| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(WEB_AUDIO) |
| |
| #include "V8AudioContext.h" |
| |
| #include "V8AudioBuffer.h" |
| #include "V8OfflineAudioContext.h" |
| #include "bindings/v8/V8Binding.h" |
| #include "bindings/v8/custom/V8ArrayBufferCustom.h" |
| #include "core/dom/Document.h" |
| #include "core/page/Frame.h" |
| #include "modules/webaudio/AudioBuffer.h" |
| #include "modules/webaudio/AudioContext.h" |
| #include "modules/webaudio/OfflineAudioContext.h" |
| #include "wtf/ArrayBuffer.h" |
| |
| namespace WebCore { |
| |
| void V8AudioContext::constructorCustom(const v8::FunctionCallbackInfo<v8::Value>& args) |
| { |
| Document* document = currentDocument(); |
| |
| RefPtr<AudioContext> audioContext; |
| |
| if (!args.Length()) { |
| // Constructor for default AudioContext which talks to audio hardware. |
| audioContext = AudioContext::create(document); |
| if (!audioContext.get()) { |
| throwError(v8SyntaxError, "audio resources unavailable for AudioContext construction", args.GetIsolate()); |
| return; |
| } |
| } else { |
| // Constructor for offline (render-target) AudioContext which renders into an AudioBuffer. |
| // new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate); |
| document->addConsoleMessage(JSMessageSource, WarningMessageLevel, |
| "Deprecated AudioContext constructor: use OfflineAudioContext instead"); |
| |
| V8OfflineAudioContext::constructorCallback(args); |
| return; |
| } |
| |
| if (!audioContext.get()) { |
| throwError(v8SyntaxError, "Error creating AudioContext", args.GetIsolate()); |
| return; |
| } |
| |
| // Transform the holder into a wrapper object for the audio context. |
| v8::Handle<v8::Object> wrapper = args.Holder(); |
| V8DOMWrapper::associateObjectWithWrapper<V8AudioContext>(audioContext.release(), &info, wrapper, args.GetIsolate(), WrapperConfiguration::Dependent); |
| args.GetReturnValue().Set(wrapper); |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEB_AUDIO) |