| /* |
| * Copyright (c) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "platform/image-encoders/skia/PNGImageEncoder.h" |
| |
| #include "platform/geometry/IntSize.h" |
| #include "platform/graphics/ImageBuffer.h" |
| extern "C" { |
| #include "png.h" |
| } |
| |
| namespace blink { |
| |
| static void writeOutput(png_structp png, png_bytep data, png_size_t size) |
| { |
| static_cast<Vector<unsigned char>*>(png_get_io_ptr(png))->append(data, size); |
| } |
| |
| static bool encodePixels(IntSize imageSize, const unsigned char* inputPixels, Vector<unsigned char>* output) |
| { |
| if (imageSize.width() <= 0 || imageSize.height() <= 0) |
| return false; |
| |
| png_struct* png = png_create_write_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0); |
| png_info* info = png_create_info_struct(png); |
| if (!png || !info || setjmp(png_jmpbuf(png))) { |
| png_destroy_write_struct(png ? &png : 0, info ? &info : 0); |
| return false; |
| } |
| |
| // Optimize compression for speed. |
| // The parameters are the same as what libpng uses by default for RGB and RGBA images, except: |
| // - the zlib compression level is 3 instead of 6, to avoid the lazy Ziv-Lempel match searching; |
| // - the delta filter is 1 ("sub") instead of 5 ("all"), to reduce the filter computations. |
| // The zlib memory level (8) and strategy (Z_FILTERED) will be set inside libpng. |
| // |
| // Avoid the zlib strategies Z_HUFFMAN_ONLY or Z_RLE. |
| // Although they are the fastest for poorly-compressible images (e.g. photographs), |
| // they are very slow for highly-compressible images (e.g. text, drawings or business graphics). |
| png_set_compression_level(png, 3); |
| png_set_filter(png, PNG_FILTER_TYPE_BASE, PNG_FILTER_SUB); |
| |
| png_set_write_fn(png, output, writeOutput, 0); |
| png_set_IHDR(png, info, imageSize.width(), imageSize.height(), |
| 8, PNG_COLOR_TYPE_RGB_ALPHA, 0, 0, 0); |
| png_write_info(png, info); |
| |
| unsigned char* pixels = const_cast<unsigned char*>(inputPixels); |
| const size_t pixelRowStride = imageSize.width() * 4; |
| for (int y = 0; y < imageSize.height(); ++y) { |
| png_write_row(png, pixels); |
| pixels += pixelRowStride; |
| } |
| |
| png_write_end(png, info); |
| png_destroy_write_struct(&png, &info); |
| return true; |
| } |
| |
| bool PNGImageEncoder::encode(const ImageDataBuffer& imageData, Vector<unsigned char>* output) |
| { |
| if (!imageData.pixels()) |
| return false; |
| |
| return encodePixels(IntSize(imageData.width(), imageData.height()), imageData.pixels(), output); |
| } |
| |
| } // namespace blink |