| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gl_1_autogen.cpp: |
| // Defines the Desktop GL 1.x entry points. |
| |
| #include "libGLESv2/entry_points_gl_1_autogen.h" |
| |
| #include "common/gl_enum_utils.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/capture/capture_gl_1_autogen.h" |
| #include "libANGLE/context_private_call_gl_autogen.h" |
| #include "libANGLE/context_private_call_gles_autogen.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/validationEGL.h" |
| #include "libANGLE/validationES.h" |
| #include "libANGLE/validationES1.h" |
| #include "libANGLE/validationES2.h" |
| #include "libANGLE/validationES3.h" |
| #include "libANGLE/validationES31.h" |
| #include "libANGLE/validationES32.h" |
| #include "libANGLE/validationESEXT.h" |
| #include "libANGLE/validationGL1_autogen.h" |
| #include "libGLESv2/global_state.h" |
| |
| using namespace gl; |
| |
| extern "C" { |
| |
| // GL 1.0 |
| void GL_APIENTRY GL_Accum(GLenum op, GLfloat value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLAccum, "context = %d, op = %s, value = %f", CID(context), |
| GLenumToString(BigGLEnum::AccumOp, op), value); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLAccum) && |
| ValidateAccum(context, angle::EntryPoint::GLAccum, op, value))); |
| if (isCallValid) |
| { |
| context->accum(op, value); |
| } |
| ANGLE_CAPTURE_GL(Accum, isCallValid, context, op, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Begin(GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBegin, "context = %d, mode = %s", CID(context), |
| GLenumToString(BigGLEnum::PrimitiveType, mode)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLBegin) && |
| ValidateBegin(context, angle::EntryPoint::GLBegin, mode))); |
| if (isCallValid) |
| { |
| context->begin(mode); |
| } |
| ANGLE_CAPTURE_GL(Begin, isCallValid, context, mode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Bitmap(GLsizei width, |
| GLsizei height, |
| GLfloat xorig, |
| GLfloat yorig, |
| GLfloat xmove, |
| GLfloat ymove, |
| const GLubyte *bitmap) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBitmap, |
| "context = %d, width = %d, height = %d, xorig = %f, yorig = %f, xmove = %f, ymove = %f, " |
| "bitmap = 0x%016" PRIxPTR "", |
| CID(context), width, height, xorig, yorig, xmove, ymove, (uintptr_t)bitmap); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLBitmap) && |
| ValidateBitmap(context, angle::EntryPoint::GLBitmap, width, height, xorig, yorig, |
| xmove, ymove, bitmap))); |
| if (isCallValid) |
| { |
| context->bitmap(width, height, xorig, yorig, xmove, ymove, bitmap); |
| } |
| ANGLE_CAPTURE_GL(Bitmap, isCallValid, context, width, height, xorig, yorig, xmove, ymove, |
| bitmap); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_CallList(GLuint list) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCallList, "context = %d, list = %u", CID(context), list); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCallList) && |
| ValidateCallList(context, angle::EntryPoint::GLCallList, list))); |
| if (isCallValid) |
| { |
| context->callList(list); |
| } |
| ANGLE_CAPTURE_GL(CallList, isCallValid, context, list); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_CallLists(GLsizei n, GLenum type, const void *lists) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCallLists, "context = %d, n = %d, type = %s, lists = 0x%016" PRIxPTR "", |
| CID(context), n, GLenumToString(BigGLEnum::ListNameType, type), (uintptr_t)lists); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCallLists) && |
| ValidateCallLists(context, angle::EntryPoint::GLCallLists, n, type, lists))); |
| if (isCallValid) |
| { |
| context->callLists(n, type, lists); |
| } |
| ANGLE_CAPTURE_GL(CallLists, isCallValid, context, n, type, lists); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearAccum, "context = %d, red = %f, green = %f, blue = %f, alpha = %f", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClearAccum) && |
| ValidateClearAccum(context, angle::EntryPoint::GLClearAccum, red, green, blue, |
| alpha))); |
| if (isCallValid) |
| { |
| context->clearAccum(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(ClearAccum, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearDepth(GLdouble depth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearDepth, "context = %d, depth = %f", CID(context), depth); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClearDepth) && |
| ValidateClearDepth(context, angle::EntryPoint::GLClearDepth, depth))); |
| if (isCallValid) |
| { |
| context->clearDepth(depth); |
| } |
| ANGLE_CAPTURE_GL(ClearDepth, isCallValid, context, depth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearIndex(GLfloat c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearIndex, "context = %d, c = %f", CID(context), c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClearIndex) && |
| ValidateClearIndex(context, angle::EntryPoint::GLClearIndex, c))); |
| if (isCallValid) |
| { |
| context->clearIndex(c); |
| } |
| ANGLE_CAPTURE_GL(ClearIndex, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClipPlane(GLenum plane, const GLdouble *equation) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClipPlane, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::ClipPlaneName, plane), (uintptr_t)equation); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClipPlane) && |
| ValidateClipPlane(context, angle::EntryPoint::GLClipPlane, plane, equation))); |
| if (isCallValid) |
| { |
| context->clipPlane(plane, equation); |
| } |
| ANGLE_CAPTURE_GL(ClipPlane, isCallValid, context, plane, equation); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3b(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3b, "context = %d, red = %d, green = %d, blue = %d", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3b) && |
| ValidateColor3b(context, angle::EntryPoint::GLColor3b, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3b(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3b, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3bv(const GLbyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3bv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3bv) && |
| ValidateColor3bv(context, angle::EntryPoint::GLColor3bv, v))); |
| if (isCallValid) |
| { |
| context->color3bv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3bv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3d(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3d, "context = %d, red = %f, green = %f, blue = %f", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3d) && |
| ValidateColor3d(context, angle::EntryPoint::GLColor3d, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3d(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3d, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3dv) && |
| ValidateColor3dv(context, angle::EntryPoint::GLColor3dv, v))); |
| if (isCallValid) |
| { |
| context->color3dv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3f(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3f, "context = %d, red = %f, green = %f, blue = %f", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3f) && |
| ValidateColor3f(context, angle::EntryPoint::GLColor3f, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3f(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3f, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3fv) && |
| ValidateColor3fv(context, angle::EntryPoint::GLColor3fv, v))); |
| if (isCallValid) |
| { |
| context->color3fv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3i(GLint red, GLint green, GLint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3i, "context = %d, red = %d, green = %d, blue = %d", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3i) && |
| ValidateColor3i(context, angle::EntryPoint::GLColor3i, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3i(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3i, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3iv) && |
| ValidateColor3iv(context, angle::EntryPoint::GLColor3iv, v))); |
| if (isCallValid) |
| { |
| context->color3iv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3s(GLshort red, GLshort green, GLshort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3s, "context = %d, red = %d, green = %d, blue = %d", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3s) && |
| ValidateColor3s(context, angle::EntryPoint::GLColor3s, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3s(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3s, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3sv) && |
| ValidateColor3sv(context, angle::EntryPoint::GLColor3sv, v))); |
| if (isCallValid) |
| { |
| context->color3sv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3ub(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3ub, "context = %d, red = %d, green = %d, blue = %d", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3ub) && |
| ValidateColor3ub(context, angle::EntryPoint::GLColor3ub, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3ub(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3ub, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3ubv(const GLubyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3ubv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3ubv) && |
| ValidateColor3ubv(context, angle::EntryPoint::GLColor3ubv, v))); |
| if (isCallValid) |
| { |
| context->color3ubv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3ubv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3ui(GLuint red, GLuint green, GLuint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3ui, "context = %d, red = %u, green = %u, blue = %u", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3ui) && |
| ValidateColor3ui(context, angle::EntryPoint::GLColor3ui, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3ui(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3ui, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3uiv(const GLuint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3uiv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3uiv) && |
| ValidateColor3uiv(context, angle::EntryPoint::GLColor3uiv, v))); |
| if (isCallValid) |
| { |
| context->color3uiv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3uiv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3us(GLushort red, GLushort green, GLushort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3us, "context = %d, red = %u, green = %u, blue = %u", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3us) && |
| ValidateColor3us(context, angle::EntryPoint::GLColor3us, red, green, blue))); |
| if (isCallValid) |
| { |
| context->color3us(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(Color3us, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color3usv(const GLushort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor3usv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor3usv) && |
| ValidateColor3usv(context, angle::EntryPoint::GLColor3usv, v))); |
| if (isCallValid) |
| { |
| context->color3usv(v); |
| } |
| ANGLE_CAPTURE_GL(Color3usv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4b, "context = %d, red = %d, green = %d, blue = %d, alpha = %d", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4b) && |
| ValidateColor4b(context, angle::EntryPoint::GLColor4b, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| context->color4b(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4b, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4bv(const GLbyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4bv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4bv) && |
| ValidateColor4bv(context, angle::EntryPoint::GLColor4bv, v))); |
| if (isCallValid) |
| { |
| context->color4bv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4bv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4d, "context = %d, red = %f, green = %f, blue = %f, alpha = %f", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4d) && |
| ValidateColor4d(context, angle::EntryPoint::GLColor4d, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| context->color4d(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4d, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4dv) && |
| ValidateColor4dv(context, angle::EntryPoint::GLColor4dv, v))); |
| if (isCallValid) |
| { |
| context->color4dv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4fv) && |
| ValidateColor4fv(context, angle::EntryPoint::GLColor4fv, v))); |
| if (isCallValid) |
| { |
| context->color4fv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4i(GLint red, GLint green, GLint blue, GLint alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4i, "context = %d, red = %d, green = %d, blue = %d, alpha = %d", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4i) && |
| ValidateColor4i(context, angle::EntryPoint::GLColor4i, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| context->color4i(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4i, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4iv) && |
| ValidateColor4iv(context, angle::EntryPoint::GLColor4iv, v))); |
| if (isCallValid) |
| { |
| context->color4iv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4s, "context = %d, red = %d, green = %d, blue = %d, alpha = %d", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4s) && |
| ValidateColor4s(context, angle::EntryPoint::GLColor4s, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| context->color4s(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4s, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4sv) && |
| ValidateColor4sv(context, angle::EntryPoint::GLColor4sv, v))); |
| if (isCallValid) |
| { |
| context->color4sv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4ubv(const GLubyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4ubv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4ubv) && |
| ValidateColor4ubv(context, angle::EntryPoint::GLColor4ubv, v))); |
| if (isCallValid) |
| { |
| context->color4ubv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4ubv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4ui, "context = %d, red = %u, green = %u, blue = %u, alpha = %u", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4ui) && |
| ValidateColor4ui(context, angle::EntryPoint::GLColor4ui, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| context->color4ui(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4ui, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4uiv(const GLuint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4uiv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4uiv) && |
| ValidateColor4uiv(context, angle::EntryPoint::GLColor4uiv, v))); |
| if (isCallValid) |
| { |
| context->color4uiv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4uiv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4us, "context = %d, red = %u, green = %u, blue = %u, alpha = %u", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4us) && |
| ValidateColor4us(context, angle::EntryPoint::GLColor4us, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| context->color4us(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4us, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4usv(const GLushort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4usv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4usv) && |
| ValidateColor4usv(context, angle::EntryPoint::GLColor4usv, v))); |
| if (isCallValid) |
| { |
| context->color4usv(v); |
| } |
| ANGLE_CAPTURE_GL(Color4usv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ColorMaterial(GLenum face, GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColorMaterial, "context = %d, face = %s, mode = %s", CID(context), |
| GLenumToString(BigGLEnum::TriangleFace, face), |
| GLenumToString(BigGLEnum::ColorMaterialParameter, mode)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColorMaterial) && |
| ValidateColorMaterial(context, angle::EntryPoint::GLColorMaterial, face, mode))); |
| if (isCallValid) |
| { |
| context->colorMaterial(face, mode); |
| } |
| ANGLE_CAPTURE_GL(ColorMaterial, isCallValid, context, face, mode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyPixels, "context = %d, x = %d, y = %d, width = %d, height = %d, type = %s", |
| CID(context), x, y, width, height, GLenumToString(BigGLEnum::PixelCopyType, type)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCopyPixels) && |
| ValidateCopyPixels(context, angle::EntryPoint::GLCopyPixels, x, y, width, height, |
| type))); |
| if (isCallValid) |
| { |
| context->copyPixels(x, y, width, height, type); |
| } |
| ANGLE_CAPTURE_GL(CopyPixels, isCallValid, context, x, y, width, height, type); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DeleteLists(GLuint list, GLsizei range) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteLists, "context = %d, list = %u, range = %d", CID(context), list, range); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteLists(context, angle::EntryPoint::GLDeleteLists, list, range)); |
| if (isCallValid) |
| { |
| context->deleteLists(list, range); |
| } |
| ANGLE_CAPTURE_GL(DeleteLists, isCallValid, context, list, range); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DepthRange(GLdouble n, GLdouble f) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDepthRange, "context = %d, n = %f, f = %f", CID(context), n, f); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLDepthRange) && |
| ValidateDepthRange(context, angle::EntryPoint::GLDepthRange, n, f))); |
| if (isCallValid) |
| { |
| context->depthRange(n, f); |
| } |
| ANGLE_CAPTURE_GL(DepthRange, isCallValid, context, n, f); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DrawBuffer(GLenum buf) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawBuffer, "context = %d, buf = %s", CID(context), |
| GLenumToString(BigGLEnum::DrawBufferMode, buf)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLDrawBuffer) && |
| ValidateDrawBuffer(context, angle::EntryPoint::GLDrawBuffer, buf))); |
| if (isCallValid) |
| { |
| context->drawBuffer(buf); |
| } |
| ANGLE_CAPTURE_GL(DrawBuffer, isCallValid, context, buf); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_DrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawPixels, |
| "context = %d, width = %d, height = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR |
| "", |
| CID(context), width, height, GLenumToString(BigGLEnum::PixelFormat, format), |
| GLenumToString(BigGLEnum::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLDrawPixels) && |
| ValidateDrawPixels(context, angle::EntryPoint::GLDrawPixels, width, height, format, |
| type, pixels))); |
| if (isCallValid) |
| { |
| context->drawPixels(width, height, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(DrawPixels, isCallValid, context, width, height, format, type, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EdgeFlag(GLboolean flag) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEdgeFlag, "context = %d, flag = %s", CID(context), GLbooleanToString(flag)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEdgeFlag) && |
| ValidateEdgeFlag(context, angle::EntryPoint::GLEdgeFlag, flag))); |
| if (isCallValid) |
| { |
| context->edgeFlag(flag); |
| } |
| ANGLE_CAPTURE_GL(EdgeFlag, isCallValid, context, flag); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EdgeFlagv(const GLboolean *flag) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEdgeFlagv, "context = %d, flag = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)flag); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEdgeFlagv) && |
| ValidateEdgeFlagv(context, angle::EntryPoint::GLEdgeFlagv, flag))); |
| if (isCallValid) |
| { |
| context->edgeFlagv(flag); |
| } |
| ANGLE_CAPTURE_GL(EdgeFlagv, isCallValid, context, flag); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_End() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEnd, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEnd) && |
| ValidateEnd(context, angle::EntryPoint::GLEnd))); |
| if (isCallValid) |
| { |
| context->end(); |
| } |
| ANGLE_CAPTURE_GL(End, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EndList() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEndList, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEndList) && |
| ValidateEndList(context, angle::EntryPoint::GLEndList))); |
| if (isCallValid) |
| { |
| context->endList(); |
| } |
| ANGLE_CAPTURE_GL(EndList, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord1d(GLdouble u) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord1d, "context = %d, u = %f", CID(context), u); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord1d) && |
| ValidateEvalCoord1d(context, angle::EntryPoint::GLEvalCoord1d, u))); |
| if (isCallValid) |
| { |
| context->evalCoord1d(u); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord1d, isCallValid, context, u); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord1dv(const GLdouble *u) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord1dv, "context = %d, u = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)u); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord1dv) && |
| ValidateEvalCoord1dv(context, angle::EntryPoint::GLEvalCoord1dv, u))); |
| if (isCallValid) |
| { |
| context->evalCoord1dv(u); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord1dv, isCallValid, context, u); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord1f(GLfloat u) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord1f, "context = %d, u = %f", CID(context), u); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord1f) && |
| ValidateEvalCoord1f(context, angle::EntryPoint::GLEvalCoord1f, u))); |
| if (isCallValid) |
| { |
| context->evalCoord1f(u); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord1f, isCallValid, context, u); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord1fv(const GLfloat *u) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord1fv, "context = %d, u = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)u); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord1fv) && |
| ValidateEvalCoord1fv(context, angle::EntryPoint::GLEvalCoord1fv, u))); |
| if (isCallValid) |
| { |
| context->evalCoord1fv(u); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord1fv, isCallValid, context, u); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord2d(GLdouble u, GLdouble v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord2d, "context = %d, u = %f, v = %f", CID(context), u, v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord2d) && |
| ValidateEvalCoord2d(context, angle::EntryPoint::GLEvalCoord2d, u, v))); |
| if (isCallValid) |
| { |
| context->evalCoord2d(u, v); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord2d, isCallValid, context, u, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord2dv(const GLdouble *u) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord2dv, "context = %d, u = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)u); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord2dv) && |
| ValidateEvalCoord2dv(context, angle::EntryPoint::GLEvalCoord2dv, u))); |
| if (isCallValid) |
| { |
| context->evalCoord2dv(u); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord2dv, isCallValid, context, u); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord2f(GLfloat u, GLfloat v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord2f, "context = %d, u = %f, v = %f", CID(context), u, v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord2f) && |
| ValidateEvalCoord2f(context, angle::EntryPoint::GLEvalCoord2f, u, v))); |
| if (isCallValid) |
| { |
| context->evalCoord2f(u, v); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord2f, isCallValid, context, u, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalCoord2fv(const GLfloat *u) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalCoord2fv, "context = %d, u = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)u); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalCoord2fv) && |
| ValidateEvalCoord2fv(context, angle::EntryPoint::GLEvalCoord2fv, u))); |
| if (isCallValid) |
| { |
| context->evalCoord2fv(u); |
| } |
| ANGLE_CAPTURE_GL(EvalCoord2fv, isCallValid, context, u); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalMesh1(GLenum mode, GLint i1, GLint i2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalMesh1, "context = %d, mode = %s, i1 = %d, i2 = %d", CID(context), |
| GLenumToString(BigGLEnum::MeshMode1, mode), i1, i2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalMesh1) && |
| ValidateEvalMesh1(context, angle::EntryPoint::GLEvalMesh1, mode, i1, i2))); |
| if (isCallValid) |
| { |
| context->evalMesh1(mode, i1, i2); |
| } |
| ANGLE_CAPTURE_GL(EvalMesh1, isCallValid, context, mode, i1, i2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalMesh2, "context = %d, mode = %s, i1 = %d, i2 = %d, j1 = %d, j2 = %d", |
| CID(context), GLenumToString(BigGLEnum::MeshMode2, mode), i1, i2, j1, j2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalMesh2) && |
| ValidateEvalMesh2(context, angle::EntryPoint::GLEvalMesh2, mode, i1, i2, j1, j2))); |
| if (isCallValid) |
| { |
| context->evalMesh2(mode, i1, i2, j1, j2); |
| } |
| ANGLE_CAPTURE_GL(EvalMesh2, isCallValid, context, mode, i1, i2, j1, j2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalPoint1(GLint i) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalPoint1, "context = %d, i = %d", CID(context), i); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalPoint1) && |
| ValidateEvalPoint1(context, angle::EntryPoint::GLEvalPoint1, i))); |
| if (isCallValid) |
| { |
| context->evalPoint1(i); |
| } |
| ANGLE_CAPTURE_GL(EvalPoint1, isCallValid, context, i); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EvalPoint2(GLint i, GLint j) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEvalPoint2, "context = %d, i = %d, j = %d", CID(context), i, j); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEvalPoint2) && |
| ValidateEvalPoint2(context, angle::EntryPoint::GLEvalPoint2, i, j))); |
| if (isCallValid) |
| { |
| context->evalPoint2(i, j); |
| } |
| ANGLE_CAPTURE_GL(EvalPoint2, isCallValid, context, i, j); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_FeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFeedbackBuffer, |
| "context = %d, size = %d, type = %s, buffer = 0x%016" PRIxPTR "", CID(context), size, |
| GLenumToString(BigGLEnum::FeedbackType, type), (uintptr_t)buffer); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFeedbackBuffer) && |
| ValidateFeedbackBuffer(context, angle::EntryPoint::GLFeedbackBuffer, size, type, |
| buffer))); |
| if (isCallValid) |
| { |
| context->feedbackBuffer(size, type, buffer); |
| } |
| ANGLE_CAPTURE_GL(FeedbackBuffer, isCallValid, context, size, type, buffer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Fogi(GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogi, "context = %d, pname = %s, param = %d", CID(context), |
| GLenumToString(BigGLEnum::FogParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogi) && |
| ValidateFogi(context, angle::EntryPoint::GLFogi, pname, param))); |
| if (isCallValid) |
| { |
| context->fogi(pname, param); |
| } |
| ANGLE_CAPTURE_GL(Fogi, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Fogiv(GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogiv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::FogParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogiv) && |
| ValidateFogiv(context, angle::EntryPoint::GLFogiv, pname, params))); |
| if (isCallValid) |
| { |
| context->fogiv(pname, params); |
| } |
| ANGLE_CAPTURE_GL(Fogiv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Frustum(GLdouble left, |
| GLdouble right, |
| GLdouble bottom, |
| GLdouble top, |
| GLdouble zNear, |
| GLdouble zFar) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFrustum, |
| "context = %d, left = %f, right = %f, bottom = %f, top = %f, zNear = %f, zFar = %f", |
| CID(context), left, right, bottom, top, zNear, zFar); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFrustum) && |
| ValidateFrustum(context, angle::EntryPoint::GLFrustum, left, right, bottom, top, |
| zNear, zFar))); |
| if (isCallValid) |
| { |
| context->frustum(left, right, bottom, top, zNear, zFar); |
| } |
| ANGLE_CAPTURE_GL(Frustum, isCallValid, context, left, right, bottom, top, zNear, zFar); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLuint GL_APIENTRY GL_GenLists(GLsizei range) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenLists, "context = %d, range = %d", CID(context), range); |
| |
| GLuint returnValue; |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGenLists(context, angle::EntryPoint::GLGenLists, range)); |
| if (isCallValid) |
| { |
| returnValue = context->genLists(range); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGenLists, GLuint>(); |
| } |
| ANGLE_CAPTURE_GL(GenLists, isCallValid, context, range, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGenLists, GLuint>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_GetClipPlane(GLenum plane, GLdouble *equation) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetClipPlane, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::ClipPlaneName, plane), (uintptr_t)equation); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetClipPlane(context, angle::EntryPoint::GLGetClipPlane, plane, equation)); |
| if (isCallValid) |
| { |
| context->getClipPlane(plane, equation); |
| } |
| ANGLE_CAPTURE_GL(GetClipPlane, isCallValid, context, plane, equation); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetDoublev(GLenum pname, GLdouble *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetDoublev, "context = %d, pname = %s, data = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::GetPName, pname), (uintptr_t)data); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetDoublev(context, angle::EntryPoint::GLGetDoublev, pname, data)); |
| if (isCallValid) |
| { |
| context->getDoublev(pname, data); |
| } |
| ANGLE_CAPTURE_GL(GetDoublev, isCallValid, context, pname, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetLightiv(GLenum light, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetLightiv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::LightName, light), |
| GLenumToString(BigGLEnum::LightParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetLightiv(context, angle::EntryPoint::GLGetLightiv, light, pname, params)); |
| if (isCallValid) |
| { |
| context->getLightiv(light, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetLightiv, isCallValid, context, light, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetMapdv(GLenum target, GLenum query, GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMapdv, "context = %d, target = %s, query = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::MapTarget, target), |
| GLenumToString(BigGLEnum::GetMapQuery, query), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetMapdv(context, angle::EntryPoint::GLGetMapdv, target, query, v)); |
| if (isCallValid) |
| { |
| context->getMapdv(target, query, v); |
| } |
| ANGLE_CAPTURE_GL(GetMapdv, isCallValid, context, target, query, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetMapfv(GLenum target, GLenum query, GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMapfv, "context = %d, target = %s, query = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::MapTarget, target), |
| GLenumToString(BigGLEnum::GetMapQuery, query), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetMapfv(context, angle::EntryPoint::GLGetMapfv, target, query, v)); |
| if (isCallValid) |
| { |
| context->getMapfv(target, query, v); |
| } |
| ANGLE_CAPTURE_GL(GetMapfv, isCallValid, context, target, query, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetMapiv(GLenum target, GLenum query, GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMapiv, "context = %d, target = %s, query = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::MapTarget, target), |
| GLenumToString(BigGLEnum::GetMapQuery, query), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetMapiv(context, angle::EntryPoint::GLGetMapiv, target, query, v)); |
| if (isCallValid) |
| { |
| context->getMapiv(target, query, v); |
| } |
| ANGLE_CAPTURE_GL(GetMapiv, isCallValid, context, target, query, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetMaterialiv(GLenum face, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMaterialiv, |
| "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::TriangleFace, face), |
| GLenumToString(BigGLEnum::MaterialParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetMaterialiv(context, angle::EntryPoint::GLGetMaterialiv, face, |
| pname, params)); |
| if (isCallValid) |
| { |
| context->getMaterialiv(face, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetMaterialiv, isCallValid, context, face, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetPixelMapfv(GLenum map, GLfloat *values) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPixelMapfv, "context = %d, map = %s, values = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::PixelMap, map), (uintptr_t)values); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetPixelMapfv(context, angle::EntryPoint::GLGetPixelMapfv, map, values)); |
| if (isCallValid) |
| { |
| context->getPixelMapfv(map, values); |
| } |
| ANGLE_CAPTURE_GL(GetPixelMapfv, isCallValid, context, map, values); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetPixelMapuiv(GLenum map, GLuint *values) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPixelMapuiv, "context = %d, map = %s, values = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::PixelMap, map), (uintptr_t)values); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetPixelMapuiv(context, angle::EntryPoint::GLGetPixelMapuiv, map, values)); |
| if (isCallValid) |
| { |
| context->getPixelMapuiv(map, values); |
| } |
| ANGLE_CAPTURE_GL(GetPixelMapuiv, isCallValid, context, map, values); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetPixelMapusv(GLenum map, GLushort *values) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPixelMapusv, "context = %d, map = %s, values = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::PixelMap, map), (uintptr_t)values); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetPixelMapusv(context, angle::EntryPoint::GLGetPixelMapusv, map, values)); |
| if (isCallValid) |
| { |
| context->getPixelMapusv(map, values); |
| } |
| ANGLE_CAPTURE_GL(GetPixelMapusv, isCallValid, context, map, values); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetPolygonStipple(GLubyte *mask) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPolygonStipple, "context = %d, mask = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)mask); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetPolygonStipple(context, angle::EntryPoint::GLGetPolygonStipple, mask)); |
| if (isCallValid) |
| { |
| context->getPolygonStipple(mask); |
| } |
| ANGLE_CAPTURE_GL(GetPolygonStipple, isCallValid, context, mask); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexGendv, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexGendv(context, angle::EntryPoint::GLGetTexGendv, coord, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexGendv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexGendv, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexGenfv, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexGenfv(context, angle::EntryPoint::GLGetTexGenfv, coord, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexGenfv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexGenfv, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTexGeniv(GLenum coord, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexGeniv, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexGeniv(context, angle::EntryPoint::GLGetTexGeniv, coord, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexGeniv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexGeniv, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_GetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexImage, |
| "context = %d, target = %s, level = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(BigGLEnum::TextureTarget, target), level, |
| GLenumToString(BigGLEnum::PixelFormat, format), |
| GLenumToString(BigGLEnum::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexImage(context, angle::EntryPoint::GLGetTexImage, |
| targetPacked, level, format, type, pixels)); |
| if (isCallValid) |
| { |
| context->getTexImage(targetPacked, level, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(GetTexImage, isCallValid, context, targetPacked, level, format, type, |
| pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_IndexMask(GLuint mask) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexMask, "context = %d, mask = %u", CID(context), mask); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexMask) && |
| ValidateIndexMask(context, angle::EntryPoint::GLIndexMask, mask))); |
| if (isCallValid) |
| { |
| context->indexMask(mask); |
| } |
| ANGLE_CAPTURE_GL(IndexMask, isCallValid, context, mask); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexd(GLdouble c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexd, "context = %d, c = %f", CID(context), c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexd) && |
| ValidateIndexd(context, angle::EntryPoint::GLIndexd, c))); |
| if (isCallValid) |
| { |
| context->indexd(c); |
| } |
| ANGLE_CAPTURE_GL(Indexd, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexdv(const GLdouble *c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexdv, "context = %d, c = 0x%016" PRIxPTR "", CID(context), (uintptr_t)c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexdv) && |
| ValidateIndexdv(context, angle::EntryPoint::GLIndexdv, c))); |
| if (isCallValid) |
| { |
| context->indexdv(c); |
| } |
| ANGLE_CAPTURE_GL(Indexdv, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexf(GLfloat c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexf, "context = %d, c = %f", CID(context), c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexf) && |
| ValidateIndexf(context, angle::EntryPoint::GLIndexf, c))); |
| if (isCallValid) |
| { |
| context->indexf(c); |
| } |
| ANGLE_CAPTURE_GL(Indexf, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexfv(const GLfloat *c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexfv, "context = %d, c = 0x%016" PRIxPTR "", CID(context), (uintptr_t)c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexfv) && |
| ValidateIndexfv(context, angle::EntryPoint::GLIndexfv, c))); |
| if (isCallValid) |
| { |
| context->indexfv(c); |
| } |
| ANGLE_CAPTURE_GL(Indexfv, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexi(GLint c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexi, "context = %d, c = %d", CID(context), c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexi) && |
| ValidateIndexi(context, angle::EntryPoint::GLIndexi, c))); |
| if (isCallValid) |
| { |
| context->indexi(c); |
| } |
| ANGLE_CAPTURE_GL(Indexi, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexiv(const GLint *c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexiv, "context = %d, c = 0x%016" PRIxPTR "", CID(context), (uintptr_t)c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexiv) && |
| ValidateIndexiv(context, angle::EntryPoint::GLIndexiv, c))); |
| if (isCallValid) |
| { |
| context->indexiv(c); |
| } |
| ANGLE_CAPTURE_GL(Indexiv, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexs(GLshort c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexs, "context = %d, c = %d", CID(context), c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexs) && |
| ValidateIndexs(context, angle::EntryPoint::GLIndexs, c))); |
| if (isCallValid) |
| { |
| context->indexs(c); |
| } |
| ANGLE_CAPTURE_GL(Indexs, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexsv(const GLshort *c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexsv, "context = %d, c = 0x%016" PRIxPTR "", CID(context), (uintptr_t)c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexsv) && |
| ValidateIndexsv(context, angle::EntryPoint::GLIndexsv, c))); |
| if (isCallValid) |
| { |
| context->indexsv(c); |
| } |
| ANGLE_CAPTURE_GL(Indexsv, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_InitNames() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLInitNames, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLInitNames) && |
| ValidateInitNames(context, angle::EntryPoint::GLInitNames))); |
| if (isCallValid) |
| { |
| context->initNames(); |
| } |
| ANGLE_CAPTURE_GL(InitNames, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLboolean GL_APIENTRY GL_IsList(GLuint list) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsList, "context = %d, list = %u", CID(context), list); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateIsList(context, angle::EntryPoint::GLIsList, list)); |
| if (isCallValid) |
| { |
| returnValue = context->isList(list); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsList, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsList, isCallValid, context, list, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsList, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_LightModeli(GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightModeli, "context = %d, pname = %s, param = %d", CID(context), |
| GLenumToString(BigGLEnum::LightModelParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModeli) && |
| ValidateLightModeli(context, angle::EntryPoint::GLLightModeli, pname, param))); |
| if (isCallValid) |
| { |
| context->lightModeli(pname, param); |
| } |
| ANGLE_CAPTURE_GL(LightModeli, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LightModeliv(GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightModeliv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::LightModelParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModeliv) && |
| ValidateLightModeliv(context, angle::EntryPoint::GLLightModeliv, pname, params))); |
| if (isCallValid) |
| { |
| context->lightModeliv(pname, params); |
| } |
| ANGLE_CAPTURE_GL(LightModeliv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Lighti(GLenum light, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLighti, "context = %d, light = %s, pname = %s, param = %d", CID(context), |
| GLenumToString(BigGLEnum::LightName, light), |
| GLenumToString(BigGLEnum::LightParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLighti) && |
| ValidateLighti(context, angle::EntryPoint::GLLighti, light, pname, param))); |
| if (isCallValid) |
| { |
| context->lighti(light, pname, param); |
| } |
| ANGLE_CAPTURE_GL(Lighti, isCallValid, context, light, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Lightiv(GLenum light, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightiv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::LightName, light), |
| GLenumToString(BigGLEnum::LightParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightiv) && |
| ValidateLightiv(context, angle::EntryPoint::GLLightiv, light, pname, params))); |
| if (isCallValid) |
| { |
| context->lightiv(light, pname, params); |
| } |
| ANGLE_CAPTURE_GL(Lightiv, isCallValid, context, light, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LineStipple(GLint factor, GLushort pattern) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLineStipple, "context = %d, factor = %d, pattern = %u", CID(context), factor, |
| pattern); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLineStipple) && |
| ValidateLineStipple(context, angle::EntryPoint::GLLineStipple, factor, pattern))); |
| if (isCallValid) |
| { |
| context->lineStipple(factor, pattern); |
| } |
| ANGLE_CAPTURE_GL(LineStipple, isCallValid, context, factor, pattern); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ListBase(GLuint base) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLListBase, "context = %d, base = %u", CID(context), base); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLListBase) && |
| ValidateListBase(context, angle::EntryPoint::GLListBase, base))); |
| if (isCallValid) |
| { |
| context->listBase(base); |
| } |
| ANGLE_CAPTURE_GL(ListBase, isCallValid, context, base); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LoadMatrixd(const GLdouble *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadMatrixd, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadMatrixd) && |
| ValidateLoadMatrixd(context, angle::EntryPoint::GLLoadMatrixd, m))); |
| if (isCallValid) |
| { |
| context->loadMatrixd(m); |
| } |
| ANGLE_CAPTURE_GL(LoadMatrixd, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LoadName(GLuint name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadName, "context = %d, name = %u", CID(context), name); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadName) && |
| ValidateLoadName(context, angle::EntryPoint::GLLoadName, name))); |
| if (isCallValid) |
| { |
| context->loadName(name); |
| } |
| ANGLE_CAPTURE_GL(LoadName, isCallValid, context, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMap1d, |
| "context = %d, target = %s, u1 = %f, u2 = %f, stride = %d, order = %d, points = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::MapTarget, target), u1, u2, stride, order, |
| (uintptr_t)points); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMap1d) && |
| ValidateMap1d(context, angle::EntryPoint::GLMap1d, target, u1, u2, stride, order, |
| points))); |
| if (isCallValid) |
| { |
| context->map1d(target, u1, u2, stride, order, points); |
| } |
| ANGLE_CAPTURE_GL(Map1d, isCallValid, context, target, u1, u2, stride, order, points); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMap1f, |
| "context = %d, target = %s, u1 = %f, u2 = %f, stride = %d, order = %d, points = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::MapTarget, target), u1, u2, stride, order, |
| (uintptr_t)points); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMap1f) && |
| ValidateMap1f(context, angle::EntryPoint::GLMap1f, target, u1, u2, stride, order, |
| points))); |
| if (isCallValid) |
| { |
| context->map1f(target, u1, u2, stride, order, points); |
| } |
| ANGLE_CAPTURE_GL(Map1f, isCallValid, context, target, u1, u2, stride, order, points); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Map2d(GLenum target, |
| GLdouble u1, |
| GLdouble u2, |
| GLint ustride, |
| GLint uorder, |
| GLdouble v1, |
| GLdouble v2, |
| GLint vstride, |
| GLint vorder, |
| const GLdouble *points) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMap2d, |
| "context = %d, target = %s, u1 = %f, u2 = %f, ustride = %d, uorder = %d, v1 = %f, v2 = " |
| "%f, vstride = %d, vorder = %d, points = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::MapTarget, target), u1, u2, ustride, uorder, v1, |
| v2, vstride, vorder, (uintptr_t)points); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMap2d) && |
| ValidateMap2d(context, angle::EntryPoint::GLMap2d, target, u1, u2, ustride, uorder, |
| v1, v2, vstride, vorder, points))); |
| if (isCallValid) |
| { |
| context->map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); |
| } |
| ANGLE_CAPTURE_GL(Map2d, isCallValid, context, target, u1, u2, ustride, uorder, v1, v2, |
| vstride, vorder, points); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Map2f(GLenum target, |
| GLfloat u1, |
| GLfloat u2, |
| GLint ustride, |
| GLint uorder, |
| GLfloat v1, |
| GLfloat v2, |
| GLint vstride, |
| GLint vorder, |
| const GLfloat *points) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMap2f, |
| "context = %d, target = %s, u1 = %f, u2 = %f, ustride = %d, uorder = %d, v1 = %f, v2 = " |
| "%f, vstride = %d, vorder = %d, points = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::MapTarget, target), u1, u2, ustride, uorder, v1, |
| v2, vstride, vorder, (uintptr_t)points); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMap2f) && |
| ValidateMap2f(context, angle::EntryPoint::GLMap2f, target, u1, u2, ustride, uorder, |
| v1, v2, vstride, vorder, points))); |
| if (isCallValid) |
| { |
| context->map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); |
| } |
| ANGLE_CAPTURE_GL(Map2f, isCallValid, context, target, u1, u2, ustride, uorder, v1, v2, |
| vstride, vorder, points); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MapGrid1d(GLint un, GLdouble u1, GLdouble u2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapGrid1d, "context = %d, un = %d, u1 = %f, u2 = %f", CID(context), un, u1, |
| u2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMapGrid1d) && |
| ValidateMapGrid1d(context, angle::EntryPoint::GLMapGrid1d, un, u1, u2))); |
| if (isCallValid) |
| { |
| context->mapGrid1d(un, u1, u2); |
| } |
| ANGLE_CAPTURE_GL(MapGrid1d, isCallValid, context, un, u1, u2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MapGrid1f(GLint un, GLfloat u1, GLfloat u2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapGrid1f, "context = %d, un = %d, u1 = %f, u2 = %f", CID(context), un, u1, |
| u2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMapGrid1f) && |
| ValidateMapGrid1f(context, angle::EntryPoint::GLMapGrid1f, un, u1, u2))); |
| if (isCallValid) |
| { |
| context->mapGrid1f(un, u1, u2); |
| } |
| ANGLE_CAPTURE_GL(MapGrid1f, isCallValid, context, un, u1, u2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_MapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapGrid2d, |
| "context = %d, un = %d, u1 = %f, u2 = %f, vn = %d, v1 = %f, v2 = %f", CID(context), un, |
| u1, u2, vn, v1, v2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMapGrid2d) && |
| ValidateMapGrid2d(context, angle::EntryPoint::GLMapGrid2d, un, u1, u2, vn, v1, v2))); |
| if (isCallValid) |
| { |
| context->mapGrid2d(un, u1, u2, vn, v1, v2); |
| } |
| ANGLE_CAPTURE_GL(MapGrid2d, isCallValid, context, un, u1, u2, vn, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapGrid2f, |
| "context = %d, un = %d, u1 = %f, u2 = %f, vn = %d, v1 = %f, v2 = %f", CID(context), un, |
| u1, u2, vn, v1, v2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMapGrid2f) && |
| ValidateMapGrid2f(context, angle::EntryPoint::GLMapGrid2f, un, u1, u2, vn, v1, v2))); |
| if (isCallValid) |
| { |
| context->mapGrid2f(un, u1, u2, vn, v1, v2); |
| } |
| ANGLE_CAPTURE_GL(MapGrid2f, isCallValid, context, un, u1, u2, vn, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Materiali(GLenum face, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMateriali, "context = %d, face = %s, pname = %s, param = %d", CID(context), |
| GLenumToString(BigGLEnum::TriangleFace, face), |
| GLenumToString(BigGLEnum::MaterialParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMateriali) && |
| ValidateMateriali(context, angle::EntryPoint::GLMateriali, face, pname, param))); |
| if (isCallValid) |
| { |
| context->materiali(face, pname, param); |
| } |
| ANGLE_CAPTURE_GL(Materiali, isCallValid, context, face, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Materialiv(GLenum face, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMaterialiv, "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TriangleFace, face), |
| GLenumToString(BigGLEnum::MaterialParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialiv) && |
| ValidateMaterialiv(context, angle::EntryPoint::GLMaterialiv, face, pname, params))); |
| if (isCallValid) |
| { |
| context->materialiv(face, pname, params); |
| } |
| ANGLE_CAPTURE_GL(Materialiv, isCallValid, context, face, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultMatrixd(const GLdouble *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultMatrixd, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultMatrixd) && |
| ValidateMultMatrixd(context, angle::EntryPoint::GLMultMatrixd, m))); |
| if (isCallValid) |
| { |
| context->multMatrixd(m); |
| } |
| ANGLE_CAPTURE_GL(MultMatrixd, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_NewList(GLuint list, GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNewList, "context = %d, list = %u, mode = %s", CID(context), list, |
| GLenumToString(BigGLEnum::ListMode, mode)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNewList) && |
| ValidateNewList(context, angle::EntryPoint::GLNewList, list, mode))); |
| if (isCallValid) |
| { |
| context->newList(list, mode); |
| } |
| ANGLE_CAPTURE_GL(NewList, isCallValid, context, list, mode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3b(GLbyte nx, GLbyte ny, GLbyte nz) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3b, "context = %d, nx = %d, ny = %d, nz = %d", CID(context), nx, ny, nz); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3b) && |
| ValidateNormal3b(context, angle::EntryPoint::GLNormal3b, nx, ny, nz))); |
| if (isCallValid) |
| { |
| context->normal3b(nx, ny, nz); |
| } |
| ANGLE_CAPTURE_GL(Normal3b, isCallValid, context, nx, ny, nz); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3bv(const GLbyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3bv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3bv) && |
| ValidateNormal3bv(context, angle::EntryPoint::GLNormal3bv, v))); |
| if (isCallValid) |
| { |
| context->normal3bv(v); |
| } |
| ANGLE_CAPTURE_GL(Normal3bv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3d(GLdouble nx, GLdouble ny, GLdouble nz) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3d, "context = %d, nx = %f, ny = %f, nz = %f", CID(context), nx, ny, nz); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3d) && |
| ValidateNormal3d(context, angle::EntryPoint::GLNormal3d, nx, ny, nz))); |
| if (isCallValid) |
| { |
| context->normal3d(nx, ny, nz); |
| } |
| ANGLE_CAPTURE_GL(Normal3d, isCallValid, context, nx, ny, nz); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3dv) && |
| ValidateNormal3dv(context, angle::EntryPoint::GLNormal3dv, v))); |
| if (isCallValid) |
| { |
| context->normal3dv(v); |
| } |
| ANGLE_CAPTURE_GL(Normal3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3fv) && |
| ValidateNormal3fv(context, angle::EntryPoint::GLNormal3fv, v))); |
| if (isCallValid) |
| { |
| context->normal3fv(v); |
| } |
| ANGLE_CAPTURE_GL(Normal3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3i(GLint nx, GLint ny, GLint nz) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3i, "context = %d, nx = %d, ny = %d, nz = %d", CID(context), nx, ny, nz); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3i) && |
| ValidateNormal3i(context, angle::EntryPoint::GLNormal3i, nx, ny, nz))); |
| if (isCallValid) |
| { |
| context->normal3i(nx, ny, nz); |
| } |
| ANGLE_CAPTURE_GL(Normal3i, isCallValid, context, nx, ny, nz); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3iv) && |
| ValidateNormal3iv(context, angle::EntryPoint::GLNormal3iv, v))); |
| if (isCallValid) |
| { |
| context->normal3iv(v); |
| } |
| ANGLE_CAPTURE_GL(Normal3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3s(GLshort nx, GLshort ny, GLshort nz) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3s, "context = %d, nx = %d, ny = %d, nz = %d", CID(context), nx, ny, nz); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3s) && |
| ValidateNormal3s(context, angle::EntryPoint::GLNormal3s, nx, ny, nz))); |
| if (isCallValid) |
| { |
| context->normal3s(nx, ny, nz); |
| } |
| ANGLE_CAPTURE_GL(Normal3s, isCallValid, context, nx, ny, nz); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3sv) && |
| ValidateNormal3sv(context, angle::EntryPoint::GLNormal3sv, v))); |
| if (isCallValid) |
| { |
| context->normal3sv(v); |
| } |
| ANGLE_CAPTURE_GL(Normal3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Ortho(GLdouble left, |
| GLdouble right, |
| GLdouble bottom, |
| GLdouble top, |
| GLdouble zNear, |
| GLdouble zFar) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLOrtho, |
| "context = %d, left = %f, right = %f, bottom = %f, top = %f, zNear = %f, zFar = %f", |
| CID(context), left, right, bottom, top, zNear, zFar); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLOrtho) && |
| ValidateOrtho(context, angle::EntryPoint::GLOrtho, left, right, bottom, top, zNear, |
| zFar))); |
| if (isCallValid) |
| { |
| context->ortho(left, right, bottom, top, zNear, zFar); |
| } |
| ANGLE_CAPTURE_GL(Ortho, isCallValid, context, left, right, bottom, top, zNear, zFar); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PassThrough(GLfloat token) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPassThrough, "context = %d, token = %f", CID(context), token); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPassThrough) && |
| ValidatePassThrough(context, angle::EntryPoint::GLPassThrough, token))); |
| if (isCallValid) |
| { |
| context->passThrough(token); |
| } |
| ANGLE_CAPTURE_GL(PassThrough, isCallValid, context, token); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPixelMapfv, "context = %d, map = %s, mapsize = %d, values = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::PixelMap, map), mapsize, (uintptr_t)values); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPixelMapfv) && |
| ValidatePixelMapfv(context, angle::EntryPoint::GLPixelMapfv, map, mapsize, values))); |
| if (isCallValid) |
| { |
| context->pixelMapfv(map, mapsize, values); |
| } |
| ANGLE_CAPTURE_GL(PixelMapfv, isCallValid, context, map, mapsize, values); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPixelMapuiv, |
| "context = %d, map = %s, mapsize = %d, values = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::PixelMap, map), mapsize, (uintptr_t)values); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPixelMapuiv) && |
| ValidatePixelMapuiv(context, angle::EntryPoint::GLPixelMapuiv, map, mapsize, |
| values))); |
| if (isCallValid) |
| { |
| context->pixelMapuiv(map, mapsize, values); |
| } |
| ANGLE_CAPTURE_GL(PixelMapuiv, isCallValid, context, map, mapsize, values); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPixelMapusv, |
| "context = %d, map = %s, mapsize = %d, values = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::PixelMap, map), mapsize, (uintptr_t)values); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPixelMapusv) && |
| ValidatePixelMapusv(context, angle::EntryPoint::GLPixelMapusv, map, mapsize, |
| values))); |
| if (isCallValid) |
| { |
| context->pixelMapusv(map, mapsize, values); |
| } |
| ANGLE_CAPTURE_GL(PixelMapusv, isCallValid, context, map, mapsize, values); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PixelStoref(GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPixelStoref, "context = %d, pname = %s, param = %f", CID(context), |
| GLenumToString(BigGLEnum::PixelStoreParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPixelStoref) && |
| ValidatePixelStoref(context, angle::EntryPoint::GLPixelStoref, pname, param))); |
| if (isCallValid) |
| { |
| context->pixelStoref(pname, param); |
| } |
| ANGLE_CAPTURE_GL(PixelStoref, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PixelTransferf(GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPixelTransferf, "context = %d, pname = %s, param = %f", CID(context), |
| GLenumToString(BigGLEnum::PixelTransferParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPixelTransferf) && |
| ValidatePixelTransferf(context, angle::EntryPoint::GLPixelTransferf, pname, param))); |
| if (isCallValid) |
| { |
| context->pixelTransferf(pname, param); |
| } |
| ANGLE_CAPTURE_GL(PixelTransferf, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PixelTransferi(GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPixelTransferi, "context = %d, pname = %s, param = %d", CID(context), |
| GLenumToString(BigGLEnum::PixelTransferParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPixelTransferi) && |
| ValidatePixelTransferi(context, angle::EntryPoint::GLPixelTransferi, pname, param))); |
| if (isCallValid) |
| { |
| context->pixelTransferi(pname, param); |
| } |
| ANGLE_CAPTURE_GL(PixelTransferi, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PixelZoom(GLfloat xfactor, GLfloat yfactor) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPixelZoom, "context = %d, xfactor = %f, yfactor = %f", CID(context), xfactor, |
| yfactor); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPixelZoom) && |
| ValidatePixelZoom(context, angle::EntryPoint::GLPixelZoom, xfactor, yfactor))); |
| if (isCallValid) |
| { |
| context->pixelZoom(xfactor, yfactor); |
| } |
| ANGLE_CAPTURE_GL(PixelZoom, isCallValid, context, xfactor, yfactor); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PolygonMode(GLenum face, GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPolygonMode, "context = %d, face = %s, mode = %s", CID(context), |
| GLenumToString(BigGLEnum::TriangleFace, face), |
| GLenumToString(BigGLEnum::PolygonMode, mode)); |
| |
| if (context) |
| { |
| PolygonMode modePacked = PackParam<PolygonMode>(mode); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPolygonMode) && |
| ValidatePolygonMode(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPolygonMode, face, modePacked))); |
| if (isCallValid) |
| { |
| ContextPrivatePolygonMode(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), face, modePacked); |
| } |
| ANGLE_CAPTURE_GL(PolygonMode, isCallValid, context, face, modePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PolygonStipple(const GLubyte *mask) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPolygonStipple, "context = %d, mask = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)mask); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPolygonStipple) && |
| ValidatePolygonStipple(context, angle::EntryPoint::GLPolygonStipple, mask))); |
| if (isCallValid) |
| { |
| context->polygonStipple(mask); |
| } |
| ANGLE_CAPTURE_GL(PolygonStipple, isCallValid, context, mask); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PopAttrib() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPopAttrib, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPopAttrib) && |
| ValidatePopAttrib(context, angle::EntryPoint::GLPopAttrib))); |
| if (isCallValid) |
| { |
| context->popAttrib(); |
| } |
| ANGLE_CAPTURE_GL(PopAttrib, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PopName() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPopName, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPopName) && |
| ValidatePopName(context, angle::EntryPoint::GLPopName))); |
| if (isCallValid) |
| { |
| context->popName(); |
| } |
| ANGLE_CAPTURE_GL(PopName, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PushAttrib(GLbitfield mask) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPushAttrib, "context = %d, mask = %s", CID(context), |
| GLbitfieldToString(BigGLEnum::AttribMask, mask).c_str()); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPushAttrib) && |
| ValidatePushAttrib(context, angle::EntryPoint::GLPushAttrib, mask))); |
| if (isCallValid) |
| { |
| context->pushAttrib(mask); |
| } |
| ANGLE_CAPTURE_GL(PushAttrib, isCallValid, context, mask); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PushName(GLuint name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPushName, "context = %d, name = %u", CID(context), name); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPushName) && |
| ValidatePushName(context, angle::EntryPoint::GLPushName, name))); |
| if (isCallValid) |
| { |
| context->pushName(name); |
| } |
| ANGLE_CAPTURE_GL(PushName, isCallValid, context, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2d(GLdouble x, GLdouble y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2d, "context = %d, x = %f, y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2d) && |
| ValidateRasterPos2d(context, angle::EntryPoint::GLRasterPos2d, x, y))); |
| if (isCallValid) |
| { |
| context->rasterPos2d(x, y); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2d, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2dv) && |
| ValidateRasterPos2dv(context, angle::EntryPoint::GLRasterPos2dv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos2dv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2f(GLfloat x, GLfloat y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2f, "context = %d, x = %f, y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2f) && |
| ValidateRasterPos2f(context, angle::EntryPoint::GLRasterPos2f, x, y))); |
| if (isCallValid) |
| { |
| context->rasterPos2f(x, y); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2f, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2fv) && |
| ValidateRasterPos2fv(context, angle::EntryPoint::GLRasterPos2fv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos2fv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2i(GLint x, GLint y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2i, "context = %d, x = %d, y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2i) && |
| ValidateRasterPos2i(context, angle::EntryPoint::GLRasterPos2i, x, y))); |
| if (isCallValid) |
| { |
| context->rasterPos2i(x, y); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2i, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2iv) && |
| ValidateRasterPos2iv(context, angle::EntryPoint::GLRasterPos2iv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos2iv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2s(GLshort x, GLshort y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2s, "context = %d, x = %d, y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2s) && |
| ValidateRasterPos2s(context, angle::EntryPoint::GLRasterPos2s, x, y))); |
| if (isCallValid) |
| { |
| context->rasterPos2s(x, y); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2s, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos2sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos2sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos2sv) && |
| ValidateRasterPos2sv(context, angle::EntryPoint::GLRasterPos2sv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos2sv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos2sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3d, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3d) && |
| ValidateRasterPos3d(context, angle::EntryPoint::GLRasterPos3d, x, y, z))); |
| if (isCallValid) |
| { |
| context->rasterPos3d(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3d, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3dv) && |
| ValidateRasterPos3dv(context, angle::EntryPoint::GLRasterPos3dv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos3dv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3f, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3f) && |
| ValidateRasterPos3f(context, angle::EntryPoint::GLRasterPos3f, x, y, z))); |
| if (isCallValid) |
| { |
| context->rasterPos3f(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3f, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3fv) && |
| ValidateRasterPos3fv(context, angle::EntryPoint::GLRasterPos3fv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos3fv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3i(GLint x, GLint y, GLint z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3i, "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3i) && |
| ValidateRasterPos3i(context, angle::EntryPoint::GLRasterPos3i, x, y, z))); |
| if (isCallValid) |
| { |
| context->rasterPos3i(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3i, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3iv) && |
| ValidateRasterPos3iv(context, angle::EntryPoint::GLRasterPos3iv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos3iv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3s(GLshort x, GLshort y, GLshort z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3s, "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3s) && |
| ValidateRasterPos3s(context, angle::EntryPoint::GLRasterPos3s, x, y, z))); |
| if (isCallValid) |
| { |
| context->rasterPos3s(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3s, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos3sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos3sv) && |
| ValidateRasterPos3sv(context, angle::EntryPoint::GLRasterPos3sv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos3sv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4d, "context = %d, x = %f, y = %f, z = %f, w = %f", CID(context), x, |
| y, z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4d) && |
| ValidateRasterPos4d(context, angle::EntryPoint::GLRasterPos4d, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->rasterPos4d(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4d, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4dv) && |
| ValidateRasterPos4dv(context, angle::EntryPoint::GLRasterPos4dv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos4dv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4f, "context = %d, x = %f, y = %f, z = %f, w = %f", CID(context), x, |
| y, z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4f) && |
| ValidateRasterPos4f(context, angle::EntryPoint::GLRasterPos4f, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->rasterPos4f(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4f, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4fv) && |
| ValidateRasterPos4fv(context, angle::EntryPoint::GLRasterPos4fv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos4fv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4i(GLint x, GLint y, GLint z, GLint w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4i, "context = %d, x = %d, y = %d, z = %d, w = %d", CID(context), x, |
| y, z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4i) && |
| ValidateRasterPos4i(context, angle::EntryPoint::GLRasterPos4i, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->rasterPos4i(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4i, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4iv) && |
| ValidateRasterPos4iv(context, angle::EntryPoint::GLRasterPos4iv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos4iv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4s, "context = %d, x = %d, y = %d, z = %d, w = %d", CID(context), x, |
| y, z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4s) && |
| ValidateRasterPos4s(context, angle::EntryPoint::GLRasterPos4s, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->rasterPos4s(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4s, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RasterPos4sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRasterPos4sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRasterPos4sv) && |
| ValidateRasterPos4sv(context, angle::EntryPoint::GLRasterPos4sv, v))); |
| if (isCallValid) |
| { |
| context->rasterPos4sv(v); |
| } |
| ANGLE_CAPTURE_GL(RasterPos4sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRectd, "context = %d, x1 = %f, y1 = %f, x2 = %f, y2 = %f", CID(context), x1, |
| y1, x2, y2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRectd) && |
| ValidateRectd(context, angle::EntryPoint::GLRectd, x1, y1, x2, y2))); |
| if (isCallValid) |
| { |
| context->rectd(x1, y1, x2, y2); |
| } |
| ANGLE_CAPTURE_GL(Rectd, isCallValid, context, x1, y1, x2, y2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rectdv(const GLdouble *v1, const GLdouble *v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRectdv, "context = %d, v1 = 0x%016" PRIxPTR ", v2 = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)v1, (uintptr_t)v2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRectdv) && |
| ValidateRectdv(context, angle::EntryPoint::GLRectdv, v1, v2))); |
| if (isCallValid) |
| { |
| context->rectdv(v1, v2); |
| } |
| ANGLE_CAPTURE_GL(Rectdv, isCallValid, context, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRectf, "context = %d, x1 = %f, y1 = %f, x2 = %f, y2 = %f", CID(context), x1, |
| y1, x2, y2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRectf) && |
| ValidateRectf(context, angle::EntryPoint::GLRectf, x1, y1, x2, y2))); |
| if (isCallValid) |
| { |
| context->rectf(x1, y1, x2, y2); |
| } |
| ANGLE_CAPTURE_GL(Rectf, isCallValid, context, x1, y1, x2, y2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rectfv(const GLfloat *v1, const GLfloat *v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRectfv, "context = %d, v1 = 0x%016" PRIxPTR ", v2 = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)v1, (uintptr_t)v2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRectfv) && |
| ValidateRectfv(context, angle::EntryPoint::GLRectfv, v1, v2))); |
| if (isCallValid) |
| { |
| context->rectfv(v1, v2); |
| } |
| ANGLE_CAPTURE_GL(Rectfv, isCallValid, context, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Recti(GLint x1, GLint y1, GLint x2, GLint y2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRecti, "context = %d, x1 = %d, y1 = %d, x2 = %d, y2 = %d", CID(context), x1, |
| y1, x2, y2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRecti) && |
| ValidateRecti(context, angle::EntryPoint::GLRecti, x1, y1, x2, y2))); |
| if (isCallValid) |
| { |
| context->recti(x1, y1, x2, y2); |
| } |
| ANGLE_CAPTURE_GL(Recti, isCallValid, context, x1, y1, x2, y2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rectiv(const GLint *v1, const GLint *v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRectiv, "context = %d, v1 = 0x%016" PRIxPTR ", v2 = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)v1, (uintptr_t)v2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRectiv) && |
| ValidateRectiv(context, angle::EntryPoint::GLRectiv, v1, v2))); |
| if (isCallValid) |
| { |
| context->rectiv(v1, v2); |
| } |
| ANGLE_CAPTURE_GL(Rectiv, isCallValid, context, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRects, "context = %d, x1 = %d, y1 = %d, x2 = %d, y2 = %d", CID(context), x1, |
| y1, x2, y2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRects) && |
| ValidateRects(context, angle::EntryPoint::GLRects, x1, y1, x2, y2))); |
| if (isCallValid) |
| { |
| context->rects(x1, y1, x2, y2); |
| } |
| ANGLE_CAPTURE_GL(Rects, isCallValid, context, x1, y1, x2, y2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rectsv(const GLshort *v1, const GLshort *v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRectsv, "context = %d, v1 = 0x%016" PRIxPTR ", v2 = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)v1, (uintptr_t)v2); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRectsv) && |
| ValidateRectsv(context, angle::EntryPoint::GLRectsv, v1, v2))); |
| if (isCallValid) |
| { |
| context->rectsv(v1, v2); |
| } |
| ANGLE_CAPTURE_GL(Rectsv, isCallValid, context, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLint GL_APIENTRY GL_RenderMode(GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRenderMode, "context = %d, mode = %s", CID(context), |
| GLenumToString(BigGLEnum::RenderingMode, mode)); |
| |
| GLint returnValue; |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRenderMode) && |
| ValidateRenderMode(context, angle::EntryPoint::GLRenderMode, mode))); |
| if (isCallValid) |
| { |
| returnValue = context->renderMode(mode); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLRenderMode, GLint>(); |
| } |
| ANGLE_CAPTURE_GL(RenderMode, isCallValid, context, mode, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLRenderMode, GLint>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRotated, "context = %d, angle = %f, x = %f, y = %f, z = %f", CID(context), |
| angle, x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRotated) && |
| ValidateRotated(context, angle::EntryPoint::GLRotated, angle, x, y, z))); |
| if (isCallValid) |
| { |
| context->rotated(angle, x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Rotated, isCallValid, context, angle, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Scaled(GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLScaled, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLScaled) && |
| ValidateScaled(context, angle::EntryPoint::GLScaled, x, y, z))); |
| if (isCallValid) |
| { |
| context->scaled(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Scaled, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SelectBuffer(GLsizei size, GLuint *buffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSelectBuffer, "context = %d, size = %d, buffer = 0x%016" PRIxPTR "", |
| CID(context), size, (uintptr_t)buffer); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSelectBuffer) && |
| ValidateSelectBuffer(context, angle::EntryPoint::GLSelectBuffer, size, buffer))); |
| if (isCallValid) |
| { |
| context->selectBuffer(size, buffer); |
| } |
| ANGLE_CAPTURE_GL(SelectBuffer, isCallValid, context, size, buffer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1d(GLdouble s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1d, "context = %d, s = %f", CID(context), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1d) && |
| ValidateTexCoord1d(context, angle::EntryPoint::GLTexCoord1d, s))); |
| if (isCallValid) |
| { |
| context->texCoord1d(s); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1d, isCallValid, context, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1dv) && |
| ValidateTexCoord1dv(context, angle::EntryPoint::GLTexCoord1dv, v))); |
| if (isCallValid) |
| { |
| context->texCoord1dv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1f(GLfloat s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1f, "context = %d, s = %f", CID(context), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1f) && |
| ValidateTexCoord1f(context, angle::EntryPoint::GLTexCoord1f, s))); |
| if (isCallValid) |
| { |
| context->texCoord1f(s); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1f, isCallValid, context, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1fv) && |
| ValidateTexCoord1fv(context, angle::EntryPoint::GLTexCoord1fv, v))); |
| if (isCallValid) |
| { |
| context->texCoord1fv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1i(GLint s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1i, "context = %d, s = %d", CID(context), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1i) && |
| ValidateTexCoord1i(context, angle::EntryPoint::GLTexCoord1i, s))); |
| if (isCallValid) |
| { |
| context->texCoord1i(s); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1i, isCallValid, context, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1iv) && |
| ValidateTexCoord1iv(context, angle::EntryPoint::GLTexCoord1iv, v))); |
| if (isCallValid) |
| { |
| context->texCoord1iv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1s(GLshort s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1s, "context = %d, s = %d", CID(context), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1s) && |
| ValidateTexCoord1s(context, angle::EntryPoint::GLTexCoord1s, s))); |
| if (isCallValid) |
| { |
| context->texCoord1s(s); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1s, isCallValid, context, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord1sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord1sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord1sv) && |
| ValidateTexCoord1sv(context, angle::EntryPoint::GLTexCoord1sv, v))); |
| if (isCallValid) |
| { |
| context->texCoord1sv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord1sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2d(GLdouble s, GLdouble t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2d, "context = %d, s = %f, t = %f", CID(context), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2d) && |
| ValidateTexCoord2d(context, angle::EntryPoint::GLTexCoord2d, s, t))); |
| if (isCallValid) |
| { |
| context->texCoord2d(s, t); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2d, isCallValid, context, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2dv) && |
| ValidateTexCoord2dv(context, angle::EntryPoint::GLTexCoord2dv, v))); |
| if (isCallValid) |
| { |
| context->texCoord2dv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2f(GLfloat s, GLfloat t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2f, "context = %d, s = %f, t = %f", CID(context), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2f) && |
| ValidateTexCoord2f(context, angle::EntryPoint::GLTexCoord2f, s, t))); |
| if (isCallValid) |
| { |
| context->texCoord2f(s, t); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2f, isCallValid, context, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2fv) && |
| ValidateTexCoord2fv(context, angle::EntryPoint::GLTexCoord2fv, v))); |
| if (isCallValid) |
| { |
| context->texCoord2fv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2i(GLint s, GLint t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2i, "context = %d, s = %d, t = %d", CID(context), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2i) && |
| ValidateTexCoord2i(context, angle::EntryPoint::GLTexCoord2i, s, t))); |
| if (isCallValid) |
| { |
| context->texCoord2i(s, t); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2i, isCallValid, context, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2iv) && |
| ValidateTexCoord2iv(context, angle::EntryPoint::GLTexCoord2iv, v))); |
| if (isCallValid) |
| { |
| context->texCoord2iv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2s(GLshort s, GLshort t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2s, "context = %d, s = %d, t = %d", CID(context), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2s) && |
| ValidateTexCoord2s(context, angle::EntryPoint::GLTexCoord2s, s, t))); |
| if (isCallValid) |
| { |
| context->texCoord2s(s, t); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2s, isCallValid, context, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord2sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord2sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord2sv) && |
| ValidateTexCoord2sv(context, angle::EntryPoint::GLTexCoord2sv, v))); |
| if (isCallValid) |
| { |
| context->texCoord2sv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord2sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3d(GLdouble s, GLdouble t, GLdouble r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3d, "context = %d, s = %f, t = %f, r = %f", CID(context), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3d) && |
| ValidateTexCoord3d(context, angle::EntryPoint::GLTexCoord3d, s, t, r))); |
| if (isCallValid) |
| { |
| context->texCoord3d(s, t, r); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3d, isCallValid, context, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3dv) && |
| ValidateTexCoord3dv(context, angle::EntryPoint::GLTexCoord3dv, v))); |
| if (isCallValid) |
| { |
| context->texCoord3dv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3f(GLfloat s, GLfloat t, GLfloat r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3f, "context = %d, s = %f, t = %f, r = %f", CID(context), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3f) && |
| ValidateTexCoord3f(context, angle::EntryPoint::GLTexCoord3f, s, t, r))); |
| if (isCallValid) |
| { |
| context->texCoord3f(s, t, r); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3f, isCallValid, context, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3fv) && |
| ValidateTexCoord3fv(context, angle::EntryPoint::GLTexCoord3fv, v))); |
| if (isCallValid) |
| { |
| context->texCoord3fv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3i(GLint s, GLint t, GLint r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3i, "context = %d, s = %d, t = %d, r = %d", CID(context), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3i) && |
| ValidateTexCoord3i(context, angle::EntryPoint::GLTexCoord3i, s, t, r))); |
| if (isCallValid) |
| { |
| context->texCoord3i(s, t, r); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3i, isCallValid, context, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3iv) && |
| ValidateTexCoord3iv(context, angle::EntryPoint::GLTexCoord3iv, v))); |
| if (isCallValid) |
| { |
| context->texCoord3iv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3s(GLshort s, GLshort t, GLshort r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3s, "context = %d, s = %d, t = %d, r = %d", CID(context), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3s) && |
| ValidateTexCoord3s(context, angle::EntryPoint::GLTexCoord3s, s, t, r))); |
| if (isCallValid) |
| { |
| context->texCoord3s(s, t, r); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3s, isCallValid, context, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord3sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord3sv) && |
| ValidateTexCoord3sv(context, angle::EntryPoint::GLTexCoord3sv, v))); |
| if (isCallValid) |
| { |
| context->texCoord3sv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4d, "context = %d, s = %f, t = %f, r = %f, q = %f", CID(context), s, t, |
| r, q); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4d) && |
| ValidateTexCoord4d(context, angle::EntryPoint::GLTexCoord4d, s, t, r, q))); |
| if (isCallValid) |
| { |
| context->texCoord4d(s, t, r, q); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4d, isCallValid, context, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4dv) && |
| ValidateTexCoord4dv(context, angle::EntryPoint::GLTexCoord4dv, v))); |
| if (isCallValid) |
| { |
| context->texCoord4dv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4f, "context = %d, s = %f, t = %f, r = %f, q = %f", CID(context), s, t, |
| r, q); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4f) && |
| ValidateTexCoord4f(context, angle::EntryPoint::GLTexCoord4f, s, t, r, q))); |
| if (isCallValid) |
| { |
| context->texCoord4f(s, t, r, q); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4f, isCallValid, context, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4fv) && |
| ValidateTexCoord4fv(context, angle::EntryPoint::GLTexCoord4fv, v))); |
| if (isCallValid) |
| { |
| context->texCoord4fv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4i(GLint s, GLint t, GLint r, GLint q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4i, "context = %d, s = %d, t = %d, r = %d, q = %d", CID(context), s, t, |
| r, q); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4i) && |
| ValidateTexCoord4i(context, angle::EntryPoint::GLTexCoord4i, s, t, r, q))); |
| if (isCallValid) |
| { |
| context->texCoord4i(s, t, r, q); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4i, isCallValid, context, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4iv) && |
| ValidateTexCoord4iv(context, angle::EntryPoint::GLTexCoord4iv, v))); |
| if (isCallValid) |
| { |
| context->texCoord4iv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4s, "context = %d, s = %d, t = %d, r = %d, q = %d", CID(context), s, t, |
| r, q); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4s) && |
| ValidateTexCoord4s(context, angle::EntryPoint::GLTexCoord4s, s, t, r, q))); |
| if (isCallValid) |
| { |
| context->texCoord4s(s, t, r, q); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4s, isCallValid, context, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoord4sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoord4sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoord4sv) && |
| ValidateTexCoord4sv(context, angle::EntryPoint::GLTexCoord4sv, v))); |
| if (isCallValid) |
| { |
| context->texCoord4sv(v); |
| } |
| ANGLE_CAPTURE_GL(TexCoord4sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexGend(GLenum coord, GLenum pname, GLdouble param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGend, "context = %d, coord = %s, pname = %s, param = %f", CID(context), |
| GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexGend) && |
| ValidateTexGend(context, angle::EntryPoint::GLTexGend, coord, pname, param))); |
| if (isCallValid) |
| { |
| context->texGend(coord, pname, param); |
| } |
| ANGLE_CAPTURE_GL(TexGend, isCallValid, context, coord, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexGendv(GLenum coord, GLenum pname, const GLdouble *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGendv, "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexGendv) && |
| ValidateTexGendv(context, angle::EntryPoint::GLTexGendv, coord, pname, params))); |
| if (isCallValid) |
| { |
| context->texGendv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexGendv, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexGenf(GLenum coord, GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGenf, "context = %d, coord = %s, pname = %s, param = %f", CID(context), |
| GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexGenf) && |
| ValidateTexGenf(context, angle::EntryPoint::GLTexGenf, coord, pname, param))); |
| if (isCallValid) |
| { |
| context->texGenf(coord, pname, param); |
| } |
| ANGLE_CAPTURE_GL(TexGenf, isCallValid, context, coord, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGenfv, "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexGenfv) && |
| ValidateTexGenfv(context, angle::EntryPoint::GLTexGenfv, coord, pname, params))); |
| if (isCallValid) |
| { |
| context->texGenfv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexGenfv, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexGeni(GLenum coord, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGeni, "context = %d, coord = %s, pname = %s, param = %d", CID(context), |
| GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexGeni) && |
| ValidateTexGeni(context, angle::EntryPoint::GLTexGeni, coord, pname, param))); |
| if (isCallValid) |
| { |
| context->texGeni(coord, pname, param); |
| } |
| ANGLE_CAPTURE_GL(TexGeni, isCallValid, context, coord, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexGeniv(GLenum coord, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGeniv, "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureCoordName, coord), |
| GLenumToString(BigGLEnum::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexGeniv) && |
| ValidateTexGeniv(context, angle::EntryPoint::GLTexGeniv, coord, pname, params))); |
| if (isCallValid) |
| { |
| context->texGeniv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexGeniv, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexImage1D(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexImage1D, |
| "context = %d, target = %s, level = %d, internalformat = %d, width = %d, border = %d, " |
| "format = %s, type = %s, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureTarget, target), level, internalformat, |
| width, border, GLenumToString(BigGLEnum::PixelFormat, format), |
| GLenumToString(BigGLEnum::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexImage1D) && |
| ValidateTexImage1D(context, angle::EntryPoint::GLTexImage1D, target, level, |
| internalformat, width, border, format, type, pixels))); |
| if (isCallValid) |
| { |
| context->texImage1D(target, level, internalformat, width, border, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexImage1D, isCallValid, context, target, level, internalformat, width, |
| border, format, type, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Translated(GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTranslated, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTranslated) && |
| ValidateTranslated(context, angle::EntryPoint::GLTranslated, x, y, z))); |
| if (isCallValid) |
| { |
| context->translated(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Translated, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2d(GLdouble x, GLdouble y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2d, "context = %d, x = %f, y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2d) && |
| ValidateVertex2d(context, angle::EntryPoint::GLVertex2d, x, y))); |
| if (isCallValid) |
| { |
| context->vertex2d(x, y); |
| } |
| ANGLE_CAPTURE_GL(Vertex2d, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2dv) && |
| ValidateVertex2dv(context, angle::EntryPoint::GLVertex2dv, v))); |
| if (isCallValid) |
| { |
| context->vertex2dv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex2dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2f(GLfloat x, GLfloat y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2f, "context = %d, x = %f, y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2f) && |
| ValidateVertex2f(context, angle::EntryPoint::GLVertex2f, x, y))); |
| if (isCallValid) |
| { |
| context->vertex2f(x, y); |
| } |
| ANGLE_CAPTURE_GL(Vertex2f, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2fv) && |
| ValidateVertex2fv(context, angle::EntryPoint::GLVertex2fv, v))); |
| if (isCallValid) |
| { |
| context->vertex2fv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex2fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2i(GLint x, GLint y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2i, "context = %d, x = %d, y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2i) && |
| ValidateVertex2i(context, angle::EntryPoint::GLVertex2i, x, y))); |
| if (isCallValid) |
| { |
| context->vertex2i(x, y); |
| } |
| ANGLE_CAPTURE_GL(Vertex2i, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2iv) && |
| ValidateVertex2iv(context, angle::EntryPoint::GLVertex2iv, v))); |
| if (isCallValid) |
| { |
| context->vertex2iv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex2iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2s(GLshort x, GLshort y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2s, "context = %d, x = %d, y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2s) && |
| ValidateVertex2s(context, angle::EntryPoint::GLVertex2s, x, y))); |
| if (isCallValid) |
| { |
| context->vertex2s(x, y); |
| } |
| ANGLE_CAPTURE_GL(Vertex2s, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex2sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex2sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex2sv) && |
| ValidateVertex2sv(context, angle::EntryPoint::GLVertex2sv, v))); |
| if (isCallValid) |
| { |
| context->vertex2sv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex2sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3d, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3d) && |
| ValidateVertex3d(context, angle::EntryPoint::GLVertex3d, x, y, z))); |
| if (isCallValid) |
| { |
| context->vertex3d(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Vertex3d, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3dv) && |
| ValidateVertex3dv(context, angle::EntryPoint::GLVertex3dv, v))); |
| if (isCallValid) |
| { |
| context->vertex3dv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3f, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3f) && |
| ValidateVertex3f(context, angle::EntryPoint::GLVertex3f, x, y, z))); |
| if (isCallValid) |
| { |
| context->vertex3f(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Vertex3f, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3fv) && |
| ValidateVertex3fv(context, angle::EntryPoint::GLVertex3fv, v))); |
| if (isCallValid) |
| { |
| context->vertex3fv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3i(GLint x, GLint y, GLint z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3i, "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3i) && |
| ValidateVertex3i(context, angle::EntryPoint::GLVertex3i, x, y, z))); |
| if (isCallValid) |
| { |
| context->vertex3i(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Vertex3i, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3iv) && |
| ValidateVertex3iv(context, angle::EntryPoint::GLVertex3iv, v))); |
| if (isCallValid) |
| { |
| context->vertex3iv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3s(GLshort x, GLshort y, GLshort z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3s, "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3s) && |
| ValidateVertex3s(context, angle::EntryPoint::GLVertex3s, x, y, z))); |
| if (isCallValid) |
| { |
| context->vertex3s(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Vertex3s, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex3sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex3sv) && |
| ValidateVertex3sv(context, angle::EntryPoint::GLVertex3sv, v))); |
| if (isCallValid) |
| { |
| context->vertex3sv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4d, "context = %d, x = %f, y = %f, z = %f, w = %f", CID(context), x, y, |
| z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4d) && |
| ValidateVertex4d(context, angle::EntryPoint::GLVertex4d, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->vertex4d(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(Vertex4d, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4dv) && |
| ValidateVertex4dv(context, angle::EntryPoint::GLVertex4dv, v))); |
| if (isCallValid) |
| { |
| context->vertex4dv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex4dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4f, "context = %d, x = %f, y = %f, z = %f, w = %f", CID(context), x, y, |
| z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4f) && |
| ValidateVertex4f(context, angle::EntryPoint::GLVertex4f, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->vertex4f(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(Vertex4f, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4fv) && |
| ValidateVertex4fv(context, angle::EntryPoint::GLVertex4fv, v))); |
| if (isCallValid) |
| { |
| context->vertex4fv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex4fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4i(GLint x, GLint y, GLint z, GLint w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4i, "context = %d, x = %d, y = %d, z = %d, w = %d", CID(context), x, y, |
| z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4i) && |
| ValidateVertex4i(context, angle::EntryPoint::GLVertex4i, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->vertex4i(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(Vertex4i, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4iv) && |
| ValidateVertex4iv(context, angle::EntryPoint::GLVertex4iv, v))); |
| if (isCallValid) |
| { |
| context->vertex4iv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex4iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4s(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4s, "context = %d, x = %d, y = %d, z = %d, w = %d", CID(context), x, y, |
| z, w); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4s) && |
| ValidateVertex4s(context, angle::EntryPoint::GLVertex4s, x, y, z, w))); |
| if (isCallValid) |
| { |
| context->vertex4s(x, y, z, w); |
| } |
| ANGLE_CAPTURE_GL(Vertex4s, isCallValid, context, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Vertex4sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertex4sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertex4sv) && |
| ValidateVertex4sv(context, angle::EntryPoint::GLVertex4sv, v))); |
| if (isCallValid) |
| { |
| context->vertex4sv(v); |
| } |
| ANGLE_CAPTURE_GL(Vertex4sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| // GL 1.1 |
| GLboolean GL_APIENTRY GL_AreTexturesResident(GLsizei n, |
| const GLuint *textures, |
| GLboolean *residences) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLAreTexturesResident, |
| "context = %d, n = %d, textures = 0x%016" PRIxPTR ", residences = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)textures, (uintptr_t)residences); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLAreTexturesResident) && |
| ValidateAreTexturesResident(context, angle::EntryPoint::GLAreTexturesResident, n, |
| textures, residences))); |
| if (isCallValid) |
| { |
| returnValue = context->areTexturesResident(n, textures, residences); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLAreTexturesResident, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(AreTexturesResident, isCallValid, context, n, textures, residences, |
| returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLAreTexturesResident, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_ArrayElement(GLint i) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLArrayElement, "context = %d, i = %d", CID(context), i); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLArrayElement) && |
| ValidateArrayElement(context, angle::EntryPoint::GLArrayElement, i))); |
| if (isCallValid) |
| { |
| context->arrayElement(i); |
| } |
| ANGLE_CAPTURE_GL(ArrayElement, isCallValid, context, i); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_CopyTexImage1D(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLint border) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyTexImage1D, |
| "context = %d, target = %s, level = %d, internalformat = %s, x = %d, y = %d, width = %d, " |
| "border = %d", |
| CID(context), GLenumToString(BigGLEnum::TextureTarget, target), level, |
| GLenumToString(BigGLEnum::InternalFormat, internalformat), x, y, width, border); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCopyTexImage1D) && |
| ValidateCopyTexImage1D(context, angle::EntryPoint::GLCopyTexImage1D, target, level, |
| internalformat, x, y, width, border))); |
| if (isCallValid) |
| { |
| context->copyTexImage1D(target, level, internalformat, x, y, width, border); |
| } |
| ANGLE_CAPTURE_GL(CopyTexImage1D, isCallValid, context, target, level, internalformat, x, y, |
| width, border); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_CopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyTexSubImage1D, |
| "context = %d, target = %s, level = %d, xoffset = %d, x = %d, y = %d, width = %d", |
| CID(context), GLenumToString(BigGLEnum::TextureTarget, target), level, xoffset, x, y, |
| width); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCopyTexSubImage1D) && |
| ValidateCopyTexSubImage1D(context, angle::EntryPoint::GLCopyTexSubImage1D, target, |
| level, xoffset, x, y, width))); |
| if (isCallValid) |
| { |
| context->copyTexSubImage1D(target, level, xoffset, x, y, width); |
| } |
| ANGLE_CAPTURE_GL(CopyTexSubImage1D, isCallValid, context, target, level, xoffset, x, y, |
| width); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EdgeFlagPointer(GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEdgeFlagPointer, "context = %d, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), stride, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEdgeFlagPointer) && |
| ValidateEdgeFlagPointer(context, angle::EntryPoint::GLEdgeFlagPointer, stride, |
| pointer))); |
| if (isCallValid) |
| { |
| context->edgeFlagPointer(stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(EdgeFlagPointer, isCallValid, context, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_IndexPointer(GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexPointer, |
| "context = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::IndexPointerType, type), stride, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexPointer) && |
| ValidateIndexPointer(context, angle::EntryPoint::GLIndexPointer, type, stride, |
| pointer))); |
| if (isCallValid) |
| { |
| context->indexPointer(type, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(IndexPointer, isCallValid, context, type, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexub(GLubyte c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexub, "context = %d, c = %d", CID(context), c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexub) && |
| ValidateIndexub(context, angle::EntryPoint::GLIndexub, c))); |
| if (isCallValid) |
| { |
| context->indexub(c); |
| } |
| ANGLE_CAPTURE_GL(Indexub, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Indexubv(const GLubyte *c) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIndexubv, "context = %d, c = 0x%016" PRIxPTR "", CID(context), (uintptr_t)c); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLIndexubv) && |
| ValidateIndexubv(context, angle::EntryPoint::GLIndexubv, c))); |
| if (isCallValid) |
| { |
| context->indexubv(c); |
| } |
| ANGLE_CAPTURE_GL(Indexubv, isCallValid, context, c); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_InterleavedArrays(GLenum format, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLInterleavedArrays, |
| "context = %d, format = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::InterleavedArrayFormat, format), stride, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLInterleavedArrays) && |
| ValidateInterleavedArrays(context, angle::EntryPoint::GLInterleavedArrays, format, |
| stride, pointer))); |
| if (isCallValid) |
| { |
| context->interleavedArrays(format, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(InterleavedArrays, isCallValid, context, format, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PopClientAttrib() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPopClientAttrib, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPopClientAttrib) && |
| ValidatePopClientAttrib(context, angle::EntryPoint::GLPopClientAttrib))); |
| if (isCallValid) |
| { |
| context->popClientAttrib(); |
| } |
| ANGLE_CAPTURE_GL(PopClientAttrib, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPrioritizeTextures, |
| "context = %d, n = %d, textures = 0x%016" PRIxPTR ", priorities = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)textures, (uintptr_t)priorities); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPrioritizeTextures) && |
| ValidatePrioritizeTextures(context, angle::EntryPoint::GLPrioritizeTextures, n, |
| textures, priorities))); |
| if (isCallValid) |
| { |
| context->prioritizeTextures(n, textures, priorities); |
| } |
| ANGLE_CAPTURE_GL(PrioritizeTextures, isCallValid, context, n, textures, priorities); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PushClientAttrib(GLbitfield mask) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPushClientAttrib, "context = %d, mask = %s", CID(context), |
| GLbitfieldToString(BigGLEnum::ClientAttribMask, mask).c_str()); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPushClientAttrib) && |
| ValidatePushClientAttrib(context, angle::EntryPoint::GLPushClientAttrib, mask))); |
| if (isCallValid) |
| { |
| context->pushClientAttrib(mask); |
| } |
| ANGLE_CAPTURE_GL(PushClientAttrib, isCallValid, context, mask); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexSubImage1D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLsizei width, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexSubImage1D, |
| "context = %d, target = %s, level = %d, xoffset = %d, width = %d, format = %s, type = " |
| "%s, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureTarget, target), level, xoffset, width, |
| GLenumToString(BigGLEnum::PixelFormat, format), |
| GLenumToString(BigGLEnum::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexSubImage1D) && |
| ValidateTexSubImage1D(context, angle::EntryPoint::GLTexSubImage1D, target, level, |
| xoffset, width, format, type, pixels))); |
| if (isCallValid) |
| { |
| context->texSubImage1D(target, level, xoffset, width, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexSubImage1D, isCallValid, context, target, level, xoffset, width, format, |
| type, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| // GL 1.2 |
| |
| // GL 1.3 |
| void GL_APIENTRY GL_CompressedTexImage1D(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLint border, |
| GLsizei imageSize, |
| const void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexImage1D, |
| "context = %d, target = %s, level = %d, internalformat = %s, width = %d, border = %d, " |
| "imageSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureTarget, target), level, |
| GLenumToString(BigGLEnum::InternalFormat, internalformat), width, border, imageSize, |
| (uintptr_t)data); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCompressedTexImage1D) && |
| ValidateCompressedTexImage1D(context, angle::EntryPoint::GLCompressedTexImage1D, |
| target, level, internalformat, width, border, imageSize, |
| data))); |
| if (isCallValid) |
| { |
| context->compressedTexImage1D(target, level, internalformat, width, border, imageSize, |
| data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexImage1D, isCallValid, context, target, level, internalformat, |
| width, border, imageSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_CompressedTexSubImage1D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLsizei width, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexSubImage1D, |
| "context = %d, target = %s, level = %d, xoffset = %d, width = %d, format = %s, imageSize " |
| "= %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureTarget, target), level, xoffset, width, |
| GLenumToString(BigGLEnum::InternalFormat, format), imageSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCompressedTexSubImage1D) && |
| ValidateCompressedTexSubImage1D(context, angle::EntryPoint::GLCompressedTexSubImage1D, |
| target, level, xoffset, width, format, imageSize, |
| data))); |
| if (isCallValid) |
| { |
| context->compressedTexSubImage1D(target, level, xoffset, width, format, imageSize, |
| data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexSubImage1D, isCallValid, context, target, level, xoffset, |
| width, format, imageSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetCompressedTexImage(GLenum target, GLint level, void *img) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetCompressedTexImage, |
| "context = %d, target = %s, level = %d, img = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::TextureTarget, target), level, (uintptr_t)img); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetCompressedTexImage(context, angle::EntryPoint::GLGetCompressedTexImage, |
| targetPacked, level, img)); |
| if (isCallValid) |
| { |
| context->getCompressedTexImage(targetPacked, level, img); |
| } |
| ANGLE_CAPTURE_GL(GetCompressedTexImage, isCallValid, context, targetPacked, level, img); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LoadTransposeMatrixd(const GLdouble *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadTransposeMatrixd, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadTransposeMatrixd) && |
| ValidateLoadTransposeMatrixd(context, angle::EntryPoint::GLLoadTransposeMatrixd, m))); |
| if (isCallValid) |
| { |
| context->loadTransposeMatrixd(m); |
| } |
| ANGLE_CAPTURE_GL(LoadTransposeMatrixd, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LoadTransposeMatrixf(const GLfloat *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadTransposeMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadTransposeMatrixf) && |
| ValidateLoadTransposeMatrixf(context, angle::EntryPoint::GLLoadTransposeMatrixf, m))); |
| if (isCallValid) |
| { |
| context->loadTransposeMatrixf(m); |
| } |
| ANGLE_CAPTURE_GL(LoadTransposeMatrixf, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultTransposeMatrixd(const GLdouble *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultTransposeMatrixd, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultTransposeMatrixd) && |
| ValidateMultTransposeMatrixd(context, angle::EntryPoint::GLMultTransposeMatrixd, m))); |
| if (isCallValid) |
| { |
| context->multTransposeMatrixd(m); |
| } |
| ANGLE_CAPTURE_GL(MultTransposeMatrixd, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultTransposeMatrixf(const GLfloat *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultTransposeMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultTransposeMatrixf) && |
| ValidateMultTransposeMatrixf(context, angle::EntryPoint::GLMultTransposeMatrixf, m))); |
| if (isCallValid) |
| { |
| context->multTransposeMatrixf(m); |
| } |
| ANGLE_CAPTURE_GL(MultTransposeMatrixf, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1d(GLenum target, GLdouble s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1d, "context = %d, target = %s, s = %f", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1d) && |
| ValidateMultiTexCoord1d(context, angle::EntryPoint::GLMultiTexCoord1d, target, s))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1d(target, s); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1d, isCallValid, context, target, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1dv(GLenum target, const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1dv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1dv) && |
| ValidateMultiTexCoord1dv(context, angle::EntryPoint::GLMultiTexCoord1dv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1dv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1dv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1f(GLenum target, GLfloat s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1f, "context = %d, target = %s, s = %f", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1f) && |
| ValidateMultiTexCoord1f(context, angle::EntryPoint::GLMultiTexCoord1f, target, s))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1f(target, s); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1f, isCallValid, context, target, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1fv(GLenum target, const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1fv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1fv) && |
| ValidateMultiTexCoord1fv(context, angle::EntryPoint::GLMultiTexCoord1fv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1fv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1fv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1i(GLenum target, GLint s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1i, "context = %d, target = %s, s = %d", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1i) && |
| ValidateMultiTexCoord1i(context, angle::EntryPoint::GLMultiTexCoord1i, target, s))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1i(target, s); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1i, isCallValid, context, target, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1iv(GLenum target, const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1iv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1iv) && |
| ValidateMultiTexCoord1iv(context, angle::EntryPoint::GLMultiTexCoord1iv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1iv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1iv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1s(GLenum target, GLshort s) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1s, "context = %d, target = %s, s = %d", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1s) && |
| ValidateMultiTexCoord1s(context, angle::EntryPoint::GLMultiTexCoord1s, target, s))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1s(target, s); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1s, isCallValid, context, target, s); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord1sv(GLenum target, const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord1sv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord1sv) && |
| ValidateMultiTexCoord1sv(context, angle::EntryPoint::GLMultiTexCoord1sv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord1sv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord1sv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2d, "context = %d, target = %s, s = %f, t = %f", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2d) && |
| ValidateMultiTexCoord2d(context, angle::EntryPoint::GLMultiTexCoord2d, target, s, |
| t))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2d(target, s, t); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2d, isCallValid, context, target, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2dv(GLenum target, const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2dv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2dv) && |
| ValidateMultiTexCoord2dv(context, angle::EntryPoint::GLMultiTexCoord2dv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2dv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2dv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2f(GLenum target, GLfloat s, GLfloat t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2f, "context = %d, target = %s, s = %f, t = %f", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2f) && |
| ValidateMultiTexCoord2f(context, angle::EntryPoint::GLMultiTexCoord2f, target, s, |
| t))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2f(target, s, t); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2f, isCallValid, context, target, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2fv(GLenum target, const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2fv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2fv) && |
| ValidateMultiTexCoord2fv(context, angle::EntryPoint::GLMultiTexCoord2fv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2fv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2fv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2i(GLenum target, GLint s, GLint t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2i, "context = %d, target = %s, s = %d, t = %d", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2i) && |
| ValidateMultiTexCoord2i(context, angle::EntryPoint::GLMultiTexCoord2i, target, s, |
| t))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2i(target, s, t); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2i, isCallValid, context, target, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2iv(GLenum target, const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2iv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2iv) && |
| ValidateMultiTexCoord2iv(context, angle::EntryPoint::GLMultiTexCoord2iv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2iv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2iv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2s(GLenum target, GLshort s, GLshort t) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2s, "context = %d, target = %s, s = %d, t = %d", CID(context), |
| GLenumToString(BigGLEnum::TextureUnit, target), s, t); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2s) && |
| ValidateMultiTexCoord2s(context, angle::EntryPoint::GLMultiTexCoord2s, target, s, |
| t))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2s(target, s, t); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2s, isCallValid, context, target, s, t); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord2sv(GLenum target, const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord2sv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord2sv) && |
| ValidateMultiTexCoord2sv(context, angle::EntryPoint::GLMultiTexCoord2sv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord2sv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord2sv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3d, "context = %d, target = %s, s = %f, t = %f, r = %f", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3d) && |
| ValidateMultiTexCoord3d(context, angle::EntryPoint::GLMultiTexCoord3d, target, s, t, |
| r))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3d(target, s, t, r); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3d, isCallValid, context, target, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3dv(GLenum target, const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3dv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3dv) && |
| ValidateMultiTexCoord3dv(context, angle::EntryPoint::GLMultiTexCoord3dv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3dv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3dv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3f, "context = %d, target = %s, s = %f, t = %f, r = %f", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3f) && |
| ValidateMultiTexCoord3f(context, angle::EntryPoint::GLMultiTexCoord3f, target, s, t, |
| r))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3f(target, s, t, r); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3f, isCallValid, context, target, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3fv(GLenum target, const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3fv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3fv) && |
| ValidateMultiTexCoord3fv(context, angle::EntryPoint::GLMultiTexCoord3fv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3fv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3fv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3i, "context = %d, target = %s, s = %d, t = %d, r = %d", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3i) && |
| ValidateMultiTexCoord3i(context, angle::EntryPoint::GLMultiTexCoord3i, target, s, t, |
| r))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3i(target, s, t, r); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3i, isCallValid, context, target, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3iv(GLenum target, const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3iv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3iv) && |
| ValidateMultiTexCoord3iv(context, angle::EntryPoint::GLMultiTexCoord3iv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3iv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3iv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3s, "context = %d, target = %s, s = %d, t = %d, r = %d", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), s, t, r); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3s) && |
| ValidateMultiTexCoord3s(context, angle::EntryPoint::GLMultiTexCoord3s, target, s, t, |
| r))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3s(target, s, t, r); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3s, isCallValid, context, target, s, t, r); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord3sv(GLenum target, const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord3sv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord3sv) && |
| ValidateMultiTexCoord3sv(context, angle::EntryPoint::GLMultiTexCoord3sv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord3sv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord3sv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4d, "context = %d, target = %s, s = %f, t = %f, r = %f, q = %f", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), s, t, r, q); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4d) && |
| ValidateMultiTexCoord4d(context, angle::EntryPoint::GLMultiTexCoord4d, target, s, t, |
| r, q))); |
| if (isCallValid) |
| { |
| context->multiTexCoord4d(target, s, t, r, q); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4d, isCallValid, context, target, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4dv(GLenum target, const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4dv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4dv) && |
| ValidateMultiTexCoord4dv(context, angle::EntryPoint::GLMultiTexCoord4dv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord4dv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4dv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4fv(GLenum target, const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4fv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4fv) && |
| ValidateMultiTexCoord4fv(context, angle::EntryPoint::GLMultiTexCoord4fv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord4fv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4fv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4i, "context = %d, target = %s, s = %d, t = %d, r = %d, q = %d", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), s, t, r, q); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4i) && |
| ValidateMultiTexCoord4i(context, angle::EntryPoint::GLMultiTexCoord4i, target, s, t, |
| r, q))); |
| if (isCallValid) |
| { |
| context->multiTexCoord4i(target, s, t, r, q); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4i, isCallValid, context, target, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4iv(GLenum target, const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4iv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4iv) && |
| ValidateMultiTexCoord4iv(context, angle::EntryPoint::GLMultiTexCoord4iv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord4iv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4iv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4s, "context = %d, target = %s, s = %d, t = %d, r = %d, q = %d", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), s, t, r, q); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4s) && |
| ValidateMultiTexCoord4s(context, angle::EntryPoint::GLMultiTexCoord4s, target, s, t, |
| r, q))); |
| if (isCallValid) |
| { |
| context->multiTexCoord4s(target, s, t, r, q); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4s, isCallValid, context, target, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4sv(GLenum target, const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4sv, "context = %d, target = %s, v = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::TextureUnit, target), (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4sv) && |
| ValidateMultiTexCoord4sv(context, angle::EntryPoint::GLMultiTexCoord4sv, target, v))); |
| if (isCallValid) |
| { |
| context->multiTexCoord4sv(target, v); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4sv, isCallValid, context, target, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| // GL 1.4 |
| void GL_APIENTRY GL_FogCoordPointer(GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogCoordPointer, |
| "context = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(BigGLEnum::FogPointerTypeEXT, type), stride, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogCoordPointer) && |
| ValidateFogCoordPointer(context, angle::EntryPoint::GLFogCoordPointer, type, stride, |
| pointer))); |
| if (isCallValid) |
| { |
| context->fogCoordPointer(type, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(FogCoordPointer, isCallValid, context, type, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_FogCoordd(GLdouble coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogCoordd, "context = %d, coord = %f", CID(context), coord); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogCoordd) && |
| ValidateFogCoordd(context, angle::EntryPoint::GLFogCoordd, coord))); |
| if (isCallValid) |
| { |
| context->fogCoordd(coord); |
| } |
| ANGLE_CAPTURE_GL(FogCoordd, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_FogCoorddv(const GLdouble *coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogCoorddv, "context = %d, coord = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coord); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogCoorddv) && |
| ValidateFogCoorddv(context, angle::EntryPoint::GLFogCoorddv, coord))); |
| if (isCallValid) |
| { |
| context->fogCoorddv(coord); |
| } |
| ANGLE_CAPTURE_GL(FogCoorddv, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_FogCoordf(GLfloat coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogCoordf, "context = %d, coord = %f", CID(context), coord); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogCoordf) && |
| ValidateFogCoordf(context, angle::EntryPoint::GLFogCoordf, coord))); |
| if (isCallValid) |
| { |
| context->fogCoordf(coord); |
| } |
| ANGLE_CAPTURE_GL(FogCoordf, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_FogCoordfv(const GLfloat *coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogCoordfv, "context = %d, coord = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coord); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogCoordfv) && |
| ValidateFogCoordfv(context, angle::EntryPoint::GLFogCoordfv, coord))); |
| if (isCallValid) |
| { |
| context->fogCoordfv(coord); |
| } |
| ANGLE_CAPTURE_GL(FogCoordfv, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiDrawArrays(GLenum mode, |
| const GLint *first, |
| const GLsizei *count, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawArrays, |
| "context = %d, mode = %s, first = 0x%016" PRIxPTR ", count = 0x%016" PRIxPTR |
| ", drawcount = %d", |
| CID(context), GLenumToString(BigGLEnum::PrimitiveType, mode), (uintptr_t)first, |
| (uintptr_t)count, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiDrawArrays) && |
| ValidateMultiDrawArrays(context, angle::EntryPoint::GLMultiDrawArrays, modePacked, |
| first, count, drawcount))); |
| if (isCallValid) |
| { |
| context->multiDrawArrays(modePacked, first, count, drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawArrays, isCallValid, context, modePacked, first, count, |
| drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiDrawElements(GLenum mode, |
| const GLsizei *count, |
| GLenum type, |
| const void *const *indices, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawElements, |
| "context = %d, mode = %s, count = 0x%016" PRIxPTR ", type = %s, indices = 0x%016" PRIxPTR |
| ", drawcount = %d", |
| CID(context), GLenumToString(BigGLEnum::PrimitiveType, mode), (uintptr_t)count, |
| GLenumToString(BigGLEnum::DrawElementsType, type), (uintptr_t)indices, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiDrawElements) && |
| ValidateMultiDrawElements(context, angle::EntryPoint::GLMultiDrawElements, modePacked, |
| count, typePacked, indices, drawcount))); |
| if (isCallValid) |
| { |
| context->multiDrawElements(modePacked, count, typePacked, indices, drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawElements, isCallValid, context, modePacked, count, typePacked, |
| indices, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointParameteri(GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointParameteri, "context = %d, pname = %s, param = %d", CID(context), |
| GLenumToString(BigGLEnum::AllEnums, pname), param); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameteri) && |
| ValidatePointParameteri(context, angle::EntryPoint::GLPointParameteri, pname, |
| param))); |
| if (isCallValid) |
| { |
| context->pointParameteri(pname, param); |
| } |
| ANGLE_CAPTURE_GL(PointParameteri, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointParameteriv(GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointParameteriv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::AllEnums, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameteriv) && |
| ValidatePointParameteriv(context, angle::EntryPoint::GLPointParameteriv, pname, |
| params))); |
| if (isCallValid) |
| { |
| context->pointParameteriv(pname, params); |
| } |
| ANGLE_CAPTURE_GL(PointParameteriv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3b, "context = %d, red = %d, green = %d, blue = %d", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3b) && |
| ValidateSecondaryColor3b(context, angle::EntryPoint::GLSecondaryColor3b, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3b(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3b, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3bv(const GLbyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3bv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3bv) && |
| ValidateSecondaryColor3bv(context, angle::EntryPoint::GLSecondaryColor3bv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3bv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3bv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3d, "context = %d, red = %f, green = %f, blue = %f", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3d) && |
| ValidateSecondaryColor3d(context, angle::EntryPoint::GLSecondaryColor3d, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3d(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3d, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3dv) && |
| ValidateSecondaryColor3dv(context, angle::EntryPoint::GLSecondaryColor3dv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3dv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3f, "context = %d, red = %f, green = %f, blue = %f", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3f) && |
| ValidateSecondaryColor3f(context, angle::EntryPoint::GLSecondaryColor3f, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3f(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3f, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3fv) && |
| ValidateSecondaryColor3fv(context, angle::EntryPoint::GLSecondaryColor3fv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3fv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3i(GLint red, GLint green, GLint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3i, "context = %d, red = %d, green = %d, blue = %d", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3i) && |
| ValidateSecondaryColor3i(context, angle::EntryPoint::GLSecondaryColor3i, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3i(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3i, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3iv) && |
| ValidateSecondaryColor3iv(context, angle::EntryPoint::GLSecondaryColor3iv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3iv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3s(GLshort red, GLshort green, GLshort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3s, "context = %d, red = %d, green = %d, blue = %d", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3s) && |
| ValidateSecondaryColor3s(context, angle::EntryPoint::GLSecondaryColor3s, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3s(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3s, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3sv) && |
| ValidateSecondaryColor3sv(context, angle::EntryPoint::GLSecondaryColor3sv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3sv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3ub, "context = %d, red = %d, green = %d, blue = %d", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3ub) && |
| ValidateSecondaryColor3ub(context, angle::EntryPoint::GLSecondaryColor3ub, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3ub(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3ub, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3ubv(const GLubyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3ubv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3ubv) && |
| ValidateSecondaryColor3ubv(context, angle::EntryPoint::GLSecondaryColor3ubv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3ubv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3ubv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3ui(GLuint red, GLuint green, GLuint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3ui, "context = %d, red = %u, green = %u, blue = %u", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3ui) && |
| ValidateSecondaryColor3ui(context, angle::EntryPoint::GLSecondaryColor3ui, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3ui(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3ui, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3uiv(const GLuint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3uiv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3uiv) && |
| ValidateSecondaryColor3uiv(context, angle::EntryPoint::GLSecondaryColor3uiv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3uiv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3uiv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3us(GLushort red, GLushort green, GLushort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3us, "context = %d, red = %u, green = %u, blue = %u", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3us) && |
| ValidateSecondaryColor3us(context, angle::EntryPoint::GLSecondaryColor3us, red, green, |
| blue))); |
| if (isCallValid) |
| { |
| context->secondaryColor3us(red, green, blue); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3us, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColor3usv(const GLushort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColor3usv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColor3usv) && |
| ValidateSecondaryColor3usv(context, angle::EntryPoint::GLSecondaryColor3usv, v))); |
| if (isCallValid) |
| { |
| context->secondaryColor3usv(v); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColor3usv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SecondaryColorPointer(GLint size, |
| GLenum type, |
| GLsizei stride, |
| const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSecondaryColorPointer, |
| "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(BigGLEnum::ColorPointerType, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSecondaryColorPointer) && |
| ValidateSecondaryColorPointer(context, angle::EntryPoint::GLSecondaryColorPointer, |
| size, type, stride, pointer))); |
| if (isCallValid) |
| { |
| context->secondaryColorPointer(size, type, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(SecondaryColorPointer, isCallValid, context, size, type, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2d(GLdouble x, GLdouble y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2d, "context = %d, x = %f, y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2d) && |
| ValidateWindowPos2d(context, angle::EntryPoint::GLWindowPos2d, x, y))); |
| if (isCallValid) |
| { |
| context->windowPos2d(x, y); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2d, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2dv) && |
| ValidateWindowPos2dv(context, angle::EntryPoint::GLWindowPos2dv, v))); |
| if (isCallValid) |
| { |
| context->windowPos2dv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2f(GLfloat x, GLfloat y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2f, "context = %d, x = %f, y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2f) && |
| ValidateWindowPos2f(context, angle::EntryPoint::GLWindowPos2f, x, y))); |
| if (isCallValid) |
| { |
| context->windowPos2f(x, y); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2f, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2fv) && |
| ValidateWindowPos2fv(context, angle::EntryPoint::GLWindowPos2fv, v))); |
| if (isCallValid) |
| { |
| context->windowPos2fv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2i(GLint x, GLint y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2i, "context = %d, x = %d, y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2i) && |
| ValidateWindowPos2i(context, angle::EntryPoint::GLWindowPos2i, x, y))); |
| if (isCallValid) |
| { |
| context->windowPos2i(x, y); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2i, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2iv) && |
| ValidateWindowPos2iv(context, angle::EntryPoint::GLWindowPos2iv, v))); |
| if (isCallValid) |
| { |
| context->windowPos2iv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2s(GLshort x, GLshort y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2s, "context = %d, x = %d, y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2s) && |
| ValidateWindowPos2s(context, angle::EntryPoint::GLWindowPos2s, x, y))); |
| if (isCallValid) |
| { |
| context->windowPos2s(x, y); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2s, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos2sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos2sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos2sv) && |
| ValidateWindowPos2sv(context, angle::EntryPoint::GLWindowPos2sv, v))); |
| if (isCallValid) |
| { |
| context->windowPos2sv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos2sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3d, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3d) && |
| ValidateWindowPos3d(context, angle::EntryPoint::GLWindowPos3d, x, y, z))); |
| if (isCallValid) |
| { |
| context->windowPos3d(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3d, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3dv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3dv) && |
| ValidateWindowPos3dv(context, angle::EntryPoint::GLWindowPos3dv, v))); |
| if (isCallValid) |
| { |
| context->windowPos3dv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3f, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3f) && |
| ValidateWindowPos3f(context, angle::EntryPoint::GLWindowPos3f, x, y, z))); |
| if (isCallValid) |
| { |
| context->windowPos3f(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3f, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3fv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3fv) && |
| ValidateWindowPos3fv(context, angle::EntryPoint::GLWindowPos3fv, v))); |
| if (isCallValid) |
| { |
| context->windowPos3fv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3i(GLint x, GLint y, GLint z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3i, "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3i) && |
| ValidateWindowPos3i(context, angle::EntryPoint::GLWindowPos3i, x, y, z))); |
| if (isCallValid) |
| { |
| context->windowPos3i(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3i, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3iv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3iv) && |
| ValidateWindowPos3iv(context, angle::EntryPoint::GLWindowPos3iv, v))); |
| if (isCallValid) |
| { |
| context->windowPos3iv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3s(GLshort x, GLshort y, GLshort z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3s, "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3s) && |
| ValidateWindowPos3s(context, angle::EntryPoint::GLWindowPos3s, x, y, z))); |
| if (isCallValid) |
| { |
| context->windowPos3s(x, y, z); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3s, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WindowPos3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWindowPos3sv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWindowPos3sv) && |
| ValidateWindowPos3sv(context, angle::EntryPoint::GLWindowPos3sv, v))); |
| if (isCallValid) |
| { |
| context->windowPos3sv(v); |
| } |
| ANGLE_CAPTURE_GL(WindowPos3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| // GL 1.5 |
| void GL_APIENTRY GL_GetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBufferSubData, |
| "context = %d, target = %s, offset = %llu, size = %llu, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(BigGLEnum::BufferTargetARB, target), |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size), |
| (uintptr_t)data); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetBufferSubData(context, angle::EntryPoint::GLGetBufferSubData, |
| target, offset, size, data)); |
| if (isCallValid) |
| { |
| context->getBufferSubData(target, offset, size, data); |
| } |
| ANGLE_CAPTURE_GL(GetBufferSubData, isCallValid, context, target, offset, size, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetQueryObjectiv, |
| "context = %d, id = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), id, |
| GLenumToString(BigGLEnum::QueryObjectParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryObjectiv(context, angle::EntryPoint::GLGetQueryObjectiv, |
| idPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectiv(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectiv, isCallValid, context, idPacked, pname, params); |
| } |
| else |
| { |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void *GL_APIENTRY GL_MapBuffer(GLenum target, GLenum access) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapBuffer, "context = %d, target = %s, access = %s", CID(context), |
| GLenumToString(BigGLEnum::BufferTargetARB, target), |
| GLenumToString(BigGLEnum::BufferAccessARB, access)); |
| |
| void *returnValue; |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMapBuffer) && |
| ValidateMapBuffer(context, angle::EntryPoint::GLMapBuffer, targetPacked, access))); |
| if (isCallValid) |
| { |
| returnValue = context->mapBuffer(targetPacked, access); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBuffer, void *>(); |
| } |
| ANGLE_CAPTURE_GL(MapBuffer, isCallValid, context, targetPacked, access, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBuffer, void *>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| } // extern "C" |