| /* |
| * Copyright (C) 2008, 2009, 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/accessibility/AXObject.h" |
| |
| #include "core/accessibility/AXObjectCache.h" |
| #include "core/dom/NodeTraversal.h" |
| #include "core/editing/VisibleUnits.h" |
| #include "core/editing/htmlediting.h" |
| #include "core/frame/Frame.h" |
| #include "core/rendering/RenderListItem.h" |
| #include "core/rendering/RenderTheme.h" |
| #include "core/rendering/RenderView.h" |
| #include "platform/UserGestureIndicator.h" |
| #include "platform/text/PlatformLocale.h" |
| #include "wtf/StdLibExtras.h" |
| #include "wtf/text/WTFString.h" |
| |
| using blink::WebLocalizedString; |
| using namespace std; |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| typedef HashMap<String, AccessibilityRole, CaseFoldingHash> ARIARoleMap; |
| |
| struct RoleEntry { |
| String ariaRole; |
| AccessibilityRole webcoreRole; |
| }; |
| |
| static ARIARoleMap* createARIARoleMap() |
| { |
| const RoleEntry roles[] = { |
| { "alert", AlertRole }, |
| { "alertdialog", AlertDialogRole }, |
| { "application", ApplicationRole }, |
| { "article", ArticleRole }, |
| { "banner", BannerRole }, |
| { "button", ButtonRole }, |
| { "checkbox", CheckBoxRole }, |
| { "complementary", ComplementaryRole }, |
| { "contentinfo", ContentInfoRole }, |
| { "dialog", DialogRole }, |
| { "directory", DirectoryRole }, |
| { "grid", TableRole }, |
| { "gridcell", CellRole }, |
| { "columnheader", ColumnHeaderRole }, |
| { "combobox", ComboBoxRole }, |
| { "definition", DefinitionRole }, |
| { "document", DocumentRole }, |
| { "rowheader", RowHeaderRole }, |
| { "group", GroupRole }, |
| { "heading", HeadingRole }, |
| { "img", ImageRole }, |
| { "link", LinkRole }, |
| { "list", ListRole }, |
| { "listitem", ListItemRole }, |
| { "listbox", ListBoxRole }, |
| { "log", LogRole }, |
| // "option" isn't here because it may map to different roles depending on the parent element's role |
| { "main", MainRole }, |
| { "marquee", MarqueeRole }, |
| { "math", MathRole }, |
| { "menu", MenuRole }, |
| { "menubar", MenuBarRole }, |
| { "menuitem", MenuItemRole }, |
| { "menuitemcheckbox", MenuItemRole }, |
| { "menuitemradio", MenuItemRole }, |
| { "note", NoteRole }, |
| { "navigation", NavigationRole }, |
| { "option", ListBoxOptionRole }, |
| { "presentation", PresentationalRole }, |
| { "progressbar", ProgressIndicatorRole }, |
| { "radio", RadioButtonRole }, |
| { "radiogroup", RadioGroupRole }, |
| { "region", RegionRole }, |
| { "row", RowRole }, |
| { "scrollbar", ScrollBarRole }, |
| { "search", SearchRole }, |
| { "separator", SplitterRole }, |
| { "slider", SliderRole }, |
| { "spinbutton", SpinButtonRole }, |
| { "status", StatusRole }, |
| { "tab", TabRole }, |
| { "tablist", TabListRole }, |
| { "tabpanel", TabPanelRole }, |
| { "text", StaticTextRole }, |
| { "textbox", TextAreaRole }, |
| { "timer", TimerRole }, |
| { "toolbar", ToolbarRole }, |
| { "tooltip", UserInterfaceTooltipRole }, |
| { "tree", TreeRole }, |
| { "treegrid", TreeGridRole }, |
| { "treeitem", TreeItemRole } |
| }; |
| ARIARoleMap* roleMap = new ARIARoleMap; |
| |
| for (size_t i = 0; i < WTF_ARRAY_LENGTH(roles); ++i) |
| roleMap->set(roles[i].ariaRole, roles[i].webcoreRole); |
| return roleMap; |
| } |
| |
| AXObject::AXObject() |
| : m_id(0) |
| , m_haveChildren(false) |
| , m_role(UnknownRole) |
| , m_lastKnownIsIgnoredValue(DefaultBehavior) |
| , m_detached(false) |
| { |
| } |
| |
| AXObject::~AXObject() |
| { |
| ASSERT(isDetached()); |
| } |
| |
| void AXObject::detach() |
| { |
| // Clear any children and call detachFromParent on them so that |
| // no children are left with dangling pointers to their parent. |
| clearChildren(); |
| |
| m_detached = true; |
| } |
| |
| bool AXObject::isDetached() const |
| { |
| return m_detached; |
| } |
| |
| AXObjectCache* AXObject::axObjectCache() const |
| { |
| Document* doc = document(); |
| if (doc) |
| return doc->axObjectCache(); |
| return 0; |
| } |
| |
| void AXObject::updateBackingStore() |
| { |
| // Updating the layout may delete this object. |
| if (Document* document = this->document()) |
| document->updateLayoutIgnorePendingStylesheets(); |
| } |
| |
| bool AXObject::isARIATextControl() const |
| { |
| return ariaRoleAttribute() == TextAreaRole || ariaRoleAttribute() == TextFieldRole; |
| } |
| |
| bool AXObject::isButton() const |
| { |
| AccessibilityRole role = roleValue(); |
| |
| return role == ButtonRole || role == PopUpButtonRole || role == ToggleButtonRole; |
| } |
| |
| bool AXObject::isLandmarkRelated() const |
| { |
| switch (roleValue()) { |
| case ApplicationRole: |
| case ArticleRole: |
| case BannerRole: |
| case ComplementaryRole: |
| case ContentInfoRole: |
| case FooterRole: |
| case MainRole: |
| case NavigationRole: |
| case RegionRole: |
| case SearchRole: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| bool AXObject::isMenuRelated() const |
| { |
| switch (roleValue()) { |
| case MenuRole: |
| case MenuBarRole: |
| case MenuButtonRole: |
| case MenuItemRole: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| bool AXObject::isTextControl() const |
| { |
| switch (roleValue()) { |
| case TextAreaRole: |
| case TextFieldRole: |
| case ComboBoxRole: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| bool AXObject::isClickable() const |
| { |
| switch (roleValue()) { |
| case ButtonRole: |
| case CheckBoxRole: |
| case ColorWellRole: |
| case ComboBoxRole: |
| case EditableTextRole: |
| case ImageMapLinkRole: |
| case LinkRole: |
| case ListBoxOptionRole: |
| case MenuButtonRole: |
| case PopUpButtonRole: |
| case RadioButtonRole: |
| case TabRole: |
| case TextAreaRole: |
| case TextFieldRole: |
| case ToggleButtonRole: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| bool AXObject::isExpanded() const |
| { |
| if (equalIgnoringCase(getAttribute(aria_expandedAttr), "true")) |
| return true; |
| |
| return false; |
| } |
| |
| bool AXObject::accessibilityIsIgnored() const |
| { |
| AXComputedObjectAttributeCache* attributeCache = axObjectCache()->computedObjectAttributeCache(); |
| if (attributeCache) { |
| AXObjectInclusion ignored = attributeCache->getIgnored(axObjectID()); |
| switch (ignored) { |
| case IgnoreObject: |
| return true; |
| case IncludeObject: |
| return false; |
| case DefaultBehavior: |
| break; |
| } |
| } |
| |
| bool result = computeAccessibilityIsIgnored(); |
| |
| if (attributeCache) |
| attributeCache->setIgnored(axObjectID(), result ? IgnoreObject : IncludeObject); |
| |
| return result; |
| } |
| |
| bool AXObject::accessibilityIsIgnoredByDefault() const |
| { |
| return defaultObjectInclusion() == IgnoreObject; |
| } |
| |
| AXObjectInclusion AXObject::accessibilityPlatformIncludesObject() const |
| { |
| if (isMenuListPopup() || isMenuListOption()) |
| return IncludeObject; |
| |
| return DefaultBehavior; |
| } |
| |
| AXObjectInclusion AXObject::defaultObjectInclusion() const |
| { |
| if (isInertOrAriaHidden()) |
| return IgnoreObject; |
| |
| if (isPresentationalChildOfAriaRole()) |
| return IgnoreObject; |
| |
| return accessibilityPlatformIncludesObject(); |
| } |
| |
| bool AXObject::isInertOrAriaHidden() const |
| { |
| bool mightBeInInertSubtree = true; |
| for (const AXObject* object = this; object; object = object->parentObject()) { |
| if (equalIgnoringCase(object->getAttribute(aria_hiddenAttr), "true")) |
| return true; |
| if (mightBeInInertSubtree && object->node()) { |
| if (object->node()->isInert()) |
| return true; |
| mightBeInInertSubtree = false; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool AXObject::lastKnownIsIgnoredValue() |
| { |
| if (m_lastKnownIsIgnoredValue == DefaultBehavior) |
| m_lastKnownIsIgnoredValue = accessibilityIsIgnored() ? IgnoreObject : IncludeObject; |
| |
| return m_lastKnownIsIgnoredValue == IgnoreObject; |
| } |
| |
| void AXObject::setLastKnownIsIgnoredValue(bool isIgnored) |
| { |
| m_lastKnownIsIgnoredValue = isIgnored ? IgnoreObject : IncludeObject; |
| } |
| |
| // Lacking concrete evidence of orientation, horizontal means width > height. vertical is height > width; |
| AccessibilityOrientation AXObject::orientation() const |
| { |
| LayoutRect bounds = elementRect(); |
| if (bounds.size().width() > bounds.size().height()) |
| return AccessibilityOrientationHorizontal; |
| if (bounds.size().height() > bounds.size().width()) |
| return AccessibilityOrientationVertical; |
| |
| // A tie goes to horizontal. |
| return AccessibilityOrientationHorizontal; |
| } |
| |
| static String queryString(WebLocalizedString::Name name) |
| { |
| return Locale::defaultLocale().queryString(name); |
| } |
| |
| String AXObject::actionVerb() const |
| { |
| // FIXME: Need to add verbs for select elements. |
| |
| switch (roleValue()) { |
| case ButtonRole: |
| case ToggleButtonRole: |
| return queryString(WebLocalizedString::AXButtonActionVerb); |
| case TextFieldRole: |
| case TextAreaRole: |
| return queryString(WebLocalizedString::AXTextFieldActionVerb); |
| case RadioButtonRole: |
| return queryString(WebLocalizedString::AXRadioButtonActionVerb); |
| case CheckBoxRole: |
| return queryString(isChecked() ? WebLocalizedString::AXCheckedCheckBoxActionVerb : WebLocalizedString::AXUncheckedCheckBoxActionVerb); |
| case LinkRole: |
| return queryString(WebLocalizedString::AXLinkActionVerb); |
| case PopUpButtonRole: |
| // FIXME: Implement. |
| return String(); |
| case MenuListPopupRole: |
| // FIXME: Implement. |
| return String(); |
| default: |
| return emptyString(); |
| } |
| } |
| |
| AccessibilityButtonState AXObject::checkboxOrRadioValue() const |
| { |
| // If this is a real checkbox or radio button, AXRenderObject will handle. |
| // If it's an ARIA checkbox or radio, the aria-checked attribute should be used. |
| |
| const AtomicString& result = getAttribute(aria_checkedAttr); |
| if (equalIgnoringCase(result, "true")) |
| return ButtonStateOn; |
| if (equalIgnoringCase(result, "mixed")) |
| return ButtonStateMixed; |
| |
| return ButtonStateOff; |
| } |
| |
| const AtomicString& AXObject::placeholderValue() const |
| { |
| const AtomicString& placeholder = getAttribute(placeholderAttr); |
| if (!placeholder.isEmpty()) |
| return placeholder; |
| |
| return nullAtom; |
| } |
| |
| bool AXObject::ariaIsMultiline() const |
| { |
| return equalIgnoringCase(getAttribute(aria_multilineAttr), "true"); |
| } |
| |
| bool AXObject::ariaPressedIsPresent() const |
| { |
| return !getAttribute(aria_pressedAttr).isEmpty(); |
| } |
| |
| const AtomicString& AXObject::invalidStatus() const |
| { |
| DEFINE_STATIC_LOCAL(const AtomicString, invalidStatusFalse, ("false", AtomicString::ConstructFromLiteral)); |
| |
| // aria-invalid can return false (default), grammer, spelling, or true. |
| const AtomicString& ariaInvalid = getAttribute(aria_invalidAttr); |
| |
| // If empty or not present, it should return false. |
| if (ariaInvalid.isEmpty()) |
| return invalidStatusFalse; |
| |
| return ariaInvalid; |
| } |
| |
| bool AXObject::supportsARIAAttributes() const |
| { |
| return supportsARIALiveRegion() |
| || supportsARIADragging() |
| || supportsARIADropping() |
| || supportsARIAFlowTo() |
| || supportsARIAOwns() |
| || hasAttribute(aria_labelAttr); |
| } |
| |
| bool AXObject::supportsRangeValue() const |
| { |
| return isProgressIndicator() |
| || isSlider() |
| || isScrollbar() |
| || isSpinButton(); |
| } |
| |
| void AXObject::ariaTreeRows(AccessibilityChildrenVector& result) |
| { |
| AccessibilityChildrenVector axChildren = children(); |
| unsigned count = axChildren.size(); |
| for (unsigned k = 0; k < count; ++k) { |
| AXObject* obj = axChildren[k].get(); |
| |
| // Add tree items as the rows. |
| if (obj->roleValue() == TreeItemRole) |
| result.append(obj); |
| |
| // Now see if this item also has rows hiding inside of it. |
| obj->ariaTreeRows(result); |
| } |
| } |
| |
| bool AXObject::supportsARIALiveRegion() const |
| { |
| const AtomicString& liveRegion = ariaLiveRegionStatus(); |
| return equalIgnoringCase(liveRegion, "polite") || equalIgnoringCase(liveRegion, "assertive"); |
| } |
| |
| void AXObject::markCachedElementRectDirty() const |
| { |
| for (unsigned i = 0; i < m_children.size(); ++i) |
| m_children[i].get()->markCachedElementRectDirty(); |
| } |
| |
| IntPoint AXObject::clickPoint() |
| { |
| LayoutRect rect = elementRect(); |
| return roundedIntPoint(LayoutPoint(rect.x() + rect.width() / 2, rect.y() + rect.height() / 2)); |
| } |
| |
| IntRect AXObject::boundingBoxForQuads(RenderObject* obj, const Vector<FloatQuad>& quads) |
| { |
| ASSERT(obj); |
| if (!obj) |
| return IntRect(); |
| |
| size_t count = quads.size(); |
| if (!count) |
| return IntRect(); |
| |
| IntRect result; |
| for (size_t i = 0; i < count; ++i) { |
| IntRect r = quads[i].enclosingBoundingBox(); |
| if (!r.isEmpty()) { |
| if (obj->style()->hasAppearance()) |
| RenderTheme::theme().adjustRepaintRect(obj, r); |
| result.unite(r); |
| } |
| } |
| return result; |
| } |
| |
| AXObject* AXObject::elementAccessibilityHitTest(const IntPoint& point) const |
| { |
| // Send the hit test back into the sub-frame if necessary. |
| if (isAttachment()) { |
| Widget* widget = widgetForAttachmentView(); |
| // Normalize the point for the widget's bounds. |
| if (widget && widget->isFrameView()) |
| return axObjectCache()->getOrCreate(widget)->accessibilityHitTest(IntPoint(point - widget->frameRect().location())); |
| } |
| |
| // Check if there are any mock elements that need to be handled. |
| size_t count = m_children.size(); |
| for (size_t k = 0; k < count; k++) { |
| if (m_children[k]->isMockObject() && m_children[k]->elementRect().contains(point)) |
| return m_children[k]->elementAccessibilityHitTest(point); |
| } |
| |
| return const_cast<AXObject*>(this); |
| } |
| |
| const AXObject::AccessibilityChildrenVector& AXObject::children() |
| { |
| updateChildrenIfNecessary(); |
| |
| return m_children; |
| } |
| |
| AXObject* AXObject::parentObjectUnignored() const |
| { |
| AXObject* parent; |
| for (parent = parentObject(); parent && parent->accessibilityIsIgnored(); parent = parent->parentObject()) { |
| } |
| |
| return parent; |
| } |
| |
| AXObject* AXObject::firstAccessibleObjectFromNode(const Node* node) |
| { |
| if (!node) |
| return 0; |
| |
| AXObjectCache* cache = node->document().axObjectCache(); |
| AXObject* accessibleObject = cache->getOrCreate(node->renderer()); |
| while (accessibleObject && accessibleObject->accessibilityIsIgnored()) { |
| node = NodeTraversal::next(*node); |
| |
| while (node && !node->renderer()) |
| node = NodeTraversal::nextSkippingChildren(*node); |
| |
| if (!node) |
| return 0; |
| |
| accessibleObject = cache->getOrCreate(node->renderer()); |
| } |
| |
| return accessibleObject; |
| } |
| |
| void AXObject::updateChildrenIfNecessary() |
| { |
| if (!hasChildren()) |
| addChildren(); |
| } |
| |
| void AXObject::clearChildren() |
| { |
| // Some objects have weak pointers to their parents and those associations need to be detached. |
| size_t length = m_children.size(); |
| for (size_t i = 0; i < length; i++) |
| m_children[i]->detachFromParent(); |
| |
| m_children.clear(); |
| m_haveChildren = false; |
| } |
| |
| AXObject* AXObject::focusedUIElement() const |
| { |
| Document* doc = document(); |
| if (!doc) |
| return 0; |
| |
| Page* page = doc->page(); |
| if (!page) |
| return 0; |
| |
| return AXObjectCache::focusedUIElementForPage(page); |
| } |
| |
| Document* AXObject::document() const |
| { |
| FrameView* frameView = documentFrameView(); |
| if (!frameView) |
| return 0; |
| |
| return frameView->frame().document(); |
| } |
| |
| FrameView* AXObject::documentFrameView() const |
| { |
| const AXObject* object = this; |
| while (object && !object->isAXRenderObject()) |
| object = object->parentObject(); |
| |
| if (!object) |
| return 0; |
| |
| return object->documentFrameView(); |
| } |
| |
| String AXObject::language() const |
| { |
| const AtomicString& lang = getAttribute(langAttr); |
| if (!lang.isEmpty()) |
| return lang; |
| |
| AXObject* parent = parentObject(); |
| |
| // as a last resort, fall back to the content language specified in the meta tag |
| if (!parent) { |
| Document* doc = document(); |
| if (doc) |
| return doc->contentLanguage(); |
| return nullAtom; |
| } |
| |
| return parent->language(); |
| } |
| |
| bool AXObject::hasAttribute(const QualifiedName& attribute) const |
| { |
| Node* elementNode = node(); |
| if (!elementNode) |
| return false; |
| |
| if (!elementNode->isElementNode()) |
| return false; |
| |
| Element* element = toElement(elementNode); |
| return element->fastHasAttribute(attribute); |
| } |
| |
| const AtomicString& AXObject::getAttribute(const QualifiedName& attribute) const |
| { |
| Node* elementNode = node(); |
| if (!elementNode) |
| return nullAtom; |
| |
| if (!elementNode->isElementNode()) |
| return nullAtom; |
| |
| Element* element = toElement(elementNode); |
| return element->fastGetAttribute(attribute); |
| } |
| |
| bool AXObject::press() const |
| { |
| Element* actionElem = actionElement(); |
| if (!actionElem) |
| return false; |
| UserGestureIndicator gestureIndicator(DefinitelyProcessingNewUserGesture); |
| actionElem->accessKeyAction(true); |
| return true; |
| } |
| |
| void AXObject::scrollToMakeVisible() const |
| { |
| IntRect objectRect = pixelSnappedIntRect(elementRect()); |
| objectRect.setLocation(IntPoint()); |
| scrollToMakeVisibleWithSubFocus(objectRect); |
| } |
| |
| // This is a 1-dimensional scroll offset helper function that's applied |
| // separately in the horizontal and vertical directions, because the |
| // logic is the same. The goal is to compute the best scroll offset |
| // in order to make an object visible within a viewport. |
| // |
| // In case the whole object cannot fit, you can specify a |
| // subfocus - a smaller region within the object that should |
| // be prioritized. If the whole object can fit, the subfocus is |
| // ignored. |
| // |
| // Example: the viewport is scrolled to the right just enough |
| // that the object is in view. |
| // Before: |
| // +----------Viewport---------+ |
| // +---Object---+ |
| // +--SubFocus--+ |
| // |
| // After: |
| // +----------Viewport---------+ |
| // +---Object---+ |
| // +--SubFocus--+ |
| // |
| // When constraints cannot be fully satisfied, the min |
| // (left/top) position takes precedence over the max (right/bottom). |
| // |
| // Note that the return value represents the ideal new scroll offset. |
| // This may be out of range - the calling function should clip this |
| // to the available range. |
| static int computeBestScrollOffset(int currentScrollOffset, int subfocusMin, int subfocusMax, int objectMin, int objectMax, int viewportMin, int viewportMax) |
| { |
| int viewportSize = viewportMax - viewportMin; |
| |
| // If the focus size is larger than the viewport size, shrink it in the |
| // direction of subfocus. |
| if (objectMax - objectMin > viewportSize) { |
| // Subfocus must be within focus: |
| subfocusMin = std::max(subfocusMin, objectMin); |
| subfocusMax = std::min(subfocusMax, objectMax); |
| |
| // Subfocus must be no larger than the viewport size; favor top/left. |
| if (subfocusMax - subfocusMin > viewportSize) |
| subfocusMax = subfocusMin + viewportSize; |
| |
| if (subfocusMin + viewportSize > objectMax) { |
| objectMin = objectMax - viewportSize; |
| } else { |
| objectMin = subfocusMin; |
| objectMax = subfocusMin + viewportSize; |
| } |
| } |
| |
| // Exit now if the focus is already within the viewport. |
| if (objectMin - currentScrollOffset >= viewportMin |
| && objectMax - currentScrollOffset <= viewportMax) |
| return currentScrollOffset; |
| |
| // Scroll left if we're too far to the right. |
| if (objectMax - currentScrollOffset > viewportMax) |
| return objectMax - viewportMax; |
| |
| // Scroll right if we're too far to the left. |
| if (objectMin - currentScrollOffset < viewportMin) |
| return objectMin - viewportMin; |
| |
| ASSERT_NOT_REACHED(); |
| |
| // This shouldn't happen. |
| return currentScrollOffset; |
| } |
| |
| void AXObject::scrollToMakeVisibleWithSubFocus(const IntRect& subfocus) const |
| { |
| // Search up the parent chain until we find the first one that's scrollable. |
| AXObject* scrollParent = parentObject(); |
| ScrollableArea* scrollableArea; |
| for (scrollableArea = 0; |
| scrollParent && !(scrollableArea = scrollParent->getScrollableAreaIfScrollable()); |
| scrollParent = scrollParent->parentObject()) { } |
| if (!scrollableArea) |
| return; |
| |
| LayoutRect objectRect = elementRect(); |
| IntPoint scrollPosition = scrollableArea->scrollPosition(); |
| IntRect scrollVisibleRect = scrollableArea->visibleContentRect(); |
| |
| int desiredX = computeBestScrollOffset( |
| scrollPosition.x(), |
| objectRect.x() + subfocus.x(), objectRect.x() + subfocus.maxX(), |
| objectRect.x(), objectRect.maxX(), |
| 0, scrollVisibleRect.width()); |
| int desiredY = computeBestScrollOffset( |
| scrollPosition.y(), |
| objectRect.y() + subfocus.y(), objectRect.y() + subfocus.maxY(), |
| objectRect.y(), objectRect.maxY(), |
| 0, scrollVisibleRect.height()); |
| |
| scrollParent->scrollTo(IntPoint(desiredX, desiredY)); |
| |
| // Recursively make sure the scroll parent itself is visible. |
| if (scrollParent->parentObject()) |
| scrollParent->scrollToMakeVisible(); |
| } |
| |
| void AXObject::scrollToGlobalPoint(const IntPoint& globalPoint) const |
| { |
| // Search up the parent chain and create a vector of all scrollable parent objects |
| // and ending with this object itself. |
| Vector<const AXObject*> objects; |
| AXObject* parentObject; |
| for (parentObject = this->parentObject(); parentObject; parentObject = parentObject->parentObject()) { |
| if (parentObject->getScrollableAreaIfScrollable()) |
| objects.prepend(parentObject); |
| } |
| objects.append(this); |
| |
| // Start with the outermost scrollable (the main window) and try to scroll the |
| // next innermost object to the given point. |
| int offsetX = 0, offsetY = 0; |
| IntPoint point = globalPoint; |
| size_t levels = objects.size() - 1; |
| for (size_t i = 0; i < levels; i++) { |
| const AXObject* outer = objects[i]; |
| const AXObject* inner = objects[i + 1]; |
| |
| ScrollableArea* scrollableArea = outer->getScrollableAreaIfScrollable(); |
| |
| LayoutRect innerRect = inner->isAXScrollView() ? inner->parentObject()->elementRect() : inner->elementRect(); |
| LayoutRect objectRect = innerRect; |
| IntPoint scrollPosition = scrollableArea->scrollPosition(); |
| |
| // Convert the object rect into local coordinates. |
| objectRect.move(offsetX, offsetY); |
| if (!outer->isAXScrollView()) |
| objectRect.move(scrollPosition.x(), scrollPosition.y()); |
| |
| int desiredX = computeBestScrollOffset( |
| 0, |
| objectRect.x(), objectRect.maxX(), |
| objectRect.x(), objectRect.maxX(), |
| point.x(), point.x()); |
| int desiredY = computeBestScrollOffset( |
| 0, |
| objectRect.y(), objectRect.maxY(), |
| objectRect.y(), objectRect.maxY(), |
| point.y(), point.y()); |
| outer->scrollTo(IntPoint(desiredX, desiredY)); |
| |
| if (outer->isAXScrollView() && !inner->isAXScrollView()) { |
| // If outer object we just scrolled is a scroll view (main window or iframe) but the |
| // inner object is not, keep track of the coordinate transformation to apply to |
| // future nested calculations. |
| scrollPosition = scrollableArea->scrollPosition(); |
| offsetX -= (scrollPosition.x() + point.x()); |
| offsetY -= (scrollPosition.y() + point.y()); |
| point.move(scrollPosition.x() - innerRect.x(), scrollPosition.y() - innerRect.y()); |
| } else if (inner->isAXScrollView()) { |
| // Otherwise, if the inner object is a scroll view, reset the coordinate transformation. |
| offsetX = 0; |
| offsetY = 0; |
| } |
| } |
| } |
| |
| void AXObject::notifyIfIgnoredValueChanged() |
| { |
| bool isIgnored = accessibilityIsIgnored(); |
| if (lastKnownIsIgnoredValue() != isIgnored) { |
| axObjectCache()->childrenChanged(parentObject()); |
| setLastKnownIsIgnoredValue(isIgnored); |
| } |
| } |
| |
| void AXObject::selectionChanged() |
| { |
| if (AXObject* parent = parentObjectIfExists()) |
| parent->selectionChanged(); |
| } |
| |
| int AXObject::lineForPosition(const VisiblePosition& visiblePos) const |
| { |
| if (visiblePos.isNull() || !node()) |
| return -1; |
| |
| // If the position is not in the same editable region as this AX object, return -1. |
| Node* containerNode = visiblePos.deepEquivalent().containerNode(); |
| if (!containerNode->containsIncludingShadowDOM(node()) && !node()->containsIncludingShadowDOM(containerNode)) |
| return -1; |
| |
| int lineCount = -1; |
| VisiblePosition currentVisiblePos = visiblePos; |
| VisiblePosition savedVisiblePos; |
| |
| // move up until we get to the top |
| // FIXME: This only takes us to the top of the rootEditableElement, not the top of the |
| // top document. |
| do { |
| savedVisiblePos = currentVisiblePos; |
| VisiblePosition prevVisiblePos = previousLinePosition(currentVisiblePos, 0, HasEditableAXRole); |
| currentVisiblePos = prevVisiblePos; |
| ++lineCount; |
| } while (currentVisiblePos.isNotNull() && !(inSameLine(currentVisiblePos, savedVisiblePos))); |
| |
| return lineCount; |
| } |
| |
| bool AXObject::isARIAControl(AccessibilityRole ariaRole) |
| { |
| return isARIAInput(ariaRole) || ariaRole == TextAreaRole || ariaRole == ButtonRole |
| || ariaRole == ComboBoxRole || ariaRole == SliderRole; |
| } |
| |
| bool AXObject::isARIAInput(AccessibilityRole ariaRole) |
| { |
| return ariaRole == RadioButtonRole || ariaRole == CheckBoxRole || ariaRole == TextFieldRole; |
| } |
| |
| AccessibilityRole AXObject::ariaRoleToWebCoreRole(const String& value) |
| { |
| ASSERT(!value.isEmpty()); |
| |
| static const ARIARoleMap* roleMap = createARIARoleMap(); |
| |
| Vector<String> roleVector; |
| value.split(' ', roleVector); |
| AccessibilityRole role = UnknownRole; |
| unsigned size = roleVector.size(); |
| for (unsigned i = 0; i < size; ++i) { |
| String roleName = roleVector[i]; |
| role = roleMap->get(roleName); |
| if (role) |
| return role; |
| } |
| |
| return role; |
| } |
| |
| AccessibilityRole AXObject::buttonRoleType() const |
| { |
| // If aria-pressed is present, then it should be exposed as a toggle button. |
| // http://www.w3.org/TR/wai-aria/states_and_properties#aria-pressed |
| if (ariaPressedIsPresent()) |
| return ToggleButtonRole; |
| if (ariaHasPopup()) |
| return PopUpButtonRole; |
| // We don't contemplate RadioButtonRole, as it depends on the input |
| // type. |
| |
| return ButtonRole; |
| } |
| |
| } // namespace WebCore |