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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptWrappable_h
#define ScriptWrappable_h
#include "bindings/core/v8/WrapperTypeInfo.h"
#include "core/CoreExport.h"
#include "platform/heap/Handle.h"
#include "wtf/Noncopyable.h"
#include <v8.h>
namespace blink {
/**
* ScriptWrappable wraps a V8 object and its WrapperTypeInfo.
*
* ScriptWrappable acts much like a v8::Persistent<> in that it keeps a
* V8 object alive.
*
* The state transitions are:
* - new: an empty ScriptWrappable.
* - setWrapper: install a v8::Persistent (or empty)
* - disposeWrapper (via setWeakCallback, triggered by V8 garbage collecter):
* remove v8::Persistent and become empty.
*/
class CORE_EXPORT ScriptWrappable {
WTF_MAKE_NONCOPYABLE(ScriptWrappable);
public:
ScriptWrappable() { }
template<typename T>
T* toImpl()
{
// Check if T* is castable to ScriptWrappable*, which means T doesn't
// have two or more ScriptWrappable as superclasses. If T has two
// ScriptWrappable as superclasses, conversions from T* to
// ScriptWrappable* are ambiguous.
ASSERT(static_cast<ScriptWrappable*>(static_cast<T*>(this)));
return static_cast<T*>(this);
}
// Returns the WrapperTypeInfo of the instance.
//
// This method must be overridden by DEFINE_WRAPPERTYPEINFO macro.
virtual const WrapperTypeInfo* wrapperTypeInfo() const = 0;
// Creates and returns a new wrapper object.
virtual v8::Local<v8::Object> wrap(v8::Isolate*, v8::Local<v8::Object> creationContext);
// Associates the instance with the given |wrapper| if this instance is not
// yet associated with any wrapper. Returns the wrapper already associated
// or |wrapper| if not yet associated.
// The caller should always use the returned value rather than |wrapper|.
virtual v8::Local<v8::Object> associateWithWrapper(v8::Isolate*, const WrapperTypeInfo*, v8::Local<v8::Object> wrapper) WARN_UNUSED_RETURN;
// Associates this instance with the given |wrapper| if this instance is not
// yet associated with any wrapper. Returns true if the given wrapper is
// associated with this instance, or false if this instance is already
// associated with a wrapper. In the latter case, |wrapper| will be updated
// to the existing wrapper.
bool setWrapper(v8::Isolate* isolate, const WrapperTypeInfo* wrapperTypeInfo, v8::Local<v8::Object>& wrapper) WARN_UNUSED_RETURN
{
ASSERT(!wrapper.IsEmpty());
if (UNLIKELY(containsWrapper())) {
wrapper = newLocalWrapper(isolate);
return false;
}
m_wrapper.Reset(isolate, wrapper);
wrapperTypeInfo->configureWrapper(&m_wrapper);
m_wrapper.SetWeak(this, &firstWeakCallback, v8::WeakCallbackType::kInternalFields);
ASSERT(containsWrapper());
return true;
}
v8::Local<v8::Object> newLocalWrapper(v8::Isolate* isolate) const
{
return v8::Local<v8::Object>::New(isolate, m_wrapper);
}
bool isEqualTo(const v8::Local<v8::Object>& other) const
{
return m_wrapper == other;
}
// Provides a way to convert Node* to ScriptWrappable* without including
// "core/dom/Node.h".
//
// Example:
// void foo(const void*) { ... } // [1]
// void foo(ScriptWrappable*) { ... } // [2]
// class Node;
// Node* node;
// foo(node); // This calls [1] because there is no definition of Node
// // and compilers do not know that Node is a subclass of
// // ScriptWrappable.
// foo(ScriptWrappable::fromNode(node)); // This calls [2] as expected.
//
// The definition of fromNode is placed in Node.h because we'd like to
// inline calls to fromNode as much as possible.
static ScriptWrappable* fromNode(Node*);
bool setReturnValue(v8::ReturnValue<v8::Value> returnValue)
{
returnValue.Set(m_wrapper);
return containsWrapper();
}
void markAsDependentGroup(ScriptWrappable* groupRoot, v8::Isolate* isolate)
{
ASSERT(containsWrapper());
ASSERT(groupRoot && groupRoot->containsWrapper());
// FIXME: There has to be a better way.
v8::UniqueId groupId(*reinterpret_cast<intptr_t*>(&groupRoot->m_wrapper));
m_wrapper.MarkPartiallyDependent();
isolate->SetObjectGroupId(v8::Persistent<v8::Value>::Cast(m_wrapper), groupId);
}
void setReference(const v8::Persistent<v8::Object>& parent, v8::Isolate* isolate)
{
isolate->SetReference(parent, m_wrapper);
}
bool containsWrapper() const { return !m_wrapper.IsEmpty(); }
#if !ENABLE(OILPAN)
protected:
virtual ~ScriptWrappable()
{
// We must not get deleted as long as we contain a wrapper. If this happens, we screwed up ref
// counting somewhere. Crash here instead of crashing during a later gc cycle.
RELEASE_ASSERT_WITH_SECURITY_IMPLICATION(!containsWrapper());
}
#endif
// With Oilpan we don't need a ScriptWrappable destructor.
//
// - 'RELEASE_ASSERT_WITH_SECURITY_IMPLICATION(!containsWrapper())' is not needed
// because Oilpan is not using reference counting at all. If containsWrapper() is true,
// it means that ScriptWrappable still has a wrapper. In this case, the destructor
// must not be called since the wrapper has a persistent handle back to this ScriptWrappable object.
// Assuming that Oilpan's GC is correct (If we cannot assume this, a lot of more things are
// already broken), we must not hit the RELEASE_ASSERT.
private:
void disposeWrapper(const v8::WeakCallbackInfo<ScriptWrappable>& data)
{
auto scriptWrappable = reinterpret_cast<ScriptWrappable*>(data.GetInternalField(v8DOMWrapperObjectIndex));
RELEASE_ASSERT_WITH_SECURITY_IMPLICATION(scriptWrappable == this);
RELEASE_ASSERT(containsWrapper());
m_wrapper.Reset();
}
static void firstWeakCallback(const v8::WeakCallbackInfo<ScriptWrappable>& data)
{
auto scriptWrappable = data.GetParameter();
scriptWrappable->disposeWrapper(data);
auto wrapperTypeInfo = reinterpret_cast<WrapperTypeInfo*>(data.GetInternalField(v8DOMWrapperTypeIndex));
if (wrapperTypeInfo->isGarbageCollected()) {
// derefObject() for garbage collected objects is very cheap, so
// we don't delay derefObject to the second pass.
//
// More importantly, we've already disposed the wrapper at this
// moment, so the ScriptWrappable may have already been collected
// by GC by the second pass. We shouldn't use a pointer to the
// ScriptWrappable in secondWeakCallback in case of garbage
// collected objects. Thus calls derefObject right now.
wrapperTypeInfo->derefObject(scriptWrappable);
} else {
// For reference counted objects, let's delay the destruction of
// the object to the second pass.
data.SetSecondPassCallback(secondWeakCallback);
}
}
static void secondWeakCallback(const v8::WeakCallbackInfo<ScriptWrappable>& data)
{
// FIXME: I noticed that 50%~ of minor GC cycle times can be consumed
// inside data.GetParameter()->deref(), which causes Node destructions. We should
// make Node destructions incremental.
auto scriptWrappable = reinterpret_cast<ScriptWrappable*>(data.GetInternalField(v8DOMWrapperObjectIndex));
auto wrapperTypeInfo = reinterpret_cast<WrapperTypeInfo*>(data.GetInternalField(v8DOMWrapperTypeIndex));
wrapperTypeInfo->derefObject(scriptWrappable);
}
v8::Persistent<v8::Object> m_wrapper;
};
// Defines 'wrapperTypeInfo' virtual method which returns the WrapperTypeInfo of
// the instance. Also declares a static member of type WrapperTypeInfo, of which
// the definition is given by the IDL code generator.
//
// All the derived classes of ScriptWrappable, regardless of directly or
// indirectly, must write this macro in the class definition as long as the
// class has a corresponding .idl file.
#define DEFINE_WRAPPERTYPEINFO() \
public: \
const WrapperTypeInfo* wrapperTypeInfo() const override \
{ \
return &s_wrapperTypeInfo; \
} \
private: \
static const WrapperTypeInfo& s_wrapperTypeInfo
// Defines 'wrapperTypeInfo' virtual method, which should never be called.
//
// This macro is used when there exists a class hierarchy with a root class
// and most of the subclasses are script-wrappable but not all of them.
// In that case, the root class can inherit from ScriptWrappable and use
// this macro, and let subclasses have a choice whether or not use
// DEFINE_WRAPPERTYPEINFO macro. The script-wrappable subclasses which have
// corresponding IDL file must call DEFINE_WRAPPERTYPEINFO, and the others
// must not.
#define DEFINE_WRAPPERTYPEINFO_NOT_REACHED() \
public: \
const WrapperTypeInfo* wrapperTypeInfo() const override \
{ \
ASSERT_NOT_REACHED(); \
return 0; \
} \
private: \
typedef void end_of_define_wrappertypeinfo_not_reached_t
// Declares 'wrapperTypeInfo' method without definition.
//
// This macro is used for template classes. e.g. DOMTypedArray<>.
// To export such a template class X, we need to instantiate X with EXPORT_API,
// i.e. "extern template class EXPORT_API X;"
// However, once we instantiate X, we cannot specialize X after
// the instantiation. i.e. we will see "error: explicit specialization of ...
// after instantiation". So we cannot define X's s_wrapperTypeInfo in generated
// code by using specialization. Instead, we need to implement wrapperTypeInfo
// in X's cpp code, and instantiate X, i.e. "template class X;".
#define DECLARE_WRAPPERTYPEINFO() \
public: \
const WrapperTypeInfo* wrapperTypeInfo() const override; \
private: \
typedef void end_of_define_wrappertypeinfo_not_reached_t
} // namespace blink
#endif // ScriptWrappable_h