_rects(n_rects); |
| EGLint *egl_rects = rects; |
| presentRegion.rectangleCount = n_rects; |
| for (EGLint rect = 0; rect < n_rects; rect++) |
| { |
| vk_rects[rect].offset.x = *egl_rects++; |
| vk_rects[rect].offset.y = *egl_rects++; |
| vk_rects[rect].extent.width = *egl_rects++; |
| vk_rects[rect].extent.height = *egl_rects++; |
| vk_rects[rect].layer = 0; |
| } |
| presentRegion.pRectangles = vk_rects.data(); |
| |
| presentRegions.sType = VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR; |
| presentRegions.pNext = nullptr; |
| presentRegions.swapchainCount = 1; |
| presentRegions.pRegions = &presentRegion; |
| |
| presentInfo.pNext = &presentRegions; |
| } |
| |
| ANGLE_VK_TRY(displayVk, vkQueuePresentKHR(renderer->getQueue(), &presentInfo)); |
| |
| { |
| // Note: TRACE_EVENT0 is put here instead of inside the function to workaround this issue: |
| // http://anglebug.com/2927 |
| TRACE_EVENT0("gpu.angle", "nextSwapchainImage"); |
| // Get the next available swapchain image. |
| ANGLE_TRY(nextSwapchainImage(displayVk)); |
| } |
| |
| ANGLE_TRY(renderer->syncPipelineCacheVk(displayVk)); |
| |
| return angle::Result::Continue; |
| } |
| |
| angle::Result WindowSurfaceVk::nextSwapchainImage(DisplayVk *displayVk) |
| { |
| VkDevice device = displayVk->getDevice(); |
| RendererVk *renderer = displayVk->getRenderer(); |
| |
| const vk::Semaphore *acquireNextImageSemaphore = nullptr; |
| ANGLE_TRY(renderer->allocateSubmitWaitSemaphore(displayVk, &acquireNextImageSemaphore)); |
| |
| ANGLE_VK_TRY(displayVk, vkAcquireNextImageKHR(device, mSwapchain, UINT64_MAX, |
| acquireNextImageSemaphore->getHandle(), |
| VK_NULL_HANDLE, &mCurrentSwapchainImageIndex)); |
| |
| SwapchainImage &image = mSwapchainImages[mCurrentSwapchainImageIndex]; |
| |
| // Update RenderTarget pointers. |
| mColorRenderTarget.updateSwapchainImage(&image.image, &image.imageView); |
| |
| return angle::Result::Continue; |
| } |
| |
| egl::Error WindowSurfaceVk::postSubBuffer(const gl::Context *context, |
| EGLint x, |
| EGLint y, |
| EGLint width, |
| EGLint height) |
| { |
| // TODO(jmadill) |
| return egl::NoError(); |
| } |
| |
| egl::Error WindowSurfaceVk::querySurfacePointerANGLE(EGLint attribute, void **value) |
| { |
| UNREACHABLE(); |
| return egl::EglBadCurrentSurface(); |
| } |
| |
| egl::Error WindowSurfaceVk::bindTexImage(const gl::Context *context, |
| gl::Texture *texture, |
| EGLint buffer) |
| { |
| return egl::NoError(); |
| } |
| |
| egl::Error WindowSurfaceVk::releaseTexImage(const gl::Context *context, EGLint buffer) |
| { |
| return egl::NoError(); |
| } |
| |
| egl::Error WindowSurfaceVk::getSyncValues(EGLuint64KHR * /*ust*/, |
| EGLuint64KHR * /*msc*/, |
| EGLuint64KHR * /*sbc*/) |
| { |
| UNIMPLEMENTED(); |
| return egl::EglBadAccess(); |
| } |
| |
| void WindowSurfaceVk::setSwapInterval(EGLint interval) {} |
| |
| EGLint WindowSurfaceVk::getWidth() const |
| { |
| return static_cast<EGLint>(mColorRenderTarget.getImageExtents().width); |
| } |
| |
| EGLint WindowSurfaceVk::getHeight() const |
| { |
| return static_cast<EGLint>(mColorRenderTarget.getImageExtents().height); |
| } |
| |
| EGLint WindowSurfaceVk::isPostSubBufferSupported() const |
| { |
| // TODO(jmadill) |
| return EGL_FALSE; |
| } |
| |
| EGLint WindowSurfaceVk::getSwapBehavior() const |
| { |
| // TODO(jmadill) |
| return EGL_BUFFER_DESTROYED; |
| } |
| |
| angle::Result WindowSurfaceVk::getAttachmentRenderTarget(const gl::Context *context, |
| GLenum binding, |
| const gl::ImageIndex &imageIndex, |
| FramebufferAttachmentRenderTarget **rtOut) |
| { |
| if (binding == GL_BACK) |
| { |
| *rtOut = &mColorRenderTarget; |
| } |
| else |
| { |
| ASSERT(binding == GL_DEPTH || binding == GL_STENCIL || binding == GL_DEPTH_STENCIL); |
| *rtOut = &mDepthStencilRenderTarget; |
| } |
| |
| return angle::Result::Continue; |
| } |
| |
| angle::Result WindowSurfaceVk::getCurrentFramebuffer(vk::Context *context, |
| const vk::RenderPass &compatibleRenderPass, |
| vk::Framebuffer **framebufferOut) |
| { |
| vk::Framebuffer ¤tFramebuffer = mSwapchainImages[mCurrentSwapchainImageIndex].framebuffer; |
| |
| if (currentFramebuffer.valid()) |
| { |
| // Validation layers should detect if the render pass is really compatible. |
| *framebufferOut = ¤tFramebuffer; |
| return angle::Result::Continue; |
| } |
| |
| VkFramebufferCreateInfo framebufferInfo = {}; |
| |
| const gl::Extents &extents = mColorRenderTarget.getImageExtents(); |
| std::array<VkImageView, 2> imageViews = {{VK_NULL_HANDLE, mDepthStencilImageView.getHandle()}}; |
| |
| framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; |
| framebufferInfo.flags = 0; |
| framebufferInfo.renderPass = compatibleRenderPass.getHandle(); |
| framebufferInfo.attachmentCount = (mDepthStencilImage.valid() ? 2u : 1u); |
| framebufferInfo.pAttachments = imageViews.data(); |
| framebufferInfo.width = static_cast<uint32_t>(extents.width); |
| framebufferInfo.height = static_cast<uint32_t>(extents.height); |
| framebufferInfo.layers = 1; |
| |
| for (SwapchainImage &swapchainImage : mSwapchainImages) |
| { |
| imageViews[0] = swapchainImage.imageView.getHandle(); |
| ANGLE_VK_TRY(context, |
| swapchainImage.framebuffer.init(context->getDevice(), framebufferInfo)); |
| } |
| |
| ASSERT(currentFramebuffer.valid()); |
| *framebufferOut = ¤tFramebuffer; |
| return angle::Result::Continue; |
| } |
| |
| angle::Result WindowSurfaceVk::initializeContents(const gl::Context *context, |
| const gl::ImageIndex &imageIndex) |
| { |
| UNIMPLEMENTED(); |
| return angle::Result::Continue; |
| } |
| |
| } // namespace rx |