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/*
* Copyright (C) 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AccessibilityRenderObject_h
#define AccessibilityRenderObject_h
#include "AccessibilityNodeObject.h"
#include "LayoutRect.h"
#include <wtf/Forward.h>
namespace WebCore {
class AccessibilitySVGRoot;
class AXObjectCache;
class Element;
class Frame;
class FrameView;
class HitTestResult;
class HTMLAnchorElement;
class HTMLAreaElement;
class HTMLElement;
class HTMLLabelElement;
class HTMLMapElement;
class HTMLSelectElement;
class IntPoint;
class IntSize;
class Node;
class RenderListBox;
class RenderTextControl;
class RenderView;
class VisibleSelection;
class Widget;
class AccessibilityRenderObject : public AccessibilityNodeObject {
protected:
explicit AccessibilityRenderObject(RenderObject*);
public:
static PassRefPtr<AccessibilityRenderObject> create(RenderObject*);
virtual ~AccessibilityRenderObject();
virtual bool isAccessibilityRenderObject() const { return true; }
virtual void init();
virtual bool isAttachment() const;
virtual bool isFileUploadButton() const;
virtual bool isSelected() const;
virtual bool isFocused() const;
virtual bool isLoaded() const;
virtual bool isOffScreen() const;
virtual bool isReadOnly() const;
virtual bool isUnvisited() const;
virtual bool isVisited() const;
virtual bool isLinked() const;
virtual bool hasBoldFont() const;
virtual bool hasItalicFont() const;
virtual bool hasPlainText() const;
virtual bool hasSameFont(RenderObject*) const;
virtual bool hasSameFontColor(RenderObject*) const;
virtual bool hasSameStyle(RenderObject*) const;
virtual bool hasUnderline() const;
virtual bool canSetTextRangeAttributes() const;
virtual bool canSetValueAttribute() const;
virtual bool canSetExpandedAttribute() const;
virtual void setAccessibleName(const AtomicString&);
// Provides common logic used by all elements when determining isIgnored.
virtual AccessibilityObjectInclusion defaultObjectInclusion() const;
virtual int layoutCount() const;
virtual double estimatedLoadingProgress() const;
virtual AccessibilityObject* firstChild() const;
virtual AccessibilityObject* lastChild() const;
virtual AccessibilityObject* previousSibling() const;
virtual AccessibilityObject* nextSibling() const;
virtual AccessibilityObject* parentObject() const;
virtual AccessibilityObject* parentObjectIfExists() const;
virtual AccessibilityObject* observableObject() const;
virtual void linkedUIElements(AccessibilityChildrenVector&) const;
virtual bool exposesTitleUIElement() const;
virtual AccessibilityObject* titleUIElement() const;
virtual AccessibilityObject* correspondingControlForLabelElement() const;
virtual AccessibilityObject* correspondingLabelForControlElement() const;
virtual void ariaOwnsElements(AccessibilityChildrenVector&) const;
virtual bool supportsARIAOwns() const;
virtual bool isPresentationalChildOfAriaRole() const;
virtual bool ariaRoleHasPresentationalChildren() const;
// Should be called on the root accessibility object to kick off a hit test.
virtual AccessibilityObject* accessibilityHitTest(const IntPoint&) const;
virtual Element* anchorElement() const;
virtual LayoutRect boundingBoxRect() const;
virtual LayoutRect elementRect() const;
virtual IntPoint clickPoint();
void setRenderer(RenderObject*);
virtual RenderObject* renderer() const { return m_renderer; }
RenderBoxModelObject* renderBoxModelObject() const;
virtual Node* node() const;
virtual Document* document() const;
RenderView* topRenderer() const;
RenderTextControl* textControl() const;
Document* topDocument() const;
HTMLLabelElement* labelElementContainer() const;
virtual KURL url() const;
virtual PlainTextRange selectedTextRange() const;
virtual VisibleSelection selection() const;
virtual String stringValue() const;
virtual String helpText() const;
virtual String textUnderElement() const;
virtual String text() const;
virtual int textLength() const;
virtual String selectedText() const;
virtual const AtomicString& accessKey() const;
virtual const String& actionVerb() const;
virtual Widget* widget() const;
virtual Widget* widgetForAttachmentView() const;
virtual FrameView* documentFrameView() const;
virtual void clearChildren();
virtual void updateChildrenIfNecessary();
virtual void setFocused(bool);
virtual void setSelectedTextRange(const PlainTextRange&);
virtual void setValue(const String&);
virtual void setSelectedRows(AccessibilityChildrenVector&);
virtual AccessibilityOrientation orientation() const;
virtual void detach();
virtual void textChanged();
virtual void addChildren();
virtual bool canHaveChildren() const;
virtual void selectedChildren(AccessibilityChildrenVector&);
virtual void visibleChildren(AccessibilityChildrenVector&);
virtual void tabChildren(AccessibilityChildrenVector&);
virtual bool shouldFocusActiveDescendant() const;
bool shouldNotifyActiveDescendant() const;
virtual AccessibilityObject* activeDescendant() const;
virtual void handleActiveDescendantChanged();
virtual void handleAriaExpandedChanged();
virtual VisiblePositionRange visiblePositionRange() const;
virtual VisiblePositionRange visiblePositionRangeForLine(unsigned) const;
virtual IntRect boundsForVisiblePositionRange(const VisiblePositionRange&) const;
virtual void setSelectedVisiblePositionRange(const VisiblePositionRange&) const;
virtual bool supportsARIAFlowTo() const;
virtual void ariaFlowToElements(AccessibilityChildrenVector&) const;
virtual bool ariaHasPopup() const;
virtual bool supportsARIADropping() const;
virtual bool supportsARIADragging() const;
virtual bool isARIAGrabbed();
virtual void determineARIADropEffects(Vector<String>&);
virtual VisiblePosition visiblePositionForPoint(const IntPoint&) const;
virtual VisiblePosition visiblePositionForIndex(unsigned indexValue, bool lastIndexOK) const;
virtual int index(const VisiblePosition&) const;
virtual VisiblePosition visiblePositionForIndex(int) const;
virtual int indexForVisiblePosition(const VisiblePosition&) const;
virtual void lineBreaks(Vector<int>&) const;
virtual PlainTextRange doAXRangeForLine(unsigned) const;
virtual PlainTextRange doAXRangeForIndex(unsigned) const;
virtual String doAXStringForRange(const PlainTextRange&) const;
virtual IntRect doAXBoundsForRange(const PlainTextRange&) const;
protected:
RenderObject* m_renderer;
bool needsToUpdateChildren() const { return m_childrenDirty; }
ScrollableArea* getScrollableAreaIfScrollable() const;
void scrollTo(const IntPoint&) const;
virtual bool isDetached() const { return !m_renderer; }
virtual AccessibilityRole determineAccessibilityRole();
virtual bool computeAccessibilityIsIgnored() const;
private:
void ariaListboxSelectedChildren(AccessibilityChildrenVector&);
void ariaListboxVisibleChildren(AccessibilityChildrenVector&);
bool isAllowedChildOfTree() const;
bool hasTextAlternative() const;
PlainTextRange ariaSelectedTextRange() const;
Element* rootEditableElementForPosition(const Position&) const;
bool nodeIsTextControl(const Node*) const;
virtual void setNeedsToUpdateChildren() { m_childrenDirty = true; }
bool isTabItemSelected() const;
LayoutRect checkboxOrRadioRect() const;
void addRadioButtonGroupMembers(AccessibilityChildrenVector& linkedUIElements) const;
AccessibilityObject* internalLinkElement() const;
AccessibilityObject* accessibilityImageMapHitTest(HTMLAreaElement*, const IntPoint&) const;
AccessibilityObject* accessibilityParentForImageMap(HTMLMapElement*) const;
virtual AccessibilityObject* elementAccessibilityHitTest(const IntPoint&) const;
bool renderObjectIsObservable(RenderObject*) const;
RenderObject* renderParentObject() const;
bool isDescendantOfElementType(const QualifiedName& tagName) const;
bool isSVGImage() const;
void detachRemoteSVGRoot();
AccessibilitySVGRoot* remoteSVGRootElement() const;
AccessibilityObject* remoteSVGElementHitTest(const IntPoint&) const;
void offsetBoundingBoxForRemoteSVGElement(LayoutRect&) const;
void addHiddenChildren();
void addTextFieldChildren();
void addImageMapChildren();
void addCanvasChildren();
void addAttachmentChildren();
void addRemoteSVGChildren();
void ariaSelectedRows(AccessibilityChildrenVector&);
bool elementAttributeValue(const QualifiedName&) const;
virtual ESpeak speakProperty() const;
virtual const AtomicString& ariaLiveRegionStatus() const;
virtual const AtomicString& ariaLiveRegionRelevant() const;
virtual bool ariaLiveRegionAtomic() const;
virtual bool ariaLiveRegionBusy() const;
bool inheritsPresentationalRole() const;
#if ENABLE(MATHML)
// All math elements return true for isMathElement().
virtual bool isMathElement() const;
virtual bool isMathFraction() const;
virtual bool isMathFenced() const;
virtual bool isMathSubscriptSuperscript() const;
virtual bool isMathRow() const;
virtual bool isMathUnderOver() const;
virtual bool isMathRoot() const;
virtual bool isMathSquareRoot() const;
virtual bool isMathText() const;
virtual bool isMathNumber() const;
virtual bool isMathOperator() const;
virtual bool isMathFenceOperator() const;
virtual bool isMathSeparatorOperator() const;
virtual bool isMathIdentifier() const;
virtual bool isMathTable() const;
virtual bool isMathTableRow() const;
virtual bool isMathTableCell() const;
// Generic components.
virtual AccessibilityObject* mathBaseObject();
// Root components.
virtual AccessibilityObject* mathRadicandObject();
virtual AccessibilityObject* mathRootIndexObject();
// Fraction components.
virtual AccessibilityObject* mathNumeratorObject();
virtual AccessibilityObject* mathDenominatorObject();
// Under over components.
virtual AccessibilityObject* mathUnderObject();
virtual AccessibilityObject* mathOverObject();
// Subscript/superscript components.
virtual AccessibilityObject* mathSubscriptObject();
virtual AccessibilityObject* mathSuperscriptObject();
// Fenced components.
virtual String mathFencedOpenString() const;
virtual String mathFencedCloseString() const;
virtual int mathLineThickness() const;
bool isIgnoredElementWithinMathTree() const;
#endif
};
inline AccessibilityRenderObject* toAccessibilityRenderObject(AccessibilityObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isAccessibilityRenderObject());
return static_cast<AccessibilityRenderObject*>(object);
}
inline const AccessibilityRenderObject* toAccessibilityRenderObject(const AccessibilityObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isAccessibilityRenderObject());
return static_cast<const AccessibilityRenderObject*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toAccessibilityRenderObject(const AccessibilityRenderObject*);
} // namespace WebCore
#endif // AccessibilityRenderObject_h