|  | /* | 
|  | * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 
|  | *           (C) 1999 Antti Koivisto (koivisto@kde.org) | 
|  | *           (C) 2007 David Smith (catfish.man@gmail.com) | 
|  | * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. | 
|  | * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Library General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Library General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Library General Public License | 
|  | * along with this library; see the file COPYING.LIB.  If not, write to | 
|  | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
|  | * Boston, MA 02110-1301, USA. | 
|  | */ | 
|  |  | 
|  | #ifndef FloatingObjects_h | 
|  | #define FloatingObjects_h | 
|  |  | 
|  | #include "core/rendering/RootInlineBox.h" | 
|  | #include "platform/PODFreeListArena.h" | 
|  | #include "platform/PODIntervalTree.h" | 
|  | #include "wtf/ListHashSet.h" | 
|  | #include "wtf/OwnPtr.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | class RenderBlockFlow; | 
|  | class RenderBox; | 
|  |  | 
|  | // FIXME this should be removed once RenderBlockFlow::nextFloatLogicalBottomBelow doesn't need it anymore. (Bug 123931) | 
|  | enum ShapeOutsideFloatOffsetMode { ShapeOutsideFloatShapeOffset, ShapeOutsideFloatMarginBoxOffset }; | 
|  |  | 
|  | class FloatingObject { | 
|  | WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED; | 
|  | public: | 
|  | #ifndef NDEBUG | 
|  | // Used by the PODIntervalTree for debugging the FloatingObject. | 
|  | template <class> friend struct ValueToString; | 
|  | #endif | 
|  |  | 
|  | // Note that Type uses bits so you can use FloatLeftRight as a mask to query for both left and right. | 
|  | enum Type { FloatLeft = 1, FloatRight = 2, FloatLeftRight = 3 }; | 
|  |  | 
|  | static PassOwnPtr<FloatingObject> create(RenderBox*); | 
|  |  | 
|  | PassOwnPtr<FloatingObject> copyToNewContainer(LayoutSize, bool shouldPaint = false, bool isDescendant = false) const; | 
|  |  | 
|  | PassOwnPtr<FloatingObject> unsafeClone() const; | 
|  |  | 
|  | Type type() const { return static_cast<Type>(m_type); } | 
|  | RenderBox* renderer() const { return m_renderer; } | 
|  |  | 
|  | bool isPlaced() const { return m_isPlaced; } | 
|  | void setIsPlaced(bool placed = true) { m_isPlaced = placed; } | 
|  |  | 
|  | LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); } | 
|  | LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); } | 
|  | LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); } | 
|  | LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); } | 
|  | LayoutUnit width() const { return m_frameRect.width(); } | 
|  | LayoutUnit height() const { return m_frameRect.height(); } | 
|  |  | 
|  | void setX(LayoutUnit x) { ASSERT(!isInPlacedTree()); m_frameRect.setX(x); } | 
|  | void setY(LayoutUnit y) { ASSERT(!isInPlacedTree()); m_frameRect.setY(y); } | 
|  | void setWidth(LayoutUnit width) { ASSERT(!isInPlacedTree()); m_frameRect.setWidth(width); } | 
|  | void setHeight(LayoutUnit height) { ASSERT(!isInPlacedTree()); m_frameRect.setHeight(height); } | 
|  |  | 
|  | const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; } | 
|  |  | 
|  | int paginationStrut() const { return m_paginationStrut; } | 
|  | void setPaginationStrut(int strut) { m_paginationStrut = strut; } | 
|  |  | 
|  | #if ENABLE(ASSERT) | 
|  | bool isInPlacedTree() const { return m_isInPlacedTree; } | 
|  | void setIsInPlacedTree(bool value) { m_isInPlacedTree = value; } | 
|  | #endif | 
|  |  | 
|  | bool shouldPaint() const { return m_shouldPaint; } | 
|  | void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; } | 
|  | bool isDescendant() const { return m_isDescendant; } | 
|  | void setIsDescendant(bool isDescendant) { m_isDescendant = isDescendant; } | 
|  |  | 
|  | // FIXME: Callers of these methods are dangerous and should be whitelisted explicitly or removed. | 
|  | RootInlineBox* originatingLine() const { return m_originatingLine; } | 
|  | void setOriginatingLine(RootInlineBox* line) { m_originatingLine = line; } | 
|  |  | 
|  | private: | 
|  | explicit FloatingObject(RenderBox*); | 
|  | FloatingObject(RenderBox*, Type, const LayoutRect&, bool shouldPaint, bool isDescendant); | 
|  |  | 
|  | RenderBox* m_renderer; | 
|  | RootInlineBox* m_originatingLine; | 
|  | LayoutRect m_frameRect; | 
|  | int m_paginationStrut; // FIXME: Is this class size-sensitive? Does this need 32-bits? | 
|  |  | 
|  | unsigned m_type : 2; // Type (left or right aligned) | 
|  | unsigned m_shouldPaint : 1; | 
|  | unsigned m_isDescendant : 1; | 
|  | unsigned m_isPlaced : 1; | 
|  | #if ENABLE(ASSERT) | 
|  | unsigned m_isInPlacedTree : 1; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | struct FloatingObjectHashFunctions { | 
|  | static unsigned hash(FloatingObject* key) { return DefaultHash<RenderBox*>::Hash::hash(key->renderer()); } | 
|  | static unsigned hash(const OwnPtr<FloatingObject>& key) { return hash(key.get()); } | 
|  | static unsigned hash(const PassOwnPtr<FloatingObject>& key) { return hash(key.get()); } | 
|  | static bool equal(OwnPtr<FloatingObject>& a, FloatingObject* b) { return a->renderer() == b->renderer(); } | 
|  | static bool equal(OwnPtr<FloatingObject>& a, const OwnPtr<FloatingObject>& b) { return equal(a, b.get()); } | 
|  | static bool equal(OwnPtr<FloatingObject>& a, const PassOwnPtr<FloatingObject>& b) { return equal(a, b.get()); } | 
|  |  | 
|  | static const bool safeToCompareToEmptyOrDeleted = true; | 
|  | }; | 
|  | struct FloatingObjectHashTranslator { | 
|  | static unsigned hash(RenderBox* key) { return DefaultHash<RenderBox*>::Hash::hash(key); } | 
|  | static bool equal(FloatingObject* a, RenderBox* b) { return a->renderer() == b; } | 
|  | static bool equal(const OwnPtr<FloatingObject>& a, RenderBox* b) { return a->renderer() == b; } | 
|  | }; | 
|  | typedef ListHashSet<OwnPtr<FloatingObject>, 4, FloatingObjectHashFunctions> FloatingObjectSet; | 
|  | typedef FloatingObjectSet::const_iterator FloatingObjectSetIterator; | 
|  | typedef PODInterval<int, FloatingObject*> FloatingObjectInterval; | 
|  | typedef PODIntervalTree<int, FloatingObject*> FloatingObjectTree; | 
|  | typedef PODFreeListArena<PODRedBlackTree<FloatingObjectInterval>::Node> IntervalArena; | 
|  | typedef HashMap<RenderBox*, OwnPtr<FloatingObject> > RendererToFloatInfoMap; | 
|  |  | 
|  | class FloatingObjects { | 
|  | WTF_MAKE_NONCOPYABLE(FloatingObjects); WTF_MAKE_FAST_ALLOCATED; | 
|  | public: | 
|  | FloatingObjects(const RenderBlockFlow*, bool horizontalWritingMode); | 
|  | ~FloatingObjects(); | 
|  |  | 
|  | void clear(); | 
|  | void moveAllToFloatInfoMap(RendererToFloatInfoMap&); | 
|  | FloatingObject* add(PassOwnPtr<FloatingObject>); | 
|  | void remove(FloatingObject*); | 
|  | void addPlacedObject(FloatingObject*); | 
|  | void removePlacedObject(FloatingObject*); | 
|  | void setHorizontalWritingMode(bool b = true) { m_horizontalWritingMode = b; } | 
|  |  | 
|  | bool hasLeftObjects() const { return m_leftObjectsCount > 0; } | 
|  | bool hasRightObjects() const { return m_rightObjectsCount > 0; } | 
|  | const FloatingObjectSet& set() const { return m_set; } | 
|  | void clearLineBoxTreePointers(); | 
|  |  | 
|  | LayoutUnit logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); | 
|  | LayoutUnit logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); | 
|  |  | 
|  | LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); | 
|  | LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); | 
|  |  | 
|  | LayoutUnit lowestFloatLogicalBottom(FloatingObject::Type); | 
|  |  | 
|  | private: | 
|  | bool hasLowestFloatLogicalBottomCached(bool isHorizontal, FloatingObject::Type floatType) const; | 
|  | LayoutUnit getCachedlowestFloatLogicalBottom(FloatingObject::Type floatType) const; | 
|  | void setCachedLowestFloatLogicalBottom(bool isHorizontal, FloatingObject::Type floatType, LayoutUnit value); | 
|  | void markLowestFloatLogicalBottomCacheAsDirty(); | 
|  |  | 
|  | void computePlacedFloatsTree(); | 
|  | const FloatingObjectTree& placedFloatsTree() | 
|  | { | 
|  | if (!m_placedFloatsTree.isInitialized()) | 
|  | computePlacedFloatsTree(); | 
|  | return m_placedFloatsTree; | 
|  | } | 
|  | void increaseObjectsCount(FloatingObject::Type); | 
|  | void decreaseObjectsCount(FloatingObject::Type); | 
|  | FloatingObjectInterval intervalForFloatingObject(FloatingObject*); | 
|  |  | 
|  | FloatingObjectSet m_set; | 
|  | FloatingObjectTree m_placedFloatsTree; | 
|  | unsigned m_leftObjectsCount; | 
|  | unsigned m_rightObjectsCount; | 
|  | bool m_horizontalWritingMode; | 
|  | const RenderBlockFlow* m_renderer; | 
|  |  | 
|  | struct FloatBottomCachedValue { | 
|  | FloatBottomCachedValue(); | 
|  | LayoutUnit value; | 
|  | bool dirty; | 
|  | }; | 
|  | FloatBottomCachedValue m_lowestFloatBottomCache[2]; | 
|  | bool m_cachedHorizontalWritingMode; | 
|  | }; | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | // These structures are used by PODIntervalTree for debugging purposes. | 
|  | template <> struct ValueToString<int> { | 
|  | static String string(const int value); | 
|  | }; | 
|  | template<> struct ValueToString<FloatingObject*> { | 
|  | static String string(const FloatingObject*); | 
|  | }; | 
|  | #endif | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #endif // FloatingObjects_h |