|  | /* | 
|  | * Copyright (C) 2011 Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * | 
|  | * 1.  Redistributions of source code must retain the above copyright | 
|  | *     notice, this list of conditions and the following disclaimer. | 
|  | * 2.  Redistributions in binary form must reproduce the above copyright | 
|  | *     notice, this list of conditions and the following disclaimer in the | 
|  | *     documentation and/or other materials provided with the distribution. | 
|  | * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of | 
|  | *     its contributors may be used to endorse or promote products derived | 
|  | *     from this software without specific prior written permission. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 
|  | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | 
|  | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 
|  | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 
|  | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 
|  | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 
|  | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  |  | 
|  | #if ENABLE(WEB_AUDIO) | 
|  |  | 
|  | #include "platform/audio/MultiChannelResampler.h" | 
|  |  | 
|  | #include "platform/audio/AudioBus.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | // ChannelProvider provides a single channel of audio data (one channel at a time) for each channel | 
|  | // of data provided to us in a multi-channel provider. | 
|  |  | 
|  | class ChannelProvider final : public AudioSourceProvider { | 
|  | public: | 
|  | ChannelProvider(AudioSourceProvider* multiChannelProvider, unsigned numberOfChannels) | 
|  | : m_multiChannelProvider(multiChannelProvider) | 
|  | , m_numberOfChannels(numberOfChannels) | 
|  | , m_currentChannel(0) | 
|  | , m_framesToProcess(0) | 
|  | { | 
|  | } | 
|  |  | 
|  | // provideInput() will be called once for each channel, starting with the first channel. | 
|  | // Each time it's called, it will provide the next channel of data. | 
|  | void provideInput(AudioBus* bus, size_t framesToProcess) override | 
|  | { | 
|  | bool isBusGood = bus && bus->numberOfChannels() == 1; | 
|  | ASSERT(isBusGood); | 
|  | if (!isBusGood) | 
|  | return; | 
|  |  | 
|  | // Get the data from the multi-channel provider when the first channel asks for it. | 
|  | // For subsequent channels, we can just dish out the channel data from that (stored in m_multiChannelBus). | 
|  | if (!m_currentChannel) { | 
|  | m_framesToProcess = framesToProcess; | 
|  | m_multiChannelBus = AudioBus::create(m_numberOfChannels, framesToProcess); | 
|  | m_multiChannelProvider->provideInput(m_multiChannelBus.get(), framesToProcess); | 
|  | } | 
|  |  | 
|  | // All channels must ask for the same amount. This should always be the case, but let's just make sure. | 
|  | bool isGood = m_multiChannelBus.get() && framesToProcess == m_framesToProcess; | 
|  | ASSERT(isGood); | 
|  | if (!isGood) | 
|  | return; | 
|  |  | 
|  | // Copy the channel data from what we received from m_multiChannelProvider. | 
|  | ASSERT(m_currentChannel <= m_numberOfChannels); | 
|  | if (m_currentChannel < m_numberOfChannels) { | 
|  | memcpy(bus->channel(0)->mutableData(), m_multiChannelBus->channel(m_currentChannel)->data(), sizeof(float) * framesToProcess); | 
|  | ++m_currentChannel; | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | AudioSourceProvider* m_multiChannelProvider; | 
|  | RefPtr<AudioBus> m_multiChannelBus; | 
|  | unsigned m_numberOfChannels; | 
|  | unsigned m_currentChannel; | 
|  | size_t m_framesToProcess; // Used to verify that all channels ask for the same amount. | 
|  | }; | 
|  |  | 
|  | } // namespace | 
|  |  | 
|  | MultiChannelResampler::MultiChannelResampler(double scaleFactor, unsigned numberOfChannels) | 
|  | : m_numberOfChannels(numberOfChannels) | 
|  | { | 
|  | // Create each channel's resampler. | 
|  | for (unsigned channelIndex = 0; channelIndex < numberOfChannels; ++channelIndex) | 
|  | m_kernels.append(adoptPtr(new SincResampler(scaleFactor))); | 
|  | } | 
|  |  | 
|  | void MultiChannelResampler::process(AudioSourceProvider* provider, AudioBus* destination, size_t framesToProcess) | 
|  | { | 
|  | // The provider can provide us with multi-channel audio data. But each of our single-channel resamplers (kernels) | 
|  | // below requires a provider which provides a single unique channel of data. | 
|  | // channelProvider wraps the original multi-channel provider and dishes out one channel at a time. | 
|  | ChannelProvider channelProvider(provider, m_numberOfChannels); | 
|  |  | 
|  | for (unsigned channelIndex = 0; channelIndex < m_numberOfChannels; ++channelIndex) { | 
|  | // Depending on the sample-rate scale factor, and the internal buffering used in a SincResampler | 
|  | // kernel, this call to process() will only sometimes call provideInput() on the channelProvider. | 
|  | // However, if it calls provideInput() for the first channel, then it will call it for the remaining | 
|  | // channels, since they all buffer in the same way and are processing the same number of frames. | 
|  | m_kernels[channelIndex]->process(&channelProvider, | 
|  | destination->channel(channelIndex)->mutableData(), | 
|  | framesToProcess); | 
|  | } | 
|  | } | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #endif // ENABLE(WEB_AUDIO) |