blob: 80265c391241e460a2c08b788331e293e2dcaba5 [file] [log] [blame]
/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathStringSource_h
#define SVGPathStringSource_h
#include "core/svg/SVGPathSource.h"
#include <wtf/PassOwnPtr.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class SVGPathStringSource : public SVGPathSource {
public:
static PassOwnPtr<SVGPathStringSource> create(const String& string)
{
return adoptPtr(new SVGPathStringSource(string));
}
private:
SVGPathStringSource(const String&);
virtual bool hasMoreData() const;
virtual bool moveToNextToken();
virtual bool parseSVGSegmentType(SVGPathSegType&);
virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand);
virtual bool parseMoveToSegment(FloatPoint&);
virtual bool parseLineToSegment(FloatPoint&);
virtual bool parseLineToHorizontalSegment(float&);
virtual bool parseLineToVerticalSegment(float&);
virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&);
virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&);
virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&);
virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&);
virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPoint&);
String m_string;
bool m_is8BitSource;
union {
const LChar* m_character8;
const UChar* m_character16;
} m_current;
union {
const LChar* m_character8;
const UChar* m_character16;
} m_end;
};
} // namespace WebCore
#endif // SVGPathStringSource_h