| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef WebGLCompressedTextureASTC_h |
| #define WebGLCompressedTextureASTC_h |
| |
| #include "modules/webgl/WebGLExtension.h" |
| |
| namespace blink { |
| |
| class WebGLCompressedTextureASTC final : public WebGLExtension { |
| DEFINE_WRAPPERTYPEINFO(); |
| public: |
| typedef struct { |
| int CompressType; |
| int blockWidth; |
| int blockHeight; |
| } BlockSizeCompressASTC; |
| |
| static WebGLCompressedTextureASTC* create(WebGLRenderingContextBase*); |
| static bool supported(WebGLRenderingContextBase*); |
| static const char* extensionName(); |
| |
| ~WebGLCompressedTextureASTC() override; |
| WebGLExtensionName name() const override; |
| static const BlockSizeCompressASTC kBlockSizeCompressASTC[]; |
| |
| private: |
| explicit WebGLCompressedTextureASTC(WebGLRenderingContextBase*); |
| }; |
| |
| } // namespace blink |
| |
| #endif // WebGLCompressedTextureASTC_h |