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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FontLoader_h
#define FontLoader_h
#include "core/fetch/ResourceLoader.h"
#include "core/fetch/ResourcePtr.h"
#include "platform/Timer.h"
#include "platform/heap/Handle.h"
#include "wtf/Vector.h"
namespace blink {
class CSSFontSelector;
class Document;
class FontResource;
class FontLoader : public RefCountedWillBeGarbageCollectedFinalized<FontLoader> {
public:
static PassRefPtrWillBeRawPtr<FontLoader> create(CSSFontSelector* fontSelector, Document* document)
{
return adoptRefWillBeNoop(new FontLoader(fontSelector, document));
}
~FontLoader();
void addFontToBeginLoading(FontResource*);
void loadPendingFonts();
void fontFaceInvalidated();
void didFailToDecode(FontResource*);
#if !ENABLE(OILPAN)
void clearDocumentAndFontSelector();
#endif
DECLARE_TRACE();
private:
FontLoader(CSSFontSelector*, Document*);
void beginLoadTimerFired(Timer<FontLoader>*);
void clearPendingFonts();
Timer<FontLoader> m_beginLoadingTimer;
struct FontToLoad;
using FontsToLoadVector = Vector<OwnPtr<FontToLoad>>;
FontsToLoadVector m_fontsToBeginLoading;
RawPtrWillBeMember<CSSFontSelector> m_fontSelector;
RawPtrWillBeWeakMember<Document> m_document;
};
} // namespace blink
#endif // FontLoader_h