FrameCapture: Skip eglQueryContext

We don't use the return value of the call, so it can
be omitted from the capture.

Test: Flip capture
Bug: b/308208067
Change-Id: Ib3dfea2b7bd5638092bd691e66c6b9e2b6fabf15
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5112776
Reviewed-by: Mike Schuchardt <mikes@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
diff --git a/src/libANGLE/capture/FrameCapture.cpp b/src/libANGLE/capture/FrameCapture.cpp
index e41db00..7b4d99c 100644
--- a/src/libANGLE/capture/FrameCapture.cpp
+++ b/src/libANGLE/capture/FrameCapture.cpp
@@ -5750,8 +5750,10 @@
         case EntryPoint::EGLGetConfigs:
         case EntryPoint::EGLGetSyncAttrib:
         case EntryPoint::EGLGetSyncAttribKHR:
+        case EntryPoint::EGLQueryContext:
         case EntryPoint::EGLQuerySurface:
             // Skip these calls because:
+            // - We don't use the return values.
             // - Some EGL types and pointer parameters aren't yet implemented in EGL capture.
             return true;