|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "ash/wm/image_grid.h" | 
|  |  | 
|  | #include <algorithm> | 
|  |  | 
|  | #include "third_party/skia/include/core/SkColor.h" | 
|  | #include "third_party/skia/include/core/SkXfermode.h" | 
|  | #include "ui/gfx/canvas.h" | 
|  | #include "ui/gfx/image/image.h" | 
|  | #include "ui/gfx/rect.h" | 
|  | #include "ui/gfx/transform.h" | 
|  |  | 
|  | using std::max; | 
|  | using std::min; | 
|  |  | 
|  | namespace ash { | 
|  | namespace internal { | 
|  |  | 
|  | gfx::Rect ImageGrid::TestAPI::GetTransformedLayerBounds( | 
|  | const ui::Layer& layer) { | 
|  | gfx::Rect bounds = layer.bounds(); | 
|  | layer.transform().TransformRect(&bounds); | 
|  | return bounds; | 
|  | } | 
|  |  | 
|  | ImageGrid::ImageGrid() | 
|  | : layer_(new ui::Layer(ui::LAYER_NOT_DRAWN)), | 
|  | top_image_height_(0), | 
|  | bottom_image_height_(0), | 
|  | left_image_width_(0), | 
|  | right_image_width_(0), | 
|  | base_top_row_height_(0), | 
|  | base_bottom_row_height_(0), | 
|  | base_left_column_width_(0), | 
|  | base_right_column_width_(0) { | 
|  | } | 
|  |  | 
|  | ImageGrid::~ImageGrid() { | 
|  | } | 
|  |  | 
|  | void ImageGrid::SetImages(const gfx::Image* top_left_image, | 
|  | const gfx::Image* top_image, | 
|  | const gfx::Image* top_right_image, | 
|  | const gfx::Image* left_image, | 
|  | const gfx::Image* center_image, | 
|  | const gfx::Image* right_image, | 
|  | const gfx::Image* bottom_left_image, | 
|  | const gfx::Image* bottom_image, | 
|  | const gfx::Image* bottom_right_image) { | 
|  | SetImage(top_left_image, &top_left_layer_, &top_left_painter_); | 
|  | SetImage(top_image, &top_layer_, &top_painter_); | 
|  | SetImage(top_right_image, &top_right_layer_, &top_right_painter_); | 
|  | SetImage(left_image, &left_layer_, &left_painter_); | 
|  | SetImage(center_image, ¢er_layer_, ¢er_painter_); | 
|  | SetImage(right_image, &right_layer_, &right_painter_); | 
|  | SetImage(bottom_left_image, &bottom_left_layer_, &bottom_left_painter_); | 
|  | SetImage(bottom_image, &bottom_layer_, &bottom_painter_); | 
|  | SetImage(bottom_right_image, &bottom_right_layer_, &bottom_right_painter_); | 
|  |  | 
|  | top_image_height_ = GetImageSize(top_image).height(); | 
|  | bottom_image_height_ = GetImageSize(bottom_image).height(); | 
|  | left_image_width_ = GetImageSize(left_image).width(); | 
|  | right_image_width_ = GetImageSize(right_image).width(); | 
|  |  | 
|  | base_top_row_height_ = max(GetImageSize(top_left_image).height(), | 
|  | max(GetImageSize(top_image).height(), | 
|  | GetImageSize(top_right_image).height())); | 
|  | base_bottom_row_height_ = max(GetImageSize(bottom_left_image).height(), | 
|  | max(GetImageSize(bottom_image).height(), | 
|  | GetImageSize(bottom_right_image).height())); | 
|  | base_left_column_width_ = max(GetImageSize(top_left_image).width(), | 
|  | max(GetImageSize(left_image).width(), | 
|  | GetImageSize(bottom_left_image).width())); | 
|  | base_right_column_width_ = max(GetImageSize(top_right_image).width(), | 
|  | max(GetImageSize(right_image).width(), | 
|  | GetImageSize(bottom_right_image).width())); | 
|  |  | 
|  | // Invalidate previous |size_| so calls to SetSize() will recompute it. | 
|  | size_.SetSize(0, 0); | 
|  | } | 
|  |  | 
|  | void ImageGrid::SetSize(const gfx::Size& size) { | 
|  | if (size_ == size) | 
|  | return; | 
|  |  | 
|  | size_ = size; | 
|  |  | 
|  | gfx::Rect updated_bounds = layer_->bounds(); | 
|  | updated_bounds.set_size(size); | 
|  | layer_->SetBounds(updated_bounds); | 
|  |  | 
|  | // Calculate the available amount of space for corner images on all sides of | 
|  | // the grid.  If the images don't fit, we need to clip them. | 
|  | const int left = min(base_left_column_width_, size_.width() / 2); | 
|  | const int right = min(base_right_column_width_, size_.width() - left); | 
|  | const int top = min(base_top_row_height_, size_.height() / 2); | 
|  | const int bottom = min(base_bottom_row_height_, size_.height() - top); | 
|  |  | 
|  | // The remaining space goes to the center image. | 
|  | int center_width = std::max(size.width() - left - right, 0); | 
|  | int center_height = std::max(size.height() - top - bottom, 0); | 
|  |  | 
|  | if (top_layer_.get()) { | 
|  | if (center_width > 0) { | 
|  | ui::Transform transform; | 
|  | transform.SetScaleX( | 
|  | static_cast<float>(center_width) / top_layer_->bounds().width()); | 
|  | transform.ConcatTranslate(left, 0); | 
|  | top_layer_->SetTransform(transform); | 
|  | } | 
|  | top_layer_->SetVisible(center_width > 0); | 
|  | } | 
|  | if (bottom_layer_.get()) { | 
|  | if (center_width > 0) { | 
|  | ui::Transform transform; | 
|  | transform.SetScaleX( | 
|  | static_cast<float>(center_width) / bottom_layer_->bounds().width()); | 
|  | transform.ConcatTranslate( | 
|  | left, size.height() - bottom_layer_->bounds().height()); | 
|  | bottom_layer_->SetTransform(transform); | 
|  | } | 
|  | bottom_layer_->SetVisible(center_width > 0); | 
|  | } | 
|  | if (left_layer_.get()) { | 
|  | if (center_height > 0) { | 
|  | ui::Transform transform; | 
|  | transform.SetScaleY( | 
|  | (static_cast<float>(center_height) / left_layer_->bounds().height())); | 
|  | transform.ConcatTranslate(0, top); | 
|  | left_layer_->SetTransform(transform); | 
|  | } | 
|  | left_layer_->SetVisible(center_height > 0); | 
|  | } | 
|  | if (right_layer_.get()) { | 
|  | if (center_height > 0) { | 
|  | ui::Transform transform; | 
|  | transform.SetScaleY( | 
|  | static_cast<float>(center_height) / right_layer_->bounds().height()); | 
|  | transform.ConcatTranslate( | 
|  | size.width() - right_layer_->bounds().width(), top); | 
|  | right_layer_->SetTransform(transform); | 
|  | } | 
|  | right_layer_->SetVisible(center_height > 0); | 
|  | } | 
|  |  | 
|  | if (top_left_layer_.get()) { | 
|  | // No transformation needed; it should be at (0, 0) and unscaled. | 
|  | top_left_painter_->SetClipRect( | 
|  | LayerExceedsSize(top_left_layer_.get(), gfx::Size(left, top)) ? | 
|  | gfx::Rect(gfx::Rect(0, 0, left, top)) : | 
|  | gfx::Rect(), | 
|  | top_left_layer_.get()); | 
|  | } | 
|  | if (top_right_layer_.get()) { | 
|  | ui::Transform transform; | 
|  | transform.SetTranslateX(size.width() - top_right_layer_->bounds().width()); | 
|  | top_right_layer_->SetTransform(transform); | 
|  | top_right_painter_->SetClipRect( | 
|  | LayerExceedsSize(top_right_layer_.get(), gfx::Size(right, top)) ? | 
|  | gfx::Rect(top_right_layer_->bounds().width() - right, 0, | 
|  | right, top) : | 
|  | gfx::Rect(), | 
|  | top_right_layer_.get()); | 
|  | } | 
|  | if (bottom_left_layer_.get()) { | 
|  | ui::Transform transform; | 
|  | transform.SetTranslateY( | 
|  | size.height() - bottom_left_layer_->bounds().height()); | 
|  | bottom_left_layer_->SetTransform(transform); | 
|  | bottom_left_painter_->SetClipRect( | 
|  | LayerExceedsSize(bottom_left_layer_.get(), gfx::Size(left, bottom)) ? | 
|  | gfx::Rect(0, bottom_left_layer_->bounds().height() - bottom, | 
|  | left, bottom) : | 
|  | gfx::Rect(), | 
|  | bottom_left_layer_.get()); | 
|  | } | 
|  | if (bottom_right_layer_.get()) { | 
|  | ui::Transform transform; | 
|  | transform.SetTranslate( | 
|  | size.width() - bottom_right_layer_->bounds().width(), | 
|  | size.height() - bottom_right_layer_->bounds().height()); | 
|  | bottom_right_layer_->SetTransform(transform); | 
|  | bottom_right_painter_->SetClipRect( | 
|  | LayerExceedsSize(bottom_right_layer_.get(), gfx::Size(right, bottom)) ? | 
|  | gfx::Rect(bottom_right_layer_->bounds().width() - right, | 
|  | bottom_right_layer_->bounds().height() - bottom, | 
|  | right, bottom) : | 
|  | gfx::Rect(), | 
|  | bottom_right_layer_.get()); | 
|  | } | 
|  |  | 
|  | if (center_layer_.get()) { | 
|  | if (center_width > 0 && center_height > 0) { | 
|  | ui::Transform transform; | 
|  | transform.SetScale(center_width / center_layer_->bounds().width(), | 
|  | center_height / center_layer_->bounds().height()); | 
|  | transform.ConcatTranslate(left, top); | 
|  | center_layer_->SetTransform(transform); | 
|  | } | 
|  | center_layer_->SetVisible(center_width > 0 && center_height > 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | void ImageGrid::SetContentBounds(const gfx::Rect& content_bounds) { | 
|  | SetSize(gfx::Size( | 
|  | content_bounds.width() + left_image_width_ + right_image_width_, | 
|  | content_bounds.height() + top_image_height_ + | 
|  | bottom_image_height_)); | 
|  | layer_->SetBounds( | 
|  | gfx::Rect(content_bounds.x() - left_image_width_, | 
|  | content_bounds.y() - top_image_height_, | 
|  | layer_->bounds().width(), | 
|  | layer_->bounds().height())); | 
|  | } | 
|  |  | 
|  | void ImageGrid::ImagePainter::SetClipRect(const gfx::Rect& clip_rect, | 
|  | ui::Layer* layer) { | 
|  | if (clip_rect != clip_rect_) { | 
|  | clip_rect_ = clip_rect; | 
|  | layer->SchedulePaint(layer->bounds()); | 
|  | } | 
|  | } | 
|  |  | 
|  | void ImageGrid::ImagePainter::OnPaintLayer(gfx::Canvas* canvas) { | 
|  | if (!clip_rect_.IsEmpty()) | 
|  | canvas->ClipRect(clip_rect_); | 
|  | canvas->DrawImageInt(*(image_->ToImageSkia()), 0, 0); | 
|  | } | 
|  |  | 
|  | void ImageGrid::ImagePainter::OnDeviceScaleFactorChanged( | 
|  | float device_scale_factor) { | 
|  | // Redrawing will take care of scale factor change. | 
|  | } | 
|  |  | 
|  | base::Closure ImageGrid::ImagePainter::PrepareForLayerBoundsChange() { | 
|  | return base::Closure(); | 
|  | } | 
|  |  | 
|  | // static | 
|  | gfx::Size ImageGrid::GetImageSize(const gfx::Image* image) { | 
|  | return image ? | 
|  | gfx::Size(image->ToImageSkia()->width(), image->ToImageSkia()->height()) : | 
|  | gfx::Size(); | 
|  | } | 
|  |  | 
|  | // static | 
|  | bool ImageGrid::LayerExceedsSize(const ui::Layer* layer, | 
|  | const gfx::Size& size) { | 
|  | return layer->bounds().width() > size.width() || | 
|  | layer->bounds().height() > size.height(); | 
|  | } | 
|  |  | 
|  | void ImageGrid::SetImage(const gfx::Image* image, | 
|  | scoped_ptr<ui::Layer>* layer_ptr, | 
|  | scoped_ptr<ImagePainter>* painter_ptr) { | 
|  | // Clean out old layers and painters. | 
|  | if (layer_ptr->get()) | 
|  | layer_->Remove(layer_ptr->get()); | 
|  | layer_ptr->reset(); | 
|  | painter_ptr->reset(); | 
|  |  | 
|  | // If we're not using an image, we're done. | 
|  | if (!image) | 
|  | return; | 
|  |  | 
|  | // Set up the new layer and painter. | 
|  | layer_ptr->reset(new ui::Layer(ui::LAYER_TEXTURED)); | 
|  |  | 
|  | const gfx::Size size = GetImageSize(image); | 
|  | layer_ptr->get()->SetBounds(gfx::Rect(0, 0, size.width(), size.height())); | 
|  |  | 
|  | painter_ptr->reset(new ImagePainter(image)); | 
|  | layer_ptr->get()->set_delegate(painter_ptr->get()); | 
|  | layer_ptr->get()->SetFillsBoundsOpaquely(false); | 
|  | layer_ptr->get()->SetVisible(true); | 
|  | layer_->Add(layer_ptr->get()); | 
|  | } | 
|  |  | 
|  | }  // namespace internal | 
|  | }  // namespace ash |