| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| #include "modules/gamepad/GamepadEvent.h" |
| |
| namespace blink { |
| |
| GamepadEvent::GamepadEvent() |
| { |
| } |
| |
| GamepadEvent::GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, Gamepad* gamepad) |
| : Event(type, canBubble, cancelable) |
| , m_gamepad(gamepad) |
| { |
| } |
| |
| GamepadEvent::GamepadEvent(const AtomicString& type, const GamepadEventInit& initializer) |
| : Event(type, initializer) |
| { |
| if (initializer.hasGamepad()) |
| m_gamepad = initializer.gamepad(); |
| } |
| |
| GamepadEvent::~GamepadEvent() |
| { |
| } |
| |
| const AtomicString& GamepadEvent::interfaceName() const |
| { |
| return EventNames::GamepadEvent; |
| } |
| |
| DEFINE_TRACE(GamepadEvent) |
| { |
| visitor->trace(m_gamepad); |
| Event::trace(visitor); |
| } |
| |
| } // namespace blink |