| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2007 David Smith (catfish.man@gmail.com) |
| * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef RenderBlock_h |
| #define RenderBlock_h |
| |
| #include "core/layout/ColumnInfo.h" |
| #include "core/layout/FloatingObjects.h" |
| #include "core/layout/GapRects.h" |
| #include "core/layout/line/RootInlineBox.h" |
| #include "core/layout/style/ShapeValue.h" |
| #include "core/rendering/RenderBox.h" |
| #include "core/rendering/RenderLineBoxList.h" |
| #include "platform/text/TextBreakIterator.h" |
| #include "platform/text/TextRun.h" |
| #include "wtf/ListHashSet.h" |
| #include "wtf/OwnPtr.h" |
| |
| namespace blink { |
| |
| class LineLayoutState; |
| struct PaintInfo; |
| class RenderInline; |
| class WordMeasurement; |
| |
| typedef WTF::ListHashSet<RenderBox*, 16> TrackedRendererListHashSet; |
| typedef WTF::HashMap<const RenderBlock*, OwnPtr<TrackedRendererListHashSet> > TrackedDescendantsMap; |
| typedef WTF::HashMap<const RenderBox*, OwnPtr<HashSet<RenderBlock*> > > TrackedContainerMap; |
| typedef Vector<WordMeasurement, 64> WordMeasurements; |
| |
| enum ContainingBlockState { NewContainingBlock, SameContainingBlock }; |
| |
| typedef WTF::HashMap<RenderBlock*, OwnPtr<ListHashSet<RenderInline*> > > ContinuationOutlineTableMap; |
| |
| ContinuationOutlineTableMap* continuationOutlineTable(); |
| |
| class RenderBlock : public RenderBox { |
| public: |
| friend class LineLayoutState; |
| |
| protected: |
| explicit RenderBlock(ContainerNode*); |
| virtual ~RenderBlock(); |
| |
| public: |
| LayoutObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } |
| LayoutObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } |
| |
| // If you have a RenderBlock, use firstChild or lastChild instead. |
| void slowFirstChild() const = delete; |
| void slowLastChild() const = delete; |
| |
| const LayoutObjectChildList* children() const { return &m_children; } |
| LayoutObjectChildList* children() { return &m_children; } |
| |
| bool beingDestroyed() const { return m_beingDestroyed; } |
| |
| // These two functions are overridden for inline-block. |
| virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override final; |
| virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override; |
| |
| LayoutUnit minLineHeightForReplacedRenderer(bool isFirstLine, LayoutUnit replacedHeight) const; |
| |
| RenderLineBoxList* lineBoxes() { return &m_lineBoxes; } |
| |
| protected: |
| InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); } |
| InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); } |
| |
| RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); } |
| RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); } |
| |
| public: |
| // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow |
| virtual void deleteLineBoxTree(); |
| |
| virtual void addChild(LayoutObject* newChild, LayoutObject* beforeChild = 0) override; |
| virtual void removeChild(LayoutObject*) override; |
| |
| virtual void layoutBlock(bool relayoutChildren); |
| |
| void insertPositionedObject(RenderBox*); |
| static void removePositionedObject(RenderBox*); |
| void removePositionedObjects(RenderBlock*, ContainingBlockState = SameContainingBlock); |
| |
| TrackedRendererListHashSet* positionedObjects() const; |
| bool hasPositionedObjects() const |
| { |
| TrackedRendererListHashSet* objects = positionedObjects(); |
| return objects && !objects->isEmpty(); |
| } |
| |
| void addPercentHeightDescendant(RenderBox*); |
| static void removePercentHeightDescendant(RenderBox*); |
| static bool hasPercentHeightContainerMap(); |
| static bool hasPercentHeightDescendant(RenderBox*); |
| static void clearPercentHeightDescendantsFrom(RenderBox*); |
| static void removePercentHeightDescendantIfNeeded(RenderBox*); |
| |
| TrackedRendererListHashSet* percentHeightDescendants() const; |
| bool hasPercentHeightDescendants() const |
| { |
| TrackedRendererListHashSet* descendants = percentHeightDescendants(); |
| return descendants && !descendants->isEmpty(); |
| } |
| |
| void notifyScrollbarThicknessChanged() { m_widthAvailableToChildrenChanged = true; } |
| |
| void setHasMarkupTruncation(bool b) { m_hasMarkupTruncation = b; } |
| bool hasMarkupTruncation() const { return m_hasMarkupTruncation; } |
| |
| void setHasMarginBeforeQuirk(bool b) { m_hasMarginBeforeQuirk = b; } |
| void setHasMarginAfterQuirk(bool b) { m_hasMarginAfterQuirk = b; } |
| |
| bool hasMarginBeforeQuirk() const { return m_hasMarginBeforeQuirk; } |
| bool hasMarginAfterQuirk() const { return m_hasMarginAfterQuirk; } |
| |
| bool hasMarginBeforeQuirk(const RenderBox* child) const; |
| bool hasMarginAfterQuirk(const RenderBox* child) const; |
| |
| void markPositionedObjectsForLayout(); |
| // FIXME: Do we really need this to be virtual? It's just so we can call this on |
| // RenderBoxes without needed to check whether they're RenderBlocks first. |
| virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&) override final; |
| |
| LayoutUnit textIndentOffset() const; |
| |
| virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override; |
| |
| // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.) |
| virtual LayoutUnit availableLogicalWidth() const override final; |
| |
| LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const; |
| void adjustStartEdgeForWritingModeIncludingColumns(LayoutRect&) const; |
| |
| LayoutUnit blockDirectionOffset(const LayoutSize& offsetFromBlock) const; |
| LayoutUnit inlineDirectionOffset(const LayoutSize& offsetFromBlock) const; |
| |
| RenderBlock* blockBeforeWithinSelectionRoot(LayoutSize& offset) const; |
| |
| virtual void setSelectionState(SelectionState) override; |
| |
| LayoutRect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, const LayoutRect& logicalRect) const; |
| |
| // Helper methods for computing line counts and heights for line counts. |
| RootInlineBox* lineAtIndex(int) const; |
| int lineCount(const RootInlineBox* = 0, bool* = 0) const; |
| int heightForLineCount(int); |
| void clearTruncation(); |
| |
| void adjustRectForColumns(LayoutRect&) const; |
| virtual LayoutSize columnOffset(const LayoutPoint&) const override; |
| void adjustForColumnRect(LayoutSize& offset, const LayoutPoint& locationInContainer) const; |
| |
| void addContinuationWithOutline(RenderInline*); |
| |
| virtual LayoutBoxModelObject* virtualContinuation() const override final { return continuation(); } |
| bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); } |
| RenderInline* inlineElementContinuation() const; |
| RenderBlock* blockElementContinuation() const; |
| |
| using LayoutBoxModelObject::continuation; |
| using LayoutBoxModelObject::setContinuation; |
| |
| static RenderBlock* createAnonymousWithParentRendererAndDisplay(const LayoutObject*, EDisplay = BLOCK); |
| static RenderBlockFlow* createAnonymousColumnsWithParentRenderer(const LayoutObject*); |
| static RenderBlockFlow* createAnonymousColumnSpanWithParentRenderer(const LayoutObject*); |
| RenderBlock* createAnonymousBlock(EDisplay display = BLOCK) const { return createAnonymousWithParentRendererAndDisplay(this, display); } |
| RenderBlockFlow* createAnonymousColumnsBlock() const { return createAnonymousColumnsWithParentRenderer(this); } |
| RenderBlockFlow* createAnonymousColumnSpanBlock() const { return createAnonymousColumnSpanWithParentRenderer(this); } |
| |
| virtual RenderBox* createAnonymousBoxWithSameTypeAs(const LayoutObject* parent) const override; |
| |
| ColumnInfo* columnInfo() const; |
| int columnGap() const; |
| |
| // These two functions take the ColumnInfo* to avoid repeated lookups of the info in the global HashMap. |
| unsigned columnCount(ColumnInfo*) const; |
| LayoutRect columnRectAt(ColumnInfo*, unsigned) const; |
| |
| // The page logical offset is the object's offset from the top of the page in the page progression |
| // direction (so an x-offset in vertical text and a y-offset for horizontal text). |
| LayoutUnit pageLogicalOffset() const { return m_pageLogicalOffset; } |
| void setPageLogicalOffset(LayoutUnit offset) { m_pageLogicalOffset = offset; } |
| |
| // Accessors for logical width/height and margins in the containing block's block-flow direction. |
| LayoutUnit logicalWidthForChild(const RenderBox& child) const { return isHorizontalWritingMode() ? child.size().width() : child.size().height(); } |
| LayoutUnit logicalHeightForChild(const RenderBox& child) const { return isHorizontalWritingMode() ? child.size().height() : child.size().width(); } |
| LayoutSize logicalSizeForChild(const RenderBox& child) const { return isHorizontalWritingMode() ? child.size() : child.size().transposedSize(); } |
| LayoutUnit logicalTopForChild(const RenderBox& child) const { return isHorizontalWritingMode() ? child.location().y() : child.location().x(); } |
| LayoutUnit marginBeforeForChild(const LayoutBoxModelObject& child) const { return child.marginBefore(style()); } |
| LayoutUnit marginAfterForChild(const LayoutBoxModelObject& child) const { return child.marginAfter(style()); } |
| LayoutUnit marginStartForChild(const LayoutBoxModelObject& child) const { return child.marginStart(style()); } |
| LayoutUnit marginEndForChild(const LayoutBoxModelObject& child) const { return child.marginEnd(style()); } |
| void setMarginStartForChild(RenderBox& child, LayoutUnit value) const { child.setMarginStart(value, style()); } |
| void setMarginEndForChild(RenderBox& child, LayoutUnit value) const { child.setMarginEnd(value, style()); } |
| void setMarginBeforeForChild(RenderBox& child, LayoutUnit value) const { child.setMarginBefore(value, style()); } |
| void setMarginAfterForChild(RenderBox& child, LayoutUnit value) const { child.setMarginAfter(value, style()); } |
| LayoutUnit collapsedMarginBeforeForChild(const RenderBox& child) const; |
| LayoutUnit collapsedMarginAfterForChild(const RenderBox& child) const; |
| |
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; |
| |
| virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { } |
| |
| LayoutUnit availableLogicalWidthForContent() const { return max<LayoutUnit>(0, logicalRightOffsetForContent() - logicalLeftOffsetForContent()); } |
| LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); } |
| LayoutUnit logicalRightOffsetForContent() const { return logicalLeftOffsetForContent() + availableLogicalWidth(); } |
| LayoutUnit startOffsetForContent() const { return style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); } |
| LayoutUnit endOffsetForContent() const { return !style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); } |
| |
| virtual LayoutUnit logicalLeftSelectionOffset(const RenderBlock* rootBlock, LayoutUnit position) const; |
| virtual LayoutUnit logicalRightSelectionOffset(const RenderBlock* rootBlock, LayoutUnit position) const; |
| |
| #if ENABLE(ASSERT) |
| void checkPositionedObjectsNeedLayout(); |
| bool paintsContinuationOutline(RenderInline* flow); |
| #endif |
| #ifndef NDEBUG |
| void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const LayoutObject* = 0) const; |
| #endif |
| |
| bool recalcChildOverflowAfterStyleChange(); |
| bool recalcOverflowAfterStyleChange(); |
| |
| protected: |
| virtual void willBeDestroyed() override; |
| |
| void dirtyForLayoutFromPercentageHeightDescendants(SubtreeLayoutScope&); |
| |
| virtual void layout() override; |
| virtual bool updateImageLoadingPriorities() override final; |
| |
| enum PositionedLayoutBehavior { |
| DefaultLayout, |
| LayoutOnlyFixedPositionedObjects, |
| ForcedLayoutAfterContainingBlockMoved |
| }; |
| |
| void layoutPositionedObjects(bool relayoutChildren, PositionedLayoutBehavior = DefaultLayout); |
| void markFixedPositionObjectForLayoutIfNeeded(LayoutObject* child, SubtreeLayoutScope&); |
| |
| LayoutUnit marginIntrinsicLogicalWidthForChild(RenderBox& child) const; |
| |
| int beforeMarginInLineDirection(LineDirectionMode) const; |
| |
| virtual void paint(const PaintInfo&, const LayoutPoint&) override; |
| public: |
| virtual void paintObject(const PaintInfo&, const LayoutPoint&) override; |
| virtual void paintChildren(const PaintInfo&, const LayoutPoint&); |
| |
| // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow |
| virtual void paintFloats(const PaintInfo&, const LayoutPoint&, bool) { } |
| virtual void paintSelection(const PaintInfo&, const LayoutPoint&) { } |
| |
| protected: |
| virtual void adjustInlineDirectionLineBounds(unsigned /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { } |
| |
| virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const override; |
| virtual void computePreferredLogicalWidths() override; |
| void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const; |
| |
| virtual int firstLineBoxBaseline() const override; |
| virtual int inlineBlockBaseline(LineDirectionMode) const override; |
| int lastLineBoxBaseline(LineDirectionMode) const; |
| |
| virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) override; |
| |
| // Delay update scrollbar until finishDelayUpdateScrollInfo() will be |
| // called. This function is used when a flexbox is laying out its |
| // descendant. If multiple calls are made to startDelayUpdateScrollInfo(), |
| // finishDelayUpdateScrollInfo() will do nothing until finishDelayUpdateScrollInfo() |
| // is called the same number of times. |
| static void startDelayUpdateScrollInfo(); |
| static void finishDelayUpdateScrollInfo(); |
| |
| void updateScrollInfoAfterLayout(); |
| |
| virtual void styleWillChange(StyleDifference, const LayoutStyle& newStyle) override; |
| virtual void styleDidChange(StyleDifference, const LayoutStyle* oldStyle) override; |
| |
| virtual bool hasLineIfEmpty() const; |
| |
| bool simplifiedLayout(); |
| virtual void simplifiedNormalFlowLayout(); |
| |
| void setDesiredColumnCountAndWidth(int, LayoutUnit); |
| |
| public: |
| virtual void computeOverflow(LayoutUnit oldClientAfterEdge, bool = false); |
| protected: |
| virtual void addOverflowFromChildren(); |
| void addOverflowFromPositionedObjects(); |
| void addOverflowFromBlockChildren(); |
| void addVisualOverflowFromTheme(); |
| |
| virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset) const override; |
| |
| virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const override; |
| |
| void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox&); |
| |
| virtual bool isInlineBlockOrInlineTable() const override final { return isInline() && isReplaced(); } |
| |
| virtual void invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState& childPaintInvalidationState) override; |
| |
| private: |
| virtual LayoutObjectChildList* virtualChildren() override final { return children(); } |
| virtual const LayoutObjectChildList* virtualChildren() const override final { return children(); } |
| |
| virtual const char* renderName() const override; |
| |
| virtual bool isRenderBlock() const override final { return true; } |
| |
| void makeChildrenNonInline(LayoutObject* insertionPoint = 0); |
| virtual void removeLeftoverAnonymousBlock(RenderBlock* child); |
| |
| static void collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* child); |
| |
| virtual void dirtyLinesFromChangedChild(LayoutObject* child) override final { m_lineBoxes.dirtyLinesFromChangedChild(this, child); } |
| |
| void addChildToContinuation(LayoutObject* newChild, LayoutObject* beforeChild); |
| virtual void addChildIgnoringContinuation(LayoutObject* newChild, LayoutObject* beforeChild) override; |
| void addChildToAnonymousColumnBlocks(LayoutObject* newChild, LayoutObject* beforeChild); |
| |
| void addChildIgnoringAnonymousColumnBlocks(LayoutObject* newChild, LayoutObject* beforeChild = 0); |
| |
| virtual bool isSelfCollapsingBlock() const override; |
| |
| void removeAnonymousWrappersIfRequired(); |
| |
| void insertIntoTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&); |
| static void removeFromTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&); |
| |
| Node* nodeForHitTest() const; |
| |
| bool tryLayoutDoingPositionedMovementOnly(); |
| |
| virtual bool avoidsFloats() const override { return true; } |
| |
| bool hitTestColumns(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction); |
| bool hitTestContents(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction); |
| // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow |
| virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&) { return false; } |
| |
| virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& locationInContainer, const LayoutPoint& accumulatedOffset); |
| |
| void computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const; |
| |
| // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline |
| // children. |
| virtual RenderBlock* firstLineBlock() const override; |
| |
| virtual LayoutRect rectWithOutlineForPaintInvalidation(const LayoutBoxModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const override final; |
| |
| virtual LayoutObject* hoverAncestor() const override final; |
| virtual void updateDragState(bool dragOn) override final; |
| virtual void childBecameNonInline(LayoutObject* child) override final; |
| |
| bool isSelectionRoot() const; |
| |
| // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow |
| virtual void clipOutFloatingObjects(const RenderBlock*, const PaintInfo*, const LayoutPoint&, const LayoutSize&) const { }; |
| |
| virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override; |
| virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override; |
| |
| LayoutUnit desiredColumnWidth() const; |
| |
| private: |
| virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) override final; |
| bool isInlineBoxWrapperActuallyChild() const; |
| |
| void adjustPointToColumnContents(LayoutPoint&) const; |
| |
| void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = 0); |
| |
| Position positionForBox(InlineBox*, bool start = true) const; |
| PositionWithAffinity positionForPointWithInlineChildren(const LayoutPoint&); |
| |
| void calcColumnWidth(); |
| void makeChildrenAnonymousColumnBlocks(LayoutObject* beforeChild, RenderBlockFlow* newBlockBox, LayoutObject* newChild); |
| |
| void splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock, |
| LayoutObject* beforeChild, LayoutBoxModelObject* oldCont); |
| void splitFlow(LayoutObject* beforeChild, RenderBlock* newBlockBox, |
| LayoutObject* newChild, LayoutBoxModelObject* oldCont); |
| RenderBlock* clone() const; |
| RenderBlock* continuationBefore(LayoutObject* beforeChild); |
| RenderBlockFlow* containingColumnsBlock(bool allowAnonymousColumnBlock = true); |
| RenderBlockFlow* columnsBlockForSpanningElement(LayoutObject* newChild); |
| |
| // End helper functions and structs used by layoutBlockChildren. |
| |
| void removeFromGlobalMaps(); |
| bool widthAvailableToChildrenHasChanged(); |
| |
| protected: |
| // Returns the logicalOffset at the top of the next page. If the offset passed in is already at the top of the current page, |
| // then nextPageLogicalTop with ExcludePageBoundary will still move to the top of the next page. nextPageLogicalTop with |
| // IncludePageBoundary set will not. |
| // |
| // For a page height of 800px, the first rule will return 800 if the value passed in is 0. The second rule will simply return 0. |
| enum PageBoundaryRule { ExcludePageBoundary, IncludePageBoundary }; |
| LayoutUnit nextPageLogicalTop(LayoutUnit logicalOffset, PageBoundaryRule = ExcludePageBoundary) const; |
| |
| bool createsNewFormattingContext() const; |
| |
| public: |
| LayoutUnit pageLogicalHeightForOffset(LayoutUnit offset) const; |
| LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit offset, PageBoundaryRule = IncludePageBoundary) const; |
| |
| protected: |
| // A page break is required at some offset due to space shortage in the current fragmentainer. |
| void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage); |
| |
| // Update minimum page height required to avoid fragmentation where it shouldn't occur (inside |
| // unbreakable content, between orphans and widows, etc.). This will be used as a hint to the |
| // column balancer to help set a good minimum column height. |
| void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight); |
| |
| // Adjust from painting offsets to the local coords of this renderer |
| void offsetForContents(LayoutPoint&) const; |
| |
| bool requiresColumns(int desiredColumnCount) const; |
| |
| virtual bool updateLogicalWidthAndColumnWidth(); |
| |
| virtual bool canCollapseAnonymousBlockChild() const { return true; } |
| |
| public: |
| virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const override final; |
| |
| protected: |
| LayoutObjectChildList m_children; |
| RenderLineBoxList m_lineBoxes; // All of the root line boxes created for this block flow. For example, <div>Hello<br>world.</div> will have two total lines for the <div>. |
| |
| LayoutUnit m_pageLogicalOffset; |
| |
| unsigned m_hasMarginBeforeQuirk : 1; // Note these quirk values can't be put in RenderBlockRareData since they are set too frequently. |
| unsigned m_hasMarginAfterQuirk : 1; |
| unsigned m_beingDestroyed : 1; |
| unsigned m_hasMarkupTruncation : 1; |
| unsigned m_widthAvailableToChildrenChanged : 1; |
| mutable unsigned m_hasOnlySelfCollapsingChildren : 1; |
| mutable unsigned m_descendantsWithFloatsMarkedForLayout : 1; |
| |
| // LayoutRubyBase objects need to be able to split and merge, moving their children around |
| // (calling moveChildTo, moveAllChildrenTo, and makeChildrenNonInline). |
| friend class LayoutRubyBase; |
| // FIXME-BLOCKFLOW: Remove this when the line layout stuff has all moved out of RenderBlock |
| friend class LineBreaker; |
| |
| // FIXME: This is temporary as we move code that accesses block flow |
| // member variables out of RenderBlock and into RenderBlockFlow. |
| friend class RenderBlockFlow; |
| }; |
| |
| DEFINE_LAYOUT_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); |
| |
| } // namespace blink |
| |
| #endif // RenderBlock_h |