blob: 0e9e6a7fe7c2936e3a87a78894ce1b29c389178f [file] [log] [blame]
<!DOCTYPE html>
<title>Canvas test: 2d.state.saverestore.shadowOffsetX</title>
<script src="../tests.js"></script>
<link rel="stylesheet" href="../tests.css">
<body>
<p id="passtext">Pass</p>
<p id="failtext">Fail</p>
<p class="output">These images should be identical:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {
// Test that restore() undoes any modifications
var old = ctx.shadowOffsetX;
ctx.save();
ctx.shadowOffsetX = 5;
ctx.restore();
_assertSame(ctx.shadowOffsetX, old, "ctx.shadowOffsetX", "old");
// Also test that save() doesn't modify the values
ctx.shadowOffsetX = 5;
old = ctx.shadowOffsetX;
// we're not interested in failures caused by get(set(x)) != x (e.g.
// from rounding), so compare against 'old' instead of against 5
ctx.save();
_assertSame(ctx.shadowOffsetX, old, "ctx.shadowOffsetX", "old");
ctx.restore();
});
</script>