blob: f2664392f3022f3efbf9c31d3710588a46a07f41 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "bindings/core/v8/ScriptState.h"
#include "bindings/core/v8/V8Binding.h"
#include "core/dom/ExecutionContext.h"
#include "core/frame/LocalDOMWindow.h"
#include "core/frame/LocalFrame.h"
namespace blink {
PassRefPtr<ScriptState> ScriptState::create(v8::Local<v8::Context> context, PassRefPtr<DOMWrapperWorld> world)
{
RefPtr<ScriptState> scriptState = adoptRef(new ScriptState(context, world));
// This ref() is for keeping this ScriptState alive as long as the v8::Context is alive.
// This is deref()ed in the weak callback of the v8::Context.
scriptState->ref();
return scriptState;
}
static void derefCallback(const v8::WeakCallbackInfo<ScriptState>& data)
{
data.GetParameter()->deref();
}
static void weakCallback(const v8::WeakCallbackInfo<ScriptState>& data)
{
data.GetParameter()->clearContext();
data.SetSecondPassCallback(derefCallback);
}
ScriptState::ScriptState(v8::Local<v8::Context> context, PassRefPtr<DOMWrapperWorld> world)
: m_isolate(context->GetIsolate())
, m_context(m_isolate, context)
, m_world(world)
, m_perContextData(V8PerContextData::create(context))
#if ENABLE(ASSERT)
, m_globalObjectDetached(false)
#endif
{
ASSERT(m_world);
m_context.setWeak(this, &weakCallback);
context->SetAlignedPointerInEmbedderData(v8ContextPerContextDataIndex, this);
}
ScriptState::~ScriptState()
{
ASSERT(!m_perContextData);
ASSERT(m_context.isEmpty());
}
void ScriptState::detachGlobalObject()
{
ASSERT(!m_context.isEmpty());
context()->DetachGlobal();
#if ENABLE(ASSERT)
m_globalObjectDetached = true;
#endif
}
void ScriptState::disposePerContextData()
{
Vector<Observer*> observers(m_observers);
for (auto& observer : observers)
observer->willDisposeScriptState(this);
m_perContextData = nullptr;
}
void ScriptState::addObserver(Observer* observer)
{
m_observers.append(observer);
}
void ScriptState::removeObserver(Observer* observer)
{
size_t index = m_observers.find(observer);
if (index != kNotFound)
m_observers.remove(index);
}
bool ScriptState::evalEnabled() const
{
v8::HandleScope handleScope(m_isolate);
return context()->IsCodeGenerationFromStringsAllowed();
}
void ScriptState::setEvalEnabled(bool enabled)
{
v8::HandleScope handleScope(m_isolate);
return context()->AllowCodeGenerationFromStrings(enabled);
}
ScriptValue ScriptState::getFromGlobalObject(const char* name)
{
v8::HandleScope handleScope(m_isolate);
v8::Local<v8::Value> v8Value;
if (!context()->Global()->Get(context(), v8AtomicString(isolate(), name)).ToLocal(&v8Value))
return ScriptValue();
return ScriptValue(this, v8Value);
}
ExecutionContext* ScriptState::executionContext() const
{
v8::HandleScope scope(m_isolate);
return toExecutionContext(context());
}
void ScriptState::setExecutionContext(ExecutionContext*)
{
ASSERT_NOT_REACHED();
}
LocalDOMWindow* ScriptState::domWindow() const
{
v8::HandleScope scope(m_isolate);
return toLocalDOMWindow(toDOMWindow(context()));
}
ScriptState* ScriptState::forMainWorld(LocalFrame* frame)
{
return ScriptState::forWorld(frame, DOMWrapperWorld::mainWorld());
}
ScriptState* ScriptState::forWorld(LocalFrame* frame, DOMWrapperWorld& world)
{
ASSERT(frame);
v8::Isolate* isolate = toIsolate(frame);
v8::HandleScope handleScope(isolate);
return ScriptState::from(toV8ContextEvenIfDetached(frame, world));
}
}