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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptFunctionCall_h
#define ScriptFunctionCall_h
#include "bindings/core/v8/ScriptValue.h"
#include "wtf/Vector.h"
#include "wtf/text/WTFString.h"
namespace blink {
class ScriptValue;
class ScriptCallArgumentHandler {
STACK_ALLOCATED();
public:
ScriptCallArgumentHandler(ScriptState* scriptState) : m_scriptState(scriptState) { }
void appendArgument(v8::Local<v8::Value>);
void appendArgument(const ScriptValue&);
void appendArgument(const String&);
void appendArgument(int);
void appendArgument(bool);
void appendUndefinedArgument();
protected:
RefPtr<ScriptState> m_scriptState;
Vector<ScriptValue> m_arguments;
};
class ScriptFunctionCall : public ScriptCallArgumentHandler {
STACK_ALLOCATED();
public:
ScriptFunctionCall(const ScriptValue& thisObject, const String& name);
ScriptValue call(bool& hadException, bool reportExceptions = true);
ScriptValue call();
v8::Local<v8::Function> function();
ScriptValue callWithoutExceptionHandling();
protected:
ScriptValue m_thisObject;
String m_name;
};
} // namespace blink
#endif // ScriptFunctionCall