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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebTouchAction_h
#define WebTouchAction_h
namespace blink {
// Flags for permitted touch actions, specified in http://w3c.github.io/pointerevents/#the-touch-action-css-property.
enum WebTouchAction {
WebTouchActionAuto = 0x0,
WebTouchActionNone = 0x1,
WebTouchActionPanLeft = 0x2,
WebTouchActionPanRight = 0x4,
WebTouchActionPanX = WebTouchActionPanLeft | WebTouchActionPanRight,
WebTouchActionPanUp = 0x8,
WebTouchActionPanDown = 0x10,
WebTouchActionPanY = WebTouchActionPanUp | WebTouchActionPanDown,
WebTouchActionPinchZoom = 0x20,
};
inline WebTouchAction operator| (WebTouchAction a, WebTouchAction b) { return WebTouchAction(int(a) | int(b)); }
inline WebTouchAction& operator|= (WebTouchAction& a, WebTouchAction b) { return a = a | b; }
inline WebTouchAction operator& (WebTouchAction a, WebTouchAction b) { return WebTouchAction(int(a) & int(b)); }
inline WebTouchAction& operator&= (WebTouchAction& a, WebTouchAction b) { return a = a & b; }
} // namespace blink
#endif