| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
| #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
| |
| #if defined(ENABLE_GPU) |
| |
| #include <map> |
| #include <queue> |
| #include <string> |
| |
| #include "gpu/ipc/command_buffer_proxy.h" |
| |
| #include "base/callback.h" |
| #include "base/compiler_specific.h" |
| #include "base/hash_tables.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "content/common/gpu/client/gpu_video_decode_accelerator_host.h" |
| #include "gpu/command_buffer/common/command_buffer.h" |
| #include "gpu/command_buffer/common/command_buffer_shared.h" |
| #include "ipc/ipc_listener.h" |
| |
| class GpuChannelHost; |
| struct GPUCommandBufferConsoleMessage; |
| struct GpuMemoryAllocationForRenderer; |
| |
| namespace base { |
| class SharedMemory; |
| } |
| |
| // Client side proxy that forwards messages synchronously to a |
| // CommandBufferStub. |
| class CommandBufferProxyImpl |
| : public CommandBufferProxy, |
| public IPC::Listener, |
| public base::SupportsWeakPtr<CommandBufferProxyImpl> { |
| public: |
| typedef base::Callback<void( |
| const std::string& msg, int id)> GpuConsoleMessageCallback; |
| |
| CommandBufferProxyImpl(GpuChannelHost* channel, int route_id); |
| virtual ~CommandBufferProxyImpl(); |
| |
| // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and |
| // returns a pointer to a GpuVideoDecodeAcceleratorHost. |
| // Returns NULL on failure to create the GpuVideoDecodeAcceleratorHost. |
| // Note that the GpuVideoDecodeAccelerator may still fail to be created in |
| // the GPU process, even if this returns non-NULL. In this case the client is |
| // notified of an error later. |
| GpuVideoDecodeAcceleratorHost* CreateVideoDecoder( |
| media::VideoCodecProfile profile, |
| media::VideoDecodeAccelerator::Client* client); |
| |
| // IPC::Listener implementation: |
| virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; |
| virtual void OnChannelError() OVERRIDE; |
| |
| // CommandBufferProxy implementation: |
| virtual int GetRouteID() const OVERRIDE; |
| virtual bool Echo(const base::Closure& callback) OVERRIDE; |
| virtual bool SetSurfaceVisible(bool visible) OVERRIDE; |
| virtual bool DiscardBackbuffer() OVERRIDE; |
| virtual bool EnsureBackbuffer() OVERRIDE; |
| virtual uint32 InsertSyncPoint() OVERRIDE; |
| virtual void WaitSyncPoint(uint32 sync_point) OVERRIDE; |
| virtual bool SignalSyncPoint(uint32 sync_point, |
| const base::Closure& callback) OVERRIDE; |
| virtual void SetMemoryAllocationChangedCallback( |
| const base::Callback<void(const GpuMemoryAllocationForRenderer&)>& |
| callback) OVERRIDE; |
| virtual bool SetParent(CommandBufferProxy* parent_command_buffer, |
| uint32 parent_texture_id) OVERRIDE; |
| virtual void SetChannelErrorCallback(const base::Closure& callback) OVERRIDE; |
| virtual void SetNotifyRepaintTask(const base::Closure& callback) OVERRIDE; |
| virtual void SetOnConsoleMessageCallback( |
| const GpuConsoleMessageCallback& callback) OVERRIDE; |
| |
| // CommandBuffer implementation: |
| virtual bool Initialize() OVERRIDE; |
| virtual State GetState() OVERRIDE; |
| virtual State GetLastState() OVERRIDE; |
| virtual void Flush(int32 put_offset) OVERRIDE; |
| virtual State FlushSync(int32 put_offset, int32 last_known_get) OVERRIDE; |
| virtual void SetGetBuffer(int32 shm_id) OVERRIDE; |
| virtual void SetGetOffset(int32 get_offset) OVERRIDE; |
| virtual int32 CreateTransferBuffer(size_t size, int32 id_request) OVERRIDE; |
| virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory, |
| size_t size, |
| int32 id_request) OVERRIDE; |
| virtual void DestroyTransferBuffer(int32 id) OVERRIDE; |
| virtual gpu::Buffer GetTransferBuffer(int32 handle) OVERRIDE; |
| virtual void SetToken(int32 token) OVERRIDE; |
| virtual void SetParseError(gpu::error::Error error) OVERRIDE; |
| virtual void SetContextLostReason( |
| gpu::error::ContextLostReason reason) OVERRIDE; |
| |
| // TODO(apatrick): this is a temporary optimization while skia is calling |
| // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
| // ints redundantly when only the error is needed for the |
| // CommandBufferProxyImpl implementation. |
| virtual gpu::error::Error GetLastError() OVERRIDE; |
| |
| GpuChannelHost* channel() const { return channel_; } |
| |
| private: |
| typedef std::map<int32, gpu::Buffer> TransferBufferMap; |
| typedef std::map<int, base::WeakPtr<GpuVideoDecodeAcceleratorHost> > Decoders; |
| typedef base::hash_map<uint32, base::Closure> SignalTaskMap; |
| |
| // Send an IPC message over the GPU channel. This is private to fully |
| // encapsulate the channel; all callers of this function must explicitly |
| // verify that the context has not been lost. |
| bool Send(IPC::Message* msg); |
| |
| // Message handlers: |
| void OnUpdateState(const gpu::CommandBuffer::State& state); |
| void OnNotifyRepaint(); |
| void OnDestroyed(gpu::error::ContextLostReason reason); |
| void OnEchoAck(); |
| void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); |
| void OnSetMemoryAllocation(const GpuMemoryAllocationForRenderer& allocation); |
| void OnSignalSyncPointAck(uint32 id); |
| |
| // Try to read an updated copy of the state from shared memory. |
| void TryUpdateState(); |
| |
| // Local cache of id to transfer buffer mapping. |
| TransferBufferMap transfer_buffers_; |
| |
| // Zero or more (unowned!) video decoder hosts using this proxy, keyed by |
| // their decoder_route_id. |
| Decoders video_decoder_hosts_; |
| |
| // The last cached state received from the service. |
| State last_state_; |
| |
| // The shared memory area used to update state. |
| gpu::CommandBufferSharedState* shared_state_; |
| |
| // |*this| is owned by |*channel_| and so is always outlived by it, so using a |
| // raw pointer is ok. |
| GpuChannelHost* channel_; |
| int route_id_; |
| unsigned int flush_count_; |
| int32 last_put_offset_; |
| |
| // Tasks to be invoked in echo responses. |
| std::queue<base::Closure> echo_tasks_; |
| |
| base::Closure notify_repaint_task_; |
| |
| base::Closure channel_error_callback_; |
| |
| base::Callback<void(const GpuMemoryAllocationForRenderer&)> |
| memory_allocation_changed_callback_; |
| |
| GpuConsoleMessageCallback console_message_callback_; |
| |
| // Tasks to be invoked in SignalSyncPoint responses. |
| uint32 next_signal_id_; |
| SignalTaskMap signal_tasks_; |
| |
| // ID of transfer buffer containing shared state. |
| int32 state_buffer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); |
| }; |
| |
| #endif // ENABLE_GPU |
| |
| #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |