| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gles_3_0_autogen.cpp: |
| // Defines the GLES 3.0 entry points. |
| |
| #include "libGLESv2/entry_points_gles_3_0_autogen.h" |
| |
| #include "common/entry_points_enum_autogen.h" |
| #include "common/gl_enum_utils.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/capture/capture_gles_3_0_autogen.h" |
| #include "libANGLE/context_private_call_gles_autogen.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/validationES3.h" |
| #include "libGLESv2/global_state.h" |
| |
| using namespace gl; |
| |
| extern "C" { |
| void GL_APIENTRY GL_BeginQuery(GLenum target, GLuint id) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBeginQuery, "context = %d, target = %s, id = %u", CID(context), |
| GLenumToString(GLESEnum::QueryTarget, target), id); |
| |
| if (context) |
| { |
| QueryType targetPacked = PackParam<QueryType>(target); |
| QueryID idPacked = PackParam<QueryID>(id); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLBeginQuery) && |
| ValidateBeginQuery(context, angle::EntryPoint::GLBeginQuery, targetPacked, |
| idPacked))); |
| if (isCallValid) |
| { |
| context->beginQuery(targetPacked, idPacked); |
| } |
| ANGLE_CAPTURE_GL(BeginQuery, isCallValid, context, targetPacked, idPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_BeginTransformFeedback(GLenum primitiveMode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBeginTransformFeedback, "context = %d, primitiveMode = %s", CID(context), |
| GLenumToString(GLESEnum::PrimitiveType, primitiveMode)); |
| |
| if (context) |
| { |
| PrimitiveMode primitiveModePacked = PackParam<PrimitiveMode>(primitiveMode); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLBeginTransformFeedback) && |
| ValidateBeginTransformFeedback(context, angle::EntryPoint::GLBeginTransformFeedback, |
| primitiveModePacked))); |
| if (isCallValid) |
| { |
| context->beginTransformFeedback(primitiveModePacked); |
| } |
| ANGLE_CAPTURE_GL(BeginTransformFeedback, isCallValid, context, primitiveModePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_BindBufferBase(GLenum target, GLuint index, GLuint buffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindBufferBase, "context = %d, target = %s, index = %u, buffer = %u", |
| CID(context), GLenumToString(GLESEnum::BufferTargetARB, target), index, buffer); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBindBufferBase(context, angle::EntryPoint::GLBindBufferBase, |
| targetPacked, index, bufferPacked)); |
| if (isCallValid) |
| { |
| context->bindBufferBase(targetPacked, index, bufferPacked); |
| } |
| ANGLE_CAPTURE_GL(BindBufferBase, isCallValid, context, targetPacked, index, bufferPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindBufferRange, |
| "context = %d, target = %s, index = %u, buffer = %u, offset = %llu, size = %llu", |
| CID(context), GLenumToString(GLESEnum::BufferTargetARB, target), index, buffer, |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size)); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindBufferRange(context, angle::EntryPoint::GLBindBufferRange, targetPacked, |
| index, bufferPacked, offset, size)); |
| if (isCallValid) |
| { |
| context->bindBufferRange(targetPacked, index, bufferPacked, offset, size); |
| } |
| ANGLE_CAPTURE_GL(BindBufferRange, isCallValid, context, targetPacked, index, bufferPacked, |
| offset, size); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_BindSampler(GLuint unit, GLuint sampler) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindSampler, "context = %d, unit = %u, sampler = %u", CID(context), unit, |
| sampler); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindSampler(context, angle::EntryPoint::GLBindSampler, unit, samplerPacked)); |
| if (isCallValid) |
| { |
| context->bindSampler(unit, samplerPacked); |
| } |
| ANGLE_CAPTURE_GL(BindSampler, isCallValid, context, unit, samplerPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_BindTransformFeedback(GLenum target, GLuint id) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindTransformFeedback, "context = %d, target = %s, id = %u", CID(context), |
| GLenumToString(GLESEnum::BindTransformFeedbackTarget, target), id); |
| |
| if (context) |
| { |
| TransformFeedbackID idPacked = PackParam<TransformFeedbackID>(id); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLBindTransformFeedback) && |
| ValidateBindTransformFeedback(context, angle::EntryPoint::GLBindTransformFeedback, |
| target, idPacked))); |
| if (isCallValid) |
| { |
| context->bindTransformFeedback(target, idPacked); |
| } |
| ANGLE_CAPTURE_GL(BindTransformFeedback, isCallValid, context, target, idPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_BindVertexArray(GLuint array) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindVertexArray, "context = %d, array = %u", CID(context), array); |
| |
| if (context) |
| { |
| VertexArrayID arrayPacked = PackParam<VertexArrayID>(array); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindVertexArray(context, angle::EntryPoint::GLBindVertexArray, arrayPacked)); |
| if (isCallValid) |
| { |
| context->bindVertexArray(arrayPacked); |
| } |
| ANGLE_CAPTURE_GL(BindVertexArray, isCallValid, context, arrayPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_BlitFramebuffer(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlitFramebuffer, |
| "context = %d, srcX0 = %d, srcY0 = %d, srcX1 = %d, srcY1 = %d, dstX0 = %d, dstY0 = %d, " |
| "dstX1 = %d, dstY1 = %d, mask = %s, filter = %s", |
| CID(context), srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, |
| GLbitfieldToString(GLESEnum::ClearBufferMask, mask).c_str(), |
| GLenumToString(GLESEnum::BlitFramebufferFilter, filter)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLBlitFramebuffer) && |
| ValidateBlitFramebuffer(context, angle::EntryPoint::GLBlitFramebuffer, srcX0, srcY0, |
| srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))); |
| if (isCallValid) |
| { |
| context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, |
| filter); |
| } |
| ANGLE_CAPTURE_GL(BlitFramebuffer, isCallValid, context, srcX0, srcY0, srcX1, srcY1, dstX0, |
| dstY0, dstX1, dstY1, mask, filter); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearBufferfi, |
| "context = %d, buffer = %s, drawbuffer = %d, depth = %f, stencil = %d", CID(context), |
| GLenumToString(GLESEnum::Buffer, buffer), drawbuffer, depth, stencil); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateClearBufferfi(context, angle::EntryPoint::GLClearBufferfi, |
| buffer, drawbuffer, depth, stencil)); |
| if (isCallValid) |
| { |
| context->clearBufferfi(buffer, drawbuffer, depth, stencil); |
| } |
| ANGLE_CAPTURE_GL(ClearBufferfi, isCallValid, context, buffer, drawbuffer, depth, stencil); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearBufferfv, |
| "context = %d, buffer = %s, drawbuffer = %d, value = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::Buffer, buffer), drawbuffer, (uintptr_t)value); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateClearBufferfv(context, angle::EntryPoint::GLClearBufferfv, |
| buffer, drawbuffer, value)); |
| if (isCallValid) |
| { |
| context->clearBufferfv(buffer, drawbuffer, value); |
| } |
| ANGLE_CAPTURE_GL(ClearBufferfv, isCallValid, context, buffer, drawbuffer, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearBufferiv, |
| "context = %d, buffer = %s, drawbuffer = %d, value = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::Buffer, buffer), drawbuffer, (uintptr_t)value); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateClearBufferiv(context, angle::EntryPoint::GLClearBufferiv, |
| buffer, drawbuffer, value)); |
| if (isCallValid) |
| { |
| context->clearBufferiv(buffer, drawbuffer, value); |
| } |
| ANGLE_CAPTURE_GL(ClearBufferiv, isCallValid, context, buffer, drawbuffer, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearBufferuiv, |
| "context = %d, buffer = %s, drawbuffer = %d, value = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::Buffer, buffer), drawbuffer, (uintptr_t)value); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateClearBufferuiv(context, angle::EntryPoint::GLClearBufferuiv, |
| buffer, drawbuffer, value)); |
| if (isCallValid) |
| { |
| context->clearBufferuiv(buffer, drawbuffer, value); |
| } |
| ANGLE_CAPTURE_GL(ClearBufferuiv, isCallValid, context, buffer, drawbuffer, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLenum GL_APIENTRY GL_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClientWaitSync, |
| "context = %d, sync = 0x%016" PRIxPTR ", flags = %s, timeout = %llu", CID(context), |
| (uintptr_t)sync, GLbitfieldToString(GLESEnum::SyncObjectMask, flags).c_str(), |
| static_cast<unsigned long long>(timeout)); |
| |
| GLenum returnValue; |
| if (context) |
| { |
| SyncID syncPacked = PackParam<SyncID>(sync); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClientWaitSync) && |
| ValidateClientWaitSync(context, angle::EntryPoint::GLClientWaitSync, syncPacked, |
| flags, timeout))); |
| if (isCallValid) |
| { |
| returnValue = context->clientWaitSync(syncPacked, flags, timeout); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLClientWaitSync, GLenum>(); |
| } |
| ANGLE_CAPTURE_GL(ClientWaitSync, isCallValid, context, syncPacked, flags, timeout, |
| returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLClientWaitSync, GLenum>(); |
| } |
| egl::Display::GetCurrentThreadUnlockedTailCall()->run(&returnValue); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_CompressedTexImage3D(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLsizei imageSize, |
| const void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexImage3D, |
| "context = %d, target = %s, level = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d, border = %d, imageSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), level, |
| GLenumToString(GLESEnum::InternalFormat, internalformat), width, height, depth, border, |
| imageSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCompressedTexImage3D) && |
| ValidateCompressedTexImage3D(context, angle::EntryPoint::GLCompressedTexImage3D, |
| targetPacked, level, internalformat, width, height, |
| depth, border, imageSize, data))); |
| if (isCallValid) |
| { |
| context->compressedTexImage3D(targetPacked, level, internalformat, width, height, depth, |
| border, imageSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexImage3D, isCallValid, context, targetPacked, level, |
| internalformat, width, height, depth, border, imageSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| egl::Display::GetCurrentThreadUnlockedTailCall()->run(nullptr); |
| } |
| |
| void GL_APIENTRY GL_CompressedTexSubImage3D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexSubImage3D, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width " |
| "= %d, height = %d, depth = %d, format = %s, imageSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), level, xoffset, yoffset, |
| zoffset, width, height, depth, GLenumToString(GLESEnum::InternalFormat, format), |
| imageSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCompressedTexSubImage3D) && |
| ValidateCompressedTexSubImage3D(context, angle::EntryPoint::GLCompressedTexSubImage3D, |
| targetPacked, level, xoffset, yoffset, zoffset, width, |
| height, depth, format, imageSize, data))); |
| if (isCallValid) |
| { |
| context->compressedTexSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, width, |
| height, depth, format, imageSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexSubImage3D, isCallValid, context, targetPacked, level, |
| xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| egl::Display::GetCurrentThreadUnlockedTailCall()->run(nullptr); |
| } |
| |
| void GL_APIENTRY GL_CopyBufferSubData(GLenum readTarget, |
| GLenum writeTarget, |
| GLintptr readOffset, |
| GLintptr writeOffset, |
| GLsizeiptr size) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyBufferSubData, |
| "context = %d, readTarget = %s, writeTarget = %s, readOffset = %llu, writeOffset = %llu, " |
| "size = %llu", |
| CID(context), GLenumToString(GLESEnum::CopyBufferSubDataTarget, readTarget), |
| GLenumToString(GLESEnum::CopyBufferSubDataTarget, writeTarget), |
| static_cast<unsigned long long>(readOffset), static_cast<unsigned long long>(writeOffset), |
| static_cast<unsigned long long>(size)); |
| |
| if (context) |
| { |
| BufferBinding readTargetPacked = PackParam<BufferBinding>(readTarget); |
| BufferBinding writeTargetPacked = PackParam<BufferBinding>(writeTarget); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCopyBufferSubData) && |
| ValidateCopyBufferSubData(context, angle::EntryPoint::GLCopyBufferSubData, |
| readTargetPacked, writeTargetPacked, readOffset, |
| writeOffset, size))); |
| if (isCallValid) |
| { |
| context->copyBufferSubData(readTargetPacked, writeTargetPacked, readOffset, writeOffset, |
| size); |
| } |
| ANGLE_CAPTURE_GL(CopyBufferSubData, isCallValid, context, readTargetPacked, |
| writeTargetPacked, readOffset, writeOffset, size); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_CopyTexSubImage3D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyTexSubImage3D, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, x = " |
| "%d, y = %d, width = %d, height = %d", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), level, xoffset, yoffset, |
| zoffset, x, y, width, height); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLCopyTexSubImage3D) && |
| ValidateCopyTexSubImage3D(context, angle::EntryPoint::GLCopyTexSubImage3D, |
| targetPacked, level, xoffset, yoffset, zoffset, x, y, width, |
| height))); |
| if (isCallValid) |
| { |
| context->copyTexSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, x, y, width, |
| height); |
| } |
| ANGLE_CAPTURE_GL(CopyTexSubImage3D, isCallValid, context, targetPacked, level, xoffset, |
| yoffset, zoffset, x, y, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DeleteQueries(GLsizei n, const GLuint *ids) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteQueries, "context = %d, n = %d, ids = 0x%016" PRIxPTR "", CID(context), |
| n, (uintptr_t)ids); |
| |
| if (context) |
| { |
| const QueryID *idsPacked = PackParam<const QueryID *>(ids); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteQueries(context, angle::EntryPoint::GLDeleteQueries, n, idsPacked)); |
| if (isCallValid) |
| { |
| context->deleteQueries(n, idsPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteQueries, isCallValid, context, n, idsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DeleteSamplers(GLsizei count, const GLuint *samplers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteSamplers, "context = %d, count = %d, samplers = 0x%016" PRIxPTR "", |
| CID(context), count, (uintptr_t)samplers); |
| |
| if (context) |
| { |
| const SamplerID *samplersPacked = PackParam<const SamplerID *>(samplers); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDeleteSamplers(context, angle::EntryPoint::GLDeleteSamplers, |
| count, samplersPacked)); |
| if (isCallValid) |
| { |
| context->deleteSamplers(count, samplersPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteSamplers, isCallValid, context, count, samplersPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DeleteSync(GLsync sync) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteSync, "context = %d, sync = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)sync); |
| |
| if (context) |
| { |
| SyncID syncPacked = PackParam<SyncID>(sync); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteSync(context, angle::EntryPoint::GLDeleteSync, syncPacked)); |
| if (isCallValid) |
| { |
| context->deleteSync(syncPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteSync, isCallValid, context, syncPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DeleteTransformFeedbacks(GLsizei n, const GLuint *ids) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteTransformFeedbacks, "context = %d, n = %d, ids = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)ids); |
| |
| if (context) |
| { |
| const TransformFeedbackID *idsPacked = PackParam<const TransformFeedbackID *>(ids); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteTransformFeedbacks( |
| context, angle::EntryPoint::GLDeleteTransformFeedbacks, n, idsPacked)); |
| if (isCallValid) |
| { |
| context->deleteTransformFeedbacks(n, idsPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteTransformFeedbacks, isCallValid, context, n, idsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DeleteVertexArrays(GLsizei n, const GLuint *arrays) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteVertexArrays, "context = %d, n = %d, arrays = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)arrays); |
| |
| if (context) |
| { |
| const VertexArrayID *arraysPacked = PackParam<const VertexArrayID *>(arrays); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDeleteVertexArrays( |
| context, angle::EntryPoint::GLDeleteVertexArrays, n, arraysPacked)); |
| if (isCallValid) |
| { |
| context->deleteVertexArrays(n, arraysPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteVertexArrays, isCallValid, context, n, arraysPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DrawArraysInstanced(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei instancecount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawArraysInstanced, |
| "context = %d, mode = %s, first = %d, count = %d, instancecount = %d", CID(context), |
| GLenumToString(GLESEnum::PrimitiveType, mode), first, count, instancecount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawArraysInstanced(context, angle::EntryPoint::GLDrawArraysInstanced, |
| modePacked, first, count, instancecount)); |
| if (isCallValid) |
| { |
| context->drawArraysInstanced(modePacked, first, count, instancecount); |
| } |
| ANGLE_CAPTURE_GL(DrawArraysInstanced, isCallValid, context, modePacked, first, count, |
| instancecount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DrawBuffers(GLsizei n, const GLenum *bufs) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawBuffers, "context = %d, n = %d, bufs = 0x%016" PRIxPTR "", CID(context), n, |
| (uintptr_t)bufs); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLDrawBuffers) && |
| ValidateDrawBuffers(context, angle::EntryPoint::GLDrawBuffers, n, bufs))); |
| if (isCallValid) |
| { |
| context->drawBuffers(n, bufs); |
| } |
| ANGLE_CAPTURE_GL(DrawBuffers, isCallValid, context, n, bufs); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DrawElementsInstanced(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei instancecount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsInstanced, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", instancecount = %d", |
| CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), count, |
| GLenumToString(GLESEnum::DrawElementsType, type), (uintptr_t)indices, instancecount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawElementsInstanced(context, angle::EntryPoint::GLDrawElementsInstanced, |
| modePacked, count, typePacked, indices, instancecount)); |
| if (isCallValid) |
| { |
| context->drawElementsInstanced(modePacked, count, typePacked, indices, instancecount); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsInstanced, isCallValid, context, modePacked, count, typePacked, |
| indices, instancecount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DrawRangeElements(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void *indices) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawRangeElements, |
| "context = %d, mode = %s, start = %u, end = %u, count = %d, type = %s, indices = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), start, end, count, |
| GLenumToString(GLESEnum::DrawElementsType, type), (uintptr_t)indices); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawRangeElements(context, angle::EntryPoint::GLDrawRangeElements, modePacked, |
| start, end, count, typePacked, indices)); |
| if (isCallValid) |
| { |
| context->drawRangeElements(modePacked, start, end, count, typePacked, indices); |
| } |
| ANGLE_CAPTURE_GL(DrawRangeElements, isCallValid, context, modePacked, start, end, count, |
| typePacked, indices); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EndQuery(GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEndQuery, "context = %d, target = %s", CID(context), |
| GLenumToString(GLESEnum::QueryTarget, target)); |
| |
| if (context) |
| { |
| QueryType targetPacked = PackParam<QueryType>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEndQuery) && |
| ValidateEndQuery(context, angle::EntryPoint::GLEndQuery, targetPacked))); |
| if (isCallValid) |
| { |
| context->endQuery(targetPacked); |
| } |
| ANGLE_CAPTURE_GL(EndQuery, isCallValid, context, targetPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EndTransformFeedback() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEndTransformFeedback, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLEndTransformFeedback) && |
| ValidateEndTransformFeedback(context, angle::EntryPoint::GLEndTransformFeedback))); |
| if (isCallValid) |
| { |
| context->endTransformFeedback(); |
| } |
| ANGLE_CAPTURE_GL(EndTransformFeedback, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLsync GL_APIENTRY GL_FenceSync(GLenum condition, GLbitfield flags) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFenceSync, "context = %d, condition = %s, flags = %s", CID(context), |
| GLenumToString(GLESEnum::SyncCondition, condition), |
| GLbitfieldToString(GLESEnum::SyncBehaviorFlags, flags).c_str()); |
| |
| GLsync returnValue; |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFenceSync(context, angle::EntryPoint::GLFenceSync, condition, flags)); |
| if (isCallValid) |
| { |
| returnValue = context->fenceSync(condition, flags); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLFenceSync, GLsync>(); |
| } |
| ANGLE_CAPTURE_GL(FenceSync, isCallValid, context, condition, flags, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLFenceSync, GLsync>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFlushMappedBufferRange, |
| "context = %d, target = %s, offset = %llu, length = %llu", CID(context), |
| GLenumToString(GLESEnum::BufferTargetARB, target), |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(length)); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFlushMappedBufferRange(context, angle::EntryPoint::GLFlushMappedBufferRange, |
| targetPacked, offset, length)); |
| if (isCallValid) |
| { |
| context->flushMappedBufferRange(targetPacked, offset, length); |
| } |
| ANGLE_CAPTURE_GL(FlushMappedBufferRange, isCallValid, context, targetPacked, offset, |
| length); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_FramebufferTextureLayer(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level, |
| GLint layer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTextureLayer, |
| "context = %d, target = %s, attachment = %s, texture = %u, level = %d, layer = %d", |
| CID(context), GLenumToString(GLESEnum::FramebufferTarget, target), |
| GLenumToString(GLESEnum::FramebufferAttachment, attachment), texture, level, layer); |
| |
| if (context) |
| { |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFramebufferTextureLayer) && |
| ValidateFramebufferTextureLayer(context, angle::EntryPoint::GLFramebufferTextureLayer, |
| target, attachment, texturePacked, level, layer))); |
| if (isCallValid) |
| { |
| context->framebufferTextureLayer(target, attachment, texturePacked, level, layer); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTextureLayer, isCallValid, context, target, attachment, |
| texturePacked, level, layer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GenQueries(GLsizei n, GLuint *ids) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenQueries, "context = %d, n = %d, ids = 0x%016" PRIxPTR "", CID(context), n, |
| (uintptr_t)ids); |
| |
| if (context) |
| { |
| QueryID *idsPacked = PackParam<QueryID *>(ids); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGenQueries(context, angle::EntryPoint::GLGenQueries, n, idsPacked)); |
| if (isCallValid) |
| { |
| context->genQueries(n, idsPacked); |
| } |
| ANGLE_CAPTURE_GL(GenQueries, isCallValid, context, n, idsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GenSamplers(GLsizei count, GLuint *samplers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenSamplers, "context = %d, count = %d, samplers = 0x%016" PRIxPTR "", |
| CID(context), count, (uintptr_t)samplers); |
| |
| if (context) |
| { |
| SamplerID *samplersPacked = PackParam<SamplerID *>(samplers); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGenSamplers(context, angle::EntryPoint::GLGenSamplers, count, samplersPacked)); |
| if (isCallValid) |
| { |
| context->genSamplers(count, samplersPacked); |
| } |
| ANGLE_CAPTURE_GL(GenSamplers, isCallValid, context, count, samplersPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GenTransformFeedbacks(GLsizei n, GLuint *ids) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenTransformFeedbacks, "context = %d, n = %d, ids = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)ids); |
| |
| if (context) |
| { |
| TransformFeedbackID *idsPacked = PackParam<TransformFeedbackID *>(ids); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGenTransformFeedbacks( |
| context, angle::EntryPoint::GLGenTransformFeedbacks, n, idsPacked)); |
| if (isCallValid) |
| { |
| context->genTransformFeedbacks(n, idsPacked); |
| } |
| ANGLE_CAPTURE_GL(GenTransformFeedbacks, isCallValid, context, n, idsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GenVertexArrays(GLsizei n, GLuint *arrays) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenVertexArrays, "context = %d, n = %d, arrays = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)arrays); |
| |
| if (context) |
| { |
| VertexArrayID *arraysPacked = PackParam<VertexArrayID *>(arrays); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGenVertexArrays(context, angle::EntryPoint::GLGenVertexArrays, |
| n, arraysPacked)); |
| if (isCallValid) |
| { |
| context->genVertexArrays(n, arraysPacked); |
| } |
| ANGLE_CAPTURE_GL(GenVertexArrays, isCallValid, context, n, arraysPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetActiveUniformBlockName(GLuint program, |
| GLuint uniformBlockIndex, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *uniformBlockName) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| context, GLGetActiveUniformBlockName, |
| "context = %d, program = %u, uniformBlockIndex = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", uniformBlockName = 0x%016" PRIxPTR "", |
| CID(context), program, uniformBlockIndex, bufSize, (uintptr_t)length, |
| (uintptr_t)uniformBlockName); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformBlockIndex uniformBlockIndexPacked = PackParam<UniformBlockIndex>(uniformBlockIndex); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetActiveUniformBlockName( |
| context, angle::EntryPoint::GLGetActiveUniformBlockName, programPacked, |
| uniformBlockIndexPacked, bufSize, length, uniformBlockName)); |
| if (isCallValid) |
| { |
| context->getActiveUniformBlockName(programPacked, uniformBlockIndexPacked, bufSize, |
| length, uniformBlockName); |
| } |
| ANGLE_CAPTURE_GL(GetActiveUniformBlockName, isCallValid, context, programPacked, |
| uniformBlockIndexPacked, bufSize, length, uniformBlockName); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetActiveUniformBlockiv(GLuint program, |
| GLuint uniformBlockIndex, |
| GLenum pname, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetActiveUniformBlockiv, |
| "context = %d, program = %u, uniformBlockIndex = %u, pname = %s, params = 0x%016" PRIxPTR |
| "", |
| CID(context), program, uniformBlockIndex, |
| GLenumToString(GLESEnum::UniformBlockPName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformBlockIndex uniformBlockIndexPacked = PackParam<UniformBlockIndex>(uniformBlockIndex); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetActiveUniformBlockiv( |
| context, angle::EntryPoint::GLGetActiveUniformBlockiv, |
| programPacked, uniformBlockIndexPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getActiveUniformBlockiv(programPacked, uniformBlockIndexPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetActiveUniformBlockiv, isCallValid, context, programPacked, |
| uniformBlockIndexPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetActiveUniformsiv(GLuint program, |
| GLsizei uniformCount, |
| const GLuint *uniformIndices, |
| GLenum pname, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetActiveUniformsiv, |
| "context = %d, program = %u, uniformCount = %d, uniformIndices = 0x%016" PRIxPTR |
| ", pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), program, uniformCount, (uintptr_t)uniformIndices, |
| GLenumToString(GLESEnum::UniformPName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetActiveUniformsiv( |
| context, angle::EntryPoint::GLGetActiveUniformsiv, programPacked, |
| uniformCount, uniformIndices, pname, params)); |
| if (isCallValid) |
| { |
| context->getActiveUniformsiv(programPacked, uniformCount, uniformIndices, pname, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetActiveUniformsiv, isCallValid, context, programPacked, uniformCount, |
| uniformIndices, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBufferParameteri64v, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::BufferTargetARB, target), |
| GLenumToString(GLESEnum::AllEnums, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetBufferParameteri64v(context, angle::EntryPoint::GLGetBufferParameteri64v, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getBufferParameteri64v(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetBufferParameteri64v, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetBufferPointerv(GLenum target, GLenum pname, void **params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBufferPointerv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::BufferTargetARB, target), |
| GLenumToString(GLESEnum::AllEnums, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetBufferPointerv(context, angle::EntryPoint::GLGetBufferPointerv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getBufferPointerv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetBufferPointerv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLint GL_APIENTRY GL_GetFragDataLocation(GLuint program, const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFragDataLocation, "context = %d, program = %u, name = 0x%016" PRIxPTR "", |
| CID(context), program, (uintptr_t)name); |
| |
| GLint returnValue; |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetFragDataLocation(context, angle::EntryPoint::GLGetFragDataLocation, |
| programPacked, name)); |
| if (isCallValid) |
| { |
| returnValue = context->getFragDataLocation(programPacked, name); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetFragDataLocation, GLint>(); |
| } |
| ANGLE_CAPTURE_GL(GetFragDataLocation, isCallValid, context, programPacked, name, |
| returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetFragDataLocation, GLint>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_GetInteger64i_v(GLenum target, GLuint index, GLint64 *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetInteger64i_v, |
| "context = %d, target = %s, index = %u, data = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::GetPName, target), index, (uintptr_t)data); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetInteger64i_v(context, angle::EntryPoint::GLGetInteger64i_v, |
| target, index, data)); |
| if (isCallValid) |
| { |
| context->getInteger64i_v(target, index, data); |
| } |
| ANGLE_CAPTURE_GL(GetInteger64i_v, isCallValid, context, target, index, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetInteger64v(GLenum pname, GLint64 *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetInteger64v, "context = %d, pname = %s, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::GetPName, pname), (uintptr_t)data); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetInteger64v(context, angle::EntryPoint::GLGetInteger64v, pname, data)); |
| if (isCallValid) |
| { |
| context->getInteger64v(pname, data); |
| } |
| ANGLE_CAPTURE_GL(GetInteger64v, isCallValid, context, pname, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetIntegeri_v(GLenum target, GLuint index, GLint *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetIntegeri_v, |
| "context = %d, target = %s, index = %u, data = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::GetPName, target), index, (uintptr_t)data); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetIntegeri_v(context, angle::EntryPoint::GLGetIntegeri_v, |
| target, index, data)); |
| if (isCallValid) |
| { |
| context->getIntegeri_v(target, index, data); |
| } |
| ANGLE_CAPTURE_GL(GetIntegeri_v, isCallValid, context, target, index, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetInternalformativ(GLenum target, |
| GLenum internalformat, |
| GLenum pname, |
| GLsizei count, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetInternalformativ, |
| "context = %d, target = %s, internalformat = %s, pname = %s, count = %d, params = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), |
| GLenumToString(GLESEnum::InternalFormat, internalformat), |
| GLenumToString(GLESEnum::InternalFormatPName, pname), count, (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetInternalformativ(context, angle::EntryPoint::GLGetInternalformativ, target, |
| internalformat, pname, count, params)); |
| if (isCallValid) |
| { |
| context->getInternalformativ(target, internalformat, pname, count, params); |
| } |
| ANGLE_CAPTURE_GL(GetInternalformativ, isCallValid, context, target, internalformat, pname, |
| count, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetProgramBinary(GLuint program, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLenum *binaryFormat, |
| void *binary) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetProgramBinary, |
| "context = %d, program = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", binaryFormat = 0x%016" PRIxPTR ", binary = 0x%016" PRIxPTR "", |
| CID(context), program, bufSize, (uintptr_t)length, (uintptr_t)binaryFormat, |
| (uintptr_t)binary); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetProgramBinary(context, angle::EntryPoint::GLGetProgramBinary, programPacked, |
| bufSize, length, binaryFormat, binary)); |
| if (isCallValid) |
| { |
| context->getProgramBinary(programPacked, bufSize, length, binaryFormat, binary); |
| } |
| ANGLE_CAPTURE_GL(GetProgramBinary, isCallValid, context, programPacked, bufSize, length, |
| binaryFormat, binary); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryObjectuiv, |
| "context = %d, id = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), id, |
| GLenumToString(GLESEnum::QueryObjectParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetQueryObjectuiv(context, angle::EntryPoint::GLGetQueryObjectuiv, idPacked, |
| pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectuiv(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectuiv, isCallValid, context, idPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetQueryiv(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryiv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::QueryTarget, target), |
| GLenumToString(GLESEnum::QueryParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryType targetPacked = PackParam<QueryType>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryiv(context, angle::EntryPoint::GLGetQueryiv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryiv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterfv, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLESEnum::SamplerParameterF, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetSamplerParameterfv(context, angle::EntryPoint::GLGetSamplerParameterfv, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterfv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterfv, isCallValid, context, samplerPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameteriv, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetSamplerParameteriv(context, angle::EntryPoint::GLGetSamplerParameteriv, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameteriv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameteriv, isCallValid, context, samplerPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| const GLubyte *GL_APIENTRY GL_GetStringi(GLenum name, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetStringi, "context = %d, name = %s, index = %u", CID(context), |
| GLenumToString(GLESEnum::StringName, name), index); |
| |
| const GLubyte *returnValue; |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetStringi(context, angle::EntryPoint::GLGetStringi, name, index)); |
| if (isCallValid) |
| { |
| returnValue = context->getStringi(name, index); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetStringi, const GLubyte *>(); |
| } |
| ANGLE_CAPTURE_GL(GetStringi, isCallValid, context, name, index, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetStringi, const GLubyte *>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY |
| GL_GetSynciv(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetSynciv, |
| "context = %d, sync = 0x%016" PRIxPTR ", pname = %s, count = %d, length = 0x%016" PRIxPTR |
| ", values = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)sync, GLenumToString(GLESEnum::SyncParameterName, pname), count, |
| (uintptr_t)length, (uintptr_t)values); |
| |
| if (context) |
| { |
| SyncID syncPacked = PackParam<SyncID>(sync); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSynciv(context, angle::EntryPoint::GLGetSynciv, syncPacked, |
| pname, count, length, values)); |
| if (isCallValid) |
| { |
| context->getSynciv(syncPacked, pname, count, length, values); |
| } |
| ANGLE_CAPTURE_GL(GetSynciv, isCallValid, context, syncPacked, pname, count, length, values); |
| } |
| else |
| { |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTransformFeedbackVarying(GLuint program, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLsizei *size, |
| GLenum *type, |
| GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTransformFeedbackVarying, |
| "context = %d, program = %u, index = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", size = 0x%016" PRIxPTR ", type = 0x%016" PRIxPTR ", name = 0x%016" PRIxPTR "", |
| CID(context), program, index, bufSize, (uintptr_t)length, (uintptr_t)size, |
| (uintptr_t)type, (uintptr_t)name); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTransformFeedbackVarying( |
| context, angle::EntryPoint::GLGetTransformFeedbackVarying, |
| programPacked, index, bufSize, length, size, type, name)); |
| if (isCallValid) |
| { |
| context->getTransformFeedbackVarying(programPacked, index, bufSize, length, size, type, |
| name); |
| } |
| ANGLE_CAPTURE_GL(GetTransformFeedbackVarying, isCallValid, context, programPacked, index, |
| bufSize, length, size, type, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLuint GL_APIENTRY GL_GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUniformBlockIndex, |
| "context = %d, program = %u, uniformBlockName = 0x%016" PRIxPTR "", CID(context), program, |
| (uintptr_t)uniformBlockName); |
| |
| GLuint returnValue; |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetUniformBlockIndex(context, angle::EntryPoint::GLGetUniformBlockIndex, |
| programPacked, uniformBlockName)); |
| if (isCallValid) |
| { |
| returnValue = context->getUniformBlockIndex(programPacked, uniformBlockName); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLGetUniformBlockIndex, GLuint>(); |
| } |
| ANGLE_CAPTURE_GL(GetUniformBlockIndex, isCallValid, context, programPacked, |
| uniformBlockName, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetUniformBlockIndex, GLuint>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_GetUniformIndices(GLuint program, |
| GLsizei uniformCount, |
| const GLchar *const *uniformNames, |
| GLuint *uniformIndices) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUniformIndices, |
| "context = %d, program = %u, uniformCount = %d, uniformNames = 0x%016" PRIxPTR |
| ", uniformIndices = 0x%016" PRIxPTR "", |
| CID(context), program, uniformCount, (uintptr_t)uniformNames, (uintptr_t)uniformIndices); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetUniformIndices(context, angle::EntryPoint::GLGetUniformIndices, |
| programPacked, uniformCount, uniformNames, uniformIndices)); |
| if (isCallValid) |
| { |
| context->getUniformIndices(programPacked, uniformCount, uniformNames, uniformIndices); |
| } |
| ANGLE_CAPTURE_GL(GetUniformIndices, isCallValid, context, programPacked, uniformCount, |
| uniformNames, uniformIndices); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetUniformuiv(GLuint program, GLint location, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUniformuiv, |
| "context = %d, program = %u, location = %d, params = 0x%016" PRIxPTR "", CID(context), |
| program, location, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetUniformuiv(context, angle::EntryPoint::GLGetUniformuiv, |
| programPacked, locationPacked, params)); |
| if (isCallValid) |
| { |
| context->getUniformuiv(programPacked, locationPacked, params); |
| } |
| ANGLE_CAPTURE_GL(GetUniformuiv, isCallValid, context, programPacked, locationPacked, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetVertexAttribIiv, |
| "context = %d, index = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), index, |
| GLenumToString(GLESEnum::VertexAttribEnum, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetVertexAttribIiv(context, angle::EntryPoint::GLGetVertexAttribIiv, index, |
| pname, params)); |
| if (isCallValid) |
| { |
| context->getVertexAttribIiv(index, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetVertexAttribIiv, isCallValid, context, index, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetVertexAttribIuiv, |
| "context = %d, index = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), index, |
| GLenumToString(GLESEnum::VertexAttribEnum, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetVertexAttribIuiv(context, angle::EntryPoint::GLGetVertexAttribIuiv, index, |
| pname, params)); |
| if (isCallValid) |
| { |
| context->getVertexAttribIuiv(index, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetVertexAttribIuiv, isCallValid, context, index, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_InvalidateFramebuffer(GLenum target, |
| GLsizei numAttachments, |
| const GLenum *attachments) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLInvalidateFramebuffer, |
| "context = %d, target = %s, numAttachments = %d, attachments = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::FramebufferTarget, target), numAttachments, |
| (uintptr_t)attachments); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLInvalidateFramebuffer) && |
| ValidateInvalidateFramebuffer(context, angle::EntryPoint::GLInvalidateFramebuffer, |
| target, numAttachments, attachments))); |
| if (isCallValid) |
| { |
| context->invalidateFramebuffer(target, numAttachments, attachments); |
| } |
| ANGLE_CAPTURE_GL(InvalidateFramebuffer, isCallValid, context, target, numAttachments, |
| attachments); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_InvalidateSubFramebuffer(GLenum target, |
| GLsizei numAttachments, |
| const GLenum *attachments, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLInvalidateSubFramebuffer, |
| "context = %d, target = %s, numAttachments = %d, attachments = 0x%016" PRIxPTR |
| ", x = %d, y = %d, width = %d, height = %d", |
| CID(context), GLenumToString(GLESEnum::FramebufferTarget, target), numAttachments, |
| (uintptr_t)attachments, x, y, width, height); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLInvalidateSubFramebuffer) && |
| ValidateInvalidateSubFramebuffer( |
| context, angle::EntryPoint::GLInvalidateSubFramebuffer, target, numAttachments, |
| attachments, x, y, width, height))); |
| if (isCallValid) |
| { |
| context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, |
| height); |
| } |
| ANGLE_CAPTURE_GL(InvalidateSubFramebuffer, isCallValid, context, target, numAttachments, |
| attachments, x, y, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLboolean GL_APIENTRY GL_IsQuery(GLuint id) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsQuery, "context = %d, id = %u", CID(context), id); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateIsQuery(context, angle::EntryPoint::GLIsQuery, idPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isQuery(idPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsQuery, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsQuery, isCallValid, context, idPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsQuery, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| GLboolean GL_APIENTRY GL_IsSampler(GLuint sampler) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsSampler, "context = %d, sampler = %u", CID(context), sampler); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsSampler(context, angle::EntryPoint::GLIsSampler, samplerPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isSampler(samplerPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsSampler, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsSampler, isCallValid, context, samplerPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsSampler, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| GLboolean GL_APIENTRY GL_IsSync(GLsync sync) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsSync, "context = %d, sync = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)sync); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| SyncID syncPacked = PackParam<SyncID>(sync); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateIsSync(context, angle::EntryPoint::GLIsSync, syncPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isSync(syncPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsSync, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsSync, isCallValid, context, syncPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsSync, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| GLboolean GL_APIENTRY GL_IsTransformFeedback(GLuint id) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsTransformFeedback, "context = %d, id = %u", CID(context), id); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| TransformFeedbackID idPacked = PackParam<TransformFeedbackID>(id); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateIsTransformFeedback( |
| context, angle::EntryPoint::GLIsTransformFeedback, idPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isTransformFeedback(idPacked); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLIsTransformFeedback, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsTransformFeedback, isCallValid, context, idPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsTransformFeedback, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| GLboolean GL_APIENTRY GL_IsVertexArray(GLuint array) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsVertexArray, "context = %d, array = %u", CID(context), array); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| VertexArrayID arrayPacked = PackParam<VertexArrayID>(array); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsVertexArray(context, angle::EntryPoint::GLIsVertexArray, arrayPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isVertexArray(arrayPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsVertexArray, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsVertexArray, isCallValid, context, arrayPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsVertexArray, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void *GL_APIENTRY GL_MapBufferRange(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length, |
| GLbitfield access) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapBufferRange, |
| "context = %d, target = %s, offset = %llu, length = %llu, access = %s", CID(context), |
| GLenumToString(GLESEnum::BufferTargetARB, target), |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(length), |
| GLbitfieldToString(GLESEnum::MapBufferAccessMask, access).c_str()); |
| |
| void *returnValue; |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMapBufferRange(context, angle::EntryPoint::GLMapBufferRange, |
| targetPacked, offset, length, access)); |
| if (isCallValid) |
| { |
| returnValue = context->mapBufferRange(targetPacked, offset, length, access); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBufferRange, void *>(); |
| } |
| ANGLE_CAPTURE_GL(MapBufferRange, isCallValid, context, targetPacked, offset, length, access, |
| returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBufferRange, void *>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_PauseTransformFeedback() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPauseTransformFeedback, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPauseTransformFeedback) && |
| ValidatePauseTransformFeedback(context, |
| angle::EntryPoint::GLPauseTransformFeedback))); |
| if (isCallValid) |
| { |
| context->pauseTransformFeedback(); |
| } |
| ANGLE_CAPTURE_GL(PauseTransformFeedback, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ProgramBinary(GLuint program, |
| GLenum binaryFormat, |
| const void *binary, |
| GLsizei length) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramBinary, |
| "context = %d, program = %u, binaryFormat = %s, binary = 0x%016" PRIxPTR ", length = %d", |
| CID(context), program, GLenumToString(GLESEnum::AllEnums, binaryFormat), |
| (uintptr_t)binary, length); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLProgramBinary) && |
| ValidateProgramBinary(context, angle::EntryPoint::GLProgramBinary, programPacked, |
| binaryFormat, binary, length))); |
| if (isCallValid) |
| { |
| context->programBinary(programPacked, binaryFormat, binary, length); |
| } |
| ANGLE_CAPTURE_GL(ProgramBinary, isCallValid, context, programPacked, binaryFormat, binary, |
| length); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ProgramParameteri(GLuint program, GLenum pname, GLint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramParameteri, "context = %d, program = %u, pname = %s, value = %d", |
| CID(context), program, GLenumToString(GLESEnum::ProgramParameterPName, pname), value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLProgramParameteri) && |
| ValidateProgramParameteri(context, angle::EntryPoint::GLProgramParameteri, |
| programPacked, pname, value))); |
| if (isCallValid) |
| { |
| context->programParameteri(programPacked, pname, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramParameteri, isCallValid, context, programPacked, pname, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ReadBuffer(GLenum src) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLReadBuffer, "context = %d, src = %s", CID(context), |
| GLenumToString(GLESEnum::ReadBufferMode, src)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLReadBuffer) && |
| ValidateReadBuffer(context, angle::EntryPoint::GLReadBuffer, src))); |
| if (isCallValid) |
| { |
| context->readBuffer(src); |
| } |
| ANGLE_CAPTURE_GL(ReadBuffer, isCallValid, context, src); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_RenderbufferStorageMultisample(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRenderbufferStorageMultisample, |
| "context = %d, target = %s, samples = %d, internalformat = %s, width = %d, height = %d", |
| CID(context), GLenumToString(GLESEnum::RenderbufferTarget, target), samples, |
| GLenumToString(GLESEnum::InternalFormat, internalformat), width, height); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive( |
| context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRenderbufferStorageMultisample) && |
| ValidateRenderbufferStorageMultisample( |
| context, angle::EntryPoint::GLRenderbufferStorageMultisample, target, samples, |
| internalformat, width, height))); |
| if (isCallValid) |
| { |
| context->renderbufferStorageMultisample(target, samples, internalformat, width, height); |
| } |
| ANGLE_CAPTURE_GL(RenderbufferStorageMultisample, isCallValid, context, target, samples, |
| internalformat, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ResumeTransformFeedback() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLResumeTransformFeedback, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLResumeTransformFeedback) && |
| ValidateResumeTransformFeedback(context, |
| angle::EntryPoint::GLResumeTransformFeedback))); |
| if (isCallValid) |
| { |
| context->resumeTransformFeedback(); |
| } |
| ANGLE_CAPTURE_GL(ResumeTransformFeedback, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterf, "context = %d, sampler = %u, pname = %s, param = %f", |
| CID(context), sampler, GLenumToString(GLESEnum::SamplerParameterF, pname), param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterf(context, angle::EntryPoint::GLSamplerParameterf, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterf(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterf, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterfv, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLESEnum::SamplerParameterF, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterfv(context, angle::EntryPoint::GLSamplerParameterfv, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterfv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterfv, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameteri, "context = %d, sampler = %u, pname = %s, param = %d", |
| CID(context), sampler, GLenumToString(GLESEnum::SamplerParameterI, pname), param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameteri(context, angle::EntryPoint::GLSamplerParameteri, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameteri(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameteri, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameteriv, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameteriv(context, angle::EntryPoint::GLSamplerParameteriv, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameteriv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameteriv, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexImage3D(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexImage3D, |
| "context = %d, target = %s, level = %d, internalformat = %d, width = %d, height = %d, " |
| "depth = %d, border = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), level, internalformat, |
| width, height, depth, border, GLenumToString(GLESEnum::PixelFormat, format), |
| GLenumToString(GLESEnum::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexImage3D) && |
| ValidateTexImage3D(context, angle::EntryPoint::GLTexImage3D, targetPacked, level, |
| internalformat, width, height, depth, border, format, type, |
| pixels))); |
| if (isCallValid) |
| { |
| context->texImage3D(targetPacked, level, internalformat, width, height, depth, border, |
| format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexImage3D, isCallValid, context, targetPacked, level, internalformat, |
| width, height, depth, border, format, type, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| egl::Display::GetCurrentThreadUnlockedTailCall()->run(nullptr); |
| } |
| |
| void GL_APIENTRY |
| GL_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage2D, |
| "context = %d, target = %s, levels = %d, internalformat = %s, width = %d, height = %d", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), levels, |
| GLenumToString(GLESEnum::SizedInternalFormat, internalformat), width, height); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexStorage2D) && |
| ValidateTexStorage2D(context, angle::EntryPoint::GLTexStorage2D, targetPacked, levels, |
| internalformat, width, height))); |
| if (isCallValid) |
| { |
| context->texStorage2D(targetPacked, levels, internalformat, width, height); |
| } |
| ANGLE_CAPTURE_GL(TexStorage2D, isCallValid, context, targetPacked, levels, internalformat, |
| width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexStorage3D(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage3D, |
| "context = %d, target = %s, levels = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), levels, |
| GLenumToString(GLESEnum::SizedInternalFormat, internalformat), width, height, depth); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexStorage3D) && |
| ValidateTexStorage3D(context, angle::EntryPoint::GLTexStorage3D, targetPacked, levels, |
| internalformat, width, height, depth))); |
| if (isCallValid) |
| { |
| context->texStorage3D(targetPacked, levels, internalformat, width, height, depth); |
| } |
| ANGLE_CAPTURE_GL(TexStorage3D, isCallValid, context, targetPacked, levels, internalformat, |
| width, height, depth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexSubImage3D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexSubImage3D, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width " |
| "= %d, height = %d, depth = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), level, xoffset, yoffset, |
| zoffset, width, height, depth, GLenumToString(GLESEnum::PixelFormat, format), |
| GLenumToString(GLESEnum::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexSubImage3D) && |
| ValidateTexSubImage3D(context, angle::EntryPoint::GLTexSubImage3D, targetPacked, |
| level, xoffset, yoffset, zoffset, width, height, depth, format, |
| type, pixels))); |
| if (isCallValid) |
| { |
| context->texSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, width, height, |
| depth, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexSubImage3D, isCallValid, context, targetPacked, level, xoffset, yoffset, |
| zoffset, width, height, depth, format, type, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| egl::Display::GetCurrentThreadUnlockedTailCall()->run(nullptr); |
| } |
| |
| void GL_APIENTRY GL_TransformFeedbackVaryings(GLuint program, |
| GLsizei count, |
| const GLchar *const *varyings, |
| GLenum bufferMode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTransformFeedbackVaryings, |
| "context = %d, program = %u, count = %d, varyings = 0x%016" PRIxPTR ", bufferMode = %s", |
| CID(context), program, count, (uintptr_t)varyings, |
| GLenumToString(GLESEnum::TransformFeedbackBufferMode, bufferMode)); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTransformFeedbackVaryings) && |
| ValidateTransformFeedbackVaryings(context, |
| angle::EntryPoint::GLTransformFeedbackVaryings, |
| programPacked, count, varyings, bufferMode))); |
| if (isCallValid) |
| { |
| context->transformFeedbackVaryings(programPacked, count, varyings, bufferMode); |
| } |
| ANGLE_CAPTURE_GL(TransformFeedbackVaryings, isCallValid, context, programPacked, count, |
| varyings, bufferMode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform1ui(GLint location, GLuint v0) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform1ui, "context = %d, location = %d, v0 = %u", CID(context), location, |
| v0); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniform1ui(context, angle::EntryPoint::GLUniform1ui, locationPacked, v0)); |
| if (isCallValid) |
| { |
| context->uniform1ui(locationPacked, v0); |
| } |
| ANGLE_CAPTURE_GL(Uniform1ui, isCallValid, context, locationPacked, v0); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform1uiv, |
| "context = %d, location = %d, count = %d, value = 0x%016" PRIxPTR "", CID(context), |
| location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateUniform1uiv(context, angle::EntryPoint::GLUniform1uiv, |
| locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->uniform1uiv(locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(Uniform1uiv, isCallValid, context, locationPacked, count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform2ui(GLint location, GLuint v0, GLuint v1) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform2ui, "context = %d, location = %d, v0 = %u, v1 = %u", CID(context), |
| location, v0, v1); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniform2ui(context, angle::EntryPoint::GLUniform2ui, locationPacked, v0, v1)); |
| if (isCallValid) |
| { |
| context->uniform2ui(locationPacked, v0, v1); |
| } |
| ANGLE_CAPTURE_GL(Uniform2ui, isCallValid, context, locationPacked, v0, v1); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform2uiv, |
| "context = %d, location = %d, count = %d, value = 0x%016" PRIxPTR "", CID(context), |
| location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateUniform2uiv(context, angle::EntryPoint::GLUniform2uiv, |
| locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->uniform2uiv(locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(Uniform2uiv, isCallValid, context, locationPacked, count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform3ui, "context = %d, location = %d, v0 = %u, v1 = %u, v2 = %u", |
| CID(context), location, v0, v1, v2); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateUniform3ui(context, angle::EntryPoint::GLUniform3ui, |
| locationPacked, v0, v1, v2)); |
| if (isCallValid) |
| { |
| context->uniform3ui(locationPacked, v0, v1, v2); |
| } |
| ANGLE_CAPTURE_GL(Uniform3ui, isCallValid, context, locationPacked, v0, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform3uiv, |
| "context = %d, location = %d, count = %d, value = 0x%016" PRIxPTR "", CID(context), |
| location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateUniform3uiv(context, angle::EntryPoint::GLUniform3uiv, |
| locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->uniform3uiv(locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(Uniform3uiv, isCallValid, context, locationPacked, count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform4ui, "context = %d, location = %d, v0 = %u, v1 = %u, v2 = %u, v3 = %u", |
| CID(context), location, v0, v1, v2, v3); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateUniform4ui(context, angle::EntryPoint::GLUniform4ui, |
| locationPacked, v0, v1, v2, v3)); |
| if (isCallValid) |
| { |
| context->uniform4ui(locationPacked, v0, v1, v2, v3); |
| } |
| ANGLE_CAPTURE_GL(Uniform4ui, isCallValid, context, locationPacked, v0, v1, v2, v3); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniform4uiv, |
| "context = %d, location = %d, count = %d, value = 0x%016" PRIxPTR "", CID(context), |
| location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateUniform4uiv(context, angle::EntryPoint::GLUniform4uiv, |
| locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->uniform4uiv(locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(Uniform4uiv, isCallValid, context, locationPacked, count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_UniformBlockBinding(GLuint program, |
| GLuint uniformBlockIndex, |
| GLuint uniformBlockBinding) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniformBlockBinding, |
| "context = %d, program = %u, uniformBlockIndex = %u, uniformBlockBinding = %u", |
| CID(context), program, uniformBlockIndex, uniformBlockBinding); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformBlockIndex uniformBlockIndexPacked = PackParam<UniformBlockIndex>(uniformBlockIndex); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateUniformBlockBinding( |
| context, angle::EntryPoint::GLUniformBlockBinding, programPacked, |
| uniformBlockIndexPacked, uniformBlockBinding)); |
| if (isCallValid) |
| { |
| context->uniformBlockBinding(programPacked, uniformBlockIndexPacked, |
| uniformBlockBinding); |
| } |
| ANGLE_CAPTURE_GL(UniformBlockBinding, isCallValid, context, programPacked, |
| uniformBlockIndexPacked, uniformBlockBinding); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_UniformMatrix2x3fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniformMatrix2x3fv, |
| "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "", |
| CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniformMatrix2x3fv(context, angle::EntryPoint::GLUniformMatrix2x3fv, |
| locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->uniformMatrix2x3fv(locationPacked, count, transpose, value); |
| } |
| ANGLE_CAPTURE_GL(UniformMatrix2x3fv, isCallValid, context, locationPacked, count, transpose, |
| value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_UniformMatrix2x4fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniformMatrix2x4fv, |
| "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "", |
| CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniformMatrix2x4fv(context, angle::EntryPoint::GLUniformMatrix2x4fv, |
| locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->uniformMatrix2x4fv(locationPacked, count, transpose, value); |
| } |
| ANGLE_CAPTURE_GL(UniformMatrix2x4fv, isCallValid, context, locationPacked, count, transpose, |
| value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_UniformMatrix3x2fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniformMatrix3x2fv, |
| "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "", |
| CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniformMatrix3x2fv(context, angle::EntryPoint::GLUniformMatrix3x2fv, |
| locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->uniformMatrix3x2fv(locationPacked, count, transpose, value); |
| } |
| ANGLE_CAPTURE_GL(UniformMatrix3x2fv, isCallValid, context, locationPacked, count, transpose, |
| value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_UniformMatrix3x4fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniformMatrix3x4fv, |
| "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "", |
| CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniformMatrix3x4fv(context, angle::EntryPoint::GLUniformMatrix3x4fv, |
| locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->uniformMatrix3x4fv(locationPacked, count, transpose, value); |
| } |
| ANGLE_CAPTURE_GL(UniformMatrix3x4fv, isCallValid, context, locationPacked, count, transpose, |
| value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_UniformMatrix4x2fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniformMatrix4x2fv, |
| "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "", |
| CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniformMatrix4x2fv(context, angle::EntryPoint::GLUniformMatrix4x2fv, |
| locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->uniformMatrix4x2fv(locationPacked, count, transpose, value); |
| } |
| ANGLE_CAPTURE_GL(UniformMatrix4x2fv, isCallValid, context, locationPacked, count, transpose, |
| value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_UniformMatrix4x3fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUniformMatrix4x3fv, |
| "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "", |
| CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUniformMatrix4x3fv(context, angle::EntryPoint::GLUniformMatrix4x3fv, |
| locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->uniformMatrix4x3fv(locationPacked, count, transpose, value); |
| } |
| ANGLE_CAPTURE_GL(UniformMatrix4x3fv, isCallValid, context, locationPacked, count, transpose, |
| value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| GLboolean GL_APIENTRY GL_UnmapBuffer(GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUnmapBuffer, "context = %d, target = %s", CID(context), |
| GLenumToString(GLESEnum::BufferTargetARB, target)); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUnmapBuffer(context, angle::EntryPoint::GLUnmapBuffer, targetPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->unmapBuffer(targetPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLUnmapBuffer, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(UnmapBuffer, isCallValid, context, targetPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLUnmapBuffer, GLboolean>(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_VertexAttribDivisor(GLuint index, GLuint divisor) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribDivisor, "context = %d, index = %u, divisor = %u", CID(context), |
| index, divisor); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribDivisor( |
| context, angle::EntryPoint::GLVertexAttribDivisor, index, divisor)); |
| if (isCallValid) |
| { |
| context->vertexAttribDivisor(index, divisor); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribDivisor, isCallValid, context, index, divisor); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribI4i, "context = %d, index = %u, x = %d, y = %d, z = %d, w = %d", |
| CID(context), index, x, y, z, w); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateVertexAttribI4i(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertexAttribI4i, index, x, y, z, w)); |
| if (isCallValid) |
| { |
| ContextPrivateVertexAttribI4i(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), index, x, y, z, |
| w); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribI4i, isCallValid, context, index, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_VertexAttribI4iv(GLuint index, const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribI4iv, "context = %d, index = %u, v = 0x%016" PRIxPTR "", |
| CID(context), index, (uintptr_t)v); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateVertexAttribI4iv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertexAttribI4iv, index, v)); |
| if (isCallValid) |
| { |
| ContextPrivateVertexAttribI4iv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), index, v); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribI4iv, isCallValid, context, index, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribI4ui, "context = %d, index = %u, x = %u, y = %u, z = %u, w = %u", |
| CID(context), index, x, y, z, w); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateVertexAttribI4ui(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertexAttribI4ui, index, x, y, z, w)); |
| if (isCallValid) |
| { |
| ContextPrivateVertexAttribI4ui(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), index, x, y, z, |
| w); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribI4ui, isCallValid, context, index, x, y, z, w); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_VertexAttribI4uiv(GLuint index, const GLuint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribI4uiv, "context = %d, index = %u, v = 0x%016" PRIxPTR "", |
| CID(context), index, (uintptr_t)v); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateVertexAttribI4uiv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertexAttribI4uiv, index, v)); |
| if (isCallValid) |
| { |
| ContextPrivateVertexAttribI4uiv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), index, v); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribI4uiv, isCallValid, context, index, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY |
| GL_VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribIPointer, |
| "context = %d, index = %u, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR |
| "", |
| CID(context), index, size, GLenumToString(GLESEnum::VertexAttribIType, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| VertexAttribType typePacked = PackParam<VertexAttribType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateVertexAttribIPointer(context, angle::EntryPoint::GLVertexAttribIPointer, index, |
| size, typePacked, stride, pointer)); |
| if (isCallValid) |
| { |
| context->vertexAttribIPointer(index, size, typePacked, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribIPointer, isCallValid, context, index, size, typePacked, |
| stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWaitSync, "context = %d, sync = 0x%016" PRIxPTR ", flags = %s, timeout = %llu", |
| CID(context), (uintptr_t)sync, |
| GLbitfieldToString(GLESEnum::SyncBehaviorFlags, flags).c_str(), |
| static_cast<unsigned long long>(timeout)); |
| |
| if (context) |
| { |
| SyncID syncPacked = PackParam<SyncID>(sync); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLWaitSync) && |
| ValidateWaitSync(context, angle::EntryPoint::GLWaitSync, syncPacked, flags, |
| timeout))); |
| if (isCallValid) |
| { |
| context->waitSync(syncPacked, flags, timeout); |
| } |
| ANGLE_CAPTURE_GL(WaitSync, isCallValid, context, syncPacked, flags, timeout); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| } // extern "C" |