|  | /* | 
|  | * Copyright (C) 2010, Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1.  Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | * 2.  Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 
|  | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY | 
|  | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 
|  | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 
|  | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | 
|  | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 
|  | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  |  | 
|  | #if ENABLE(WEB_AUDIO) | 
|  |  | 
|  | #include "platform/audio/AudioUtilities.h" | 
|  |  | 
|  | #include "wtf/Assertions.h" | 
|  | #include "wtf/MathExtras.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | namespace AudioUtilities { | 
|  |  | 
|  | float decibelsToLinear(float decibels) | 
|  | { | 
|  | return powf(10, 0.05f * decibels); | 
|  | } | 
|  |  | 
|  | float linearToDecibels(float linear) | 
|  | { | 
|  | // It's not possible to calculate decibels for a zero linear value since it would be -Inf. | 
|  | // -1000.0 dB represents a very tiny linear value in case we ever reach this case. | 
|  | ASSERT(linear); | 
|  | if (!linear) | 
|  | return -1000; | 
|  |  | 
|  | return 20 * log10f(linear); | 
|  | } | 
|  |  | 
|  | double discreteTimeConstantForSampleRate(double timeConstant, double sampleRate) | 
|  | { | 
|  | return 1 - exp(-1 / (sampleRate * timeConstant)); | 
|  | } | 
|  |  | 
|  | size_t timeToSampleFrame(double time, double sampleRate) | 
|  | { | 
|  | ASSERT(time >= 0); | 
|  | return static_cast<size_t>(round(time * sampleRate)); | 
|  | } | 
|  |  | 
|  | bool isValidAudioBufferSampleRate(float sampleRate) | 
|  | { | 
|  | return sampleRate >= minAudioBufferSampleRate() && sampleRate <= maxAudioBufferSampleRate(); | 
|  | } | 
|  |  | 
|  | float minAudioBufferSampleRate() | 
|  | { | 
|  | // crbug.com/344375 | 
|  | return 3000; | 
|  | } | 
|  |  | 
|  | float maxAudioBufferSampleRate() | 
|  | { | 
|  | // Windows can support audio sampling rates this high, so allow AudioBuffer rates this high as well. | 
|  | return 192000; | 
|  | } | 
|  | } // AudioUtilites | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #endif // ENABLE(WEB_AUDIO) |