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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_LAUNCHER_LAUNCHER_TOOLTIP_MANAGER_H_
#define ASH_LAUNCHER_LAUNCHER_TOOLTIP_MANAGER_H_
#include "ash/ash_export.h"
#include "ash/wm/shelf_layout_manager.h"
#include "ash/wm/shelf_types.h"
#include "base/basictypes.h"
#include "base/string16.h"
#include "ui/aura/event_filter.h"
#include "ui/gfx/rect.h"
#include "ui/views/bubble/bubble_border.h"
#include "ui/views/bubble/bubble_delegate.h"
namespace base {
class Timer;
}
namespace views {
class BubbleDelegateView;
class Label;
}
namespace ash {
namespace test {
class LauncherTooltipManagerTest;
class LauncherViewTest;
}
namespace internal {
class LauncherView;
// LauncherTooltipManager manages the tooltip balloon poping up on launcher
// items.
class ASH_EXPORT LauncherTooltipManager : public aura::EventFilter,
public ShelfLayoutManager::Observer {
public:
LauncherTooltipManager(ShelfAlignment alignment,
ShelfLayoutManager* shelf_layout_manager,
LauncherView* launcher_view);
virtual ~LauncherTooltipManager();
// Called when the bubble is closed.
void OnBubbleClosed(views::BubbleDelegateView* view);
// Shows the tooltip after a delay. It also has the appearing animation.
void ShowDelayed(views::View* anchor, const string16& text);
// Shows the tooltip immediately. It omits the appearing animation.
void ShowImmediately(views::View* anchor, const string16& text);
// Closes the tooltip.
void Close();
// Changes the arrow location of the tooltip in case that the launcher
// arrangement has changed.
void SetArrowLocation(ShelfAlignment alignment);
// Resets the timer for the delayed showing |view_|. If the timer isn't
// running, it starts a new timer.
void ResetTimer();
// Stops the timer for the delayed showing |view_|.
void StopTimer();
// Returns true if the tooltip is currently visible.
bool IsVisible();
protected:
// aura::EventFilter overrides:
virtual bool PreHandleKeyEvent(aura::Window* target,
ui::KeyEvent* event) OVERRIDE;
virtual bool PreHandleMouseEvent(aura::Window* target,
ui::MouseEvent* event) OVERRIDE;
virtual ui::TouchStatus PreHandleTouchEvent(
aura::Window* target,
ui::TouchEvent* event) OVERRIDE;
virtual ui::EventResult PreHandleGestureEvent(
aura::Window* target,
ui::GestureEvent* event) OVERRIDE;
// ShelfLayoutManager::Observer overrides:
virtual void WillDeleteShelf() OVERRIDE;
virtual void WillChangeVisibilityState(
ShelfLayoutManager::VisibilityState new_state) OVERRIDE;
virtual void OnAutoHideStateChanged(
ShelfLayoutManager::AutoHideState new_state) OVERRIDE;
private:
class LauncherTooltipBubble;
friend class test::LauncherViewTest;
friend class test::LauncherTooltipManagerTest;
void CancelHidingAnimation();
void CloseSoon();
void ShowInternal();
void CreateBubble(views::View* anchor, const string16& text);
LauncherTooltipBubble* view_;
views::Widget* widget_;
views::View* anchor_;
string16 text_;
ShelfAlignment alignment_;
scoped_ptr<base::Timer> timer_;
ShelfLayoutManager* shelf_layout_manager_;
LauncherView* launcher_view_;
DISALLOW_COPY_AND_ASSIGN(LauncherTooltipManager);
};
} // namespace internal
} // namespace ash
#endif // ASH_LAUNCHER_LAUNCHER_TOOLTIP_MANAGER_H_