|  | /** | 
|  | * Copyright (C) 2005 Apple Computer, Inc. | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Library General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Library General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Library General Public License | 
|  | * along with this library; see the file COPYING.LIB.  If not, write to | 
|  | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
|  | * Boston, MA 02110-1301, USA. | 
|  | * | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "core/rendering/RenderButton.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | using namespace HTMLNames; | 
|  |  | 
|  | RenderButton::RenderButton(Element* element) | 
|  | : RenderFlexibleBox(element) | 
|  | , m_inner(0) | 
|  | { | 
|  | } | 
|  |  | 
|  | RenderButton::~RenderButton() | 
|  | { | 
|  | } | 
|  |  | 
|  | void RenderButton::addChild(RenderObject* newChild, RenderObject* beforeChild) | 
|  | { | 
|  | if (!m_inner) { | 
|  | // Create an anonymous block. | 
|  | ASSERT(!firstChild()); | 
|  | m_inner = createAnonymousBlock(style()->display()); | 
|  | RenderFlexibleBox::addChild(m_inner); | 
|  | } | 
|  |  | 
|  | m_inner->addChild(newChild, beforeChild); | 
|  | } | 
|  |  | 
|  | void RenderButton::removeChild(RenderObject* oldChild) | 
|  | { | 
|  | // m_inner should be the only child, but checking for direct children who | 
|  | // are not m_inner prevents security problems when that assumption is | 
|  | // violated. | 
|  | if (oldChild == m_inner || !m_inner || oldChild->parent() == this) { | 
|  | ASSERT(oldChild == m_inner || !m_inner); | 
|  | RenderFlexibleBox::removeChild(oldChild); | 
|  | m_inner = 0; | 
|  | } else | 
|  | m_inner->removeChild(oldChild); | 
|  | } | 
|  |  | 
|  | void RenderButton::updateAnonymousChildStyle(const RenderObject* child, RenderStyle* childStyle) const | 
|  | { | 
|  | ASSERT(!m_inner || child == m_inner); | 
|  |  | 
|  | childStyle->setFlexGrow(1.0f); | 
|  | // Use margin:auto instead of align-items:center to get safe centering, i.e. | 
|  | // when the content overflows, treat it the same as align-items: flex-start. | 
|  | childStyle->setMarginTop(Length()); | 
|  | childStyle->setMarginBottom(Length()); | 
|  | childStyle->setFlexDirection(style()->flexDirection()); | 
|  | childStyle->setJustifyContent(style()->justifyContent()); | 
|  | childStyle->setFlexWrap(style()->flexWrap()); | 
|  | childStyle->setAlignItems(style()->alignItems()); | 
|  | childStyle->setAlignContent(style()->alignContent()); | 
|  | } | 
|  |  | 
|  | bool RenderButton::canHaveGeneratedChildren() const | 
|  | { | 
|  | // Input elements can't have generated children, but button elements can. We'll | 
|  | // write the code assuming any other button types that might emerge in the future | 
|  | // can also have children. | 
|  | return !isHTMLInputElement(*node()); | 
|  | } | 
|  |  | 
|  | LayoutRect RenderButton::controlClipRect(const LayoutPoint& additionalOffset) const | 
|  | { | 
|  | // Clip to the padding box to at least give content the extra padding space. | 
|  | return LayoutRect(additionalOffset.x() + borderLeft(), additionalOffset.y() + borderTop(), width() - borderLeft() - borderRight(), height() - borderTop() - borderBottom()); | 
|  | } | 
|  |  | 
|  | int RenderButton::baselinePosition(FontBaseline baseline, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const | 
|  | { | 
|  | ASSERT(linePositionMode == PositionOnContainingLine); | 
|  | // We want to call the RenderBlock version of firstLineBoxBaseline to | 
|  | // avoid RenderFlexibleBox synthesizing a baseline that we don't want. | 
|  | // We use this check as a proxy for "are there any line boxes in this button" | 
|  | if (!hasLineIfEmpty() && RenderBlock::firstLineBoxBaseline() == -1) { | 
|  | // To ensure that we have a consistent baseline when we have no children, | 
|  | // even when we have the anonymous RenderBlock child, we calculate the | 
|  | // baseline for the empty case manually here. | 
|  | if (direction == HorizontalLine) | 
|  | return marginTop() + borderTop() + paddingTop() + contentHeight(); | 
|  |  | 
|  | return marginRight() + borderRight() + paddingRight() + contentWidth(); | 
|  | } | 
|  | return RenderFlexibleBox::baselinePosition(baseline, firstLine, direction, linePositionMode); | 
|  | } | 
|  |  | 
|  | } // namespace blink |