blob: d3d0c3fdb8dd18cff0216d9d28724f9bfab7aec3 [file] [log] [blame]
/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/inspector/WorkerRuntimeAgent.h"
#include "bindings/v8/ScriptState.h"
#include "core/inspector/InjectedScript.h"
#include "core/inspector/InstrumentingAgents.h"
#include "core/inspector/WorkerDebuggerAgent.h"
#include "core/workers/WorkerGlobalScope.h"
#include "core/workers/WorkerRunLoop.h"
#include "core/workers/WorkerThread.h"
namespace WebCore {
WorkerRuntimeAgent::WorkerRuntimeAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state, InjectedScriptManager* injectedScriptManager, ScriptDebugServer* scriptDebugServer, WorkerGlobalScope* workerGlobalScope)
: InspectorRuntimeAgent(instrumentingAgents, state, injectedScriptManager, scriptDebugServer)
, m_workerGlobalScope(workerGlobalScope)
, m_paused(false)
{
m_instrumentingAgents->setWorkerRuntimeAgent(this);
}
WorkerRuntimeAgent::~WorkerRuntimeAgent()
{
m_instrumentingAgents->setWorkerRuntimeAgent(0);
}
InjectedScript WorkerRuntimeAgent::injectedScriptForEval(ErrorString* error, const int* executionContextId)
{
if (executionContextId) {
*error = "Execution context id is not supported for workers as there is only one execution context.";
return InjectedScript();
}
ScriptState* scriptState = scriptStateFromWorkerGlobalScope(m_workerGlobalScope);
return injectedScriptManager()->injectedScriptFor(scriptState);
}
void WorkerRuntimeAgent::muteConsole()
{
// We don't need to mute console for workers.
}
void WorkerRuntimeAgent::unmuteConsole()
{
// We don't need to mute console for workers.
}
void WorkerRuntimeAgent::run(ErrorString*)
{
m_paused = false;
}
void WorkerRuntimeAgent::willEvaluateWorkerScript(WorkerGlobalScope* context, int workerThreadStartMode)
{
if (workerThreadStartMode != PauseWorkerGlobalScopeOnStart)
return;
m_paused = true;
MessageQueueWaitResult result;
do {
result = context->thread()->runLoop().runInMode(context, WorkerDebuggerAgent::debuggerTaskMode);
// Keep waiting until execution is resumed.
} while (result == MessageQueueMessageReceived && m_paused);
}
} // namespace WebCore