| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_WINDOW_MODALITY_CONTROLLER_H_ |
| #define ASH_WM_WINDOW_MODALITY_CONTROLLER_H_ |
| |
| #include <vector> |
| |
| #include "ash/ash_export.h" |
| #include "base/compiler_specific.h" |
| #include "ui/aura/env_observer.h" |
| #include "ui/aura/event_filter.h" |
| #include "ui/aura/window_observer.h" |
| |
| namespace ui { |
| class LocatedEvent; |
| } |
| |
| namespace ash { |
| |
| namespace wm { |
| // Returns the window-modal transient child of |window|, or NULL if |window| |
| // does not have any window-modal transient children. |
| ASH_EXPORT aura::Window* GetWindowModalTransient(aura::Window* window); |
| } |
| |
| namespace internal { |
| |
| // WindowModalityController is an event filter that consumes events sent to |
| // windows that are the transient parents of window-modal windows. This filter |
| // must be added to the CompoundEventFilter so that activation works properly. |
| class WindowModalityController : public aura::EventFilter, |
| public aura::EnvObserver, |
| public aura::WindowObserver { |
| public: |
| WindowModalityController(); |
| virtual ~WindowModalityController(); |
| |
| // Overridden from aura::EventFilter: |
| virtual bool PreHandleKeyEvent(aura::Window* target, |
| ui::KeyEvent* event) OVERRIDE; |
| virtual bool PreHandleMouseEvent(aura::Window* target, |
| ui::MouseEvent* event) OVERRIDE; |
| virtual ui::TouchStatus PreHandleTouchEvent( |
| aura::Window* target, |
| ui::TouchEvent* event) OVERRIDE; |
| virtual ui::EventResult PreHandleGestureEvent( |
| aura::Window* target, |
| ui::GestureEvent* event) OVERRIDE; |
| |
| // Overridden from aura::EnvObserver: |
| virtual void OnWindowInitialized(aura::Window* window) OVERRIDE; |
| |
| // Overridden from aura::WindowObserver: |
| virtual void OnWindowVisibilityChanged(aura::Window* window, |
| bool visible) OVERRIDE; |
| virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE; |
| |
| private: |
| // Processes a mouse/touch event, and returns true if the event should be |
| // consumed. |
| bool ProcessLocatedEvent(aura::Window* target, |
| ui::LocatedEvent* event); |
| |
| std::vector<aura::Window*> windows_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowModalityController); |
| }; |
| |
| } // namespace internal |
| } // namespace ash |
| |
| #endif // ASH_WM_WINDOW_MODALITY_CONTROLLER_H_ |