|  | /* | 
|  | * Copyright (C) 2011 Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * | 
|  | * 1.  Redistributions of source code must retain the above copyright | 
|  | *     notice, this list of conditions and the following disclaimer. | 
|  | * 2.  Redistributions in binary form must reproduce the above copyright | 
|  | *     notice, this list of conditions and the following disclaimer in the | 
|  | *     documentation and/or other materials provided with the distribution. | 
|  | * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of | 
|  | *     its contributors may be used to endorse or promote products derived | 
|  | *     from this software without specific prior written permission. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 
|  | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | 
|  | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 
|  | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 
|  | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 
|  | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 
|  | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #ifndef DynamicsCompressor_h | 
|  | #define DynamicsCompressor_h | 
|  |  | 
|  | #include "platform/audio/AudioArray.h" | 
|  | #include "platform/audio/DynamicsCompressorKernel.h" | 
|  | #include "platform/audio/ZeroPole.h" | 
|  | #include "wtf/Noncopyable.h" | 
|  | #include "wtf/OwnPtr.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | class AudioBus; | 
|  |  | 
|  | // DynamicsCompressor implements a flexible audio dynamics compression effect such as | 
|  | // is commonly used in musical production and game audio. It lowers the volume | 
|  | // of the loudest parts of the signal and raises the volume of the softest parts, | 
|  | // making the sound richer, fuller, and more controlled. | 
|  |  | 
|  | class PLATFORM_EXPORT DynamicsCompressor { | 
|  | WTF_MAKE_NONCOPYABLE(DynamicsCompressor); | 
|  | public: | 
|  | enum { | 
|  | ParamThreshold, | 
|  | ParamKnee, | 
|  | ParamRatio, | 
|  | ParamAttack, | 
|  | ParamRelease, | 
|  | ParamPreDelay, | 
|  | ParamReleaseZone1, | 
|  | ParamReleaseZone2, | 
|  | ParamReleaseZone3, | 
|  | ParamReleaseZone4, | 
|  | ParamPostGain, | 
|  | ParamFilterStageGain, | 
|  | ParamFilterStageRatio, | 
|  | ParamFilterAnchor, | 
|  | ParamEffectBlend, | 
|  | ParamReduction, | 
|  | ParamLast | 
|  | }; | 
|  |  | 
|  | DynamicsCompressor(float sampleRate, unsigned numberOfChannels); | 
|  |  | 
|  | void process(const AudioBus* sourceBus, AudioBus* destinationBus, unsigned framesToProcess); | 
|  | void reset(); | 
|  | void setNumberOfChannels(unsigned); | 
|  |  | 
|  | void setParameterValue(unsigned parameterID, float value); | 
|  | float parameterValue(unsigned parameterID); | 
|  |  | 
|  | float sampleRate() const { return m_sampleRate; } | 
|  | float nyquist() const { return m_sampleRate / 2; } | 
|  |  | 
|  | double tailTime() const { return 0; } | 
|  | double latencyTime() const { return m_compressor.latencyFrames() / static_cast<double>(sampleRate()); } | 
|  |  | 
|  | protected: | 
|  | unsigned m_numberOfChannels; | 
|  |  | 
|  | // m_parameters holds the tweakable compressor parameters. | 
|  | float m_parameters[ParamLast]; | 
|  | void initializeParameters(); | 
|  |  | 
|  | float m_sampleRate; | 
|  |  | 
|  | // Emphasis filter controls. | 
|  | float m_lastFilterStageRatio; | 
|  | float m_lastAnchor; | 
|  | float m_lastFilterStageGain; | 
|  |  | 
|  | OwnPtr<const float*[]> m_sourceChannels; | 
|  | OwnPtr<float*[]> m_destinationChannels; | 
|  |  | 
|  | // The core compressor. | 
|  | DynamicsCompressorKernel m_compressor; | 
|  | }; | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #endif // DynamicsCompressor_h |