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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_RENDERER_PRERENDER_PRERENDER_DISPATCHER_H_
#define CHROME_RENDERER_PRERENDER_PRERENDER_DISPATCHER_H_
#include <map>
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "content/public/renderer/render_process_observer.h"
class GURL;
namespace prerender {
class PrerenderingSupport;
// PrerenderDispatcher keeps track of which URLs are being prerendered. There
// is only one PrerenderDispatcher per render process, and it will only be
// aware of prerenders that are triggered by this render process. As well,
// it holds on to other objects that must exist once per-renderer process,
// such as the PrerenderingSupport.
class PrerenderDispatcher : public content::RenderProcessObserver {
public:
PrerenderDispatcher();
virtual ~PrerenderDispatcher();
bool IsPrerenderURL(const GURL & url) const;
private:
friend class PrerenderDispatcherTest;
void OnAddPrerenderURL(const GURL& url);
void OnRemovePrerenderURL(const GURL& url);
// RenderProcessObserver:
virtual bool OnControlMessageReceived(const IPC::Message& message) OVERRIDE;
typedef std::map<GURL, int> PrerenderMap;
PrerenderMap prerender_urls_;
// There is one PrerenderingSupport object per renderer, and it provides
// the interface to prerendering to the WebKit platform.
scoped_ptr<PrerenderingSupport> prerendering_support_;
};
} // namespace prerender
#endif // CHROME_RENDERER_PRERENDER_PRERENDER_DISPATCHER_H_