|  | /* | 
|  | * Copyright (C) 2009, 2011 Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions are | 
|  | * met: | 
|  | * | 
|  | *     * Redistributions of source code must retain the above copyright | 
|  | * notice, this list of conditions and the following disclaimer. | 
|  | *     * Redistributions in binary form must reproduce the above | 
|  | * copyright notice, this list of conditions and the following disclaimer | 
|  | * in the documentation and/or other materials provided with the | 
|  | * distribution. | 
|  | *     * Neither the name of Google Inc. nor the names of its | 
|  | * contributors may be used to endorse or promote products derived from | 
|  | * this software without specific prior written permission. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
|  | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
|  | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
|  | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
|  | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
|  | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
|  | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #ifndef WebURLLoader_h | 
|  | #define WebURLLoader_h | 
|  |  | 
|  | #include "WebCommon.h" | 
|  | #include "WebURLRequest.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | class WebData; | 
|  | class WebThreadedDataReceiver; | 
|  | class WebURLLoaderClient; | 
|  | class WebURLResponse; | 
|  | struct WebURLError; | 
|  |  | 
|  | class WebURLLoader { | 
|  | public: | 
|  | // The WebURLLoader may be deleted in a call to its client. | 
|  | virtual ~WebURLLoader() {} | 
|  |  | 
|  | // Load the request synchronously, returning results directly to the | 
|  | // caller upon completion.  There is no mechanism to interrupt a | 
|  | // synchronous load!! | 
|  | virtual void loadSynchronously(const WebURLRequest&, | 
|  | WebURLResponse&, WebURLError&, WebData& data) = 0; | 
|  |  | 
|  | // Load the request asynchronously, sending notifications to the given | 
|  | // client.  The client will receive no further notifications if the | 
|  | // loader is disposed before it completes its work. | 
|  | virtual void loadAsynchronously(const WebURLRequest&, | 
|  | WebURLLoaderClient*) = 0; | 
|  |  | 
|  | // Cancels an asynchronous load.  This will appear as a load error to | 
|  | // the client. | 
|  | virtual void cancel() = 0; | 
|  |  | 
|  | // Suspends/resumes an asynchronous load. | 
|  | virtual void setDefersLoading(bool) = 0; | 
|  |  | 
|  | // Notifies the loader that the priority of a WebURLRequest has changed from | 
|  | // its previous value. For example, a preload request starts with low | 
|  | // priority, but may increase when the resource is needed for rendering. | 
|  | virtual void didChangePriority(WebURLRequest::Priority newPriority) { } | 
|  | virtual void didChangePriority(WebURLRequest::Priority newPriority, int intraPriorityValue) { didChangePriority(newPriority); } | 
|  |  | 
|  | // Try to attach the given data receiver which from this point will receive data | 
|  | // on its thread (provided by WebThreadedDataReceiver::backgroundThread(), | 
|  | // rather than the WebURLLoaderClient. If successful, ownership | 
|  | // of the data receiver is assumed by the WebURLLoader and the receiver should | 
|  | // be deleted on the main thread when no longer needed. | 
|  | virtual bool attachThreadedDataReceiver(WebThreadedDataReceiver*) { return false; } | 
|  | }; | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #endif |