blob: 04e833ba2d5002508cece9e2336a87a83fc0fb70 [file] [log] [blame]
/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGResourceGradient_h
#define RenderSVGResourceGradient_h
#include "core/rendering/svg/RenderSVGResourcePaintServer.h"
#include "core/svg/SVGGradientElement.h"
#include "platform/geometry/FloatRect.h"
#include "platform/graphics/Gradient.h"
#include "platform/transforms/AffineTransform.h"
#include "wtf/HashMap.h"
namespace blink {
struct GradientData {
WTF_MAKE_FAST_ALLOCATED;
public:
RefPtr<Gradient> gradient;
AffineTransform userspaceTransform;
};
class GraphicsContext;
class RenderSVGResourceGradient : public RenderSVGResourcePaintServer {
public:
explicit RenderSVGResourceGradient(SVGGradientElement*);
virtual void removeAllClientsFromCache(bool markForInvalidation = true) override final;
virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) override final;
virtual SVGPaintServer preparePaintServer(const RenderObject&) override final;
virtual bool isChildAllowed(RenderObject* child, RenderStyle*) const override final;
protected:
void addStops(GradientData*, const Vector<Gradient::ColorStop>&) const;
virtual SVGUnitTypes::SVGUnitType gradientUnits() const = 0;
virtual void calculateGradientTransform(AffineTransform&) = 0;
virtual bool collectGradientAttributes(SVGGradientElement*) = 0;
virtual void buildGradient(GradientData*) const = 0;
GradientSpreadMethod platformSpreadMethodFromSVGType(SVGSpreadMethodType) const;
private:
bool m_shouldCollectGradientAttributes : 1;
HashMap<const RenderObject*, OwnPtr<GradientData> > m_gradientMap;
};
}
#endif