blob: 31ae376cf07f5c90818da707f4a88e0facba4dbf [file] [log] [blame]
Test AudioContext activeSourceCount and AudioBufferSourceNode playbackState.
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
PASS Rendering time is 2 seconds.
PASS UNSCHEDULED_STATE Source has been created
PASS SCHEDULED_STATE 3 second source scheduled to start at time 3
PASS PLAYING_STATE 2 second source starting at time 1
PASS FINISHED_STATE 1.25 second source starting at time 0
PASS SCHEDULED_STATE 1 second grain scheduled to start at time 3
PASS PLAYING_STATE 2 second grain starting at time 0.5
PASS FINISHED_STATE 1 second grain starting at time 0.5
PASS SCHEDULED_STATE a looping 0.5 second source scheduled at time 3
PASS PLAYING_STATE a looping 0.5 second source starting at time 1.25
PASS 3 are currently playing as expected.
PASS activeSourceCount and playbackState tests succeeded.
PASS successfullyParsed is true
TEST COMPLETE