| /* |
| * Copyright (C) 2009, 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "bindings/v8/custom/V8HTMLImageElementConstructor.h" |
| |
| #include "HTMLNames.h" |
| #include "V8Document.h" |
| #include "V8HTMLImageElement.h" |
| #include "bindings/v8/BindingSecurity.h" |
| #include "bindings/v8/V8Binding.h" |
| #include "bindings/v8/V8ObjectConstructor.h" |
| #include "core/dom/Document.h" |
| #include "core/html/HTMLImageElement.h" |
| #include "core/page/Frame.h" |
| #include "wtf/RefPtr.h" |
| |
| namespace WebCore { |
| |
| WrapperTypeInfo V8HTMLImageElementConstructor::info = { V8HTMLImageElementConstructor::GetTemplate, V8HTMLImageElement::derefObject, 0, V8HTMLImageElement::toEventTarget, 0, V8HTMLImageElement::installPerContextPrototypeProperties, 0, WrapperTypeObjectPrototype }; |
| |
| static void v8HTMLImageElementConstructorMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& args) |
| { |
| if (!args.IsConstructCall()) { |
| throwTypeError("DOM object constructor cannot be called as a function.", args.GetIsolate()); |
| return; |
| } |
| |
| if (ConstructorMode::current() == ConstructorMode::WrapExistingObject) { |
| v8SetReturnValue(args, args.Holder()); |
| return; |
| } |
| |
| Document* document = currentDocument(); |
| |
| // Make sure the document is added to the DOM Node map. Otherwise, the HTMLImageElement instance |
| // may end up being the only node in the map and get garbage-collected prematurely. |
| // FIXME: The correct way to do this would be to make HTMLImageElement derive from |
| // ActiveDOMObject and use its interface to keep its wrapper alive. Then we would |
| // remove this code and the special case in isObservableThroughDOM. |
| toV8(document, args.Holder(), args.GetIsolate()); |
| |
| int width; |
| int height; |
| int* optionalWidth = 0; |
| int* optionalHeight = 0; |
| if (args.Length() > 0) { |
| width = toInt32(args[0]); |
| optionalWidth = &width; |
| } |
| if (args.Length() > 1) { |
| height = toInt32(args[1]); |
| optionalHeight = &height; |
| } |
| |
| RefPtr<HTMLImageElement> image = HTMLImageElement::createForJSConstructor(document, optionalWidth, optionalHeight); |
| v8::Handle<v8::Object> wrapper = args.Holder(); |
| V8DOMWrapper::associateObjectWithWrapper<V8HTMLImageElement>(image.release(), &V8HTMLImageElementConstructor::info, wrapper, args.GetIsolate(), WrapperConfiguration::Dependent); |
| v8SetReturnValue(args, wrapper); |
| } |
| |
| v8::Handle<v8::FunctionTemplate> V8HTMLImageElementConstructor::GetTemplate(v8::Isolate* isolate, WrapperWorldType worldType) |
| { |
| static v8::Persistent<v8::FunctionTemplate> cachedTemplate; |
| if (!cachedTemplate.IsEmpty()) |
| return v8::Local<v8::FunctionTemplate>::New(isolate, cachedTemplate); |
| |
| v8::HandleScope scope(isolate); |
| v8::Local<v8::FunctionTemplate> result = v8::FunctionTemplate::New(v8HTMLImageElementConstructorMethodCustom); |
| |
| v8::Local<v8::ObjectTemplate> instance = result->InstanceTemplate(); |
| instance->SetInternalFieldCount(V8HTMLImageElement::internalFieldCount); |
| result->SetClassName(v8::String::NewSymbol("HTMLImageElement")); |
| result->Inherit(V8HTMLImageElement::GetTemplate(isolate, worldType)); |
| |
| cachedTemplate.Reset(isolate, result); |
| return scope.Close(v8::Local<v8::FunctionTemplate>::New(isolate, cachedTemplate)); |
| } |
| |
| } // namespace WebCore |