blob: d04021c0d2a1b1623524eb03ed892d8e280deca8 [file] [log] [blame]
//
// Copyright (C) 2012 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "shill/net/attribute_list.h"
#include <ctype.h>
#include <linux/nl80211.h>
#include <iomanip>
#include <memory>
#include <string>
#include <base/logging.h>
#include <base/stl_util.h>
#include "shill/logging.h"
#include "shill/net/netlink_attribute.h"
#include "shill/net/netlink_message.h"
using std::string;
namespace shill {
namespace Logging {
static auto kModuleLogScope = ScopeLogger::kRTNL;
static std::string ObjectID(const AttributeList* obj) {
return "(attribute_list)";
}
} // namespace Logging
AttributeList::AttributeList() {}
AttributeList::~AttributeList() {}
bool AttributeList::CreateAttribute(
int id, AttributeList::NewFromIdMethod factory) {
if (base::ContainsKey(attributes_, id)) {
SLOG(this, 7) << "Trying to re-add attribute " << id << ", not overwriting";
return true;
}
attributes_[id] = factory.Run(id);
return true;
}
bool AttributeList::CreateControlAttribute(int id) {
return CreateAttribute(
id, base::Bind(&NetlinkAttribute::NewControlAttributeFromId));
}
bool AttributeList::CreateNl80211Attribute(
int id, NetlinkMessage::MessageContext context) {
return CreateAttribute(
id, base::Bind(&NetlinkAttribute::NewNl80211AttributeFromId, context));
}
bool AttributeList::CreateAndInitAttribute(
const AttributeList::NewFromIdMethod& factory,
int id, const ByteString& value) {
if (!CreateAttribute(id, factory)) {
return false;
}
return InitAttributeFromValue(id, value);
}
bool AttributeList::InitAttributeFromValue(int id, const ByteString& value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->InitFromValue(value);
}
void AttributeList::Print(int log_level, int indent) const {
for (const auto& id_attribute_pair : attributes_) {
id_attribute_pair.second->Print(log_level, indent);
}
}
// static
bool AttributeList::IterateAttributes(
const ByteString& payload, size_t offset,
const AttributeList::AttributeMethod& method) {
const unsigned char* ptr = payload.GetConstData() + NLA_ALIGN(offset);
const unsigned char* end = payload.GetConstData() + payload.GetLength();
while (ptr + sizeof(nlattr) <= end) {
const nlattr* attribute = reinterpret_cast<const nlattr*>(ptr);
if (attribute->nla_len < sizeof(*attribute) ||
ptr + attribute->nla_len > end) {
LOG(ERROR) << "Malformed nla attribute indicates length "
<< attribute->nla_len << ". "
<< (end - ptr - NLA_HDRLEN) << " bytes remain in buffer. "
<< "Error occurred at offset "
<< (ptr - payload.GetConstData()) << ".";
return false;
}
ByteString value;
if (attribute->nla_len > NLA_HDRLEN) {
value = ByteString(ptr + NLA_HDRLEN, attribute->nla_len - NLA_HDRLEN);
}
if (!method.Run(attribute->nla_type, value)) {
return false;
}
ptr += NLA_ALIGN(attribute->nla_len);
}
if (ptr < end) {
LOG(INFO) << "Decode left " << (end - ptr) << " unparsed bytes.";
}
return true;
}
bool AttributeList::Decode(const ByteString& payload,
size_t offset,
const AttributeList::NewFromIdMethod& factory) {
return IterateAttributes(
payload, offset, base::Bind(&AttributeList::CreateAndInitAttribute,
base::Unretained(this), factory));
}
ByteString AttributeList::Encode() const {
ByteString result;
for (const auto& id_attribute_pair : attributes_) {
result.Append(id_attribute_pair.second->Encode());
}
return result;
}
// U8 Attribute.
bool AttributeList::GetU8AttributeValue(int id, uint8_t* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->GetU8Value(value);
}
bool AttributeList::CreateU8Attribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkU8Attribute>(id, id_string);
return true;
}
bool AttributeList::SetU8AttributeValue(int id, uint8_t value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetU8Value(value);
}
// U16 Attribute.
bool AttributeList::GetU16AttributeValue(int id, uint16_t* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->GetU16Value(value);
}
bool AttributeList::CreateU16Attribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkU16Attribute>(id, id_string);
return true;
}
bool AttributeList::SetU16AttributeValue(int id, uint16_t value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetU16Value(value);
}
// U32 Attribute.
bool AttributeList::GetU32AttributeValue(int id, uint32_t* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->GetU32Value(value);
}
bool AttributeList::CreateU32Attribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkU32Attribute>(id, id_string);
return true;
}
bool AttributeList::SetU32AttributeValue(int id, uint32_t value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetU32Value(value);
}
// U64 Attribute.
bool AttributeList::GetU64AttributeValue(int id, uint64_t* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->GetU64Value(value);
}
bool AttributeList::CreateU64Attribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkU64Attribute>(id, id_string);
return true;
}
bool AttributeList::SetU64AttributeValue(int id, uint64_t value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetU64Value(value);
}
// Flag Attribute.
bool AttributeList::GetFlagAttributeValue(int id, bool* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->GetFlagValue(value);
}
bool AttributeList::CreateFlagAttribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkFlagAttribute>(id, id_string);
return true;
}
bool AttributeList::SetFlagAttributeValue(int id, bool value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetFlagValue(value);
}
bool AttributeList::IsFlagAttributeTrue(int id) const {
bool flag;
if (!GetFlagAttributeValue(id, &flag)) {
return false;
}
return flag;
}
// String Attribute.
bool AttributeList::GetStringAttributeValue(int id, string* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->GetStringValue(value);
}
bool AttributeList::CreateStringAttribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkStringAttribute>(id, id_string);
return true;
}
bool AttributeList::CreateSsidAttribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkSsidAttribute>(id, id_string);
return true;
}
bool AttributeList::SetStringAttributeValue(int id, const string& value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetStringValue(value);
}
// Nested Attribute.
bool AttributeList::GetNestedAttributeList(int id,
AttributeListRefPtr* value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->GetNestedAttributeList(value);
}
bool AttributeList::ConstGetNestedAttributeList(
int id, AttributeListConstRefPtr* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->ConstGetNestedAttributeList(value);
}
bool AttributeList::SetNestedAttributeHasAValue(int id) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetNestedHasAValue();
}
bool AttributeList::CreateNestedAttribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkNestedAttribute>(id, id_string);
return true;
}
// Raw Attribute.
bool AttributeList::GetRawAttributeValue(int id,
ByteString* output) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
ByteString raw_value;
if (!attribute->GetRawValue(&raw_value))
return false;
if (output) {
*output = raw_value;
}
return true;
}
bool AttributeList::SetRawAttributeValue(int id, ByteString value) {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->SetRawValue(value);
}
bool AttributeList::CreateRawAttribute(int id, const char* id_string) {
if (base::ContainsKey(attributes_, id)) {
LOG(ERROR) << "Trying to re-add attribute: " << id;
return false;
}
attributes_[id] = std::make_unique<NetlinkRawAttribute>(id, id_string);
return true;
}
bool AttributeList::GetAttributeAsString(int id, std::string* value) const {
NetlinkAttribute* attribute = GetAttribute(id);
if (!attribute)
return false;
return attribute->ToString(value);
}
NetlinkAttribute* AttributeList::GetAttribute(int id) const {
AttributeMap::const_iterator i = attributes_.find(id);
if (i == attributes_.end()) {
return nullptr;
}
return i->second.get();
}
} // namespace shill