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/*
* Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "config.h"
#include "core/css/BasicShapeFunctions.h"
#include "core/css/CSSBasicShapes.h"
#include "core/css/CSSPrimitiveValueMappings.h"
#include "core/css/CSSValuePool.h"
#include "core/css/resolver/StyleResolverState.h"
#include "core/rendering/style/BasicShapes.h"
namespace WebCore {
PassRefPtr<CSSValue> valueForBasicShape(const BasicShape* basicShape)
{
RefPtr<CSSBasicShape> basicShapeValue;
switch (basicShape->type()) {
case BasicShape::BasicShapeRectangleType: {
const BasicShapeRectangle* rectangle = static_cast<const BasicShapeRectangle*>(basicShape);
RefPtr<CSSBasicShapeRectangle> rectangleValue = CSSBasicShapeRectangle::create();
rectangleValue->setX(cssValuePool().createValue(rectangle->x()));
rectangleValue->setY(cssValuePool().createValue(rectangle->y()));
rectangleValue->setWidth(cssValuePool().createValue(rectangle->width()));
rectangleValue->setHeight(cssValuePool().createValue(rectangle->height()));
rectangleValue->setRadiusX(cssValuePool().createValue(rectangle->cornerRadiusX()));
rectangleValue->setRadiusY(cssValuePool().createValue(rectangle->cornerRadiusY()));
basicShapeValue = rectangleValue.release();
break;
}
case BasicShape::BasicShapeCircleType: {
const BasicShapeCircle* circle = static_cast<const BasicShapeCircle*>(basicShape);
RefPtr<CSSBasicShapeCircle> circleValue = CSSBasicShapeCircle::create();
circleValue->setCenterX(cssValuePool().createValue(circle->centerX()));
circleValue->setCenterY(cssValuePool().createValue(circle->centerY()));
circleValue->setRadius(cssValuePool().createValue(circle->radius()));
basicShapeValue = circleValue.release();
break;
}
case BasicShape::BasicShapeEllipseType: {
const BasicShapeEllipse* ellipse = static_cast<const BasicShapeEllipse*>(basicShape);
RefPtr<CSSBasicShapeEllipse> ellipseValue = CSSBasicShapeEllipse::create();
ellipseValue->setCenterX(cssValuePool().createValue(ellipse->centerX()));
ellipseValue->setCenterY(cssValuePool().createValue(ellipse->centerY()));
ellipseValue->setRadiusX(cssValuePool().createValue(ellipse->radiusX()));
ellipseValue->setRadiusY(cssValuePool().createValue(ellipse->radiusY()));
basicShapeValue = ellipseValue.release();
break;
}
case BasicShape::BasicShapePolygonType: {
const BasicShapePolygon* polygon = static_cast<const BasicShapePolygon*>(basicShape);
RefPtr<CSSBasicShapePolygon> polygonValue = CSSBasicShapePolygon::create();
polygonValue->setWindRule(polygon->windRule());
const Vector<Length>& values = polygon->values();
for (unsigned i = 0; i < values.size(); i += 2)
polygonValue->appendPoint(cssValuePool().createValue(values.at(i)), cssValuePool().createValue(values.at(i + 1)));
basicShapeValue = polygonValue.release();
break;
}
case BasicShape::BasicShapeInsetRectangleType: {
const BasicShapeInsetRectangle* rectangle = static_cast<const BasicShapeInsetRectangle*>(basicShape);
RefPtr<CSSBasicShapeInsetRectangle> rectangleValue = CSSBasicShapeInsetRectangle::create();
rectangleValue->setTop(cssValuePool().createValue(rectangle->top()));
rectangleValue->setRight(cssValuePool().createValue(rectangle->right()));
rectangleValue->setBottom(cssValuePool().createValue(rectangle->bottom()));
rectangleValue->setLeft(cssValuePool().createValue(rectangle->left()));
rectangleValue->setRadiusX(cssValuePool().createValue(rectangle->cornerRadiusX()));
rectangleValue->setRadiusY(cssValuePool().createValue(rectangle->cornerRadiusY()));
basicShapeValue = rectangleValue.release();
break;
}
default:
break;
}
return cssValuePool().createValue<PassRefPtr<CSSBasicShape> >(basicShapeValue.release());
}
static Length convertToLength(const StyleResolverState& state, CSSPrimitiveValue* value)
{
return value->convertToLength<FixedIntegerConversion | FixedFloatConversion | PercentConversion>(state.style(), state.rootElementStyle(), state.style()->effectiveZoom());
}
PassRefPtr<BasicShape> basicShapeForValue(const StyleResolverState& state, const CSSBasicShape* basicShapeValue)
{
RefPtr<BasicShape> basicShape;
switch (basicShapeValue->type()) {
case CSSBasicShape::CSSBasicShapeRectangleType: {
const CSSBasicShapeRectangle* rectValue = static_cast<const CSSBasicShapeRectangle *>(basicShapeValue);
RefPtr<BasicShapeRectangle> rect = BasicShapeRectangle::create();
rect->setX(convertToLength(state, rectValue->x()));
rect->setY(convertToLength(state, rectValue->y()));
rect->setWidth(convertToLength(state, rectValue->width()));
rect->setHeight(convertToLength(state, rectValue->height()));
if (rectValue->radiusX()) {
Length radiusX = convertToLength(state, rectValue->radiusX());
rect->setCornerRadiusX(radiusX);
if (rectValue->radiusY())
rect->setCornerRadiusY(convertToLength(state, rectValue->radiusY()));
else
rect->setCornerRadiusY(radiusX);
} else {
rect->setCornerRadiusX(Length(0, Fixed));
rect->setCornerRadiusY(Length(0, Fixed));
}
basicShape = rect.release();
break;
}
case CSSBasicShape::CSSBasicShapeCircleType: {
const CSSBasicShapeCircle* circleValue = static_cast<const CSSBasicShapeCircle *>(basicShapeValue);
RefPtr<BasicShapeCircle> circle = BasicShapeCircle::create();
circle->setCenterX(convertToLength(state, circleValue->centerX()));
circle->setCenterY(convertToLength(state, circleValue->centerY()));
circle->setRadius(convertToLength(state, circleValue->radius()));
basicShape = circle.release();
break;
}
case CSSBasicShape::CSSBasicShapeEllipseType: {
const CSSBasicShapeEllipse* ellipseValue = static_cast<const CSSBasicShapeEllipse *>(basicShapeValue);
RefPtr<BasicShapeEllipse> ellipse = BasicShapeEllipse::create();
ellipse->setCenterX(convertToLength(state, ellipseValue->centerX()));
ellipse->setCenterY(convertToLength(state, ellipseValue->centerY()));
ellipse->setRadiusX(convertToLength(state, ellipseValue->radiusX()));
ellipse->setRadiusY(convertToLength(state, ellipseValue->radiusY()));
basicShape = ellipse.release();
break;
}
case CSSBasicShape::CSSBasicShapePolygonType: {
const CSSBasicShapePolygon* polygonValue = static_cast<const CSSBasicShapePolygon *>(basicShapeValue);
RefPtr<BasicShapePolygon> polygon = BasicShapePolygon::create();
polygon->setWindRule(polygonValue->windRule());
const Vector<RefPtr<CSSPrimitiveValue> >& values = polygonValue->values();
for (unsigned i = 0; i < values.size(); i += 2)
polygon->appendPoint(convertToLength(state, values.at(i).get()), convertToLength(state, values.at(i + 1).get()));
basicShape = polygon.release();
break;
}
case CSSBasicShape::CSSBasicShapeInsetRectangleType: {
const CSSBasicShapeInsetRectangle* rectValue = static_cast<const CSSBasicShapeInsetRectangle *>(basicShapeValue);
RefPtr<BasicShapeInsetRectangle> rect = BasicShapeInsetRectangle::create();
rect->setTop(convertToLength(state, rectValue->top()));
rect->setRight(convertToLength(state, rectValue->right()));
rect->setBottom(convertToLength(state, rectValue->bottom()));
rect->setLeft(convertToLength(state, rectValue->left()));
if (rectValue->radiusX()) {
Length radiusX = convertToLength(state, rectValue->radiusX());
rect->setCornerRadiusX(radiusX);
if (rectValue->radiusY())
rect->setCornerRadiusY(convertToLength(state, rectValue->radiusY()));
else
rect->setCornerRadiusY(radiusX);
} else {
rect->setCornerRadiusX(Length(0, Fixed));
rect->setCornerRadiusY(Length(0, Fixed));
}
basicShape = rect.release();
break;
}
default:
break;
}
return basicShape.release();
}
}