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/**
* Copyright (C) 2007 Rob Buis <buis@kde.org>
* Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
* Copyright (C) 2009 Google, Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGLayoutSupport_h
#define SVGLayoutSupport_h
#include "core/layout/svg/LayoutSVGResourcePaintServer.h"
#include "platform/graphics/DashArray.h"
namespace blink {
class AffineTransform;
class FloatPoint;
class FloatRect;
class GraphicsContext;
class GraphicsContextStateSaver;
class PaintInvalidationState;
class LayoutRect;
struct PaintInfo;
class LayoutGeometryMap;
class LayoutBoxModelObject;
class LayoutObject;
class LayoutStyle;
class LayoutSVGRoot;
class SVGLengthContext;
class StrokeData;
class TransformState;
class SVGLayoutSupport {
public:
// Shares child layouting code between LayoutSVGRoot/LayoutSVG(Hidden)Container
static void layoutChildren(LayoutObject*, bool selfNeedsLayout);
// Layout resources used by this node.
static void layoutResourcesIfNeeded(const LayoutObject*);
// Helper function determining whether overflow is hidden.
static bool isOverflowHidden(const LayoutObject*);
// Calculates the paintInvalidationRect in combination with filter, clipper and masker in local coordinates.
static void intersectPaintInvalidationRectWithResources(const LayoutObject*, FloatRect&);
// Determines whether a container needs to be laid out because it's filtered and a child is being laid out.
static bool filtersForceContainerLayout(LayoutObject*);
// Determines whether the passed point lies in a clipping area
static bool pointInClippingArea(LayoutObject*, const FloatPoint&);
// Transform |pointInParent| to |object|'s user-space and check if it is
// within the clipping area. Returns false if the transform is singular or
// the point is outside the clipping area.
static bool transformToUserSpaceAndCheckClipping(LayoutObject*, const AffineTransform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoint);
static void computeContainerBoundingBoxes(const LayoutObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& paintInvalidationBoundingBox);
// Important functions used by nearly all SVG renderers centralizing coordinate transformations / paint invalidation rect calculations
static LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutObject*, const LayoutBoxModelObject* paintInvalidationContainer, const PaintInvalidationState*);
static const LayoutSVGRoot& mapRectToSVGRootForPaintInvalidation(const LayoutObject*, const FloatRect& localPaintInvalidationRect, LayoutRect&);
static void mapLocalToContainer(const LayoutObject*, const LayoutBoxModelObject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const PaintInvalidationState* = 0);
static const LayoutObject* pushMappingToContainer(const LayoutObject*, const LayoutBoxModelObject* ancestorToStopAt, LayoutGeometryMap&);
// Shared between SVG renderers and resources.
static void applyStrokeStyleToContext(GraphicsContext&, const LayoutStyle&, const LayoutObject&);
static void applyStrokeStyleToStrokeData(StrokeData&, const LayoutStyle&, const LayoutObject&);
static DashArray resolveSVGDashArray(const SVGDashArray&, const LayoutStyle&, const SVGLengthContext&);
// Update the GC state (on |paintInfo.context|) for painting |renderer|
// using |style|. |resourceMode| is used to decide between fill/stroke.
// Previous state will be saved (if needed) using |stateSaver|.
static bool updateGraphicsContext(const PaintInfo&, GraphicsContextStateSaver&, const LayoutStyle&, LayoutObject&, LayoutSVGResourceMode, const AffineTransform* additionalPaintServerTransform = 0);
// Determines if any ancestor's transform has changed.
static bool transformToRootChanged(LayoutObject*);
// FIXME: These methods do not belong here.
static const LayoutSVGRoot* findTreeRootObject(const LayoutObject*);
// Helper method for determining if a LayoutObject marked as text (isText()== true)
// can/will be rendered as part of a <text>.
static bool isRenderableTextNode(const LayoutObject*);
// Determines whether a svg node should isolate or not based on LayoutStyle.
static bool willIsolateBlendingDescendantsForStyle(const LayoutStyle&);
static bool willIsolateBlendingDescendantsForObject(const LayoutObject*);
template<typename LayoutObjectType>
static bool computeHasNonIsolatedBlendingDescendants(const LayoutObjectType*);
static bool isIsolationRequired(const LayoutObject*);
static float calculateScreenFontSizeScalingFactor(const LayoutObject*);
private:
static void updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, LayoutObject* other, FloatRect otherBoundingBox);
static bool layoutSizeOfNearestViewportChanged(const LayoutObject* start);
};
class SubtreeContentTransformScope {
public:
SubtreeContentTransformScope(const AffineTransform&);
~SubtreeContentTransformScope();
private:
AffineTransform m_savedContentTransformation;
};
template <typename LayoutObjectType>
bool SVGLayoutSupport::computeHasNonIsolatedBlendingDescendants(const LayoutObjectType* object)
{
for (LayoutObject* child = object->firstChild(); child; child = child->nextSibling()) {
if (child->isBlendingAllowed() && child->style()->hasBlendMode())
return true;
if (child->hasNonIsolatedBlendingDescendants() && !willIsolateBlendingDescendantsForObject(child))
return true;
}
return false;
}
} // namespace blink
#endif // SVGLayoutSupport_h