| /* |
| This file is part of the Blink open source project. |
| This file has been auto-generated by CodeGeneratorV8.pm. DO NOT MODIFY! |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| Boston, MA 02111-1307, USA. |
| */ |
| |
| #ifndef V8Float64Array_h |
| #define V8Float64Array_h |
| |
| #include "V8ArrayBufferView.h" |
| #include "bindings/v8/V8Binding.h" |
| #include "bindings/v8/V8DOMWrapper.h" |
| #include "bindings/v8/WrapperTypeInfo.h" |
| #include "wtf/Float64Array.h" |
| |
| namespace WebCore { |
| |
| class V8Float64Array { |
| public: |
| static bool HasInstance(v8::Handle<v8::Value>, v8::Isolate*, WrapperWorldType); |
| static bool HasInstanceInAnyWorld(v8::Handle<v8::Value>, v8::Isolate*); |
| static v8::Handle<v8::FunctionTemplate> GetTemplate(v8::Isolate*, WrapperWorldType); |
| static Float64Array* toNative(v8::Handle<v8::Object> object) |
| { |
| return fromInternalPointer(object->GetAlignedPointerFromInternalField(v8DOMWrapperObjectIndex)); |
| } |
| static void derefObject(void*); |
| static WrapperTypeInfo info; |
| static void constructorCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
| static void indexedPropertyGetterCustom(uint32_t, const v8::PropertyCallbackInfo<v8::Value>&); |
| static void indexedPropertySetterCustom(uint32_t, v8::Local<v8::Value>, const v8::PropertyCallbackInfo<v8::Value>&); |
| static const int internalFieldCount = v8DefaultWrapperInternalFieldCount + 0; |
| static inline void* toInternalPointer(Float64Array* impl) |
| { |
| return V8ArrayBufferView::toInternalPointer(impl); |
| } |
| |
| static inline Float64Array* fromInternalPointer(void* object) |
| { |
| return static_cast<Float64Array*>(V8ArrayBufferView::fromInternalPointer(object)); |
| } |
| static void installPerContextProperties(v8::Handle<v8::Object>, Float64Array*, v8::Isolate*) { } |
| static void installPerContextPrototypeProperties(v8::Handle<v8::Object>, v8::Isolate*) { } |
| private: |
| friend v8::Handle<v8::Object> wrap(Float64Array*, v8::Handle<v8::Object> creationContext, v8::Isolate*); |
| static v8::Handle<v8::Object> createWrapper(PassRefPtr<Float64Array>, v8::Handle<v8::Object> creationContext, v8::Isolate*); |
| }; |
| |
| template<> |
| class WrapperTypeTraits<Float64Array > { |
| public: |
| static WrapperTypeInfo* info() { return &V8Float64Array::info; } |
| }; |
| |
| |
| v8::Handle<v8::Object> wrap(Float64Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate*); |
| |
| inline v8::Handle<v8::Value> toV8(Float64Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) |
| { |
| if (UNLIKELY(!impl)) |
| return v8NullWithCheck(isolate); |
| v8::Handle<v8::Value> wrapper = DOMDataStore::getWrapper<V8Float64Array>(impl, isolate); |
| if (!wrapper.IsEmpty()) |
| return wrapper; |
| return wrap(impl, creationContext, isolate); |
| } |
| |
| inline v8::Handle<v8::Value> toV8ForMainWorld(Float64Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) |
| { |
| ASSERT(worldType(isolate) == MainWorld); |
| if (UNLIKELY(!impl)) |
| return v8NullWithCheck(isolate); |
| v8::Handle<v8::Value> wrapper = DOMDataStore::getWrapperForMainWorld<V8Float64Array>(impl); |
| if (!wrapper.IsEmpty()) |
| return wrapper; |
| return wrap(impl, creationContext, isolate); |
| } |
| |
| template<class HolderContainer, class Wrappable> |
| inline v8::Handle<v8::Value> toV8Fast(Float64Array* impl, const HolderContainer& container, Wrappable* wrappable) |
| { |
| if (UNLIKELY(!impl)) |
| return v8::Null(container.GetIsolate()); |
| v8::Handle<v8::Object> wrapper = DOMDataStore::getWrapperFast<V8Float64Array>(impl, container, wrappable); |
| if (!wrapper.IsEmpty()) |
| return wrapper; |
| return wrap(impl, container.Holder(), container.GetIsolate()); |
| } |
| |
| template<class HolderContainer, class Wrappable> |
| inline v8::Handle<v8::Value> toV8FastForMainWorld(Float64Array* impl, const HolderContainer& container, Wrappable* wrappable) |
| { |
| ASSERT(worldType(container.GetIsolate()) == MainWorld); |
| if (UNLIKELY(!impl)) |
| return v8::Null(container.GetIsolate()); |
| v8::Handle<v8::Object> wrapper = DOMDataStore::getWrapperForMainWorld<V8Float64Array>(impl); |
| if (!wrapper.IsEmpty()) |
| return wrapper; |
| return wrap(impl, container.Holder(), container.GetIsolate()); |
| } |
| |
| template<class HolderContainer, class Wrappable> |
| inline v8::Handle<v8::Value> toV8FastForMainWorld(PassRefPtr< Float64Array > impl, const HolderContainer& container, Wrappable* wrappable) |
| { |
| return toV8FastForMainWorld(impl.get(), container, wrappable); |
| } |
| |
| |
| template<class HolderContainer, class Wrappable> |
| inline v8::Handle<v8::Value> toV8Fast(PassRefPtr< Float64Array > impl, const HolderContainer& container, Wrappable* wrappable) |
| { |
| return toV8Fast(impl.get(), container, wrappable); |
| } |
| |
| inline v8::Handle<v8::Value> toV8(PassRefPtr< Float64Array > impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) |
| { |
| return toV8(impl.get(), creationContext, isolate); |
| } |
| |
| } |
| |
| #endif // V8Float64Array_h |