| /* |
| * Copyright (C) 2012 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/dom/shadow/InsertionPoint.h" |
| |
| #include "HTMLNames.h" |
| #include "core/dom/ElementTraversal.h" |
| #include "core/dom/QualifiedName.h" |
| #include "core/dom/StaticNodeList.h" |
| #include "core/dom/shadow/ElementShadow.h" |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| InsertionPoint::InsertionPoint(const QualifiedName& tagName, Document& document) |
| : HTMLElement(tagName, document, CreateInsertionPoint) |
| , m_registeredWithShadowRoot(false) |
| { |
| setHasCustomStyleCallbacks(); |
| } |
| |
| InsertionPoint::~InsertionPoint() |
| { |
| } |
| |
| void InsertionPoint::setDistribution(ContentDistribution& distribution) |
| { |
| if (shouldUseFallbackElements()) { |
| for (Node* child = firstChild(); child; child = child->nextSibling()) |
| child->lazyReattachIfAttached(); |
| } |
| |
| // Attempt not to reattach nodes that would be distributed to the exact same |
| // location by comparing the old and new distributions. |
| |
| size_t i = 0; |
| size_t j = 0; |
| |
| for ( ; i < m_distribution.size() && j < distribution.size(); ++i, ++j) { |
| if (m_distribution.size() < distribution.size()) { |
| // If the new distribution is larger than the old one, reattach all nodes in |
| // the new distribution that were inserted. |
| for ( ; j < distribution.size() && m_distribution.at(i) != distribution.at(j); ++j) |
| distribution.at(j)->lazyReattachIfAttached(); |
| } else if (m_distribution.size() > distribution.size()) { |
| // If the old distribution is larger than the new one, reattach all nodes in |
| // the old distribution that were removed. |
| for ( ; i < m_distribution.size() && m_distribution.at(i) != distribution.at(j); ++i) |
| m_distribution.at(i)->lazyReattachIfAttached(); |
| } else if (m_distribution.at(i) != distribution.at(j)) { |
| // If both distributions are the same length reattach both old and new. |
| m_distribution.at(i)->lazyReattachIfAttached(); |
| distribution.at(j)->lazyReattachIfAttached(); |
| } |
| } |
| |
| // If we hit the end of either list above we need to reattach all remaining nodes. |
| |
| for ( ; i < m_distribution.size(); ++i) |
| m_distribution.at(i)->lazyReattachIfAttached(); |
| |
| for ( ; j < distribution.size(); ++j) |
| distribution.at(j)->lazyReattachIfAttached(); |
| |
| m_distribution.swap(distribution); |
| m_distribution.shrinkToFit(); |
| } |
| |
| void InsertionPoint::attach(const AttachContext& context) |
| { |
| // We need to attach the distribution here so that they're inserted in the right order |
| // otherwise the n^2 protection inside RenderTreeBuilder will cause them to be |
| // inserted in the wrong place later. This also lets distributed nodes benefit from |
| // the n^2 protection. |
| for (size_t i = 0; i < m_distribution.size(); ++i) { |
| if (m_distribution.at(i)->needsAttach()) |
| m_distribution.at(i)->attach(context); |
| } |
| |
| HTMLElement::attach(context); |
| } |
| |
| void InsertionPoint::detach(const AttachContext& context) |
| { |
| for (size_t i = 0; i < m_distribution.size(); ++i) |
| m_distribution.at(i)->lazyReattachIfAttached(); |
| |
| HTMLElement::detach(context); |
| } |
| |
| void InsertionPoint::willRecalcStyle(StyleRecalcChange change) |
| { |
| if (change < Inherit) |
| return; |
| for (size_t i = 0; i < m_distribution.size(); ++i) |
| m_distribution.at(i)->setNeedsStyleRecalc(LocalStyleChange); |
| } |
| |
| bool InsertionPoint::shouldUseFallbackElements() const |
| { |
| return isActive() && !hasDistribution(); |
| } |
| |
| bool InsertionPoint::canBeActive() const |
| { |
| if (!isInShadowTree()) |
| return false; |
| for (Node* node = parentNode(); node; node = node->parentNode()) { |
| if (node->isInsertionPoint()) |
| return false; |
| } |
| return true; |
| } |
| |
| bool InsertionPoint::isActive() const |
| { |
| if (!canBeActive()) |
| return false; |
| ShadowRoot* shadowRoot = containingShadowRoot(); |
| if (!shadowRoot) |
| return false; |
| if (!hasTagName(shadowTag) || shadowRoot->descendantShadowElementCount() <= 1) |
| return true; |
| |
| // Slow path only when there are more than one shadow elements in a shadow tree. That should be a rare case. |
| const Vector<RefPtr<InsertionPoint> >& insertionPoints = shadowRoot->descendantInsertionPoints(); |
| for (size_t i = 0; i < insertionPoints.size(); ++i) { |
| InsertionPoint* point = insertionPoints[i].get(); |
| if (point->hasTagName(shadowTag)) |
| return point == this; |
| } |
| return true; |
| } |
| |
| bool InsertionPoint::isShadowInsertionPoint() const |
| { |
| return hasTagName(shadowTag) && isActive(); |
| } |
| |
| bool InsertionPoint::isContentInsertionPoint() const |
| { |
| return hasTagName(contentTag) && isActive(); |
| } |
| |
| PassRefPtr<NodeList> InsertionPoint::getDistributedNodes() |
| { |
| document().updateDistributionForNodeIfNeeded(this); |
| |
| Vector<RefPtr<Node> > nodes; |
| nodes.reserveInitialCapacity(m_distribution.size()); |
| for (size_t i = 0; i < m_distribution.size(); ++i) |
| nodes.uncheckedAppend(m_distribution.at(i)); |
| |
| return StaticNodeList::adopt(nodes); |
| } |
| |
| bool InsertionPoint::rendererIsNeeded(const RenderStyle& style) |
| { |
| return !isActive() && HTMLElement::rendererIsNeeded(style); |
| } |
| |
| void InsertionPoint::childrenChanged(bool changedByParser, Node* beforeChange, Node* afterChange, int childCountDelta) |
| { |
| HTMLElement::childrenChanged(changedByParser, beforeChange, afterChange, childCountDelta); |
| if (ShadowRoot* root = containingShadowRoot()) { |
| if (ElementShadow* rootOwner = root->owner()) |
| rootOwner->setNeedsDistributionRecalc(); |
| } |
| } |
| |
| Node::InsertionNotificationRequest InsertionPoint::insertedInto(ContainerNode* insertionPoint) |
| { |
| HTMLElement::insertedInto(insertionPoint); |
| if (ShadowRoot* root = containingShadowRoot()) { |
| if (ElementShadow* rootOwner = root->owner()) { |
| rootOwner->setNeedsDistributionRecalc(); |
| if (canBeActive() && !m_registeredWithShadowRoot && insertionPoint->treeScope().rootNode() == root) { |
| m_registeredWithShadowRoot = true; |
| root->didAddInsertionPoint(this); |
| rootOwner->didAffectApplyAuthorStyles(); |
| if (canAffectSelector()) |
| rootOwner->willAffectSelector(); |
| } |
| } |
| } |
| |
| return InsertionDone; |
| } |
| |
| void InsertionPoint::removedFrom(ContainerNode* insertionPoint) |
| { |
| ShadowRoot* root = containingShadowRoot(); |
| if (!root) |
| root = insertionPoint->containingShadowRoot(); |
| |
| if (root) { |
| if (ElementShadow* rootOwner = root->owner()) |
| rootOwner->setNeedsDistributionRecalc(); |
| } |
| |
| // host can be null when removedFrom() is called from ElementShadow destructor. |
| ElementShadow* rootOwner = root ? root->owner() : 0; |
| |
| // Since this insertion point is no longer visible from the shadow subtree, it need to clean itself up. |
| clearDistribution(); |
| |
| if (m_registeredWithShadowRoot && insertionPoint->treeScope().rootNode() == root) { |
| ASSERT(root); |
| m_registeredWithShadowRoot = false; |
| root->didRemoveInsertionPoint(this); |
| if (rootOwner) { |
| rootOwner->didAffectApplyAuthorStyles(); |
| if (canAffectSelector()) |
| rootOwner->willAffectSelector(); |
| } |
| } |
| |
| HTMLElement::removedFrom(insertionPoint); |
| } |
| |
| void InsertionPoint::parseAttribute(const QualifiedName& name, const AtomicString& value) |
| { |
| if (name == reset_style_inheritanceAttr) { |
| if (!inDocument() || !isActive()) |
| return; |
| containingShadowRoot()->host()->setNeedsStyleRecalc(SubtreeStyleChange); |
| } else |
| HTMLElement::parseAttribute(name, value); |
| } |
| |
| bool InsertionPoint::resetStyleInheritance() const |
| { |
| return fastHasAttribute(reset_style_inheritanceAttr); |
| } |
| |
| void InsertionPoint::setResetStyleInheritance(bool value) |
| { |
| setBooleanAttribute(reset_style_inheritanceAttr, value); |
| } |
| |
| const InsertionPoint* resolveReprojection(const Node* projectedNode) |
| { |
| ASSERT(projectedNode); |
| const InsertionPoint* insertionPoint = 0; |
| const Node* current = projectedNode; |
| ElementShadow* lastElementShadow = 0; |
| while (true) { |
| ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); |
| if (!shadow || shadow == lastElementShadow) |
| break; |
| lastElementShadow = shadow; |
| const InsertionPoint* insertedTo = shadow->finalDestinationInsertionPointFor(projectedNode); |
| if (!insertedTo) |
| break; |
| ASSERT(current != insertedTo); |
| current = insertedTo; |
| insertionPoint = insertedTo; |
| } |
| return insertionPoint; |
| } |
| |
| void collectDestinationInsertionPoints(const Node& node, Vector<InsertionPoint*, 8>& results) |
| { |
| const Node* current = &node; |
| ElementShadow* lastElementShadow = 0; |
| while (true) { |
| ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); |
| if (!shadow || shadow == lastElementShadow) |
| return; |
| lastElementShadow = shadow; |
| const DestinationInsertionPoints* insertionPoints = shadow->destinationInsertionPointsFor(&node); |
| if (!insertionPoints) |
| return; |
| for (size_t i = 0; i < insertionPoints->size(); ++i) |
| results.append(insertionPoints->at(i).get()); |
| ASSERT(current != insertionPoints->last().get()); |
| current = insertionPoints->last().get(); |
| } |
| } |
| |
| } // namespace WebCore |