blob: 912f76b49b2c8c46458dcba450f3da846f23bf53 [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/dom/Position.h"
#include "core/HTMLNames.h"
#include "core/css/CSSComputedStyleDeclaration.h"
#include "core/dom/PositionIterator.h"
#include "core/dom/Text.h"
#include "core/editing/VisiblePosition.h"
#include "core/editing/VisibleUnits.h"
#include "core/editing/htmlediting.h"
#include "core/editing/iterators/TextIterator.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
#include "core/html/HTMLTableElement.h"
#include "core/layout/LayoutBlock.h"
#include "core/layout/LayoutInline.h"
#include "core/layout/LayoutText.h"
#include "core/layout/line/InlineIterator.h"
#include "core/layout/line/InlineTextBox.h"
#include "platform/Logging.h"
#include "wtf/text/CString.h"
#include "wtf/unicode/CharacterNames.h"
#include <stdio.h>
namespace blink {
using namespace HTMLNames;
static Node* nextRenderedEditable(Node* node)
{
for (node = node->nextLeafNode(); node; node = node->nextLeafNode()) {
LayoutObject* renderer = node->layoutObject();
if (!renderer)
continue;
if (!node->hasEditableStyle())
continue;
if ((renderer->isBox() && toLayoutBox(renderer)->inlineBoxWrapper()) || (renderer->isText() && toLayoutText(renderer)->firstTextBox()))
return node;
}
return 0;
}
static Node* previousRenderedEditable(Node* node)
{
for (node = node->previousLeafNode(); node; node = node->previousLeafNode()) {
LayoutObject* renderer = node->layoutObject();
if (!renderer)
continue;
if (!node->hasEditableStyle())
continue;
if ((renderer->isBox() && toLayoutBox(renderer)->inlineBoxWrapper()) || (renderer->isText() && toLayoutText(renderer)->firstTextBox()))
return node;
}
return 0;
}
const TreeScope* Position::commonAncestorTreeScope(const Position& a, const Position& b)
{
if (!a.containerNode() || !b.containerNode())
return nullptr;
return a.containerNode()->treeScope().commonAncestorTreeScope(b.containerNode()->treeScope());
}
template <typename Strategy>
PositionAlgorithm<Strategy>::PositionAlgorithm(PassRefPtrWillBeRawPtr<Node> anchorNode, LegacyEditingOffset offset)
: m_anchorNode(anchorNode)
, m_offset(offset.value())
, m_anchorType(anchorTypeForLegacyEditingPosition(m_anchorNode.get(), m_offset))
, m_isLegacyEditingPosition(true)
{
ASSERT(!m_anchorNode || !m_anchorNode->isPseudoElement() || m_anchorNode->isFirstLetterPseudoElement());
}
template <typename Strategy>
PositionAlgorithm<Strategy>::PositionAlgorithm(PassRefPtrWillBeRawPtr<Node> anchorNode, AnchorType anchorType)
: m_anchorNode(anchorNode)
, m_offset(0)
, m_anchorType(anchorType)
, m_isLegacyEditingPosition(false)
{
ASSERT(!m_anchorNode || !m_anchorNode->isPseudoElement() || m_anchorNode->isFirstLetterPseudoElement());
ASSERT(m_anchorType != PositionIsOffsetInAnchor);
}
template <typename Strategy>
PositionAlgorithm<Strategy>::PositionAlgorithm(PassRefPtrWillBeRawPtr<Node> anchorNode, int offset, AnchorType anchorType)
: m_anchorNode(anchorNode)
, m_offset(offset)
, m_anchorType(anchorType)
, m_isLegacyEditingPosition(false)
{
ASSERT(!m_anchorNode || !m_anchorNode->isPseudoElement() || m_anchorNode->isFirstLetterPseudoElement());
ASSERT(anchorType == PositionIsOffsetInAnchor);
}
template <typename Strategy>
PositionAlgorithm<Strategy>::PositionAlgorithm(PassRefPtrWillBeRawPtr<Text> textNode, unsigned offset)
: m_anchorNode(textNode)
, m_offset(static_cast<int>(offset))
, m_anchorType(PositionIsOffsetInAnchor)
, m_isLegacyEditingPosition(false)
{
ASSERT(m_anchorNode);
}
template <typename Strategy>
PositionAlgorithm<Strategy>::PositionAlgorithm(const PositionAlgorithm& other)
: m_anchorNode(other.m_anchorNode)
, m_offset(other.m_offset)
, m_anchorType(other.m_anchorType)
, m_isLegacyEditingPosition(other.m_isLegacyEditingPosition)
{
}
// --
Position::Position(PassRefPtrWillBeRawPtr<Node> anchorNode, LegacyEditingOffset offset)
: PositionAlgorithm(anchorNode, offset)
{
}
Position::Position(PassRefPtrWillBeRawPtr<Node> anchorNode, AnchorType anchorType)
: PositionAlgorithm(anchorNode, anchorType)
{
}
Position::Position(PassRefPtrWillBeRawPtr<Node> anchorNode, int offset, AnchorType anchorType)
: PositionAlgorithm(anchorNode, offset, anchorType)
{
}
Position::Position(PassRefPtrWillBeRawPtr<Text> textNode, unsigned offset)
: PositionAlgorithm(textNode, offset)
{
}
Position::Position(const PositionAlgorithm& other)
: PositionAlgorithm(other)
{
}
template <typename Strategy>
void PositionAlgorithm<Strategy>::moveToPosition(PassRefPtrWillBeRawPtr<Node> node, int offset)
{
ASSERT(!Strategy::editingIgnoresContent(node.get()));
ASSERT(anchorType() == PositionIsOffsetInAnchor || m_isLegacyEditingPosition);
m_anchorNode = node;
m_offset = offset;
if (m_isLegacyEditingPosition)
m_anchorType = anchorTypeForLegacyEditingPosition(m_anchorNode.get(), m_offset);
}
template <typename Strategy>
void PositionAlgorithm<Strategy>::moveToOffset(int offset)
{
ASSERT(anchorType() == PositionIsOffsetInAnchor || m_isLegacyEditingPosition);
m_offset = offset;
if (m_isLegacyEditingPosition)
m_anchorType = anchorTypeForLegacyEditingPosition(m_anchorNode.get(), m_offset);
}
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::containerNode() const
{
if (!m_anchorNode)
return 0;
switch (anchorType()) {
case PositionIsBeforeChildren:
case PositionIsAfterChildren:
case PositionIsOffsetInAnchor:
return m_anchorNode.get();
case PositionIsBeforeAnchor:
case PositionIsAfterAnchor:
return Strategy::parent(*m_anchorNode);
}
ASSERT_NOT_REACHED();
return 0;
}
template <typename Strategy>
Text* PositionAlgorithm<Strategy>::containerText() const
{
switch (anchorType()) {
case PositionIsOffsetInAnchor:
return m_anchorNode && m_anchorNode->isTextNode() ? toText(m_anchorNode) : 0;
case PositionIsBeforeAnchor:
case PositionIsAfterAnchor:
return 0;
case PositionIsBeforeChildren:
case PositionIsAfterChildren:
ASSERT(!m_anchorNode || !m_anchorNode->isTextNode());
return 0;
}
ASSERT_NOT_REACHED();
return 0;
}
template <typename Strategy>
int PositionAlgorithm<Strategy>::computeOffsetInContainerNode() const
{
if (!m_anchorNode)
return 0;
switch (anchorType()) {
case PositionIsBeforeChildren:
return 0;
case PositionIsAfterChildren:
return lastOffsetInNode(m_anchorNode.get());
case PositionIsOffsetInAnchor:
return minOffsetForNode(m_anchorNode.get(), m_offset);
case PositionIsBeforeAnchor:
return Strategy::index(*m_anchorNode);
case PositionIsAfterAnchor:
return Strategy::index(*m_anchorNode) + 1;
}
ASSERT_NOT_REACHED();
return 0;
}
template <typename Strategy>
int PositionAlgorithm<Strategy>::offsetForPositionAfterAnchor() const
{
ASSERT(m_anchorType == PositionIsAfterAnchor || m_anchorType == PositionIsAfterChildren);
ASSERT(!m_isLegacyEditingPosition);
return Strategy::lastOffsetForEditing(m_anchorNode.get());
}
// Neighbor-anchored positions are invalid DOM positions, so they need to be
// fixed up before handing them off to the Range object.
template <typename Strategy>
typename Strategy::PositionType PositionAlgorithm<Strategy>::parentAnchoredEquivalent() const
{
if (!m_anchorNode)
return PositionType();
// FIXME: This should only be necessary for legacy positions, but is also needed for positions before and after Tables
if (m_offset <= 0 && (m_anchorType != PositionIsAfterAnchor && m_anchorType != PositionIsAfterChildren)) {
if (Strategy::parent(*m_anchorNode) && (Strategy::editingIgnoresContent(m_anchorNode.get()) || isRenderedHTMLTableElement(m_anchorNode.get())))
return inParentBeforeNode(*m_anchorNode);
return PositionType(m_anchorNode.get(), 0, PositionIsOffsetInAnchor);
}
if (!m_anchorNode->offsetInCharacters()
&& (m_anchorType == PositionIsAfterAnchor || m_anchorType == PositionIsAfterChildren || static_cast<unsigned>(m_offset) == m_anchorNode->countChildren())
&& (Strategy::editingIgnoresContent(m_anchorNode.get()) || isRenderedHTMLTableElement(m_anchorNode.get()))
&& containerNode()) {
return inParentAfterNode(*m_anchorNode);
}
return PositionType(containerNode(), computeOffsetInContainerNode(), PositionIsOffsetInAnchor);
}
template <typename Strategy>
typename Strategy::PositionType PositionAlgorithm<Strategy>::toOffsetInAnchor() const
{
if (isNull())
return PositionType();
return PositionType(containerNode(), computeOffsetInContainerNode(), PositionIsOffsetInAnchor);
}
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::computeNodeBeforePosition() const
{
if (!m_anchorNode)
return 0;
switch (anchorType()) {
case PositionIsBeforeChildren:
return 0;
case PositionIsAfterChildren:
return Strategy::lastChild(*m_anchorNode);
case PositionIsOffsetInAnchor:
return m_offset ? Strategy::childAt(*m_anchorNode, m_offset - 1) : 0;
case PositionIsBeforeAnchor:
return Strategy::previousSibling(*m_anchorNode);
case PositionIsAfterAnchor:
return m_anchorNode.get();
}
ASSERT_NOT_REACHED();
return 0;
}
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::computeNodeAfterPosition() const
{
if (!m_anchorNode)
return 0;
switch (anchorType()) {
case PositionIsBeforeChildren:
return Strategy::firstChild(*m_anchorNode);
case PositionIsAfterChildren:
return 0;
case PositionIsOffsetInAnchor:
return Strategy::childAt(*m_anchorNode, m_offset);
case PositionIsBeforeAnchor:
return m_anchorNode.get();
case PositionIsAfterAnchor:
return Strategy::nextSibling(*m_anchorNode);
}
ASSERT_NOT_REACHED();
return 0;
}
// An implementation of |Range::firstNode()|.
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::nodeAsRangeFirstNode() const
{
if (!m_anchorNode)
return nullptr;
if (m_anchorType != PositionIsOffsetInAnchor)
return toOffsetInAnchor().nodeAsRangeFirstNode();
if (m_anchorNode->offsetInCharacters())
return m_anchorNode.get();
if (Node* child = Strategy::childAt(*m_anchorNode, m_offset))
return child;
if (!m_offset)
return m_anchorNode.get();
return Strategy::nextSkippingChildren(*m_anchorNode);
}
// An implementation of |Range::pastLastNode()|.
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::nodeAsRangePastLastNode() const
{
if (!m_anchorNode)
return nullptr;
if (m_anchorType != PositionIsOffsetInAnchor)
return toOffsetInAnchor().nodeAsRangePastLastNode();
if (m_anchorNode->offsetInCharacters())
return Strategy::nextSkippingChildren(*m_anchorNode);
if (Node* child = Strategy::childAt(*m_anchorNode, m_offset))
return child;
return Strategy::nextSkippingChildren(*m_anchorNode);
}
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::commonAncestorContainer(const PositionType& other) const
{
return Strategy::commonAncestor(*containerNode(), *other.containerNode());
}
template <typename Strategy>
typename PositionAlgorithm<Strategy>::AnchorType PositionAlgorithm<Strategy>::anchorTypeForLegacyEditingPosition(Node* anchorNode, int offset)
{
if (anchorNode && Strategy::editingIgnoresContent(anchorNode)) {
if (offset == 0)
return PositionIsBeforeAnchor;
return PositionIsAfterAnchor;
}
return PositionIsOffsetInAnchor;
}
// FIXME: This method is confusing (does it return anchorNode() or containerNode()?) and should be renamed or removed
template <typename Strategy>
Element* PositionAlgorithm<Strategy>::element() const
{
Node* node = anchorNode();
if (!node || node->isElementNode())
return toElement(node);
ContainerNode* parent = Strategy::parent(*node);
return parent && parent->isElementNode() ? toElement(parent) : nullptr;
}
template <typename Strategy>
PassRefPtrWillBeRawPtr<CSSComputedStyleDeclaration> PositionAlgorithm<Strategy>::ensureComputedStyle() const
{
Element* elem = element();
if (!elem)
return nullptr;
return CSSComputedStyleDeclaration::create(elem);
}
int Position::compareTo(const Position& other) const
{
return comparePositions(*this, other);
}
template <typename Strategy>
typename Strategy::PositionType PositionAlgorithm<Strategy>::previous(PositionMoveType moveType) const
{
Node* node = deprecatedNode();
if (!node)
return PositionType(*this);
int offset = deprecatedEditingOffset();
// FIXME: Negative offsets shouldn't be allowed. We should catch this earlier.
ASSERT(offset >= 0);
if (offset > 0) {
if (Node* child = Strategy::childAt(*node, offset - 1))
return lastPositionInOrAfterNode(child);
// There are two reasons child might be 0:
// 1) The node is node like a text node that is not an element, and therefore has no children.
// Going backward one character at a time is correct.
// 2) The old offset was a bogus offset like (<br>, 1), and there is no child.
// Going from 1 to 0 is correct.
switch (moveType) {
case CodePoint:
return createLegacyEditingPosition(node, offset - 1);
case Character:
return createLegacyEditingPosition(node, uncheckedPreviousOffset(node, offset));
case BackwardDeletion:
return createLegacyEditingPosition(node, uncheckedPreviousOffsetForBackwardDeletion(node, offset));
}
}
if (ContainerNode* parent = Strategy::parent(*node))
return createLegacyEditingPosition(parent, node->nodeIndex());
return PositionType(*this);
}
template <typename Strategy>
typename Strategy::PositionType PositionAlgorithm<Strategy>::next(PositionMoveType moveType) const
{
ASSERT(moveType != BackwardDeletion);
Node* node = deprecatedNode();
if (!node)
return PositionType(*this);
int offset = deprecatedEditingOffset();
// FIXME: Negative offsets shouldn't be allowed. We should catch this earlier.
ASSERT(offset >= 0);
if (Node* child = Strategy::childAt(*node, offset))
return firstPositionInOrBeforeNode(child);
if (!Strategy::hasChildren(*node) && offset < lastOffsetForEditing(node)) {
// There are two reasons child might be 0:
// 1) The node is node like a text node that is not an element, and therefore has no children.
// Going forward one character at a time is correct.
// 2) The new offset is a bogus offset like (<br>, 1), and there is no child.
// Going from 0 to 1 is correct.
return createLegacyEditingPosition(node, (moveType == Character) ? uncheckedNextOffset(node, offset) : offset + 1);
}
if (ContainerNode* parent = Strategy::parent(*node))
return createLegacyEditingPosition(parent, node->nodeIndex() + 1);
return PositionType(*this);
}
template <typename Strategy>
int PositionAlgorithm<Strategy>::uncheckedPreviousOffset(const Node* n, int current)
{
return n->layoutObject() ? n->layoutObject()->previousOffset(current) : current - 1;
}
template <typename Strategy>
int PositionAlgorithm<Strategy>::uncheckedPreviousOffsetForBackwardDeletion(const Node* n, int current)
{
return n->layoutObject() ? n->layoutObject()->previousOffsetForBackwardDeletion(current) : current - 1;
}
template <typename Strategy>
int PositionAlgorithm<Strategy>::uncheckedNextOffset(const Node* n, int current)
{
return n->layoutObject() ? n->layoutObject()->nextOffset(current) : current + 1;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::atFirstEditingPositionForNode() const
{
if (isNull())
return true;
// FIXME: Position before anchor shouldn't be considered as at the first editing position for node
// since that position resides outside of the node.
switch (m_anchorType) {
case PositionIsOffsetInAnchor:
return m_offset <= 0;
case PositionIsBeforeChildren:
case PositionIsBeforeAnchor:
return true;
case PositionIsAfterChildren:
case PositionIsAfterAnchor:
return !lastOffsetForEditing(deprecatedNode());
}
ASSERT_NOT_REACHED();
return false;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::atLastEditingPositionForNode() const
{
if (isNull())
return true;
// FIXME: Position after anchor shouldn't be considered as at the first editing position for node
// since that position resides outside of the node.
return m_anchorType == PositionIsAfterAnchor || m_anchorType == PositionIsAfterChildren || m_offset >= lastOffsetForEditing(deprecatedNode());
}
// A position is considered at editing boundary if one of the following is true:
// 1. It is the first position in the node and the next visually equivalent position
// is non editable.
// 2. It is the last position in the node and the previous visually equivalent position
// is non editable.
// 3. It is an editable position and both the next and previous visually equivalent
// positions are both non editable.
template <typename Strategy>
bool PositionAlgorithm<Strategy>::atEditingBoundary() const
{
PositionType nextPosition = downstream(CanCrossEditingBoundary);
if (atFirstEditingPositionForNode() && nextPosition.isNotNull() && !nextPosition.deprecatedNode()->hasEditableStyle())
return true;
PositionType prevPosition = upstream(CanCrossEditingBoundary);
if (atLastEditingPositionForNode() && prevPosition.isNotNull() && !prevPosition.deprecatedNode()->hasEditableStyle())
return true;
return nextPosition.isNotNull() && !nextPosition.deprecatedNode()->hasEditableStyle()
&& prevPosition.isNotNull() && !prevPosition.deprecatedNode()->hasEditableStyle();
}
template <typename Strategy>
static ContainerNode* nonShadowBoundaryParentNode(Node* node)
{
ContainerNode* parent = Strategy::parent(*node);
return parent && !parent->isShadowRoot() ? parent : nullptr;
}
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::parentEditingBoundary() const
{
if (!m_anchorNode)
return 0;
Node* documentElement = m_anchorNode->document().documentElement();
if (!documentElement)
return 0;
Node* boundary = containerNode();
while (boundary != documentElement && nonShadowBoundaryParentNode<Strategy>(boundary) && m_anchorNode->hasEditableStyle() == Strategy::parent(*boundary)->hasEditableStyle())
boundary = nonShadowBoundaryParentNode<Strategy>(boundary);
return boundary;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::atStartOfTree() const
{
if (isNull())
return true;
return !Strategy::parent(*deprecatedNode()) && m_offset <= 0;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::atEndOfTree() const
{
if (isNull())
return true;
return !Strategy::parent(*deprecatedNode()) && m_offset >= lastOffsetForEditing(deprecatedNode());
}
template <typename Strategy>
int PositionAlgorithm<Strategy>::renderedOffset() const
{
if (!deprecatedNode()->isTextNode())
return m_offset;
if (!deprecatedNode()->layoutObject())
return m_offset;
int result = 0;
LayoutText* textRenderer = toLayoutText(deprecatedNode()->layoutObject());
for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
int start = box->start();
int end = box->start() + box->len();
if (m_offset < start)
return result;
if (m_offset <= end) {
result += m_offset - start;
return result;
}
result += box->len();
}
return result;
}
// Whether or not [node, 0] and [node, lastOffsetForEditing(node)] are their own VisiblePositions.
// If true, adjacent candidates are visually distinct.
// FIXME: Disregard nodes with renderers that have no height, as we do in isCandidate.
// FIXME: Share code with isCandidate, if possible.
static bool endsOfNodeAreVisuallyDistinctPositions(Node* node)
{
if (!node || !node->layoutObject())
return false;
if (!node->layoutObject()->isInline())
return true;
// Don't include inline tables.
if (isHTMLTableElement(*node))
return false;
// A Marquee elements are moving so we should assume their ends are always
// visibily distinct.
if (isHTMLMarqueeElement(*node))
return true;
// There is a VisiblePosition inside an empty inline-block container.
return node->layoutObject()->isReplaced() && canHaveChildrenForEditing(node) && toLayoutBox(node->layoutObject())->size().height() != 0 && !node->hasChildren();
}
template <typename Strategy>
static Node* enclosingVisualBoundary(Node* node)
{
while (node && !endsOfNodeAreVisuallyDistinctPositions(node))
node = Strategy::parent(*node);
return node;
}
// upstream() and downstream() want to return positions that are either in a
// text node or at just before a non-text node. This method checks for that.
template <typename Strategy>
static bool isStreamer(const typename Strategy::PositionIteratorType& pos)
{
if (!pos.node())
return true;
if (isAtomicNode(pos.node()))
return true;
return pos.atStartOfNode();
}
// This function and downstream() are used for moving back and forth between visually equivalent candidates.
// For example, for the text node "foo bar" where whitespace is collapsible, there are two candidates
// that map to the VisiblePosition between 'b' and the space. This function will return the left candidate
// and downstream() will return the right one.
// Also, upstream() will return [boundary, 0] for any of the positions from [boundary, 0] to the first candidate
// in boundary, where endsOfNodeAreVisuallyDistinctPositions(boundary) is true.
template <typename Strategy>
typename Strategy::PositionType PositionAlgorithm<Strategy>::upstream(EditingBoundaryCrossingRule rule) const
{
Node* startNode = deprecatedNode();
if (!startNode)
return PositionType();
// iterate backward from there, looking for a qualified position
Node* boundary = enclosingVisualBoundary<Strategy>(startNode);
// FIXME: PositionIterator should respect Before and After positions.
typename Strategy::PositionIteratorType lastVisible(m_anchorType == PositionIsAfterAnchor ? createLegacyEditingPosition(m_anchorNode.get(), caretMaxOffset(m_anchorNode.get())) : PositionType(*this));
typename Strategy::PositionIteratorType currentPos = lastVisible;
bool startEditable = startNode->hasEditableStyle();
Node* lastNode = startNode;
bool boundaryCrossed = false;
for (; !currentPos.atStart(); currentPos.decrement()) {
Node* currentNode = currentPos.node();
// Don't check for an editability change if we haven't moved to a different node,
// to avoid the expense of computing hasEditableStyle().
if (currentNode != lastNode) {
// Don't change editability.
bool currentEditable = currentNode->hasEditableStyle();
if (startEditable != currentEditable) {
if (rule == CannotCrossEditingBoundary)
break;
boundaryCrossed = true;
}
lastNode = currentNode;
}
// If we've moved to a position that is visually distinct, return the last saved position. There
// is code below that terminates early if we're *about* to move to a visually distinct position.
if (endsOfNodeAreVisuallyDistinctPositions(currentNode) && currentNode != boundary)
return lastVisible;
// skip position in unrendered or invisible node
LayoutObject* renderer = currentNode->layoutObject();
if (!renderer || renderer->style()->visibility() != VISIBLE)
continue;
if (rule == CanCrossEditingBoundary && boundaryCrossed) {
lastVisible = currentPos;
break;
}
// track last visible streamer position
if (isStreamer<Strategy>(currentPos))
lastVisible = currentPos;
// Don't move past a position that is visually distinct. We could rely on code above to terminate and
// return lastVisible on the next iteration, but we terminate early to avoid doing a nodeIndex() call.
if (endsOfNodeAreVisuallyDistinctPositions(currentNode) && currentPos.atStartOfNode())
return lastVisible;
// Return position after tables and nodes which have content that can be ignored.
if (Strategy::editingIgnoresContent(currentNode) || isRenderedHTMLTableElement(currentNode)) {
if (currentPos.atEndOfNode())
return afterNode(currentNode);
continue;
}
// return current position if it is in rendered text
if (renderer->isText() && toLayoutText(renderer)->firstTextBox()) {
if (currentNode != startNode) {
// This assertion fires in layout tests in the case-transform.html test because
// of a mix-up between offsets in the text in the DOM tree with text in the
// render tree which can have a different length due to case transformation.
// Until we resolve that, disable this so we can run the layout tests!
// ASSERT(currentOffset >= renderer->caretMaxOffset());
return createLegacyEditingPosition(currentNode, renderer->caretMaxOffset());
}
unsigned textOffset = currentPos.offsetInLeafNode();
LayoutText* textRenderer = toLayoutText(renderer);
InlineTextBox* lastTextBox = textRenderer->lastTextBox();
for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
if (textOffset <= box->start() + box->len()) {
if (textOffset > box->start())
return currentPos;
continue;
}
if (box == lastTextBox || textOffset != box->start() + box->len() + 1)
continue;
// The text continues on the next line only if the last text box is not on this line and
// none of the boxes on this line have a larger start offset.
bool continuesOnNextLine = true;
InlineBox* otherBox = box;
while (continuesOnNextLine) {
otherBox = otherBox->nextLeafChild();
if (!otherBox)
break;
if (otherBox == lastTextBox || (otherBox->layoutObject() == textRenderer && toInlineTextBox(otherBox)->start() > textOffset))
continuesOnNextLine = false;
}
otherBox = box;
while (continuesOnNextLine) {
otherBox = otherBox->prevLeafChild();
if (!otherBox)
break;
if (otherBox == lastTextBox || (otherBox->layoutObject() == textRenderer && toInlineTextBox(otherBox)->start() > textOffset))
continuesOnNextLine = false;
}
if (continuesOnNextLine)
return currentPos;
}
}
}
return lastVisible;
}
// This function and upstream() are used for moving back and forth between visually equivalent candidates.
// For example, for the text node "foo bar" where whitespace is collapsible, there are two candidates
// that map to the VisiblePosition between 'b' and the space. This function will return the right candidate
// and upstream() will return the left one.
// Also, downstream() will return the last position in the last atomic node in boundary for all of the positions
// in boundary after the last candidate, where endsOfNodeAreVisuallyDistinctPositions(boundary).
// FIXME: This function should never be called when the line box tree is dirty. See https://bugs.webkit.org/show_bug.cgi?id=97264
template <typename Strategy>
typename Strategy::PositionType PositionAlgorithm<Strategy>::downstream(EditingBoundaryCrossingRule rule) const
{
Node* startNode = deprecatedNode();
if (!startNode)
return PositionType();
// iterate forward from there, looking for a qualified position
Node* boundary = enclosingVisualBoundary<Strategy>(startNode);
// FIXME: PositionIterator should respect Before and After positions.
typename Strategy::PositionIteratorType lastVisible(m_anchorType == PositionIsAfterAnchor ? createLegacyEditingPosition(m_anchorNode.get(), caretMaxOffset(m_anchorNode.get())) : PositionType(*this));
typename Strategy::PositionIteratorType currentPos = lastVisible;
bool startEditable = startNode->hasEditableStyle();
Node* lastNode = startNode;
bool boundaryCrossed = false;
for (; !currentPos.atEnd(); currentPos.increment()) {
Node* currentNode = currentPos.node();
// Don't check for an editability change if we haven't moved to a different node,
// to avoid the expense of computing hasEditableStyle().
if (currentNode != lastNode) {
// Don't change editability.
bool currentEditable = currentNode->hasEditableStyle();
if (startEditable != currentEditable) {
if (rule == CannotCrossEditingBoundary)
break;
boundaryCrossed = true;
}
lastNode = currentNode;
}
// stop before going above the body, up into the head
// return the last visible streamer position
if (isHTMLBodyElement(*currentNode) && currentPos.atEndOfNode())
break;
// Do not move to a visually distinct position.
if (endsOfNodeAreVisuallyDistinctPositions(currentNode) && currentNode != boundary)
return lastVisible;
// Do not move past a visually disinct position.
// Note: The first position after the last in a node whose ends are visually distinct
// positions will be [boundary->parentNode(), originalBlock->nodeIndex() + 1].
if (boundary && Strategy::parent(*boundary) == currentNode)
return lastVisible;
// skip position in unrendered or invisible node
LayoutObject* renderer = currentNode->layoutObject();
if (!renderer || renderer->style()->visibility() != VISIBLE)
continue;
if (rule == CanCrossEditingBoundary && boundaryCrossed) {
lastVisible = currentPos;
break;
}
// track last visible streamer position
if (isStreamer<Strategy>(currentPos))
lastVisible = currentPos;
// Return position before tables and nodes which have content that can be ignored.
if (Strategy::editingIgnoresContent(currentNode) || isRenderedHTMLTableElement(currentNode)) {
if (currentPos.offsetInLeafNode() <= renderer->caretMinOffset())
return createLegacyEditingPosition(currentNode, renderer->caretMinOffset());
continue;
}
// return current position if it is in rendered text
if (renderer->isText() && toLayoutText(renderer)->firstTextBox()) {
if (currentNode != startNode) {
ASSERT(currentPos.atStartOfNode());
return createLegacyEditingPosition(currentNode, renderer->caretMinOffset());
}
unsigned textOffset = currentPos.offsetInLeafNode();
LayoutText* textRenderer = toLayoutText(renderer);
InlineTextBox* lastTextBox = textRenderer->lastTextBox();
for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
if (textOffset <= box->end()) {
if (textOffset >= box->start())
return currentPos;
continue;
}
if (box == lastTextBox || textOffset != box->start() + box->len())
continue;
// The text continues on the next line only if the last text box is not on this line and
// none of the boxes on this line have a larger start offset.
bool continuesOnNextLine = true;
InlineBox* otherBox = box;
while (continuesOnNextLine) {
otherBox = otherBox->nextLeafChild();
if (!otherBox)
break;
if (otherBox == lastTextBox || (otherBox->layoutObject() == textRenderer && toInlineTextBox(otherBox)->start() >= textOffset))
continuesOnNextLine = false;
}
otherBox = box;
while (continuesOnNextLine) {
otherBox = otherBox->prevLeafChild();
if (!otherBox)
break;
if (otherBox == lastTextBox || (otherBox->layoutObject() == textRenderer && toInlineTextBox(otherBox)->start() >= textOffset))
continuesOnNextLine = false;
}
if (continuesOnNextLine)
return currentPos;
}
}
}
return lastVisible;
}
static int boundingBoxLogicalHeight(LayoutObject *o, const IntRect &rect)
{
return o->style()->isHorizontalWritingMode() ? rect.height() : rect.width();
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::hasRenderedNonAnonymousDescendantsWithHeight(LayoutObject* renderer)
{
LayoutObject* stop = renderer->nextInPreOrderAfterChildren();
for (LayoutObject *o = renderer->slowFirstChild(); o && o != stop; o = o->nextInPreOrder())
if (o->nonPseudoNode()) {
if ((o->isText() && boundingBoxLogicalHeight(o, toLayoutText(o)->linesBoundingBox()))
|| (o->isBox() && toLayoutBox(o)->pixelSnappedLogicalHeight())
|| (o->isLayoutInline() && isEmptyInline(o) && boundingBoxLogicalHeight(o, toLayoutInline(o)->linesBoundingBox())))
return true;
}
return false;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::nodeIsUserSelectNone(Node* node)
{
return node && node->layoutObject() && !node->layoutObject()->isSelectable();
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::nodeIsUserSelectAll(const Node* node)
{
return RuntimeEnabledFeatures::userSelectAllEnabled() && node && node->layoutObject() && node->layoutObject()->style()->userSelect() == SELECT_ALL;
}
template <typename Strategy>
Node* PositionAlgorithm<Strategy>::rootUserSelectAllForNode(Node* node)
{
if (!node || !nodeIsUserSelectAll(node))
return 0;
Node* parent = Strategy::parent(*node);
if (!parent)
return node;
Node* candidateRoot = node;
while (parent) {
if (!parent->layoutObject()) {
parent = Strategy::parent(*parent);
continue;
}
if (!nodeIsUserSelectAll(parent))
break;
candidateRoot = parent;
parent = Strategy::parent(*candidateRoot);
}
return candidateRoot;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::isCandidate() const
{
if (isNull())
return false;
LayoutObject* renderer = deprecatedNode()->layoutObject();
if (!renderer)
return false;
if (renderer->style()->visibility() != VISIBLE)
return false;
if (renderer->isBR()) {
// FIXME: The condition should be m_anchorType == PositionIsBeforeAnchor, but for now we still need to support legacy positions.
return !m_offset && m_anchorType != PositionIsAfterAnchor && !nodeIsUserSelectNone(Strategy::parent(*deprecatedNode()));
}
if (renderer->isText())
return !nodeIsUserSelectNone(deprecatedNode()) && inRenderedText();
if (renderer->isSVG()) {
// We don't consider SVG elements are contenteditable except for
// associated renderer returns isText() true, e.g. LayoutSVGInlineText.
return false;
}
if (isRenderedHTMLTableElement(deprecatedNode()) || Strategy::editingIgnoresContent(deprecatedNode()))
return (atFirstEditingPositionForNode() || atLastEditingPositionForNode()) && !nodeIsUserSelectNone(Strategy::parent(*deprecatedNode()));
if (isHTMLHtmlElement(*m_anchorNode))
return false;
if (renderer->isLayoutBlockFlow() || renderer->isLayoutGrid()) {
if (toLayoutBlock(renderer)->logicalHeight() || isHTMLBodyElement(*m_anchorNode)) {
if (!Position::hasRenderedNonAnonymousDescendantsWithHeight(renderer))
return atFirstEditingPositionForNode() && !Position::nodeIsUserSelectNone(deprecatedNode());
return m_anchorNode->hasEditableStyle() && !Position::nodeIsUserSelectNone(deprecatedNode()) && atEditingBoundary();
}
} else {
LocalFrame* frame = m_anchorNode->document().frame();
bool caretBrowsing = frame->settings() && frame->settings()->caretBrowsingEnabled();
return (caretBrowsing || m_anchorNode->hasEditableStyle()) && !Position::nodeIsUserSelectNone(deprecatedNode()) && atEditingBoundary();
}
return false;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::inRenderedText() const
{
if (isNull() || !deprecatedNode()->isTextNode())
return false;
LayoutObject* renderer = deprecatedNode()->layoutObject();
if (!renderer)
return false;
LayoutText* textRenderer = toLayoutText(renderer);
for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
if (m_offset < static_cast<int>(box->start()) && !textRenderer->containsReversedText()) {
// The offset we're looking for is before this node
// this means the offset must be in content that is
// not rendered. Return false.
return false;
}
if (box->containsCaretOffset(m_offset))
// Return false for offsets inside composed characters.
return m_offset == 0 || m_offset == textRenderer->nextOffset(textRenderer->previousOffset(m_offset));
}
return false;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::isRenderedCharacter() const
{
if (isNull() || !deprecatedNode()->isTextNode())
return false;
LayoutObject* renderer = deprecatedNode()->layoutObject();
if (!renderer)
return false;
LayoutText* textRenderer = toLayoutText(renderer);
for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
if (m_offset < static_cast<int>(box->start()) && !textRenderer->containsReversedText()) {
// The offset we're looking for is before this node
// this means the offset must be in content that is
// not rendered. Return false.
return false;
}
if (m_offset >= static_cast<int>(box->start()) && m_offset < static_cast<int>(box->start() + box->len()))
return true;
}
return false;
}
template <typename Strategy>
bool PositionAlgorithm<Strategy>::rendersInDifferentPosition(const PositionType &pos) const
{
if (isNull() || pos.isNull())
return false;
LayoutObject* renderer = deprecatedNode()->layoutObject();
if (!renderer)
return false;
LayoutObject* posRenderer = pos.deprecatedNode()->layoutObject();
if (!posRenderer)
return false;
if (renderer->style()->visibility() != VISIBLE ||
posRenderer->style()->visibility() != VISIBLE)
return false;
if (deprecatedNode() == pos.deprecatedNode()) {
if (isHTMLBRElement(*deprecatedNode()))
return false;
if (m_offset == pos.deprecatedEditingOffset())
return false;
if (!deprecatedNode()->isTextNode() && !pos.deprecatedNode()->isTextNode()) {
if (m_offset != pos.deprecatedEditingOffset())
return true;
}
}
if (isHTMLBRElement(*deprecatedNode()) && pos.isCandidate())
return true;
if (isHTMLBRElement(*pos.deprecatedNode()) && isCandidate())
return true;
if (!inSameContainingBlockFlowElement(deprecatedNode(), pos.deprecatedNode()))
return true;
if (deprecatedNode()->isTextNode() && !inRenderedText())
return false;
if (pos.deprecatedNode()->isTextNode() && !pos.inRenderedText())
return false;
int thisRenderedOffset = renderedOffset();
int posRenderedOffset = pos.renderedOffset();
if (renderer == posRenderer && thisRenderedOffset == posRenderedOffset)
return false;
int ignoredCaretOffset;
InlineBox* b1;
getInlineBoxAndOffset(DOWNSTREAM, b1, ignoredCaretOffset);
InlineBox* b2;
pos.getInlineBoxAndOffset(DOWNSTREAM, b2, ignoredCaretOffset);
WTF_LOG(Editing, "renderer: %p [%p]\n", renderer, b1);
WTF_LOG(Editing, "thisRenderedOffset: %d\n", thisRenderedOffset);
WTF_LOG(Editing, "posRenderer: %p [%p]\n", posRenderer, b2);
WTF_LOG(Editing, "posRenderedOffset: %d\n", posRenderedOffset);
WTF_LOG(Editing, "node min/max: %d:%d\n", caretMinOffset(deprecatedNode()), caretMaxOffset(deprecatedNode()));
WTF_LOG(Editing, "pos node min/max: %d:%d\n", caretMinOffset(pos.deprecatedNode()), caretMaxOffset(pos.deprecatedNode()));
WTF_LOG(Editing, "----------------------------------------------------------------------\n");
if (!b1 || !b2) {
return false;
}
if (b1->root() != b2->root()) {
return true;
}
if (nextRenderedEditable(deprecatedNode()) == pos.deprecatedNode()
&& thisRenderedOffset == caretMaxOffset(deprecatedNode()) && !posRenderedOffset) {
return false;
}
if (previousRenderedEditable(deprecatedNode()) == pos.deprecatedNode()
&& !thisRenderedOffset && posRenderedOffset == caretMaxOffset(pos.deprecatedNode())) {
return false;
}
return true;
}
template <typename Strategy>
void PositionAlgorithm<Strategy>::getInlineBoxAndOffset(EAffinity affinity, InlineBox*& inlineBox, int& caretOffset) const
{
getInlineBoxAndOffset(affinity, primaryDirection(), inlineBox, caretOffset);
}
static bool isNonTextLeafChild(LayoutObject* object)
{
if (object->slowFirstChild())
return false;
if (object->isText())
return false;
return true;
}
static InlineTextBox* searchAheadForBetterMatch(LayoutObject* renderer)
{
LayoutBlock* container = renderer->containingBlock();
for (LayoutObject* next = renderer->nextInPreOrder(container); next; next = next->nextInPreOrder(container)) {
if (next->isLayoutBlock())
return 0;
if (next->isBR())
return 0;
if (isNonTextLeafChild(next))
return 0;
if (next->isText()) {
InlineTextBox* match = 0;
int minOffset = INT_MAX;
for (InlineTextBox* box = toLayoutText(next)->firstTextBox(); box; box = box->nextTextBox()) {
int caretMinOffset = box->caretMinOffset();
if (caretMinOffset < minOffset) {
match = box;
minOffset = caretMinOffset;
}
}
if (match)
return match;
}
}
return 0;
}
template <typename PositionType>
PositionType downstreamIgnoringEditingBoundaries(PositionType position)
{
PositionType lastPosition;
while (position != lastPosition) {
lastPosition = position;
position = position.downstream(CanCrossEditingBoundary);
}
return position;
}
template <typename PositionType>
PositionType upstreamIgnoringEditingBoundaries(PositionType position)
{
PositionType lastPosition;
while (position != lastPosition) {
lastPosition = position;
position = position.upstream(CanCrossEditingBoundary);
}
return position;
}
template <typename Strategy>
void PositionAlgorithm<Strategy>::getInlineBoxAndOffset(EAffinity affinity, TextDirection primaryDirection, InlineBox*& inlineBox, int& caretOffset) const
{
caretOffset = deprecatedEditingOffset();
LayoutObject* renderer = deprecatedNode()->layoutObject();
if (!renderer->isText()) {
inlineBox = 0;
if (canHaveChildrenForEditing(deprecatedNode()) && renderer->isLayoutBlockFlow() && hasRenderedNonAnonymousDescendantsWithHeight(renderer)) {
// Try a visually equivalent position with possibly opposite editability. This helps in case |this| is in
// an editable block but surrounded by non-editable positions. It acts to negate the logic at the beginning
// of LayoutObject::createVisiblePosition().
PositionType thisPosition = PositionType(*this);
PositionType equivalent = downstreamIgnoringEditingBoundaries<typename Strategy::PositionType>(thisPosition);
if (equivalent == thisPosition) {
equivalent = upstreamIgnoringEditingBoundaries(thisPosition);
if (equivalent == thisPosition || downstreamIgnoringEditingBoundaries<typename Strategy::PositionType>(equivalent) == thisPosition)
return;
}
equivalent.getInlineBoxAndOffset(UPSTREAM, primaryDirection, inlineBox, caretOffset);
return;
}
if (renderer->isBox()) {
inlineBox = toLayoutBox(renderer)->inlineBoxWrapper();
if (!inlineBox || (caretOffset > inlineBox->caretMinOffset() && caretOffset < inlineBox->caretMaxOffset()))
return;
}
} else {
LayoutText* textRenderer = toLayoutText(renderer);
InlineTextBox* box;
InlineTextBox* candidate = 0;
for (box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) {
int caretMinOffset = box->caretMinOffset();
int caretMaxOffset = box->caretMaxOffset();
if (caretOffset < caretMinOffset || caretOffset > caretMaxOffset || (caretOffset == caretMaxOffset && box->isLineBreak()))
continue;
if (caretOffset > caretMinOffset && caretOffset < caretMaxOffset) {
inlineBox = box;
return;
}
if (((caretOffset == caretMaxOffset) ^ (affinity == DOWNSTREAM))
|| ((caretOffset == caretMinOffset) ^ (affinity == UPSTREAM))
|| (caretOffset == caretMaxOffset && box->nextLeafChild() && box->nextLeafChild()->isLineBreak()))
break;
candidate = box;
}
if (candidate && candidate == textRenderer->lastTextBox() && affinity == DOWNSTREAM) {
box = searchAheadForBetterMatch(textRenderer);
if (box)
caretOffset = box->caretMinOffset();
}
inlineBox = box ? box : candidate;
}
if (!inlineBox)
return;
unsigned char level = inlineBox->bidiLevel();
if (inlineBox->direction() == primaryDirection) {
if (caretOffset == inlineBox->caretRightmostOffset()) {
InlineBox* nextBox = inlineBox->nextLeafChild();
if (!nextBox || nextBox->bidiLevel() >= level)
return;
level = nextBox->bidiLevel();
InlineBox* prevBox = inlineBox;
do {
prevBox = prevBox->prevLeafChild();
} while (prevBox && prevBox->bidiLevel() > level);
if (prevBox && prevBox->bidiLevel() == level) // For example, abc FED 123 ^ CBA
return;
// For example, abc 123 ^ CBA
while (InlineBox* nextBox = inlineBox->nextLeafChild()) {
if (nextBox->bidiLevel() < level)
break;
inlineBox = nextBox;
}
caretOffset = inlineBox->caretRightmostOffset();
} else {
InlineBox* prevBox = inlineBox->prevLeafChild();
if (!prevBox || prevBox->bidiLevel() >= level)
return;
level = prevBox->bidiLevel();
InlineBox* nextBox = inlineBox;
do {
nextBox = nextBox->nextLeafChild();
} while (nextBox && nextBox->bidiLevel() > level);
if (nextBox && nextBox->bidiLevel() == level)
return;
while (InlineBox* prevBox = inlineBox->prevLeafChild()) {
if (prevBox->bidiLevel() < level)
break;
inlineBox = prevBox;
}
caretOffset = inlineBox->caretLeftmostOffset();
}
return;
}
if (caretOffset == inlineBox->caretLeftmostOffset()) {
InlineBox* prevBox = inlineBox->prevLeafChildIgnoringLineBreak();
if (!prevBox || prevBox->bidiLevel() < level) {
// Left edge of a secondary run. Set to the right edge of the entire run.
while (InlineBox* nextBox = inlineBox->nextLeafChildIgnoringLineBreak()) {
if (nextBox->bidiLevel() < level)
break;
inlineBox = nextBox;
}
caretOffset = inlineBox->caretRightmostOffset();
} else if (prevBox->bidiLevel() > level) {
// Right edge of a "tertiary" run. Set to the left edge of that run.
while (InlineBox* tertiaryBox = inlineBox->prevLeafChildIgnoringLineBreak()) {
if (tertiaryBox->bidiLevel() <= level)
break;
inlineBox = tertiaryBox;
}
caretOffset = inlineBox->caretLeftmostOffset();
}
} else if (renderer && renderer->style()->unicodeBidi() == Plaintext) {
if (inlineBox->bidiLevel() < level)
caretOffset = inlineBox->caretLeftmostOffset();
else
caretOffset = inlineBox->caretRightmostOffset();
} else {
InlineBox* nextBox = inlineBox->nextLeafChildIgnoringLineBreak();
if (!nextBox || nextBox->bidiLevel() < level) {
// Right edge of a secondary run. Set to the left edge of the entire run.
while (InlineBox* prevBox = inlineBox->prevLeafChildIgnoringLineBreak()) {
if (prevBox->bidiLevel() < level)
break;
inlineBox = prevBox;
}
caretOffset = inlineBox->caretLeftmostOffset();
} else if (nextBox->bidiLevel() > level) {
// Left edge of a "tertiary" run. Set to the right edge of that run.
while (InlineBox* tertiaryBox = inlineBox->nextLeafChildIgnoringLineBreak()) {
if (tertiaryBox->bidiLevel() <= level)
break;
inlineBox = tertiaryBox;
}
caretOffset = inlineBox->caretRightmostOffset();
}
}
}
template <typename Strategy>
TextDirection PositionAlgorithm<Strategy>::primaryDirection() const
{
TextDirection primaryDirection = LTR;
for (const LayoutObject* r = m_anchorNode->layoutObject(); r; r = r->parent()) {
if (r->isLayoutBlockFlow()) {
primaryDirection = r->style()->direction();
break;
}
}
return primaryDirection;
}
template <typename Strategy>
void PositionAlgorithm<Strategy>::debugPosition(const char* msg) const
{
static const char* const anchorTypes[] = {
"OffsetInAnchor",
"BeforeAnchor",
"AfterAnchor",
"BeforeChildren",
"AfterChildren",
"Invalid",
};
if (isNull()) {
fprintf(stderr, "Position [%s]: null\n", msg);
return;
}
const char* anchorType = anchorTypes[std::min(static_cast<size_t>(m_anchorType), WTF_ARRAY_LENGTH(anchorTypes) - 1)];
if (m_anchorNode->isTextNode()) {
fprintf(stderr, "Position [%s]: %s%s [%p] %s, (%s) at %d\n", msg, m_isLegacyEditingPosition ? "LEGACY, " : "", deprecatedNode()->nodeName().utf8().data(), deprecatedNode(), anchorType, m_anchorNode->nodeValue().utf8().data(), m_offset);
return;
}
fprintf(stderr, "Position [%s]: %s%s [%p] %s at %d\n", msg, m_isLegacyEditingPosition ? "LEGACY, " : "", deprecatedNode()->nodeName().utf8().data(), deprecatedNode(), anchorType, m_offset);
}
#ifndef NDEBUG
template <typename Strategy>
void PositionAlgorithm<Strategy>::formatForDebugger(char* buffer, unsigned length) const
{
StringBuilder result;
if (isNull())
result.appendLiteral("<null>");
else {
char s[1024];
result.appendLiteral("offset ");
result.appendNumber(m_offset);
result.appendLiteral(" of ");
deprecatedNode()->formatForDebugger(s, sizeof(s));
result.append(s);
}
strncpy(buffer, result.toString().utf8().data(), length - 1);
}
template <typename Strategy>
void PositionAlgorithm<Strategy>::showAnchorTypeAndOffset() const
{
if (m_isLegacyEditingPosition)
fputs("legacy, ", stderr);
switch (anchorType()) {
case PositionIsOffsetInAnchor:
fputs("offset", stderr);
break;
case PositionIsBeforeChildren:
fputs("beforeChildren", stderr);
break;
case PositionIsAfterChildren:
fputs("afterChildren", stderr);
break;
case PositionIsBeforeAnchor:
fputs("before", stderr);
break;
case PositionIsAfterAnchor:
fputs("after", stderr);
break;
}
fprintf(stderr, ", offset:%d\n", m_offset);
}
template <typename Strategy>
void PositionAlgorithm<Strategy>::showTreeForThis() const
{
if (anchorNode()) {
anchorNode()->showTreeForThis();
showAnchorTypeAndOffset();
}
}
#endif
template class CORE_EXPORT PositionAlgorithm<EditingStrategy>;
} // namespace blink
#ifndef NDEBUG
void showTree(const blink::Position& pos)
{
pos.showTreeForThis();
}
void showTree(const blink::Position* pos)
{
if (pos)
pos->showTreeForThis();
}
#endif