GLES/GL/Win: Suppress all constancy samples tests.

These were all flaking. Use two simple wildcard patterns.

Bug: angleproject:5162
Change-Id: I37cd7db1234c5586bc7c61c7b8f379c878b2ae2b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2475458
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/deqp_support/deqp_gles3_test_expectations.txt b/src/tests/deqp_support/deqp_gles3_test_expectations.txt
index 39045ba..c28e243 100644
--- a/src/tests/deqp_support/deqp_gles3_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_gles3_test_expectations.txt
@@ -505,10 +505,8 @@
 2222 OPENGL NVIDIA : dEQP-GLES3.functional.fbo.completeness.samples.rbo1_rbo2_rbo0 = FAIL
 
 // Low memory warnings when run multi-process.
-5162 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_alpha_to_coverage = SKIP
-5162 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_alpha_to_coverage = SKIP
-5162 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both = SKIP
-5162 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage_inverted = SKIP
+5162 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_8_samples.constancy* = SKIP
+5162 OPENGL NVIDIA WIN : dEQP-GLES3.functional.multisample.fbo_max_samples.constancy* = SKIP
 
 // General Vulkan failures