| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/wm/shadow_controller.h" |
| |
| #include <utility> |
| |
| #include "ash/shell.h" |
| #include "ash/wm/shadow.h" |
| #include "ash/wm/shadow_types.h" |
| #include "ash/wm/window_properties.h" |
| #include "base/command_line.h" |
| #include "base/logging.h" |
| #include "ui/aura/client/activation_client.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/root_window.h" |
| #include "ui/aura/window.h" |
| #include "ui/compositor/layer.h" |
| |
| using std::make_pair; |
| |
| namespace ash { |
| namespace internal { |
| |
| namespace { |
| |
| ShadowType GetShadowTypeFromWindow(aura::Window* window) { |
| switch (window->type()) { |
| case aura::client::WINDOW_TYPE_NORMAL: |
| case aura::client::WINDOW_TYPE_PANEL: |
| case aura::client::WINDOW_TYPE_MENU: |
| case aura::client::WINDOW_TYPE_TOOLTIP: |
| return SHADOW_TYPE_RECTANGULAR; |
| default: |
| break; |
| } |
| return SHADOW_TYPE_NONE; |
| } |
| |
| bool ShouldUseSmallShadowForWindow(aura::Window* window) { |
| switch (window->type()) { |
| case aura::client::WINDOW_TYPE_MENU: |
| case aura::client::WINDOW_TYPE_TOOLTIP: |
| return true; |
| default: |
| break; |
| } |
| return false; |
| } |
| |
| // Returns the shadow style to be applied to |losing_active| when it is losing |
| // active to |gaining_active|. |gaining_active| may be of a type that hides when |
| // inactive, and as such we do not want to render |losing_active| as inactive. |
| Shadow::Style GetShadowStyleForWindowLosingActive( |
| aura::Window* losing_active, |
| aura::Window* gaining_active) { |
| if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) { |
| aura::Window::Windows::const_iterator it = |
| std::find(losing_active->transient_children().begin(), |
| losing_active->transient_children().end(), |
| gaining_active); |
| if (it != losing_active->transient_children().end()) |
| return Shadow::STYLE_ACTIVE; |
| } |
| return Shadow::STYLE_INACTIVE; |
| } |
| |
| } // namespace |
| |
| ShadowController::ShadowController() |
| : ALLOW_THIS_IN_INITIALIZER_LIST(observer_manager_(this)) { |
| aura::Env::GetInstance()->AddObserver(this); |
| // Watch for window activation changes. |
| aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> |
| AddObserver(this); |
| } |
| |
| ShadowController::~ShadowController() { |
| aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> |
| RemoveObserver(this); |
| aura::Env::GetInstance()->RemoveObserver(this); |
| } |
| |
| void ShadowController::OnWindowInitialized(aura::Window* window) { |
| observer_manager_.Add(window); |
| SetShadowType(window, GetShadowTypeFromWindow(window)); |
| HandlePossibleShadowVisibilityChange(window); |
| } |
| |
| void ShadowController::OnWindowPropertyChanged(aura::Window* window, |
| const void* key, |
| intptr_t old) { |
| if (key == kShadowTypeKey) { |
| HandlePossibleShadowVisibilityChange(window); |
| return; |
| } |
| } |
| |
| void ShadowController::OnWindowBoundsChanged(aura::Window* window, |
| const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds) { |
| Shadow* shadow = GetShadowForWindow(window); |
| if (shadow) |
| shadow->SetContentBounds(gfx::Rect(new_bounds.size())); |
| } |
| |
| void ShadowController::OnWindowDestroyed(aura::Window* window) { |
| window_shadows_.erase(window); |
| observer_manager_.Remove(window); |
| } |
| |
| void ShadowController::OnWindowActivated(aura::Window* gaining_active, |
| aura::Window* losing_active) { |
| if (gaining_active) { |
| Shadow* shadow = GetShadowForWindow(gaining_active); |
| if (shadow && !ShouldUseSmallShadowForWindow(gaining_active)) |
| shadow->SetStyle(Shadow::STYLE_ACTIVE); |
| } |
| if (losing_active) { |
| Shadow* shadow = GetShadowForWindow(losing_active); |
| if (shadow && !ShouldUseSmallShadowForWindow(losing_active)) { |
| shadow->SetStyle(GetShadowStyleForWindowLosingActive(losing_active, |
| gaining_active)); |
| } |
| } |
| } |
| |
| bool ShadowController::ShouldShowShadowForWindow(aura::Window* window) const { |
| const ShadowType type = GetShadowType(window); |
| switch (type) { |
| case SHADOW_TYPE_NONE: |
| return false; |
| case SHADOW_TYPE_RECTANGULAR: |
| return true; |
| default: |
| NOTREACHED() << "Unknown shadow type " << type; |
| return false; |
| } |
| } |
| |
| Shadow* ShadowController::GetShadowForWindow(aura::Window* window) { |
| WindowShadowMap::const_iterator it = window_shadows_.find(window); |
| return it != window_shadows_.end() ? it->second.get() : NULL; |
| } |
| |
| void ShadowController::HandlePossibleShadowVisibilityChange( |
| aura::Window* window) { |
| const bool should_show = ShouldShowShadowForWindow(window); |
| Shadow* shadow = GetShadowForWindow(window); |
| if (shadow) |
| shadow->layer()->SetVisible(should_show); |
| else if (should_show && !shadow) |
| CreateShadowForWindow(window); |
| } |
| |
| void ShadowController::CreateShadowForWindow(aura::Window* window) { |
| linked_ptr<Shadow> shadow(new Shadow()); |
| window_shadows_.insert(make_pair(window, shadow)); |
| |
| shadow->Init(ShouldUseSmallShadowForWindow(window) ? |
| Shadow::STYLE_SMALL : Shadow::STYLE_ACTIVE); |
| shadow->SetContentBounds(gfx::Rect(window->bounds().size())); |
| shadow->layer()->SetVisible(ShouldShowShadowForWindow(window)); |
| window->layer()->Add(shadow->layer()); |
| } |
| |
| } // namespace internal |
| } // namespace ash |