blob: 9d64a632f5e09ad9f50dde36ae9059b7ef47d889 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WORKSPACE_SNAP_SIZER_H_
#define ASH_WM_WORKSPACE_SNAP_SIZER_H_
#include "ash/ash_export.h"
#include "base/basictypes.h"
#include "base/time.h"
#include "ui/gfx/rect.h"
namespace aura {
class Window;
}
namespace ash {
namespace internal {
// SnapSizer is responsible for determining the resulting bounds of a window
// that is being snapped to the left or right side of the screen.
// The bounds used in this class are in the container's coordinates.
class ASH_EXPORT SnapSizer {
public:
enum Edge {
LEFT_EDGE,
RIGHT_EDGE
};
SnapSizer(aura::Window* window, const gfx::Point& start, Edge edge);
// Updates the target bounds based on a mouse move.
void Update(const gfx::Point& location);
// Bounds to position the window at.
const gfx::Rect& target_bounds() const { return target_bounds_; }
// Returns the appropriate snap bounds (e.g. if a window is already snapped,
// then it returns the next snap-bounds).
gfx::Rect GetSnapBounds(const gfx::Rect& bounds);
// Set the snap sizer to the button press default size and prevent resizing.
void SelectDefaultSizeAndDisableResize();
// Returns the target bounds based on the edge and the provided |size_index|.
// For unit test purposes this function is not private.
gfx::Rect GetTargetBoundsForSize(size_t size_index) const;
private:
// Calculates the amount to increment by. This returns one of -1, 0 or 1 and
// is intended to by applied to |size_index_|. |x| is the current
// x-coordinate, and |reference_x| is used to determine whether to increase
// or decrease the position. It's one of |last_adjust_x_| or |last_update_x_|.
int CalculateIncrement(int x, int reference_x) const;
// Changes the bounds. |x| is the current x-coordinate and |delta| the amount
// to increase by. |delta| comes from CalculateIncrement() and is applied
// to |size_index_|.
void ChangeBounds(int x, int delta);
// Returns the target bounds based on the edge and |size_index_|.
gfx::Rect GetTargetBounds() const;
// Returns true if the specified point is along the edge of the screen.
bool AlongEdge(int x) const;
// Window being snapped.
aura::Window* window_;
const Edge edge_;
// Current target bounds for the snap.
gfx::Rect target_bounds_;
// Time Update() was last invoked.
base::TimeTicks time_last_update_;
// Index into |kSizes| that dictates the width of the screen the target
// bounds should get.
int size_index_;
// If set, |size_index_| will get ignored and the single button default
// setting will be used instead.
bool resize_disabled_;
// Number of times Update() has been invoked since last ChangeBounds().
int num_moves_since_adjust_;
// X-coordinate the last time ChangeBounds() was invoked.
int last_adjust_x_;
// X-coordinate last supplied to Update().
int last_update_x_;
DISALLOW_COPY_AND_ASSIGN(SnapSizer);
};
} // namespace internal
} // namespace ash
#endif // ASH_WM_WORKSPACE_SNAP_SIZER_H_